Reaver and bloodfury question. Is it junk?
#1
Posté 26 novembre 2009 - 06:29
i
havent been reading too many good things about reavers but i want to
give them a shot. Their earlier skills seem kinda usefull actually.
Devour seems utilitatiran, and frightening appearance sounds pretty good
aura of pain sounds kinda meh.. really depends on how much dmg it does to enemeis vs what it does to you
the
real question is blood frenzy. I saw a mention in a post on another forum that this
ability may be bugged or something? Everywhere else just mentions that
its pretty much pathetic. Whats the deal, is it worth anything or is it
better to just stop at 3 points in for a reaver? I think i saw someone
working on a formula and they figured the damage boost for health lost
was pretty weak. I think like an extra 8dmg tops for 90% health loss. I
hope thats not right o_O
also anyone whos played one got any general tips? Im gonna go reaver/templar 2her. Its sounding like im picking the 2 lamest classes after reading up on how weak holy smite is lol
#2
Posté 27 novembre 2009 - 08:45
#3
Posté 27 novembre 2009 - 08:51
For me there isn't much synergy between Reaver and Templar.
#4
Posté 27 novembre 2009 - 09:12
****Stoyrline Spoiler****
I used Frightening Appearance to great success in the Loghain fight, which many fighter-types seem to be having a problem with.
****End Spoiler****
Aura of Pain got one use, and I realized it was more useful for me just to go into Sheild Cover and attack my foes to death. The damage Aura of Pain does seems minimal at best. I was disappointed. I still think Reaver is a great line, if only for Devour and Frightening Appearance.
As a note, I was a Reaver/Champion, and was able to pull off quite a bit of CC with Frightening Appearance and War Cry. Good combo.
#5
Posté 27 novembre 2009 - 09:14
#6
Posté 27 novembre 2009 - 09:22
#7
Posté 27 novembre 2009 - 09:27
#8
Posté 27 novembre 2009 - 09:51
i was gonna go berserker reaver at first but decided to do templar instead because the armor looks neat =) also i figured the berserker was more fitting for dual wield than 2her and the sta cost would be high
#9
Posté 27 novembre 2009 - 09:54
#10
Posté 27 novembre 2009 - 10:15
kenshindono wrote...
well im goind for a 2her so its a bit different than yours. but what im hearing is that aura of pain in garbage as well? Is there any real use of the last 2 reaver abilities or should i just skip them? Youd think they would have them actually do good damage considering your hurting yourself! im starting to think i may just get the first 2 skills i just havent heard good thinks about blood frenzy or aura of pain. I was at least hoping aura of pain would do some damage. what kinda numbers are we talking here for dmg dealt vs taken for it? Also what kinda damage boost were you guys seeing with blood frenzy?
i was gonna go berserker reaver at first but decided to do templar instead because the armor looks neat =) also i figured the berserker was more fitting for dual wield than 2her and the sta cost would be high
I honestly couldn't say that the damage boost from Blood Frenzy was noticeable. I'd check the combat logs, but...
As for Aura of Pain, I'd say that the damage dealt to the PC vs. Mobs is probably 3/1 (PC/Mob). I didn't feel the trade-off was worth it. You'd be ok, I think, sticking with Devour and Frighteneing Appearance.
#11
Posté 27 novembre 2009 - 10:26
#12
Posté 27 novembre 2009 - 10:31
#13
Posté 28 novembre 2009 - 07:54
also, anyone with blood frenzy, can you check the damage boost in the tooltip menu? check it outside a fight at full health, then in one at about half then near the end of your life if possible?
Id save/lvl and test them myself, but cant really just test them both back to back like that when i get them. I could onlyr eally test aura of pain and if that sucks i wouldn't want to keep it just on the guess that maybe blood frenzy is ok.
I would rather not waste the points if the numbers are junk
#14
Posté 28 novembre 2009 - 08:53
#15
Posté 29 novembre 2009 - 09:00
can anyone test the blood frezny like i asked? curious what the numbers in the menu jump to for dmg
#16
Posté 29 novembre 2009 - 09:11
#17
Posté 29 novembre 2009 - 10:24
Alternategray wrote...
I believe that was at level 20 or so.
ya the 6 dmg per sek was right i know and mine was lvl 18 so i think it doesint change per level
and that skill isint as useless as you think in the right pramiters (god a good healer and full health wile your in the middle of a whole crap lode of guys then ya go for it it can help alot [that might be just me thoe])
i was going to go temp reav but than decided to go with bersirk because i still have to get a sword and board down just cant seem to buld it right (for now).
#18
Posté 29 novembre 2009 - 10:40
#19
Posté 30 novembre 2009 - 09:39
#20
Posté 30 novembre 2009 - 11:58
#21
Posté 01 décembre 2009 - 12:06
#22
Posté 01 décembre 2009 - 04:15
i really was hoping someone could give me some numbers for bloodfury though, it may be worth just testing out
#23
Posté 01 décembre 2009 - 04:48
Well, technically its up to +10 damage, but at that point, YOU ARE ALREADY DEAD! lol (betcha none in this boards will get that reference XD)
So yeah, Blood Frenzy is mainly for the DW warrior to get addiitional +x damage that they can utilize with their faster swing timers. It really benefits a DW tank in that it gives them another AoE (helpful since they don't have Shield Tactics) plus it boosts their damage and their effectiveness at holding aggro, though champion should still be their spec for additional defense and AoE knockdown. DW dps also gets good use, since they'll be using fast attack weapon combinations (at least X/dagger, if not dagger/dagger), though Berserker should still be their first spec since it adds a flat +8 damage bonus.
2Hers gets the least use of the reaver line barring archery, though they'll get the most use of Frightening Appearance since they have the highest STR scores out of any warrior line. Then again, 2H gets less use out of any spec period.
For Shield tanks, the AoE is great, but I'd rather get templar for another AoE stun in addition to Champion. These builds have less to gain from the +x damage bonus than DW tanks, so its not worth it for them as they'll get more utility from the templar line.
#24
Posté 01 décembre 2009 - 11:33
#25
Posté 01 décembre 2009 - 11:51
Blood frenzy was supposed to add 1 damage for every 10%hp you lose, for DW it is pretty good. I am not sure it works though, since the buff won't show on your character sheet. It would be pretty useless for 2h regardless.





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