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Mass relays destroyed..really?


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11 réponses à ce sujet

#1
cannabisShing

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So I finished my first playthrough which I didnt play much attention to the story and I am now in the middle of my second "real" playthrough. honestly I was not expecting much from the storyline. you know, we all knew sheperd will end the reaper threat anyway, there is not much they can do about the story, gather an army, make a new super weapon, kill the boss, blahblahblah... But THIS is something, this is something rather interesting, if not ultra suprising, something different from some crappy old story from other rpg games.

But what I wanna say is, the mass relays get destroyed by the end? really? I dont care if sheperd dies or everybody die or what, but I do care about the mass relays. Mass relays been the very core element of the mass effect universe. without it there'll be no space travelling, no mixed culture of different races and there'll be even no mass effect games to start with. The universe have so much potential, MMORPGs, RTS, shooters, space fighter simulators, or even another RPG. Without the relays there'll the universe become far less interesting afterwards. would people care about what happened before sheperd? come on, we already knew much about the history. Without the mass relays you bioware just lost billion of credits.

And in story terms it still sucks. all the decision we made seem pointless. Every character could have a very different fate. but with no relays they'll probably stuck in a planet trying to make a home from whats left and whining about not being able contact they friends or family. everything seems so irrelevant

I dont know if there will be a happy ending dlc or something, and neither do I know if its a good move to have people paying for a proper ending. but if it happens, imo sherped should either kill most of the reapers and live or die killing all the reapers, obviously WITH the Mass Relays intact that is.

#2
Sevrun

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the hope for a happy ending DLC is running rampant, but I wouldn't hold my breath. That'd require Bioware admitting that maybe their ending blew chunky salsa all over your happy joy gaming. This is something a lot of those I'm browsing are skeptical about.

#3
Aesieru

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Did it really ever make sense that you'd make a weapon that destroys the reapers... and it wouldn't also destroy reaper technology?

Also, FTL travel would take 27 years at current standard to get from one end of the galaxy to the other, so 4 - 5 years to get back to normal locations. As ships have stasis chambers or at least alliance ones do as far we do, that wouldn't be entirely a negative situation.

I don't have the time to explain this more but it's not really illogical, is it positive? Maybe not, but it isn't "bad" per say.

#4
johhnytrash

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I"m okay with the state of the universe, if only the ending didn't leave me at the top of a mountain with a bag of rocks.... metaphorically speaking.

#5
mikeaj1024

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But how are the going to get the fuel it would take to travel 27 years. Going between systems in a cluster that takes minutes at FTL and drains your entire fuel reserve. The only way would be to reverse engineer reaper drives or wait until tech advances enough.

Modifié par mikeaj1024, 09 mars 2012 - 05:26 .


#6
Aesieru

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mikeaj1024 wrote...

But how are the going to get the fuel it would take to travel 27 years. Going between systems in a cluster that takes minutes at FTL and drains your entire fuel reserve. The only way would be to reverse engineer reaper drives or wait until tech advances enough.


Mid-term but no Reapers to kill you, things can repair slowly, and fuel? We only know the fuel reserves for a frigate that's really designed more for stealth rather than long missions. 

Transports obviously exist.

#7
Fishy

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The Mass relay were destroyed because the cycle was not repeated..  The  Catalyst explain it clearly.
He made it clear that the reaper was a product of the Organic .. and it woud repeat itself at some point in existence. That he was the 'solution' to the problem by controlling them and reaping organic life each 50 000 years so life can continue.

Without his solution .. organic and synthethic would just kil land destroy everything. Making the galaxy a big trash can.

But since She went so far .. It mean that the cycle and the solution was no more efficient so that why he give you the choice.


Geez.

Modifié par Suprez30, 09 mars 2012 - 05:42 .


#8
Claym0re

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Apparently 10% of the people here (http://social.biowar...51/polls/29093/) were satisfyed with the destruction of the relays.

This move might have killed the franchise (except for prequels).

#9
Fishy

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Claym0re wrote...

Apparently 10% of the people here (http://social.biowar...51/polls/29093/) were satisfyed with the destruction of the relays.

This move might have killed the franchise (except for prequels).


Must be because the majority of the people who enjoyed the ending don't complain.

#10
Narmondil

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Suprez30 wrote...

Claym0re wrote...

Apparently 10% of the people here (http://social.biowar...51/polls/29093/) were satisfyed with the destruction of the relays.

This move might have killed the franchise (except for prequels).


Must be because the majority of the people who enjoyed the ending don't complain.


Indeed, a poll with less than 400 votes (out of...I don't know, maybe 3k players around the world) is a poor method to proof anything.

#11
cannabisShing

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Suprez30 wrote...

The Mass relay were destroyed because the cycle was not repeated..  The  Catalyst explain it clearly.
He made it clear that the reaper was a product of the Organic .. and it woud repeat itself at some point in existence. That he was the 'solution' to the problem by controlling them and reaping organic life each 50 000 years so life can continue.

Without his solution .. organic and synthethic would just kil land destroy everything. Making the galaxy a big trash can.

But since She went so far .. It mean that the cycle and the solution was no more efficient so that why he give you the choice.


Geez.


this is the part where I am satisfied. the story is nice and the explanation of all of these is reasonable.  I just dont like the fact that the mass relays were destroyed, for whatever reasons.

As a matter of fact, I would rather the cycle to be repeated, even if it'll kill us all...wait, am I indoctrinated?

anyways, I didnt say it is bad for the citizens of the galaxy. actually it is quite good for them to have peace after all of this. but will it be interesting? no. try imagine. will you spend years just to try make war with other systems? will you spend years just to trade with them? well in human terms, not likely. Even with stasis port it'll be ridiculous to go travel and realize your son's looking older than you when you return.

This get us to ancient times. inter-species interactions will be minimized, which greatly reduce the final appeal of the universe. I am not saying no more good games can be made from that, actually the situation is quite unique and have some potential, but they'll need some really good writers and it'll really difficult

#12
Claym0re

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Narmondil wrote...

Suprez30 wrote...

Claym0re wrote...

Apparently 10% of the people here (http://social.biowar...51/polls/29093/) were satisfyed with the destruction of the relays.

This move might have killed the franchise (except for prequels).


Must be because the majority of the people who enjoyed the ending don't complain.


Indeed, a poll with less than 400 votes (out of...I don't know, maybe 3k players around the world) is a poor method to proof anything.


I am not saying its a proof of anything. Obviously these are the first data of hardcore fans.