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Say no to ammunition!


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2 réponses à ce sujet

#1
Master Jax

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Greetings.

I was playing a low-magic module when I realized most of the low-level ammunition and items I don't even bother to loot. So, I was wondering if anyone could tell me how to remove specific items from appearing randomly in containers. I bet it is buried somewhere inside a script, or something...

As always, I thank you guys and girls in advance! :lol:

#2
Shadooow

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if you are using nw_o2_* loot generation, then you rather switch to different treasure loot generation because this one has its content buried inside include and specified via resref - so you can imagine how hard will be to track specific items down and change them

on the other hand x0_ loot generation allows to specify treasure content globally for all module or specific for each area using "loot patter conteiners".

#3
Master Jax

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Oh god! You're right! It all works on resref! No no, too much work to eliminate the items I don't want being generated! Thanks for answering, ShaDoOoW!