Bioware, I am disappoint.
#1
Posté 09 mars 2012 - 04:50
I just finished the ending. Endings, really - I deliberately made a save close to the end so I could go back and replay all the choices. And in all three...
1. Shepard dies. A little bit of a downer, but the heroic sacrifice on behalf of civilization is a standard trope, and honestly after Shepard got beat up the way she did, I was expecting it.
2. This is the big one: NO MATTER WHAT I DO, SHEPARD HAS TO END GALACTIC CIVILIZATION AND STRAND THE NORMANDY CREW. First, why the **** was Joker running from Earth? All the allied fleets were in-system, so it's not like there were reinforcements he had to go get. This was the big one - the final battle to stop the Reapers. No warship crew, having gone through all the hell the crew of the Normandy went through, is going to leave. And. oh yeah, there's that whole matter of all three choices destroy the mass relay network, leaving every single star system cut off from each other with no viable means of long-range FTL flight. Way to write off billions of lives on all those colonies all over the galaxy. Without the relays, there is no way to communicate, no way to keep colonies supplied, no way to keep trade moving to those planets that are reliant on another for essential materials or resources. Oh, and let's not forget getting medical and humanitarian relief supplies to those worlds that got wrecked by the Reapers. You know, like Earth, Thessia, Tuchanka, Palaven...
3. The "child" at the end stated that synthetic life would always rebel against its creators. Then explain how I was able to broker a peace between the geth and the quarians? Or how EDI's fondness for and willingness to die to defend her crew - especially Joker? It sounds like that child/Catalyst/whatever had watched his civilization's verison of Battlestar Galactica a few too many times.
It's a brilliant game. The ending just has so many plot holes big enough to fly the Citadel through - and that there's no way to have a GOOD ending - read, one where civilization continues, intact - means that it's going to be a long time before I start playing it again.
#2
Posté 09 mars 2012 - 04:51
Everybody hates the endings.
Everybody.
I was resistant to hating them at first...but I can't see the good in them any more. I can't.
They suck.
#3
Posté 09 mars 2012 - 04:53
Muezick wrote...
Yeah
Everybody hates the endings.
Everybody.
I was resistant to hating them at first...but I can't see the good in them any more. I can't.
They suck.
You know what's weird? There are actually people on youtube who think the endings weren't that bad. Even people who thought the endings were great. I mean seriously wtf. How can anyone think endings like this with plotholes in the ass is even good unless they were recently banging their head against a wall?
Modifié par zenoxis, 09 mars 2012 - 04:54 .
#4
Posté 09 mars 2012 - 04:55
zenoxis wrote...
You know what's weird? There are actually people on youtube who think the endings weren't that bad. Even people who thought the endings were great. I mean seriously wtf. How can anyone think endings like this with plotholes in the ass is even good unless they were recently banging their head against a wall?
Consider this: I am one of the few people who actually liked DA2. I think ME3 ending was atrocious.
#5
Posté 09 mars 2012 - 05:01
to fly the Citadel through - and that there's no way to have a GOOD
ending - read, one where civilization continues, intact - means that
it's going to be a long time before I start playing it again.
1.who created the catalyst.
2.the reapers are the only synthetics that cause chaos with the organics. Geth did it once because of reaper control.
3.Harbinger didnt even get one line...
im gonna pretend that ME3 is DBZGT.
#6
Posté 09 mars 2012 - 05:03
Lexagg wrote...
Consider this: I am one of the few people who actually liked DA2. I think ME3 ending was atrocious.
Now that's a statement with impact.
Seriously, catalyst??? Seriously?
#7
Posté 09 mars 2012 - 05:06
Davnort wrote...
It's a brilliant game.The ending just has so many plot holes big enough
to fly the Citadel through - and that there's no way to have a GOOD
ending - read, one where civilization continues, intact - means that
it's going to be a long time before I start playing it again.
1.who created the catalyst.
2.the reapers are the only synthetics that cause chaos with the organics. Geth did it once because of reaper control.
3.Harbinger didnt even get one line...
im gonna pretend that ME3 is DBZGT.
True the geth never caused conflict until the reapers. If the plan is to save organics from synthetics, why help them develop? It only accelerates the chaos, right?
#8
Posté 09 mars 2012 - 05:09
#9
Posté 09 mars 2012 - 05:11
Heheh I liked da2 myself had some issues but i enjoyed playing through it a couple of times. so when we say these endings are bad BW really should take notice.Lexagg wrote...
Consider this: I am one of the few people who actually liked DA2. I think ME3 ending was atrocious.
#10
Posté 09 mars 2012 - 05:12
Same here on both counts.Lexagg wrote...
zenoxis wrote...
You know what's weird? There are actually people on youtube who think the endings weren't that bad. Even people who thought the endings were great. I mean seriously wtf. How can anyone think endings like this with plotholes in the ass is even good unless they were recently banging their head against a wall?
Consider this: I am one of the few people who actually liked DA2. I think ME3 ending was atrocious.
#11
Posté 09 mars 2012 - 05:24
But, this ending we got is more than just denying the player what they want. It denies the player all their accomplishments up to that point. It denies the player explanation and resolution. It whitewashes everything the player knows and achieved to present some generic old man reminiscing in a future largely unrelated to Shepards actions.
#12
Posté 09 mars 2012 - 05:30
Mr. Big Pimpin wrote...
Same here on both counts.Lexagg wrote...
zenoxis wrote...
You know what's weird? There are actually people on youtube who think the endings weren't that bad. Even people who thought the endings were great. I mean seriously wtf. How can anyone think endings like this with plotholes in the ass is even good unless they were recently banging their head against a wall?
Consider this: I am one of the few people who actually liked DA2. I think ME3 ending was atrocious.
I actually didn't like DA2, but after watching the ME3 endings on youtube... I think the DA2 ending is vastly superior to the ME3 ending.
#13
Posté 09 mars 2012 - 03:05
mjb203 wrote...
I actually didn't like DA2, but after watching the ME3 endings on youtube... I think the DA2 ending is vastly superior to the ME3 ending.
DA2 had problems like not providing players with meaningful choices that impact the story, but the ending felt like a proper conclusion of the events that led up to it. Hawke didn't have a lot to say about it, sure, but the entire game prior to that establishes Hawke not as much as a hero, but more like a man trying to make his way in a difficult time.
ME3 establishes Sheppard as "against all odds" hero, and the ending goes completely against that premise.
#14
Posté 09 mars 2012 - 03:09
The ending of DA2 wasnt that great on my opinion, but I could empathize with it, since they needed some basis for DA3. But the ME3 ending is just wrong in so many ways.....
Modifié par Thormgrim, 09 mars 2012 - 03:11 .
#15
Posté 10 mars 2012 - 09:25
#16
Posté 10 mars 2012 - 09:32
If the citadel was always self aware, why didn't it just open itself and bring the reapers in at the end of ME1?
If the reapers could just drive across the galaxy using the FTL instead of the relays why didn't they do that in ME2 or ME1?
How does EDI survive if you choose the destroy synthetics ending?
How does your crew make it into the normandy and try to escape the relay explosion?
Why doesn't synthesis fix Jokers brittle bone disease?
Why does the child next to the stargazer have the body of an adult?
#17
Posté 10 mars 2012 - 09:35
#18
Posté 10 mars 2012 - 09:36
ME is a completely different story.....
#19
Posté 10 mars 2012 - 09:40
Inbreeding.Legendaryred wrote...
Why does the child next to the stargazer have the body of an adult?
#20
Posté 10 mars 2012 - 09:47
Lexagg wrote...
zenoxis wrote...
You know what's weird? There are actually people on youtube who think the endings weren't that bad. Even people who thought the endings were great. I mean seriously wtf. How can anyone think endings like this with plotholes in the ass is even good unless they were recently banging their head against a wall?
Consider this: I am one of the few people who actually liked DA2. I think ME3 ending was atrocious.
I'm the same. There was plenty in DA2 I had issues with, such as recycled area, but I still had fun and the story didn't frustrate me to no end. Now, I'd say that I liked ME even more than DA, and I absolutely detest the endings.
Bioware can't accuse me of coming into it with unrealistic expectations because I really only had three expecations for the ending. 1: It would be written in a way that made sense 2: It would incorporate my decisions like we were led/allowed to believe 3: It would bring closure to the characters I had come to consider my friends.
I ask, since they failed all three of those, is it unreasonable for me to be upset>
Whatever Bioware's response to this is I just hope that they don't do a few things. Please, don't claim that we simply don't "get it." People can understand something and still hate it. (This goes to the plotholes/poor writing) Please, don't brush this off as just a vocal minority. Yeah, the game sold a ton of copies, but that was largely predicated on getting some fulfillment in the end, so don't try to equate financial success with fan responses. Finally, please don't insult us by saying that we're just made that there was no "ultra-happy" ending. I'm guessing most of us figured that at least one of the endings would see Shepard die, but I doubt any of us thought that we'd have decisions rendered largely moot. (Why did I fight to return Rannoch to Tali if she is going to be stranded?)
#21
Posté 10 mars 2012 - 10:21
#22
Posté 11 mars 2012 - 05:24
Have varied endings.
Some people like being martyrs, others think it's a horrible cliche. Some people like happy endings, while again, some think that's a cliche.
Hell, some people even like tragedies, where the hero loses and everyone dies.
So have different endings like that! The current one(Minus synthesis, which is space magic), a happy one, one where you lose to the reapers, and different variations of those!
People would be so much happier.
#23
Posté 12 mars 2012 - 01:06
#24
Posté 12 mars 2012 - 02:22
the contination with miri was badly written and jsut a joke in my opinion. she played no part in the game really only after her sis (again)
next issue. ok final mission i had javik and ashley with me. running towards the beam thing big hit seems all dead yet after i choise my option on the catlist who pops out the crashed normandy. ashley. the endings i only had 2 choises for some reason paragon or the renegade vhoise i didnt have option to run of the ledge.
next issue i have is after game and end credits it says u may bnow continue gamplay and dc and you can but it goes back to before u do the cerberus base mission before the assalt on earth i mean WTF.
next did anyone notice a graphical issue with male shepards hands/arms not sure if its same for femshep but they looked odd like there was no bone under there and massivly old.
bioware let me down with me3 same as they did with da 2. seems they had all there best stroy writes on tor. as fopr the endings. why the hell did they have to ruin the whole series with the anticlimatic endings. 3 ways 2 shep dies and relays destroyed. 3rd ending relays and all synthetics destroyed shep lives. not sure bout ur sqaud mates or miri but i mean why the hell could one good option not reult in shep living and able to see out his days with woman he loves.
thanks alot bioware not sure ill trust another rpg from them again. if there is even another decent one





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