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Endings... Why? Why, please tell me. Spoilers.


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#26
JosephShrike

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OblivionDawn wrote...

Luigitornado wrote...

Olueq wrote...

Luigitornado wrote...

I feel the same as you for the most part, but the difference is that I liked the endings. I liked it how it made me depressed, it felt complete, like an actual ending; not hollywood bull-endings that are tested by audiences and then changed so they are better received.

I'm believe in the "eyes of the creator," and I truly believe the ending to be artistic and wonderful.

I'm sorry for those who are really disappointed.

As for that "Michael Bay" comment...Michael Bay would have given you the fairy tale ending you wanted.

Are you people really that dense? We arent asking for a fairy tale ending. We are asking for a satisfying ending. None of our choices matter and allt he ending are essentially the same. All of which make absolutles no sense, provide no closure, and so many plot holes. You are happy because the ending was sad. Why not give the player the option? Not every lieks those endings. Even then though, the endings are still terrible. They make no sense.


I'm not happy because it was sad, I was happy because how it made me feel kind of depressed. I'm fairly confident that's what its intention was, and it feels like closure to me.

Getting to this point was the ride for me. My choices may have not directly affected the ending, but it affected how I played the game and the ride to the finish.

What are the plot holes anyway? I'm hearing ramblings about them, but they don't seem like that big of a deal. I want to think they are being made a big deal because people hate the endings and need something to pick at to make them feel better.


Plotholes like:

How did the Illusive Man manage to get inside the Citadel?

How did my teammates end up on the Normandy?

What are the turians and quarians in the Sol system going to do since there aren't any planets there that are habitable to them?

Why was the AI at the end a kid?

Who the hell was the AI at the end?

Why couldn't he just tell the Reapers to leave? He might as well have considering that the alternative was their destruction.

How did the Citadel get "moved?"

Why does it seem that Shepard has killed more innocent people than any of his enemies during the course of the Mass Effect series?

And much, much more.





The AI at the end wasn't 'a' kid, it was 'the' kid, or at least had the appearence of him, down to the hoodie. I imagine it's something like the Geth, where Shepard is seeing something different so he can understand it easily. Like the kid has been haunting him the entire game, and now he's associating that with the Crucible. Or maybe the Crucible just pulled the image from his mind. Additionally, I suppose it can lead some creadence to the whole hallucination aspect of it all.

#27
Luigitornado

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SilencedScream wrote...

Luigitornado wrote...

So basically the ending was too metaphysical and all of you hated it. That's cool. I guess. The only plot hole I can see as being somewhat of a problem is why your team abandoned you when rushing the beam.

Everything else can be explained without that big of a leap in logic.

As for pondering about the Normandy/crew's fate, yeah it is sad, but it's obvious that Bioware did a poor communicating the scene as it was probably meant to be decrypted as hope/serenity.

I feel as if the larger picture of chaos/nature of the universe allows me to accept the ending. Is it bitter sweet? Of course...I kind of feel empty, but what a damn fine piece of entertainment to make me feel this way.


I'd like to hear an explanation about why Joker - the guy who's in the doorway, giving you cover at the end of ME2 - is fleeing through space, away from the fight, from an energy blast that physically damages the ship (when all it's supposed to do is act similar to an EMP towards AI). Joker shouldn't be running and the ship shouldn't be physically damage by the relay.




Reaper tech in the Normandy? We don't really know/understand what exactly kind of energy is being emitted from the Mass Relays. You can say that it acts similar to an EMP all you want, but it isn't an EMP.

#28
Iztiak

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I'm not entirely even sure that EMP would work on those ships... Irrelevant anyway. Lesser problems compared to some of the others.

#29
Militarized

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Luigitornado wrote...

So basically the ending was too metaphysical and all of you hated it. That's cool. I guess. The only plot hole I can see as being somewhat of a problem is why your team abandoned you when rushing the beam.

Everything else can be explained without that big of a leap in logic.

As for pondering about the Normandy/crew's fate, yeah it is sad, but it's obvious that Bioware did a poor communicating the scene as it was probably meant to be decrypted as hope/serenity.

I feel as if the larger picture of chaos/nature of the universe allows me to accept the ending. Is it bitter sweet? Of course...I kind of feel empty, but what a damn fine piece of entertainment to make me feel this way.


Religion is on a decline for a reason, metaphysical hogwash does not go well with a now more educated populace. Having a sky wizard wave a magic wand and give you 3 choices that are the same, when you can think of varied, more, and better ideas right there on the spot just shows how asinine the thought process of the ending was. 

#30
Immortanius

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TFulls wrote...

You know when you think about it the ending completely has nothing to do with the rest of the series except seeing stuff blow up


I was thinking the exact same thing. You go from 1 to 2...Sovereign speaks of "a realm beyond your comprehension" and their agenda being uncomprehensible and such, all dark and evil-like. Then in Mass Effect 2, Harbinger makes it known that they're interested in Shepard. I could keep going but there isn't really a point now. The last 10 minutes of Mass Effect 3 completely kills the entire series. All the choices, everything we've done--gone. And not in a good way at all. I just don't see how the devs and even Casey Hudson himself can call this a "complete and satisfactory end" to Shepard's story.

#31
Mandalore242

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I want to know why they didn't have a ending with a Reaper Victory, but incorporate the time capsules Liara put together. Have a cutscene at the end. Have a older looking spaceship land on a planet with a group of Astronauts, show them digging around and coming across a ruin with a room containing the Capsule. Have it activate and show Shepard and Liara start telling the story of all the people from her time.

I would pay for a ending like that. Otherwise the whole time capsule scene is pointless with the current endings.

#32
Pani Mauser

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Luigitornado wrote...


I feel as if the larger picture of chaos/nature of the universe allows me to accept the ending. Is it bitter sweet? Of course...


Where's the sweet part of the endings? It is bitter Pyrrhic victory at best, nothing sweet about it at all. Yes, we won, but at such cost that it is almost like losing. Galaxy as they knew it is lost forever. Numerous turians and quarians are trapped in Sol, and will die horrible slow death after their supplies run out because there's no food for them. Same is for all the krogans on Palaven. Some colonies won't be able to survive without outer support. Etc.

And that's only the big picture. I don't even want to think about the fate of crewmembers, trapped on that distant planet. And even in the ending where Shepard survives. For how long? S/he is badly injured and there’s no one around to help. So, even if Shep is not dead from the start, s/he will die slow and painful death in those rubbles.

But I suppose, if you enjoy destroying galactic civilizations and seeing people die slow and painful deaths, you can find something sweet in the endings.

#33
Militarized

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Even Emperor Palpatine wouldn't have been that much of a douche.

#34
ukd

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I'm just going to say that if we are going to start making these metaphysical DOWNER games, then maybe they should carry a warning.

When I take my first vacation in years to play the concluding volume of a trilogy I have adored, and extolled the virtue of, lead me through a 99% awesome game, and kill me in the last 10 minutes, with no epilogue or even nod to anything that the journey accomplished?

There should be a warning in the ESRB for this crap.
TB: This game is a total bummer.. Its good but a total bummer dude.

#35
GamerGirl702

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Evil_medved wrote...

This is exactly why control is the best ending we have. With ReapShep controlling Reapers and citadel intact civilization can be rebuild in no time. Shepard woud be immortal is some way, and i bet he could make sure that his buddies are alright.


You're forgetting that all the mass relays are destroyed...you can't travel to other systems without the relays. Basically, everyone we gathered to help take back earth, is now stuck there.

#36
NoUserNameHere

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GamerGirl702 wrote...

Evil_medved wrote...

This is exactly why control is the best ending we have. With ReapShep controlling Reapers and citadel intact civilization can be rebuild in no time. Shepard woud be immortal is some way, and i bet he could make sure that his buddies are alright.


You're forgetting that all the mass relays are destroyed...you can't travel to other systems without the relays. Basically, everyone we gathered to help take back earth, is now stuck there.


They still have Quantum Communicators to keep in touch with various scientific interests accross the galaxy.

With all the brightest minds united in one place, it shouldn't be too hard to invent a workaround in any ending.
Worst comes to worst, they can take the slow route home star-hopping for a year or five. Only race that's too far away to do this effectively is the Quarians, and they're used to this.

The real, biggest problem with the endings is the lack of a proper epilogue to display how the newly united and marooned galaxy works this out. That could also reflect your choices throughout the game, removing yet another gripe.

#37
Darkieus

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Man,

These endings sucked.

At least the game itself was fun, up until that point. It feels like Bioware just ran out of time...

#38
Aisynia

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SilencedScream wrote...

Luigitornado wrote...

So basically the ending was too metaphysical and all of you hated it. That's cool. I guess. The only plot hole I can see as being somewhat of a problem is why your team abandoned you when rushing the beam.

Everything else can be explained without that big of a leap in logic.

As for pondering about the Normandy/crew's fate, yeah it is sad, but it's obvious that Bioware did a poor communicating the scene as it was probably meant to be decrypted as hope/serenity.

I feel as if the larger picture of chaos/nature of the universe allows me to accept the ending. Is it bitter sweet? Of course...I kind of feel empty, but what a damn fine piece of entertainment to make me feel this way.


I'd like to hear an explanation about why Joker - the guy who's in the doorway, giving you cover at the end of ME2 - is fleeing through space, away from the fight, from an energy blast that physically damages the ship (when all it's supposed to do is act similar to an EMP towards AI). Joker shouldn't be running and the ship shouldn't be physically damage by the relay.

:blush:


It's a wave that kills AI. EDI is integral to the Normandy. EDI is an AI. The wave will kill her. EDI stated in ME2 that she is the Normandy. The wave effectively kills the Normandy.

Stupid ending is still stupid though.

Modifié par Aisynia, 10 mars 2012 - 01:21 .


#39
L0NEWOLF25

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The endings would have been fine if they mixed some good endings in there and made it so our choices had impact on the ending.I was one of the people who kept hanging on to the hope that Bioware would pull though on the endings but now it seems that I was fooled. This game was the first game I pre-ordered, and likely the last, as this has been one of my favorite game series since the days of Ratchet and Clank, Jak and Daxter, and Crash Bandicoot. I so hope Bioware pulls a Bethesda and gives us a better endings, though I highly doubt they ever will at this point. I'm going to play MDK2 and some of the other games that once made this company great.

Modifié par L0NEWOLF25, 10 mars 2012 - 01:26 .


#40
Aisynia

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Also I love how the reapers were always like "It couldn't make sense to you! You are too small to understand it!"

So I was like "Cool! Immensely old and ineffable enemies are always good if they are done right! But since it's supposed to be beyond our comprehension, don't try to explain it, please!"

Well they did explain it.

It turns out that "incomprehensible" did not relate to some massive, advanced intellect that was beyond our understanding, but instead referred to the fact that it makes no logical sense whatsoever!

Someone on another thread posted this. It's perfect.

Posted Image

#41
Darkieus

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Aisynia wrote...

Also I love how the reapers were always like "It couldn't make sense to you! You are too small to understand it!"

So I was like "Cool! Immensely old and ineffable enemies are always good if they are done right! But since it's supposed to be beyond our comprehension, don't try to explain it, please!"

Well they did explain it.

It turns out that "incomprehensible" did not relate to some massive, advanced intellect that was beyond our understanding, but instead referred to the fact that it makes no logical sense whatsoever!

Someone on another thread posted this. It's perfect.

Posted Image


My thoughts exactly.

It feels like the writers just got bored and decided to troll their fans. Or maybe they cut the real endings out for DLC. :I

#42
Hunter_Wolf

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Get mad:

http://www.ign.com/b...lers.250066288/ 


Makes me despise the current endings that much more. The original plot actually answered the origins of the Reapers for me while what we have basically ignores the Catalyst's origins. Man, the DLC better rewrite the conclusion while adding a bunch to the game as well.

Modifié par Hunter_Wolf, 10 mars 2012 - 06:14 .


#43
Darkieus

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Hunter_Wolf wrote...

Get mad:

http://www.ign.com/b...lers.250066288/ 


Makes me despise the current endings that much more. The original plot actually answered the origins of the Reapers for me while what we have basically ignores the Catalyst's origins. Man, the DLC better rewrite the conclusion while adding a bunch to the game as well.


Wow,

This makes me hate the current state of the endings a whole lot more too. I was just disappointed; now I feel fans should feel betrayed.

I realize this would have made sense of the 'Collapsing star' and 'Dark Energy' mission when you first find Tali.

What a disappointment.

Modifié par Darkieus, 10 mars 2012 - 06:31 .


#44
Iztiak

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The dark energy bit.. Wow, that just sounds so much better /:

#45
azereus2

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I Understand what you say OP.

When i finished the game, last night i was with my gf, and she was right next to me when i was choosing what to do in the very final. And as i was walking towards the ¨controL¨ option, i said at loud ( and i dont remember saing it but my gf told me i said it ) ¨This is for you liara¨. And at the end of all things, i was unable to get liaras pregnant, i would´ve loved to see her rubbing her belly when she walks out of the normandy, with a face like ¨i have your genes everything will be alright¨ but no :( nothing like that ( and i had to wait the ENTIRE, almost to the very end to have intimacy with liara ).

I would also add 3 things.
1- I cried, yes im sorry im 28 years old and im not gay but i cried because i am secretly in love with liara :) ( my gf agreed that if it is a girl we will call her Gabriella Liara *Last name here * ).
2- I kinda liked the end. Shepard dieing it was predictable, when i finished me2 i told my friends back in 2010 that the ilusive man was indoctrinated that it was so obvius, they trashed me for 2 years and now they said ¨well look at that, he was right¨.
3- I dont think the end is bad but the way it is presented its a EA signature, and not a BIOWARE signature. It has writen everywhere ¨we already have the money you paid for the game and all dlc´s¨. Instead of ¨You will remember this forever¨ which is biowares signature.

#46
Delror

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azereus2 wrote...

I Understand what you say OP.

When i finished the game, last night i was with my gf, and she was right next to me when i was choosing what to do in the very final. And as i was walking towards the ¨controL¨ option, i said at loud ( and i dont remember saing it but my gf told me i said it ) ¨This is for you liara¨. And at the end of all things, i was unable to get liaras pregnant, i would´ve loved to see her rubbing her belly when she walks out of the normandy, with a face like ¨i have your genes everything will be alright¨ but no :( nothing like that ( and i had to wait the ENTIRE, almost to the very end to have intimacy with liara ).

I would also add 3 things.
1- I cried, yes im sorry im 28 years old and im not gay but i cried because i am secretly in love with liara :) ( my gf agreed that if it is a girl we will call her Gabriella Liara *Last name here * ).
2- I kinda liked the end. Shepard dieing it was predictable, when i finished me2 i told my friends back in 2010 that the ilusive man was indoctrinated that it was so obvius, they trashed me for 2 years and now they said ¨well look at that, he was right¨.
3- I dont think the end is bad but the way it is presented its a EA signature, and not a BIOWARE signature. It has writen everywhere ¨we already have the money you paid for the game and all dlc´s¨. Instead of ¨You will remember this forever¨ which is biowares signature.


...you don't have to be gay to shed a tear over something sad. What is wrong with you?

#47
azereus2

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Delror wrote...

azereus2 wrote...

I Understand what you say OP.

When i finished the game, last night i was with my gf, and she was right next to me when i was choosing what to do in the very final. And as i was walking towards the ¨controL¨ option, i said at loud ( and i dont remember saing it but my gf told me i said it ) ¨This is for you liara¨. And at the end of all things, i was unable to get liaras pregnant, i would´ve loved to see her rubbing her belly when she walks out of the normandy, with a face like ¨i have your genes everything will be alright¨ but no :( nothing like that ( and i had to wait the ENTIRE, almost to the very end to have intimacy with liara ).

I would also add 3 things.
1- I cried, yes im sorry im 28 years old and im not gay but i cried because i am secretly in love with liara :) ( my gf agreed that if it is a girl we will call her Gabriella Liara *Last name here * ).
2- I kinda liked the end. Shepard dieing it was predictable, when i finished me2 i told my friends back in 2010 that the ilusive man was indoctrinated that it was so obvius, they trashed me for 2 years and now they said ¨well look at that, he was right¨.
3- I dont think the end is bad but the way it is presented its a EA signature, and not a BIOWARE signature. It has writen everywhere ¨we already have the money you paid for the game and all dlc´s¨. Instead of ¨You will remember this forever¨ which is biowares signature.


...you don't have to be gay to shed a tear over something sad. What is wrong with you?


Actually nothing i was just anticipating the  ¨Gay¨ posts. Anyways thanks for the tunnel vision :)

#48
Iztiak

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But really, wouldn't a perfect ending be an ending you could pick?

Play the game in a way that let you martyr yourself, if that's how you picture your story ending.

Play the game and do it badly and the reapers win?

Or maybe even have a happy ending, if that's what you think your shepard would have.

Not railroad every player into the same ending, regardless of all the choices we made..

#49
Belhawk

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agreed, all endings sucked. I may play it again, but I won't do the endgame because it is depressing. I don't know what BW was thinking when it did these endings. I think I will go back to either Star Wars the old republic or Skyrim. Shame on u BW. I should of realized something like this would happen when all the dialogs in the demo reached the same end point.