Dear Bioware, why are your endings catastrophic?
#76
Posté 11 mars 2012 - 08:02
#77
Posté 11 mars 2012 - 09:39
Eh.. that's kinda the point of all the ranting here. I had 7000+, and guess what? Mystical and esoteric plot-nuke child babbled some ridiculous quasi-philosophical garbage with no bearing on the rest of the game, Shepard did some crap antithetical to the very premise of the story, Shepard died, relays were destroyed, galactic civilization was fcked. Hooray!Belhawk wrote...
my effectiveness rating was only 3556, so i saved earth, and i think the galaxy, but i died as did the mass relays. I wonder how BW can continue to make new games in the ME universe without the mass relays?
in ME2, u had to work hard for a bad ending, but in ME3 it is the reverse.
I wonder if BW is setting up for the next game in the ME universe, a Fallout game style where u r fighting husks and the rest to survive.
Modifié par asd0, 11 mars 2012 - 09:47 .
#78
Posté 12 mars 2012 - 08:02
#79
Posté 12 mars 2012 - 12:40
Favourite store on the CitadeI wrote...
I haven't completed the game yet, and frankly, don't want too as I know that shepard is ****ed either way.
I thought i couldn't be that bad. I was wrong......
#80
Posté 13 mars 2012 - 11:06
Luigitornado wrote...
Relax dude.
I felt like my choices mattered. It may have been an illusion of choice, but it was a bitter-sweet satisfying.
I believe it was an illusion (at least the last part when u enter the citadel)
I destroyed the reapers and all none organic life the geth and my poor EDI wich i loved alot as a character
After the ending cinematic u see shepard for few sec in his N7 taking a breath and the game stop there
so i assume that scene was RIGHT AFTER harbinger shot at you...so the rest was a illusion/dream...





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