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Reaver and bloodfury question. Is it junk?


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27 réponses à ce sujet

#1
kenshindono

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so im planning on shooting on a reaver/templar tonight, i had a question

i
havent been reading too many good things about reavers but i want to
give them a shot. Their earlier skills seem kinda usefull actually.
Devour seems utilitatiran, and frightening appearance sounds pretty good

aura of pain sounds kinda meh.. really depends on how much dmg it does to enemeis vs what it does to you

the
real question is blood frenzy. I saw a mention in a post on another forum that this
ability may be bugged or something? Everywhere else just mentions that
its pretty much pathetic. Whats the deal, is it worth anything or is it
better to just stop at 3 points in for a reaver? I think i saw someone
working on a formula and they figured the damage boost for health lost
was pretty weak. I think like an extra 8dmg tops for 90% health loss. I
hope thats not right o_O

also anyone whos played one got any general tips? Im gonna go reaver/templar 2her. Its sounding like im picking the 2 lamest classes after reading up on how weak holy smite is lol

#2
kenshindono

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no sugestions? hmm guess i may just skip blood frenzy anyway i dont have that many points

#3
orpheus333

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Personally i would go Reaver/Berzerker. Templer is ok if you build towards complete anti-magic. Templar armour, spell resistances etc. Holy Smite seems to do fine for me in conjuction with these as the tamplar gains automatic mana damage on mages. Holy Smite takes them down to under half mana and simple attacks take them down to being useless.



For me there isn't much synergy between Reaver and Templar.

#4
bayareadodger69

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I took Reaver for my Sword/Board fighter and found Devour to be very useful large battles with non-elite foes. Could fell a bunch of them and then eat 'em all and keep fighting (works better if your activate it near 3+ fallen foes). To me, Frightening Appearance made this line a win. It doesn;t work everytime, but when it does, it takes a foe out for quite a while (and watching them cower is priceless).



****Stoyrline Spoiler****

I used Frightening Appearance to great success in the Loghain fight, which many fighter-types seem to be having a problem with.

****End Spoiler****



Aura of Pain got one use, and I realized it was more useful for me just to go into Sheild Cover and attack my foes to death. The damage Aura of Pain does seems minimal at best. I was disappointed. I still think Reaver is a great line, if only for Devour and Frightening Appearance.



As a note, I was a Reaver/Champion, and was able to pull off quite a bit of CC with Frightening Appearance and War Cry. Good combo.

#5
DaeFaron

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The final Templar ability, holy smite or whatever its called is not as useless as people say. In the final battle a good many of the darkspawn are one-hit kills in normal, using holy smite can clear a good amount quickly.

#6
bayareadodger69

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No disrespect intended to Holy Smite. I too agree that it's not nearly as bad as it's made out to be on the boards here. I run with Alistair (Yes, TWO Sword/Board fighters) and HolySmite has been fantastic. I was just merely pointing out that Frightening Appearance and War Cry (when maxed out in the Champion line) make a very good CC tool. FA your elite mob, the send out a good War Cry to knock everyone on their butts. Good times.

#7
DaeFaron

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Well, I did the same, two sword/shield warriors (PC and alistair) though I had both my PC and him champion/templar. I haven't really touched the other two specs.

#8
kenshindono

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well im goind for a 2her so its a bit different than yours. but what im hearing is that aura of pain in garbage as well? Is there any real use of the last 2 reaver abilities or should i just skip them? Youd think they would have them actually do good damage considering your hurting yourself! im starting to think i may just get the first 2 skills i just havent heard good thinks about blood frenzy or aura of pain. I was at least hoping aura of pain would do some damage. what kinda numbers are we talking here for dmg dealt vs taken for it? Also what kinda damage boost were you guys seeing with blood frenzy?



i was gonna go berserker reaver at first but decided to do templar instead because the armor looks neat =) also i figured the berserker was more fitting for dual wield than 2her and the sta cost would be high


#9
DaeFaron

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Yes, I agree that the templar armor is nice, though I gave Alistar Juggernaut armor at the end, and used Effort armor for my PC. Least in Dragon age the Massive armor is the same for male and female, with the helm you can't jump out and instantly know its really a woman kicking your ass.

#10
bayareadodger69

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kenshindono wrote...

well im goind for a 2her so its a bit different than yours. but what im hearing is that aura of pain in garbage as well? Is there any real use of the last 2 reaver abilities or should i just skip them? Youd think they would have them actually do good damage considering your hurting yourself! im starting to think i may just get the first 2 skills i just havent heard good thinks about blood frenzy or aura of pain. I was at least hoping aura of pain would do some damage. what kinda numbers are we talking here for dmg dealt vs taken for it? Also what kinda damage boost were you guys seeing with blood frenzy?

i was gonna go berserker reaver at first but decided to do templar instead because the armor looks neat =) also i figured the berserker was more fitting for dual wield than 2her and the sta cost would be high


I honestly couldn't say that the damage boost from Blood Frenzy was noticeable. I'd check the combat logs, but... :P

As for Aura of Pain, I'd say that the damage dealt to the PC vs. Mobs is probably 3/1 (PC/Mob). I didn't feel the trade-off was worth it. You'd be ok, I think, sticking with Devour and Frighteneing Appearance.

#11
kenshindono

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are you kidding, 3/1 in the enemies favor o_O christ... i really dont know why they didn't put more effort into this spec, thats just worthless. it should be the other way around, or cause them to randomly get stunned or something

#12
Murdario

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its useless. i didnt notice any damage increase.

#13
kenshindono

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anyone got any numbers for how much damage the aura of pain spell was doing? the ratio sounds terrible if its really that off, im curious if anyone can flip it on with some regular mobs around them and report back the numbers they saw



also, anyone with blood frenzy, can you check the damage boost in the tooltip menu? check it outside a fight at full health, then in one at about half then near the end of your life if possible?



Id save/lvl and test them myself, but cant really just test them both back to back like that when i get them. I could onlyr eally test aura of pain and if that sucks i wouldn't want to keep it just on the guess that maybe blood frenzy is ok.



I would rather not waste the points if the numbers are junk

#14
Alternategray

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Aura of Pain did 6 damage per second to me and any monsters in range. Essentially, not great for a warrior who's able to do aoe damage, but marginally useful for a sword and shield tank to wear down the enemy and add a little aoe aggro.

#15
kenshindono

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jeeze gray, thats not that great at all. what lvl was that at?



can anyone test the blood frezny like i asked? curious what the numbers in the menu jump to for dmg






#16
Alternategray

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I believe that was at level 20 or so.

#17
Baconman666

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Alternategray wrote...

I believe that was at level 20 or so.


ya the 6 dmg per sek was right i know and mine was lvl 18 so i think it doesint change per level

and that skill isint as useless as you think in the right pramiters (god a good healer and full health wile your in the middle of a whole crap lode of guys then ya go for it it can help alot [that might be just me thoe])

i was going to go temp reav but than decided to go with bersirk because i still have to get a sword and board down just cant seem to buld it right (for now).

#18
kenshindono

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pain sounds quite meh, tnx. Can anyone do the blood frenzy test?

#19
kenshindono

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no bloodfury info eh? blea maybe i'll just utterly skip it and assume its as junk as aura of pain

#20
ALMAINYNY

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I'd say go Champion/Reaver, and just get up to Frightening Appearance.

#21
Nooneyouknow13

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I really wasn't impressed with Reaver when I tried it on an NPC. At all. Champion, Templar, and Berserker are amazing specs though, which probably doesn't help Reaver in comparison at all.

#22
kenshindono

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sounds like i just am going for a terrible spec combo but oh well. im also using the dog i guess im a massocist? lol



i really was hoping someone could give me some numbers for bloodfury though, it may be worth just testing out

#23
DragoonKain3

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Blood Frenzy gives you +0-+9.9 damage per hit, depending on the ratio of how much hp you have in accordance with your total hp. That's why most people think its bugged, since it does not show any bonuses, as they'll be looking at their damage outside of battle, where their hp is full.

Well, technically its up to +10 damage, but at that point, YOU ARE ALREADY DEAD! lol (betcha none in this boards will get that reference XD)

So yeah, Blood Frenzy is mainly for the DW warrior to get addiitional +x damage that they can utilize with their faster swing timers. It really benefits a DW tank in that it gives them another AoE (helpful since they don't have Shield Tactics) plus it boosts their damage and their effectiveness at holding aggro, though champion should still be their spec for additional defense and AoE knockdown. DW dps also gets good use, since they'll be using fast attack weapon combinations (at least X/dagger, if not dagger/dagger), though Berserker should still be their first spec since it adds a flat +8 damage bonus.

2Hers gets the least use of the reaver line barring archery, though they'll get the most use of Frightening Appearance since they have the highest STR scores out of any warrior line. Then again, 2H gets less use out of any spec period.

For Shield tanks, the AoE is great, but I'd rather get templar for another AoE stun in addition to Champion. These builds have less to gain from the +x damage bonus than DW tanks, so its not worth it for them as they'll get more utility from the templar line.

#24
kenshindono

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hmm well i use 2h so probably not all that fantastic i may just skip it then, kinda meh like most of their tallents.

#25
Invalidcode

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Holy smite is great, AOE that stuns, does damage, drains mana & no friendly fire.



Blood frenzy was supposed to add 1 damage for every 10%hp you lose, for DW it is pretty good. I am not sure it works though, since the buff won't show on your character sheet. It would be pretty useless for 2h regardless.