Dear Bioware, why are your endings catastrophic?
#26
Posté 09 mars 2012 - 09:14
Bioware if you have any respect for your loyal fans give us the happy endings that Shepard deserves. By the way, the mass effect series is nothing without the mass relays, so with each ending you screwed us over twice by killing Shepard then destroying the mass relays.
Here's an idea, try to remember all the possible endings for Dragon Age: Origins, not all endings end with the protagonist dying and there is even a huge celebration at the end, How hard is that.
#27
Posté 09 mars 2012 - 09:25
I think the problem in the Mass Effect story is the same you see in many others - the stakes are too high. It would be perfectly possible to tell an epic story in the setting of Mass Effect, without the whole galaxy being at stake. Where's the fun in building up a whole universe that you care about just to destroy it the next minute? At the same time, I feel like we aren't spending enough time on the individual problems in the galaxy. Problems that are actually huge and interesting in their own right, but due to the time pressure and the whole end of the galaxy thing, you just care less about them than they deserve.
#28
Posté 09 mars 2012 - 09:29
termokanden wrote...
Even if the ending is horrible, it's not a bad game.
It's your business if you're never buying another BioWare product because of it, but I personally won't let that ruin the game for me.
For the record I've always been a sucker for happy endings. Mainly because real life has enough realistic mess going on already. You want to feel sad? Go take a look at the world around you
I agree. The only thing that I disagree on is that personally the ending completely ruined not just ME3 but the whole ME series.
Here is how I feel about ME3:
-From the beginning up to the point right before Shepard gets beamed up to the citadel: EPIC
-The endings: EPIC FAIL!!!!!!!!!!!!
Modifié par dragonator89, 09 mars 2012 - 09:33 .
#29
Posté 10 mars 2012 - 01:39
termokanden wrote...
Even if the ending is horrible, it's not a bad game.
It's your business if you're never buying another BioWare product because of it, but I personally won't let that ruin the game for me.
For the record I've always been a sucker for happy endings. Mainly because real life has enough realistic mess going on already. You want to feel sad? Go take a look at the world around you
Did I say it was a bad game? I did not.
Am I feeling sad? Heh, no. I said I was disgruntled and disappointed. Sad, far from it. But thank you anyways for the input.
Modifié par Aleka, 10 mars 2012 - 01:41 .
#30
Posté 10 mars 2012 - 04:22
Aleka wrote...
Did I say it was a bad game? I did not.
People are talking about never buying another BioWare game because the ending doesn't live up to their expectations. I don't get that.
I'm just saying that if you enjoyed the ride, maybe you can forgive those last 5 minutes.
But it's your call of course.
Modifié par termokanden, 10 mars 2012 - 04:22 .
#31
Posté 10 mars 2012 - 04:24
#32
Posté 10 mars 2012 - 04:37
I hate what Bioware did. It was the LAST game company I respected at all.
These endings were the worst you could imagine. Disappointing, abysmal. In the end your choices don't matter because all you do is affect what you bring INTO the battle. But not how anything turns out.
This Shoehorned POS ending makes me as a fan of Bioware who's literally dumped over 200 bucks on their games depressed. What happened to good endings?! Why would you want to screw over fans who stayed with you so long?
You worked so hard on the game? Why couldn't you have given good endings!? Don't you remember how Mass Effect Ended? How about Mass Effect 2? But this Starchild Crap after this 'Reaper Beyond your Comprehension'? There is NOTHING beyond understanding "We're harvesting you so you don't destroy yourselves."
To those of you who wrote the ending to Mass Effect 3, You failed your fans. You failed the universe you made. And I am ashamed I bought this game and had faith in you.
Your odds of surviving should have been determined by the personal bonds you forged. Rather earth survived should have been decided by the fleet you gathered. Rather on not you beat the reapers should have been decided in some epic finale between Harbinger and Shepard.
But NOOOO, the ONLY endings you give are ones were Shepard dies and effectively screws everyone over. Or Shepard Lives and screws everyone over and betrays his allies. (If you were good.)
I liked the Paragon/Renegade thing because it wasn't just Good/Evil. But in the end you even failed at that because in the end Shepard wasn't a Hero. Shep just obeyed the Starchild Delusion that freaking deigned to screw over the universe in the first place. In the end all that Bravado, all that effort and heart of Shepard ended with the series dying in a wimper and a sigh.
I will never trust a Bioware game again until I review the end of it's stories. I am sorry I bought Mass Effect 3, I'm sorry I raved about Bioware to my friend. I'm sorry I introduced my Big Sister to the game.
Gotta love the writers who end the story with, "And the final confrontation was at hand." "And then the universe blew up and no one was happy. The end! Thanks for the money suckers, glad to take you for a ride instead of on one!"
Thanks Traitors, because of you I'm not sure I'll even keep my SWTOR account.
#33
Posté 10 mars 2012 - 04:54
termokanden wrote...
Aleka wrote...
Did I say it was a bad game? I did not.
People are talking about never buying another BioWare game because the ending doesn't live up to their expectations. I don't get that.
I'm just saying that if you enjoyed the ride, maybe you can forgive those last 5 minutes.
But it's your call of course.
The whole series was delightful! Three amazing games, but the ends are seriously lacking. I am not saying the endings need to be omitted, they should exist. But just giving us those endings when it was stated and insinuated that by making all the right choices you would get more, and then being presented with this....It just seems rushed to me and considering that those are my ONLY options, it just makes me feel that the choices that were put into the game, a system that DEFINED the game, really ultimately do not matter. Minor differences affect the three major endings, but it still just leaves an empty hole in my chest where Bioware has decided to bend over and take a crap in. If you can forgive them for those last few minutes, then you are a better person then me, because I honestly cannot right now.
#34
Posté 10 mars 2012 - 05:22
Modifié par Sidi Sessinu, 10 mars 2012 - 06:27 .
#35
Posté 10 mars 2012 - 05:30
#36
Posté 10 mars 2012 - 05:38
dragonator89 wrote...
termokanden wrote...
Even if the ending is horrible, it's not a bad game.
It's your business if you're never buying another BioWare product because of it, but I personally won't let that ruin the game for me.
For the record I've always been a sucker for happy endings. Mainly because real life has enough realistic mess going on already. You want to feel sad? Go take a look at the world around you
I agree. The only thing that I disagree on is that personally the ending completely ruined not just ME3 but the whole ME series.
Here is how I feel about ME3:
-From the beginning up to the point right before Shepard gets beamed up to the citadel: EPIC
-The endings: EPIC FAIL!!!!!!!!!!!!
^^^^^^^ This.
It's like "Borderlands" all over again, but for a 3 part series like this, the means do NOT justify the end(ings).
What really kills me at this point is that Bioware has seemingly locked themselves away from the world and refuse to comment, which can only mean 1 of 3 things.
1. They know it was a horrible way to end this epic trillogy, and they don't give a damn because they got their money.
2. They are completley ignorant of all of it and have somehow diluded themselves into believing that "the endings were good and people are "upset" but they'll get over it.
3. They realize they've made one of the biggest mistakes in gaming history and are working to rectify it. (Me being hopeful)
#37
Posté 10 mars 2012 - 05:58
#38
Posté 10 mars 2012 - 06:18
Domino 44G wrote...
I' m sorry if this will offend some of you but let's face it, 90% of the people on the net that are raging over the endings, saying that their done with Bioware, will be the first ones to buy the next ME3 Dlc, whether it be armor pack or a mission. And the other 10% of us who are truly taking a stand will throw our arms up in wonderment. That is how it always seems to be. Bioware knows this and that is why they will not give you a better ending. They know you'll buy more so why should they worry about it. They're going to stick to their guns as "proud artists" saying that they had the guts to create a controversial ending that challenged people's intellects as well as their skill. It's crap but that's what they will say, regardless.
Of course we will,
but 'most' of the people raging about the endings aren't saying they'll never buy a bioware product. The ride was great, the end wasn't. It was confusing, the origin of the Reapers was stupid, and ultimately the endings changed little, making everything you did in ME and ME2 a complete waste of time.
Bioware ****ed up, It's why I didn't buy Dragon Age II; it's probably why I won't buy ME4 (if they ever have a continuation to the series).
Though I have no doubts they'll somehow fix this; or perhaps we're missing something. Maybe there's a better ending hiding in here somewhere that no one has found yet.
#39
Posté 10 mars 2012 - 06:19
Domino 44G wrote...
I' m sorry if this will offend some of you but let's face it, 90% of the people on the net that are raging over the endings, saying that their done with Bioware, will be the first ones to buy the next ME3 Dlc, whether it be armor pack or a mission. And the other 10% of us who are truly taking a stand will throw our arms up in wonderment. That is how it always seems to be. Bioware knows this and that is why they will not give you a better ending. They know you'll buy more so why should they worry about it. They're going to stick to their guns as "proud artists" saying that they had the guts to create a controversial ending that challenged people's intellects as well as their skill. It's crap but that's what they will say, regardless.
Unfortunetley, you are correct. Many of those crying about the ending are nothing but children, their raging quelled as soon as they are given a piece of candy.
I see what you are doing though by posting this, hoping to convince people to stick to their guns for once, and I agree with you. Nothing will change if we don't.
#40
Posté 10 mars 2012 - 06:22
I wouldn't call them artists with the endings they delivered.
#41
Posté 10 mars 2012 - 06:26
Modifié par Bboyfootstep, 10 mars 2012 - 06:27 .
#42
Posté 10 mars 2012 - 06:29
Modifié par Darkieus, 10 mars 2012 - 06:30 .
#43
Posté 10 mars 2012 - 06:29
Hunter_Wolf wrote...
Get mad:
http://www.ign.com/b...lers.250066288/
Makes
me despise the current endings that much more. The original plot
actually answered the origins of the Reapers for me while what we have
basically ignores the Catalyst's origins. Man, the DLC better rewrite
the conclusion while adding a bunch to the game as well.
.
The story was great - the endings were not.
#44
Posté 10 mars 2012 - 06:32
dragonator89 wrote...
termokanden wrote...
Even if the ending is horrible, it's not a bad game.
It's your business if you're never buying another BioWare product because of it, but I personally won't let that ruin the game for me.
For the record I've always been a sucker for happy endings. Mainly because real life has enough realistic mess going on already. You want to feel sad? Go take a look at the world around you
I agree. The only thing that I disagree on is that personally the ending completely ruined not just ME3 but the whole ME series.
Here is how I feel about ME3:
-From the beginning up to the point right before Shepard gets beamed up to the citadel: EPIC
-The endings: EPIC FAIL!!!!!!!!!!!!
I agree with this, I just finished the game and I still can't believe it. How can Bioware make an amazing trilogy from the beginning and then screw the ending(s) so much that it completely ruins the Mass Effect series for the player? Wasn't there anyone at Bioware with half a brain to wave a red flag about the ending? Why couldn't they just make a weapon or something that just destroyed the reapers and left the mass relays & the citadel intact? And let the races move on from there. Would it have been so hard? As it is, every decision you made were for nothing!!!!
Anyway, congrats Bioware for managing to completely destroy an amazing franchise with just the ending, that's no small feat. I need a break, right now I'm depressed as hell.
Modifié par Radwar, 10 mars 2012 - 06:34 .
#45
Posté 10 mars 2012 - 06:36
This ending went TOTALLY over my head. I have no idea what was with the kid, why he was glittery and how the Reapers came to be or anything. Was he once an organic? He says Shepard was the first organic in the weird space section.
I think I understood the central beam ending: synthetic life becomes one with organic life at the expense of the Mass Relays but why did the Mass Relays have to be destroyed? When Shepard entered the "conduit" beam, where was my squad? Did they fry?
(and the post-credits scene does not make one iota of sense - it should have closed Mass Effect the way it began with a scene from space panning onto Earth - this one simply doesn't feel like ME)
How exactly are these DLCs supposed to work? The game must have a hidden save as it reloads the game from pre-Cerberus base retaining anything left over.
Modifié par MACharlie1, 10 mars 2012 - 06:41 .
#46
Posté 10 mars 2012 - 06:40
Darkieus wrote...
The story was great - the endings were not.
The story is okay, at least it was better than in ME2 which I'm still trying to understand its place in the grand scheme of things, since I thought that one was about raising your forces in order to fight the Reapers, or at least fitting the Normandy enough to fight one off. But the original script was actually better, it made more sense, it wasn't "we're synthetic beings that destroy organics so they can't make synthetic beings that destroy organics." To be honest, this whole ordeal has left a very bad taste in my mouth. I'm not going to say I won't buy a Bioware game ever again, but I definately will never buy one the day it comes out.
#47
Posté 10 mars 2012 - 06:43
MACharlie1 wrote...
I figure this is the right place but...
This ending went TOTALLY over my head. I have no idea what was with the kid, why he was glittery and how the Reapers came to be or anything. Was he once an organic? He says Shepard was the first organic in the weird space section.
I think I understood the central beam ending: synthetic life becomes one with organic life at the expense of the Mass Relays but why did the Mass Relays have to be destroyed? When Shepard entered the "conduit" beam, where was my squad? Did they fry?
(and the post-credits scene does not make one iota of sense - it should have closed Mass Effect the way it began with a scene from space panning onto Earth - this one simply doesn't feel like ME)
How exactly are these DLCs supposed to work? The game must have a hidden save as it reloads the game from pre-Cerberus base retaining anything left over.
The kid was the head of the Reapers, the Reaper mastermind if you will. Your squad were somehow beamed into the Normandy (space magic, I dunno) and the DLCs are supposed to take place before the endings as Bioware has stated no post-game DLC. But, to be honest, I don't see why anyone would buy the DLC after those endings.
#48
Posté 10 mars 2012 - 06:47
So the kid who died on Earth was - literally - the mastermind behind the Reapers? Was he once an organic? Was he actually a human child? Or is it just the form that Shepard is interpreting? The ending itself with the crash landing was fine - it was open to interpretation and things can always be rebuilt. It would have been nice to see the entire crew in some form during this scene in some capacity but I guess we only get Joker, EDI and Tali...Aishman wrote...
MACharlie1 wrote...
I figure this is the right place but...
This ending went TOTALLY over my head. I have no idea what was with the kid, why he was glittery and how the Reapers came to be or anything. Was he once an organic? He says Shepard was the first organic in the weird space section.
I think I understood the central beam ending: synthetic life becomes one with organic life at the expense of the Mass Relays but why did the Mass Relays have to be destroyed? When Shepard entered the "conduit" beam, where was my squad? Did they fry?
(and the post-credits scene does not make one iota of sense - it should have closed Mass Effect the way it began with a scene from space panning onto Earth - this one simply doesn't feel like ME)
How exactly are these DLCs supposed to work? The game must have a hidden save as it reloads the game from pre-Cerberus base retaining anything left over.
The kid was the head of the Reapers, the Reaper mastermind if you will. Your squad were somehow beamed into the Normandy (space magic, I dunno) and the DLCs are supposed to take place before the endings as Bioware has stated no post-game DLC. But, to be honest, I don't see why anyone would buy the DLC after those endings.
So we play the DLC and are expected to replay the ending?
At least with DAII it created a save in the mansion without anyone there and made it clear that this is POST-GAME and not to be taken literally.
#49
Posté 10 mars 2012 - 06:51
WTF the kid:blink:MACharlie1 wrote...
So the kid who died on Earth was - literally - the mastermind behind the Reapers? Was he once an organic? Was he actually a human child? Or is it just the form that Shepard is interpreting? The ending itself with the crash landing was fine - it was open to interpretation and things can always be rebuilt. It would have been nice to see the entire crew in some form during this scene in some capacity but I guess we only get Joker, EDI and Tali...Aishman wrote...
MACharlie1 wrote...
I figure this is the right place but...
This ending went TOTALLY over my head. I have no idea what was with the kid, why he was glittery and how the Reapers came to be or anything. Was he once an organic? He says Shepard was the first organic in the weird space section.
I think I understood the central beam ending: synthetic life becomes one with organic life at the expense of the Mass Relays but why did the Mass Relays have to be destroyed? When Shepard entered the "conduit" beam, where was my squad? Did they fry?
(and the post-credits scene does not make one iota of sense - it should have closed Mass Effect the way it began with a scene from space panning onto Earth - this one simply doesn't feel like ME)
How exactly are these DLCs supposed to work? The game must have a hidden save as it reloads the game from pre-Cerberus base retaining anything left over.
The kid was the head of the Reapers, the Reaper mastermind if you will. Your squad were somehow beamed into the Normandy (space magic, I dunno) and the DLCs are supposed to take place before the endings as Bioware has stated no post-game DLC. But, to be honest, I don't see why anyone would buy the DLC after those endings.
So we play the DLC and are expected to replay the ending?
At least with DAII it created a save in the mansion without anyone there and made it clear that this is POST-GAME and not to be taken literally.
#50
Posté 10 mars 2012 - 06:54
How the hell can I buy DLC when I can't even bring myself to play any of the games in the series anymore?Domino 44G wrote...
I' m sorry if this will offend some of you but let's face it, 90% of the people on the net that are raging over the endings, saying that their done with Bioware, will be the first ones to buy the next ME3 Dlc, whether it be armor pack or a mission. And the other 10% of us who are truly taking a stand will throw our arms up in wonderment. That is how it always seems to be. Bioware knows this and that is why they will not give you a better ending. They know you'll buy more so why should they worry about it. They're going to stick to their guns as "proud artists" saying that they had the guts to create a controversial ending that challenged people's intellects as well as their skill. It's crap but that's what they will say, regardless.
The point of being a respectable artist is that you have to be willing to admit you failed. Intentions aside, the endings did more harm than good, and the worst thing Bioware can do right now is say "well, screw you guys."
Seriously, they need to at least apologize. Some people, myself included, actually feel hurt over this.





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