They're listening!
#526
Posté 09 mars 2012 - 09:58
#527
Posté 09 mars 2012 - 09:58
Thalorin1919 wrote...
Atraiyu Wrynn wrote...
Thalorin1919 wrote...
k8ee wrote...
Wow, that ending isn't original or cliche'd at all....
I don't get how some of you can expect happy bunny endings with the considered circumstances. I'm just as big of a ME fan as you all are and I wasn't expecting anything good in the slightest. We were fighting Reapers, god-like sentient machines that are impossible to kill. Did you think that certain technologies and lives would not be sacrifice to achieve not just victory, but life?
Bioware did not betray you. Bioware gave you an ending that makes sense, that was realistic, and that was necessary. All that everyone wants here is to live, to see nothing bad happen, and to see glimpses of Liara getting pregnant while Shepard is drinking with Garrus at a bar. The Mass Effect series was meant to get darker as the final controntation with the Reapers came, and you guys are wanting a story format that follows an episode of Teletubbies.
Get real. This story was about death, loss, and the sacrifice of Shepard to preserive life and to give all the other beings the opportunity Shepard never happen - to settle down and live with friends and loved ones without having to fight.
Also, I like some of your guys supposed better endings. The one where Shepard is all of the sudden full of energy, where he somehow destroys the Catalyst or whatever and does all these magnificent stunts, maybe with even Anderson at his side...uh, hello? HE GOT REAPER LASERED. Shepard is on the verge of death when the final decision came, you actually think he had the energy to keep going? Once more, get real.
And there is no alternative ending DLC coming. Just because Gamble tweets about something coming, doesn't mean that they had all these alternative endings set in place because they figured this might happen - face it, it's not going to happen, so shut the hell up and accept it and move on.
I've seen worse endings to series in games, films, and books and this one was pretty good. Take a step back and peer at what really happened instead of complaining about the subplots that would be entirely meaningless of Shepard did not sacrifice himself to destroy the Reapers.
"I've seen worse endings" isn't exactly a rining endoresment. As for this constant refrain about a happy ending being unrealistic, happy endings are also completely unrealistic in the first two games, yet both contain them. All RPGs that follow the model of a handful of heros are going to prevent the end of the world are unrealistic. It's escapism and far too many people have come to consider grimm as analogous to cool.
More import however is the fact that there doesn't need to be any conflict about which type of ending was best, because it's a game and Bioware had the opportunity to include endings that make EVERYONE happy. If you prefer the universe in a technological dark age while you crew mates are stranded on a random alien world, HAVE AT IT! This need not be forced on all of us.
The happy endings in the first two games were more understandable as the odds could still be tipped. In the third, there was never a chance except one dire effort against the Reapers and that's what you saw.
Just because RPG's follow the format of the hero living and happy endings, even past Bioware games, doesn't mean that all of them should. While I also enjoy escapism, I want to find it more gratifying knowing that an impact was made rather than a copout where rainbows fill space. Tell me why you aren't happy. Is it because you didn't get YOUR desired conclusion with every single character and race? The point is is that the story of Shepard ended when he died and when the Reapers died.
Like I said, if you expected the Citadel and the Mass Relays and everything to be intact and fine, that's not good thinking storywise. And just because everything is destroyed, that does not mean one day that Humans and Turians and Salarians and Krogan will one day meet each other in the stars. What I saw at the end was hope because now everyone has a living chance.
Infinite references to bunnies and rainbows do nothing to help your case. You are ducking the main issue. If you prefer the grim endings, they exist. Congrats. A clear majority of players disagree and are unsatisfied. There was nothing precluding Bioware from including both types of endings.
Bioware relied on a deus ex machina ending, so claiming that a good ending is unrealistic is futile. Any ending where the galaxy survives is unrealistic, until you introduce the alien super weapon which, through the power of space magic, can do nearly anything a stumped writer can imagine. Extras endings which end on a more positive note are no harder to imagine under these circumstances than endings that barely result in the survival of the galaxy.
Modifié par Atraiyu Wrynn, 09 mars 2012 - 10:43 .
#528
Posté 09 mars 2012 - 09:59
Lexagg wrote...
You must be talking about a different game. Nothing about the ending they gave made sense. This has nothing to do with being "dark", this is all about terribly written, incoherent and lacking any meaningful choice.Thalorin1919 wrote...
Bioware did not betray you. Bioware gave you an ending that makes sense, that was realistic, and that was necessary. All that everyone wants here is to live, to see nothing bad happen, and to see glimpses of Liara getting pregnant while Shepard is drinking with Garrus at a bar. The Mass Effect series was meant to get darker as the final controntation with the Reapers came, and you guys are wanting a story format that follows an episode of Teletubbies.
In a game that is marketed as being ALL about choices, having three small variations of ONE ending that don't have anything to do with ANY of the three games is UNACCEPTABLE.
This pretty much. In the end, does either of the 3 choices matter? It all leads to the same outcome. You die, crew stranded, no closure and no idea what happens afterward. I mean im not asking for a final fantasty style 30 minutes of video after beating the final boss, but heck a little more than 30 seconds would have been nice.
#529
Posté 09 mars 2012 - 09:59
Mac Walters was the lead writer for ME3 and Mike Gamble is a Producer for the series.
#530
Posté 09 mars 2012 - 10:08
Thalorin1919 wrote...
First, list off on how this game is terribly written and incoherent. If I remember correctly, and many others on here would agree, there were actually critical choices made throughout the game and I found the dialogue to be very smooth and well written.
Critical choices that have nothing whatsoever to do with the ending of the game. Saved the Krogans? Won't matter when you reach the Catalyst. Wiped out the Quarrians? Once again, it won't matter when you reach the Catalyst. DA2 at least made it obvious that you were being funnelled into a specific ending. ME3 pretends that your choices will matter in the endgame or perhaps an epilogue, but then forces you into one of three pretty much identical endings. And there's no epilogue.
And then you've got the massive Normandy plothole at the very end. What was it doing in the Relay network, and why were your squad members onboard when they'd been on Earth just a short while earlier?
#531
Posté 09 mars 2012 - 10:15
Eumerin wrote...
Thalorin1919 wrote...
First, list off on how this game is terribly written and incoherent. If I remember correctly, and many others on here would agree, there were actually critical choices made throughout the game and I found the dialogue to be very smooth and well written.
Critical choices that have nothing whatsoever to do with the ending of the game. Saved the Krogans? Won't matter when you reach the Catalyst. Wiped out the Quarrians? Once again, it won't matter when you reach the Catalyst. DA2 at least made it obvious that you were being funnelled into a specific ending. ME3 pretends that your choices will matter in the endgame or perhaps an epilogue, but then forces you into one of three pretty much identical endings. And there's no epilogue.
And then you've got the massive Normandy plothole at the very end. What was it doing in the Relay network, and why were your squad members onboard when they'd been on Earth just a short while earlier?
Look after the event with the Catalyst happens.
Though disconnected, the Krogan will not die out on Tuchanka if you cure the genophage. Though disconnected, the Quarians can still rebuild on Rannoch if you choose to do so. Just because you don't see it, doesn't mean that they are not surviving and rebuilding.
What is so hard to imagine what could happen after a colossal war is finished? Every civilization on every planet, even the multi-armies on Earth, are now going to salvage and rebuild and go back to the stars.
#532
Posté 09 mars 2012 - 10:15
#533
Posté 09 mars 2012 - 10:17
#534
Posté 09 mars 2012 - 10:19
If they wanted to make a game for themselves why did they even release it to the public? It seems both selfish and unlikely that they wouldn't adjust parts of a game if a majority of their fans disliked it.Aesieru wrote...
http://social.biowar...ex/9675261&lf=8
BioWare loves this game. ^^^^^^^^^^^^^
They won't change it.
Developers can patch games to an extent seen never before now. They have complete freedom to do so.
I have hope.. (way more than Bioware put in the endings.)
Modifié par AxisEvolve, 09 mars 2012 - 10:19 .
#535
Posté 09 mars 2012 - 10:19
CySR2 wrote...
I hope people are tweeting @macwalterslives and @gamblemike with their dislike of the ending. Be polite but be persistant. You have to assume they don't read these forums or have any information passed on to them.
Mac Walters was the lead writer for ME3 and Mike Gamble is a Producer for the series.
All the fan reactions o n his twitter feed are people praising the endings.
I can't tell if they got a diffrent game then me or what.
#536
Posté 09 mars 2012 - 10:20
Mallarkey wrote...
What bioware/EA are saying by these endings is that all of you fail as Shepard that's why he dies... On a serious note, this is not the first time Shep has died. And to all of you taking this so seriously... GET A LIFE!
Oh forgive me I obviously forgot they killed shep in the beginning of ME2 but then brought him back to life because they certainly did not want to ****** off players by introducing a new character to take over the trilogy. I mean are you really happy with the galaxy going back into the dark ages and the ME universe basically getting a hard hard hard deus ex scenario?
I can't imagine that because as of right now in every ending the ME setting is over and done with based on all the consequences of shepard's actions.
Modifié par Russmandarin, 09 mars 2012 - 10:46 .
#537
Posté 09 mars 2012 - 10:20
I know for a fact that he blocks people that tweet him negative reviews.Cody211282 wrote...
All the fan reactions o n his twitter feed are people praising the endings.
I can't tell if they got a diffrent game then me or what.
#538
Posté 09 mars 2012 - 10:20
Cody211282 wrote...
CySR2 wrote...
I hope people are tweeting @macwalterslives and @gamblemike with their dislike of the ending. Be polite but be persistant. You have to assume they don't read these forums or have any information passed on to them.
Mac Walters was the lead writer for ME3 and Mike Gamble is a Producer for the series.
All the fan reactions o n his twitter feed are people praising the endings.
I can't tell if they got a diffrent game then me or what.
or you know maybe they do in fact like it
believe it or not not every mass effect fan moans like a child about the endings
#539
Posté 09 mars 2012 - 10:21
Cody211282 wrote...
CySR2 wrote...
I hope people are tweeting @macwalterslives and @gamblemike with their dislike of the ending. Be polite but be persistant. You have to assume they don't read these forums or have any information passed on to them.
Mac Walters was the lead writer for ME3 and Mike Gamble is a Producer for the series.
All the fan reactions o n his twitter feed are people praising the endings.
I can't tell if they got a diffrent game then me or what.
Maybe he deletes the bad ones.
#540
Posté 09 mars 2012 - 10:22
Aesieru wrote...
http://social.biowar...ex/9675261&lf=8
BioWare loves this game. ^^^^^^^^^^^^^
They won't change it.
Actually that doesn't change anything one way or the other. I'm sure they tried very hard and I'm sure they thought the fans would like what they did. Hell 99% of the game was LOVED by people. Look at the player reviews. it all comes down to the endings.
Taking on a monumental task such as this with the extremely high expectations it had woudl naturally lead to a sense of accomplishment finishing it. When I wrote my thesis in college I was extremely proud of it when I finished the second to final rough draft. I submitted it thinking that it was nigh perfect. My professor took it, read it over, and offered criticism. I went back changed some things and made an even better product.
Did the revision change the amount of pride I had in my previous work? Not at all. Did the criticism help me make it better? yes.
It's really a very similar situation.
#541
Posté 09 mars 2012 - 10:22
Cody211282 wrote...
CySR2 wrote...
I hope people are tweeting @macwalterslives and @gamblemike with their dislike of the ending. Be polite but be persistant. You have to assume they don't read these forums or have any information passed on to them.
Mac Walters was the lead writer for ME3 and Mike Gamble is a Producer for the series.
All the fan reactions o n his twitter feed are people praising the endings.
I can't tell if they got a diffrent game then me or what.
Deleting the negative ones?
#542
Posté 09 mars 2012 - 10:24
Well the backlash is pretty universal.Tazzmission wrote...
believe it or not not every mass effect fan moans like a child about the endings
#543
Posté 09 mars 2012 - 10:24
Golferguy758 wrote...
Aesieru wrote...
http://social.biowar...ex/9675261&lf=8
BioWare loves this game. ^^^^^^^^^^^^^
They won't change it.
Actually that doesn't change anything one way or the other. I'm sure they tried very hard and I'm sure they thought the fans would like what they did. Hell 99% of the game was LOVED by people. Look at the player reviews. it all comes down to the endings.
Taking on a monumental task such as this with the extremely high expectations it had woudl naturally lead to a sense of accomplishment finishing it. When I wrote my thesis in college I was extremely proud of it when I finished the second to final rough draft. I submitted it thinking that it was nigh perfect. My professor took it, read it over, and offered criticism. I went back changed some things and made an even better product.
Did the revision change the amount of pride I had in my previous work? Not at all. Did the criticism help me make it better? yes.
It's really a very similar situation.
Except BIoWare never admitted anything or changed anything for Dragon Age 2 because they're appealing to a new community of, no offense to them, ignoramouses.
Also, it wasn't just the ending, your assets didn't matter at all... I spent a lot of time reading about and collecting them, but when Asari vessels had the same image as Alliance ships, I should of realized they didn't matter.
#544
Posté 09 mars 2012 - 10:27
Actually there's a lot of people criticizing the endings on Mike Gamble's twitter feed. They could do to be a bit more polite, however.Cody211282 wrote...
CySR2 wrote...
I hope people are tweeting @macwalterslives and @gamblemike with their dislike of the ending. Be polite but be persistant. You have to assume they don't read these forums or have any information passed on to them.
Mac Walters was the lead writer for ME3 and Mike Gamble is a Producer for the series.
All the fan reactions o n his twitter feed are people praising the endings.
I can't tell if they got a diffrent game then me or what.
#545
Posté 09 mars 2012 - 10:27
They might just be blocking people's negative feedback, twitter is such a highly cited source nowadays its easier to curb people's malcontent in a private forum.Cody211282 wrote...
CySR2 wrote...
I hope people are tweeting @macwalterslives and @gamblemike with their dislike of the ending. Be polite but be persistant. You have to assume they don't read these forums or have any information passed on to them.
Mac Walters was the lead writer for ME3 and Mike Gamble is a Producer for the series.
All the fan reactions o n his twitter feed are people praising the endings.
I can't tell if they got a diffrent game then me or what.
#546
Posté 09 mars 2012 - 10:29
#547
Posté 09 mars 2012 - 10:30
Ideally I would agree with you, but game development is expensive. If the only way to get new endings would be to pay for them then I'd do so in a heartbeat.Vasparian wrote...
If they are adding DLC to fix those endings, they should give it away free.
#548
Posté 09 mars 2012 - 10:31
Thalorin1919 wrote...
Though disconnected, the Krogan will not die out on Tuchanka if you cure the genophage.
They wouldn't have died out if you didn't cure the Genophage, either. Mordin was quite explicit that the Genophage was designed to keep Krogan population levels stable, and that the Krogan were becoming resistant to the Genophage over time. But we need more. Do Wrex and his new mate manage to get the Krogans to curb their lust for battle? Or are the Krogans going to remain much as they are? And the Quarrians - do they manage to co-exist with the Geth on Rannoch? Or do problems quickly rise up, as hinted at as a possibility in some conversations late in the game?
The game just leaves you hanging. And it does so after putting you in a stupid out of the blue situation with a Giant Space Flea from Nowhere (see TV Tropes for the reference).
And then there's the Normandy...
There are dozens of better ways that Bioware could have handled this. Have the Crucible send a "flee at all costs" signal to the Reapers, forcing them to permanently leave the galaxy. Have it send out a pulsed energy wave that drains their Dark Energy cores, leaving the Reapers to disintegrate and fall apart. I could go on. And none of those endings even require that Shepard survives past activating the Crucible. Instead, we have this horribly written pile of nonsense that appears to be written by a self-absorbed wannabe writer who thinks that his Ron Moore rip-off is the greatest thing since sliced bread.
#549
Posté 09 mars 2012 - 10:31
Aesieru wrote...
http://social.biowar...ex/9675261&lf=8
BioWare loves this game. ^^^^^^^^^^^^^
They won't change it.
IMO, that post doesn't come off so much "THIS GAME IS AWESOME SHUT UP" as it does that they honestly put their all into it, and they're hurt that so many people are incredibly dissatisfied. I really don't think the dev team is sitting in their chairs and twirling their mustaches evilly while petting a cat. It seems like they were very excited when they were working on the game, and realizing that so many people are this upset about it (and accusing them of laziness on top of it) is very disheartening for them. I can understand that.
It seems like these endings are breaking everyone's hearts, frankly.
Modifié par AlphaDormante, 09 mars 2012 - 10:31 .
#550
Posté 09 mars 2012 - 10:33
Aesieru wrote...
Golferguy758 wrote...
Aesieru wrote...
http://social.biowar...ex/9675261&lf=8
BioWare loves this game. ^^^^^^^^^^^^^
They won't change it.
Actually that doesn't change anything one way or the other. I'm sure they tried very hard and I'm sure they thought the fans would like what they did. Hell 99% of the game was LOVED by people. Look at the player reviews. it all comes down to the endings.
Taking on a monumental task such as this with the extremely high expectations it had woudl naturally lead to a sense of accomplishment finishing it. When I wrote my thesis in college I was extremely proud of it when I finished the second to final rough draft. I submitted it thinking that it was nigh perfect. My professor took it, read it over, and offered criticism. I went back changed some things and made an even better product.
Did the revision change the amount of pride I had in my previous work? Not at all. Did the criticism help me make it better? yes.
It's really a very similar situation.
Except BIoWare never admitted anything or changed anything for Dragon Age 2 because they're appealing to a new community of, no offense to them, ignoramouses.
Also, it wasn't just the ending, your assets didn't matter at all... I spent a lot of time reading about and collecting them, but when Asari vessels had the same image as Alliance ships, I should of realized they didn't matter.
Trust me, I fully agree with you. I'm merely pointing out other view points here. Also i'm pretty sure the mass Effect Audience is larger than the Dragon Age one. Much more likely to have somethign come about from this end due to that.
I've posted quite a bit about how much I detested the lack of choice and influence on the endings. I think it's detestable that everything that players have done is summed up into reg blue or green pill. Enjoy.
At the same time, however, things can change. I hope they do I would buy that DLC (it won't be free, already know that much) so fast that it'd be nuts.





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