Aller au contenu

Photo

The end, and why it does not fit


6 réponses à ce sujet

#1
natearistata

natearistata
  • Members
  • 4 messages
I am sure many people are sick of these by now, but hopefully this post is a bit better than the general 'i no liek ending H8 U BIOWARE'. We'll see.

Now, let me set this up; Mass Effect is, despite my own reservations about the ending, my favorite videogame series. I love it for the story, for the characters, for my part in shaping these characters and having them evolve from the conversations given. I love it for the massive amount of diversity in locations, scenarios, and possibilities.

Throughout the Mass Effect series, I was shown many different characters, the most notable generally being the ones who were squadmates that served aboard the Normandy. I was allowed to speak constantly to these characters, learn their backgrounds, learn their hopes and dreams, learn about them. Despite them just being video game characters, they still felt alive. I grew to care about these characters, and ME2 was where it shown through the most; I was damn near obsessive throughout my first playthrough because I did not want anyone to die. And I achieved it. This was obviously impossible in ME3, and it broke my heart each time.

I watched Mordin sacrifice himself in order to correct what he grew to believe was wrong because of my conversations with him. Mordin was a brilliantly written character, my favorite in the game. His end, and every moment leading up to it, was perfectly Mordin. I am not someone that gets emotional easily, especially over games, videos, or books, and yet this moment choked me up. The subsequent dream sequences and hearing 'Someone else might have gotten it wrong' repeatedly was like a knife being twisted in my chest. And yet, that is one of my top 5 moments in Mass Effect 3.

Watching Tali give in to despair because the Geth were annihilating her people and the Quarians refused to listen and back off, then throw herself off a cliff because of it made me feel as if I needed to be running to stop her just as Shepard was. The Paragon icon gave me hope, and I had to close my eyes and take a moment upon seeing that Shepard had not caught her.

In the 'best' scenario for that moment, hearing Legion refer to itself as 'I' and ask if he had a soul before dying due to the upload was another emotional moment, because I cared.

When Thane died, the moment was a good one, but upon hearing that the final prayer was not for him, but for Shepard, I had to again take a moment to collect myself.

In the caverns with the captured Rachni queen, knowing that I had just asked Grunt to leave his own squad to die in order to save one of the Krogan's enemies was bad. Shortly after, Grunt was willing to give up his own life in order to get Shepard out alive, and it was my fault. Seeing him stumble out of those caves bloodied and beaten, but still alive, made me smile and say 'Goddamn right'.

I could go on, but I believe my point has gotten across. Bioware, you did a phenomenal job in getting me to care about this game, this world you created, and the characters within in. So one would think, after all that, the culmination of all of these elements and the finale of the series would easily land in the top 5 moments across the series, as it should have. Instead, I was met with 3 choices that barely mattered to the ending, and upon choosing, met with a cutscene that barely lasted a minute. And the worst thing I can say for it is simple.

I didn't care. I felt nothing.

After this roller coaster of emotions your series put me on, the finale was not met with sadness, or happiness, or anger. It was met with a blank stare and a 'Really?' as the credits started rolling. I was actually glad, at this moment, that some of these characters had died during the game, because it gave me a resolution with them. But the rest of these characters that I had built up and fought with, that I cared for, were not given an ending. I got a very slight cutscene with a fraction of them given seconds of screen time stumbling onto an unknown planet (let's not even get into how they got there, despite 1 of them being on my ground team during the fight. I truly hope the hallucination speculation is not how it is supposed to end, because that will be an entirely other kind of disappointment.)

I was not shown what the thousands and thousands of military personel did upon finding out the relays were destroyed, and they were likely stranded in the Sol System. I was not shown the fate of all these individuals now separated by vast quantities of space, with no way of getting back to their families, or likely even able to communicate with them. I was shown almost nothing, and in return, I felt nothing. That is my greatest disappointment.

I said that the ending to a trilogy should likely end up within the top 5 moments of a series, due to it being the grand finale. And yet this would not even land in a top 50 list, and I am sure I could expand that list quite a bit more if I went back and  got fresh memories of ME1 and 2.

I did not write this in an attempt to bash Bioware, or the writers responsible. I wrote this in order to, hopefully, give them some perspective and some ideas on what to do in future situations. Thank you to those of you who read all the way through, and thank you to anyone who finds this worth discussion.

So, I leave with one parting request.

Bioware, you should make Jade Empire 2.:)

#2
TFulls

TFulls
  • Members
  • 194 messages

After this roller coaster of emotions your series put me on, the finale was not met with sadness, or happiness, or anger. It was met with a blank stare and a 'Really?' as the credits started rolling. I was actually glad, at this moment, that some of these characters had died during the game, because it gave me a resolution with them. But the rest of these characters that I had built up and fought with, that I cared for, were not given an ending. I got a very slight cutscene with a fraction of them given seconds of screen time stumbling onto an unknown planet (let's not even get into how they got there, despite 1 of them being on my ground team during the fight. I truly hope the hallucination speculation is not how it is supposed to end, because that will be an entirely other kind of disappointment.)



yup 

#3
JayTheWolf

JayTheWolf
  • Members
  • 233 messages
You're totally right. I literally said, "What the hell was that?" after the credits started rolling. So many questions left open. I'm not sure if they did this on purpose to let the fans create their own situations, stories, and characters afterwards, or if they just didn't think through it.

DA:O left me feeling like the story had been complete after my Grey Warden defeated the Archdemon. But ME3 left me feeling empty.

I hope they find some way to make this up to the fans. The Mass Effect universe has been my favorite franchise since ME1, but now I just... I don't know.

#4
Lyriq

Lyriq
  • Members
  • 110 messages
I I completely and wholeheartedly agree. The whole issue revolves around closure, and the ending simply has none. Mordin is gone. Thane is gone. Legion is gone. I know that for sure, I was there, and goddammit I cried about it. Even if the reapers had won, and everyone had died, I would have had closure. They way the ending stands now, there's no resolution to anything. If Shepard is alive, did he reunite with his LI? Can Palaven be salvaged? Thessia? Earth? It's my fervent hope that there is some option or patch or DLC or SOMETHING that eventually finishes Shepard's cycle, because as it stands, the ending is simply not acceptable.

Also double yes to Jade Empire 2.

#5
ukd

ukd
  • Members
  • 26 messages

natearistata wrote...


Bioware, you should make Jade Empire 2.:)


OP was really well done.

But dear lord, unless they plan on fixing this ending debacle, they better not mass effect Jade empire.

I loved that game.

*shakes fist*

#6
Aren19

Aren19
  • Members
  • 237 messages
Indeed, so many questions left unanswered. Seeing Joker, Garrus, and EDI leaving the Normandy to see the new world was a little confusing (but I understand why it was Garrus and EDI, aparently which ever 2 squad members you were closest to will leave the ship, kind of a bummer since I thought I was closer to Liara than EDI, I romanced Garrus.). I like to think that everyone was pretty much sent to this world. It's large and unexplored. It's big enough to house all of the races and everyone lives in peace. In the capital of the world, is a statue of Shepherd so s/he can be remembered through out history. That's how I see it anyway.

#7
Thomas Abram

Thomas Abram
  • BioWare Employees
  • 596 messages
Lots of topics discussing these same points.

End of the line.