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You realize all the evidence points to ME4 right? (or at least large, post-ultimatum DLC)


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#26
thepaladin1

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canon will be the control ending. most likely so end of the line for shepard.

#27
AxisEvolve

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thepaladin1 wrote...

canon will be the control ending. most likely so end of the line for shepard.

Huh? Why would the renegade ending be canon? 

#28
Guest_SwobyJ_*

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Phydeaux314 wrote...

"Mass Effect 4" would refer to something like "A Game, Set in the Mass Effect Universe, That Is Released After Mass Effect 3." Not a continuation of Shepard's story - although I'd love to have that, they're currently covering too many different things so far.

They went from "lots of major decisions that would make it impossible to have a game chronologically follow" to "three major decisions that would radically alter the world, making it impossible to have a game chronologically follow."

I mean, unless there's a canonical ending. Which would suck, but be understandable. If there is a canonical ending, it's *probably* the good red ending.


They made ME1 and ME2 affect the fight for Earth and how successful it is. It also effects WHAT of the 'big 3' decisions are even available to you (in some endings you simply can't get Synthesis, for example). It determines if Shepard lives or dies and what is the very general nature of his fate. It's not enough for me, but it approaches that level.

If they intend to carry on things to a 'new journey', I'd rather they carry the super big end-series stuff, and now how I helped the rachni queen or saved Kirrahe or recruited the Blue Suns - I'd expect only the endings to carry through.

And in that, we have 3 general endings:

Destroy:
-Reapers destroyed
-Geth and EDI and other possible AI destroyed
-Shepard may or may not be alive after the fight
-Organics free to chart out a new destiny, free of the cycle, but with the possible danger that the Catalyst warns of

Control:
-Reapers guided as Shepard gives himself up to be the new Catalyst
-Geth and EDI can survive (if Geth didn't lose earlier)
-Reapers and Shepard presumed to watch the galaxy in case of signs of technological singularity (using Shep's fresh outlook on the cycle, I assume), unlike if TIM ever took over, where he would just dominate the galaxy
-Organics otherwise are free of the cycle being more set in stone, but with the possible danger of the Reapers still existing in some form

Synthesis:
-Reapers leave combat, but it is unknown how co-operative they will be now, or how these 'neo-organics' will be towards the Reapers
-Geth and EDI survive (if Geth didn't lose earlier)
-Organics, and even all organic life within range of relays, are imbued with the (unknown?) energy of the Catalyst (old old old old race tech) mixed with Shepard (human organic + some Reaperish parts + Prothian cypher) to create a new form of existance that just may have both strengths of organics and synthetics, where the Reapers and husks hold all the weaknesses. They may be able to see an end to what the cycle and singularity represents, but there is currently the danger that it doesn't work out as planned.

Common factors that provide a basic framework:
-Relays defunct/destroyed
-Sol system in a heck of a mess (Earth destroyed or not), and all the fleets there
-Citadel destroyed (I think in all endings), but Mac Walters just confirmed that SOME people escaped it, so it wasn't a 100% population loss
-Galactic civilization in tatters, but not destroyed. Tech still exists, as do remaining colonies (many of which are self-sufficient), much of the capital worlds, and so on.


~~~~

Going by the 'common factors', I think, hypothetically, a game could be made that reflected each of the three endings. Control and Destroy are nearly identical in gameplay-practicality, aside from flavor dialogue, fate of Reapers and the cycle. Synthesis can have its own things, but otherwise (visually) organics can just have a visual effect on them like shown in the ending with Joker. It all seems POSSIBLE, is what I'm saying ;)

#29
Guest_SwobyJ_*

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thepaladin1 wrote...

canon will be the control ending. most likely so end of the line for shepard.


I think I found somewhere that someone in Bioware saw Synthesis as the most appropriate ending or something (would kinda make sense as it would fully end Shepard and usher in a fully 'new age'). Sorry I don't have a source though!

#30
Warkyd

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KillerJudgement wrote...
This all points to Bioware actually knowing what they're doing.


No it doesnt.
Think about the Catalyst and his entire rationale for the actions of the Reapers.
If his actions are so necessary, why build/allow the Crucible to function?
Why not warn organics of AI?
Why leave advanved tech around that would lead to the development of AIs?
How can he know AIs will exterminate all organic life since it has never happened?

The entire train of thought behind the Reapers is flawed and absurd.  Its Babylon 5 with a dash of Matrix 3.

Modifié par Warkyd, 09 mars 2012 - 10:09 .


#31
KillerJudgement

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Warkyd wrote...

KillerJudgement wrote...
This all points to Bioware actually knowing what they're doing.


No it doesnt.
Think about the Catalyst and his entire rationale for the actions of the Reapers.
If his actions are so necessary, why build/allow the Crucible to function?
Why not warn organics of AI?
Why leave advanved tech around that would lead to the development of AIs?
How can he know AIs will exterminate all organic life since it has never happened?

The entire train of thought behind the Reapers is flawed and absurd, its Babylon 5 with a dash of Matrix 3.


"Why allow the crucible to function" They try to stop it from being attached. If you are asking why they allow that tech to exist, it's because that tech must co-exist with the mass relay technology. If it didn't originally work like that, it could have been altered just like the keeper signals were altered to keep Sovereign from calling the armada.

"Why not warn organics of AI" The same reason they don't warn organics of the Reapers harvesting them. That would defeat the whole purpose of the Reapers.

"Why leave advanced tech around that would lead to the development of AIs" Without this tech, the civilizations would not evolve in the template the Reapers set, and they could not harvest them.

"How can they know AIs will exterminate all organic life since it has never happened" It has never happened in recorded history. Where do you think the Reapers (AI) came from? Unless there is a different hierarchy of evolution in the Mass Effect univers, organics will always come first, and the Reapers prevailed.

Modifié par KillerJudgement, 09 mars 2012 - 10:22 .


#32
rma2110

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I did read somewhere that BioWare wants us to keep our ME3 saves. I would be very interested to see what happens now that the relays that connected the galaxy are gone. All that hard work to get the "perfect" destroy ending seems unnecessary to me. I'd rather have EDI and the Geth around.

Still, would it make more sense to start fresh in a new Mass Effect game? There are already too many variables no need to things more complicated. A universe where synthetic life has a chance to evolve and grow alongside organic life would look a lot different than a universe with no or young synthetic life. A universe where all life is biosynthetic would be very different too.

#33
Phydeaux314

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Well, they could always pull a Dragon Age - the setting is the same, but the locale/scale is changed, so that you're not building something that linearly follows from the previous work. Rather, the previous work - and choices - can provide some background to the setting.

Again, though, the issue is that the choices Shepard makes have galaxy-spanning consequences for the lore, and as such, they'd need to move beyond all the things we know and have established so far. For example, you can't set it around the Geth or Quarians because either one can end up extinct. The Turians are affected heavily by whether or not you cure the Krogan.

Effectively, we're limited to a story about a pre-spaceflight race, or one that can't be heavily affected by your choices in ME3: The Asari, the Salarians, etc.

#34
Steptroll

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A game set in the new galaxy?

I actually wouldn't mind that.

Maybe something Minecraft-esque involving Joker and EDI building some tree house where they crash landed.

#35
IanPolaris

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KillerJudgement wrote...

ziloe wrote...

Stop trying to defend it. Bioware has admitted in an article that they never had a concrete plan. They were just winging it.


Yeah, but aside from the ending, how has "winging it" turned out for them? Pretty spectacular. If anyone could wing it out of this mess, I trust Bioware to do it.


That's an 'aside' the size of a supertanker though and I can't overlook it.

-Polaris

#36
SomeKindaEnigma

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Dranume wrote...

Phydeaux314 wrote...

 the ending hurts more than any breakup I've been through.


hit the nail on the head.


I agree.

#37
Adsinjapan

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 Wow, I really am glad that I'm not the only one that's pretty ticked off that Shepherd was killed off in the end.

I will say this, playing throughout Mass Effect has been an incredible journey, a wonderously enjoyable experience like no other. What other games out there continue the story so well and tie everything together?
The Mass Effect games are unique and will be an examnple for all further games to follow. Yes, I like it that much.

However, why the f**k did they make Shepherd an effing Martyr!? *ahem*

I'm sorry, but after cultivating a legend around him AND a constant, faithful reationship with Liara (a character I fully hoped to see Shepherd settling down with after the war was over) why the hell was that all snatched away?
In my opinion, the whole "Martyr to save the day/world/galaxy" schtick is a poor POOR story mechanic that always leaves a bitter taste in my mouth.
It's the sole reason why everybody ended up hating the Matrix movies so much!! "NEO DIES!? WTF!?"

I felt absolutely cheated in the end. 
I get it in a way, I understand what Bioware were trying to do with the ending. Shepherd saves everything, all balance is restored. Hooray. But without Shepherd being there to see the beginnings of the New Galaxy, well...I fell ripped off and somewhat numb from the expereince.
Until I hear otherwise about new DLC, I don't have it in me to really go through another playthrough if that's the ending I can expect for Shepherd.
I'm not angry at Bioware, I'm just ultimately dissapointed. There were many ways that ending could have been written that wouldn't have cheapened the moment. But now I feel robbed of all satisfaction or closure.


Please Bioware! Don't let things just cut off there! Don't Kill off the one character that we've all personally invested our time with. We were all there by his or her side as they fought to save everything!

Shepherd deserves to see what came of his fight!

*sigh*

Modifié par Adsinjapan, 09 mars 2012 - 11:10 .


#38
AlexMBrennan

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You don't need NG+ for any of that. Seriously, people will buy any hoax these days.

#39
iSpitfireee

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Theres billions of over galaxies in the universe, each one may hold a certain hero. Shepard v2 Andromeda galaxy?

#40
Hexxys

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There is no Mass Effect without the mass relays. People don't seem to grasp how preposterously huge a galaxy is, and how impossible it would be to have a galactic society without being able to travel significantly faster than even conventional FTL methods.

If the entries regarding FTL travel in the ME universe are to be trusted, then travelling from one side of the galaxy to the other would still take ~22 years.

Modifié par Hexxys, 09 mars 2012 - 11:19 .


#41
SaltyWaffles-PD

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A part of me knows BioWare wouldn't sh** on our hopes and dreams by killing off the worlds best videogame epic. What if they actually know what they're doing, and they have something even more special planned for us?


I still won't give a crap and I'll still feel betrayed. After all, if they're willing to completely **** over the ME IP with endings that also **** all over everything the series stood for up until that point, then how could I POSSIBLY trust that they wouldn't do the same thing here?

#42
Dae0

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So many are focused on what may happen or what can be done, while reality IMO is that what is...is absolute crap.

#43
majormajormmajor

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Hexxys wrote...

There is no Mass Effect without the mass relays. People don't seem to grasp how preposterously huge a galaxy is, and how impossible it would be to have a galactic society without being able to travel significantly faster than even conventional FTL methods.


Quite. Some idiot reported that since "conventional FTL travel still exists yes, it's slow as hell compared to Relays, but it just means it takes months to get somwhere, maybe a year or so (depending on where you want to go) and you have to make stops to refuel and what not". He doesn't have the slightest clue what the distances involved here really are. It won't be a matter of months or years- it will be decades and centuries.

Not to mention the massive depopulation that is going to take place as food distribution networks (the only reason why Earth could support a population of 11 billion) across the galaxy shut down, economies collapse and societies turn on themselves. Even if the relays can be repaired or new ones built the immediate effects will be catastrophic. Imagine the chaos if we were to cut all air and sea traffic in the world today, even for a few days. This has happened on a much more total and irrevocable scale in ME's universe.

The massive turian and quarian fleets marooned in Earth's orbit are going to starve unless the liveships with them can supply enough food for all the crews. Any krogan troops remaining on Palaven are going to die as well- but at least the krogan population boom, if the genophage is cured, will be confined to Tuchanka for the time being. Speaking of krogan- humans are going to have to deal with all the krogan stuck there. We may be looking at a serious challenge at being the dominant species on our own blackened and depopulated planet.

This is not a hopeful ending by any means.

Modifié par majormajormmajor, 09 mars 2012 - 11:32 .


#44
Cody211282

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Unless it removes the endings they have right now it doesn't matter. They effectively killed the franchise in the last 10 minutes of the game.

#45
Adsinjapan

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Hey everybody, so again I've only just finished playing ME3 an hour ago so things are still a little fresh in my mind, but y'know the Synthesis ending right?

Well...did Shepherd get entirely vaporized when he fell into the light?
I forget what I actually saw. Sure, he got a little toasted, but I don't see him disintegrate.

Sorry if this sounds a little weak, but I'm still trying to keep my hopes up here.

#46
SaltyWaffles-PD

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Adsinjapan wrote...

Hey everybody, so again I've only just finished playing ME3 an hour ago so things are still a little fresh in my mind, but y'know the Synthesis ending right?

Well...did Shepherd get entirely vaporized when he fell into the light?
I forget what I actually saw. Sure, he got a little toasted, but I don't see him disintegrate.

Sorry if this sounds a little weak, but I'm still trying to keep my hopes up here.


No, the Catalyst outright says Shepard dies if he jumps into the beam.

Modifié par SaltyWaffles-PD, 09 mars 2012 - 11:44 .


#47
KillerJudgement

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Adsinjapan wrote...

Hey everybody, so again I've only just finished playing ME3 an hour ago so things are still a little fresh in my mind, but y'know the Synthesis ending right?

Well...did Shepherd get entirely vaporized when he fell into the light?
I forget what I actually saw. Sure, he got a little toasted, but I don't see him disintegrate.

Sorry if this sounds a little weak, but I'm still trying to keep my hopes up here.


Currently, the ONLY way to see shepard live is through the destruction option, and that's only if you have 4k+ military strength and save anderson, or 5k strength.

#48
hismastersvoice

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Destruction is the only ending I know of where you can get the "he could have survived" cutscene. Then again, if you can survive a massive explosion in space, you could probably survive jumping into a lazor beam.

#49
Zeju

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AxisEvolve wrote...

I disagree. I think 3 games worth of variables has boxed them into a point where it's become impractical for them to continue. But I will always hope. If only a little.


Honestly, they can continue the choices, they're still there, even if they choose not to it's still viable they'd release a possible ME4 with no previous choices.

But I agree with OP, they're not done yet. The Reaper Master Control AI created the Reapers, but who created that? There's so much we still dont know about them, and they're not beaten yet. In some situations, they survive. We could be looking at a new main character for Mass Effect similar to Hawke and DA2.

Think of it in these simple terms, 'John' Shepard was always a Shepard, 'I'll tell you a story of the Shepard'. Literally. You all know what the word Shepard means, he was 'Shepard to his flock', he united the galaxy, hell of a thing to do. In some situations he's dead, in some he's not. So.

For example, and this is my method of thinking, even in situations like where Shepard died, (absorbed into the Reaper mainframe), he lost his physical being per se, but he's Reaper tech, do we really think it's beyond their ability to reconstruct him? Destroyed; in most situations he survived, right?

Anyway I'm just guessing and grasping at straws, I want more of this story, pretty sure everyone does.

#50
_ThePaSch_

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majormajormajor wrote...

It won't be a matter of months or years- it will be decades and centuries.


Don't call anyone an idiot if you apparently have no clue of time dilatation. Yes, seen from the perspective of the universe, it might take centuries, but from the subjective perspective of the pilots, it'll be much less. Enough to have a great deal of the fleets arrive alive.