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Minos Wasteland/Aequitas Bug


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#26
AnubisOnly

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The same here.
PC version.

Any news on patch?? Anyone?

#27
Trogdor1983

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Same problem as everyone else. On PC.

Total guess: Theres DLC coming involving this planet

#28
LokiHades

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Same here, on the PC.

Interesting thing to note though: In ME2, this is the planet where you go into the mines with the Reaper Relic, filled with husks and abominations, it's a planet scan side mission, designated N7: Abandoned Mine.

#29
Lightice_av

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I also have the same bug. Has anyone even got an idea whether there is an inaccessible mission there, or if it's a leftout of something that was dummied out in the final product?

#30
Cancer Puppet

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Same issue. Xbox

#31
Radious87

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Same issue - PC.

Wonder if milion people has to report it till bioware will reply........

#32
Starscream723

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Add me to the list.

#33
CitanTim

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 Same here... PC.  

*Note.  It popped up immediately after the Rannoch Priority missions.

#34
Fenrisfil

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Same here. Perhaps this bug is related to the missing resource points that allow you to get the "best" ending without playing multi-player.

#35
buft

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same problem, its driving me crazy trying to ignore it when looking for missions

#36
Heliosas

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Yep I've got this too. Pretty sure it was supposed to be an N7 mission.

#37
Sir_Alric

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This happens in my game too. Seems like a bug of some sort.

#38
Tosadasa

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and here too

#39
Dan Dark

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Just did a mission in the other system in this cluster, and noticed it [again] on my way back. The Minos Wasteland has been flashing on my Galaxy Map for a while now, though I don't remember when it started, and, just like everyone else, the planet Aequitas has it's name displayed in green, as if there is supposed to be a mission there. I'm on the Xbox 360, but I did a search here on the forums, and this thread had the most posts already... doesn't seem like it's platform specific, though, so figured I'd just post here, and throw in that I have encountered this bug as well.

#40
Dusk1976

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Yes, like everyone else, Minos Wasteland is flashing away, with Aquetas highlighted in green. I'm pretty sure it started after completing Priority: Rannoch (and my Paragon override was available without having destroyed the Heretics in ME2).

The Asari Councillor mentioned something about a pocket of Reaper-controlled Geth, so my guess is that there
was supposed to be a Side Mission there, but it was cut due to time restraints. That, or it's an unintentional reveal regarding other Side/N7 Missions that will be available in the "free" DLC that comes with Limited Edition ME3 pajamas. Or the Offical ME3 Harbinger plushie. Or the ME3 geth head desk lamp.

Okay, even I might buy that last one.

Modifié par Dusk1976, 16 mars 2012 - 06:33 .


#41
Johnnycide

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I believe its a bug, in my first play through I got it. in NG+ it didn't appear.

#42
Lambda Diamond

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same here happened second playthrough.

#43
TurianRenegade

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Same problem. I have the N7 Collector's Edition for PC.

#44
Si-Shen

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I have had this on 2 play throughs, both first time through and then with NG+, not sure when it happened on my first playthrough but it showed up as soon as I finished Priority: Tuchanka.

#45
Erixxxx

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Got this in both my playhtroughs so far.

#46
Dr.Goodspeed

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Same problem.

#47
soltenshi

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Pretty much like a bug.
Why's bioware silent?

#48
TheLostGenius

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We demand the answerz!

#49
Crinkles

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I *had* this problem. After flying around for a bit, and doing something else, I noticed it had stopped flashing. Aequitas was no longer marked, either. This was before the point-of-no-return; I still had access to all the systems.

However, I did find the Citadel permanently flashing, after finishing all of the quests. I think this may be because they labeled it "Citadel" for convenience, not due to a mission, and that same label triggers the flashing as though there is a mission.

#50
Aricle

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Well, at least I now know that this is not just happening with me- and that this isn't something standing between me and winning the war, lol. (PC Collector's Edition, for what that's worth). Really annoying when in super scan-everything mode to try to ignore this flashing beacon.