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An epiphany, I hope.


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#1
matthius299

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I have never posted on forums before to defend or bash a game.  I never really saw the point, and figured I would just feel worse than I did before.  I have been a Bioware fanboy since Baldur’s Gate.  The Mass Effect series was by far my favorite game ever.  It has been a work of art and an emotional roller coaster made by people that cared about and took pride in what they were doing.  Mass Effect 3 was the jewel in the crown of excellence, until I got to the end.

What I wanted was a large diversity of endings based on my decisions throughout the three games.  I wanted a
chance at everything spanning from utter failure to glorious success.  What I expected was a bitter-sweet ending
filled with loss and sacrifice but laced with hope for a brighter future.  What I received was a slipshod farce so full of
gaping plot holes and loose ends that a thirteen year old Star Trek fan-fiction writer would have laughed at.  

All of my choices and achievements mattered not a whit in the end.  All of the speeches about hope and chance were an illusion.  What about dark matter?  What about stars dying?  How is galactic civilization saved when it has
been so devastated and scattered?   The falsehood of choice and these few loose ends are but a tip of the iceberg.  The destruction of a mass effect relay wipes out an entire system, by Bioware’s own design.  Their destruction would mean the destruction of all of the great civilizations in the galaxy.  Earth would be destroyed, along with the majority of all other life bearing worlds in a chain reaction of fiery explosive doom.  The unbridled joy of earth’s defenders as they watch the Reapers fall inert or retreat is cut short as we pan out to see the utter devastation the relays destruction brings, followed by the view of the galaxy and similar explosions so enormous they can be seen from millions of miles away signaling the death of virtually all life.  Or maybe somehow this galaxy spanning doom was somehow contained to just the relays themselves despite evidence to the contrary?  We don’t really know.  If the gaping plot chasm of the destruction brought about by the explosions of the relays is ignored, the galaxy is still left with the impossible task of surviving the devastation wrought by the Reapers, and the loss of the recourses used in combating them with no means of galactic travel.

On a smaller more personal scale examine the plight of the Normandy.  We last see the Normandy and crew in the midst of a relay jump attempting to escape the massive explosion of said relay.  After the attempt fails, we cut
to the ruin of the Normandy and we find Joker and my last two squad mates (Tali and Garrus in my case) have survived and are now stranded on a planet reminiscent of Gilligan’s Island.  I can only assume that this is in place to allow us some comfort that while our loved ones are in a bad situation they have survived and have the opportunity to be alright.  This is a failure as our merry band of heroes is stranded on a hostile planet with limited supplies.  One has brittle bone disease and has little hope of survival there even with the medication he now lacks access to.  The other two are in a similarly hopeless predicament as the building blocks of their anatomy won’t allow them to eat amino based acid food.  At best they can hope for a quick death from the environment as opposed to a slow death of starvation.  If we look at this more intellectually we see the impossibility of them even being in this situation.  How did your friends survive the blast from the Reaper on earth, contact the Normandy, escape to a point of extraction, and be picked up?  How did the Normandy possibly find our squad mates, avoid the epic super-conflict in space and on the ground to pick them up then avoid the conflict again and make the long journey to the mass relay and then jump in the short amount of time allotted?  It is impossible in that frame of time.  Not to mention why they would.  The idea that these heroes would follow this course of action in this situation is against the very nature of their being.  The idea that they were running away is in opposition to their personality.

Needless to say at the end of Mass Effect 3 I felt like a very large man had kicked me in the groin.  How could Bioware create a masterpiece then end it in such a way.  It was like Michelangelo drew a stick figure of Adam touching the finger of God on the Sistine Chapel, or Beethoven ending his Fifth Symphony with out of tune kazoos.  Like many I felt betrayed, confused, and heartbroken, all because of a game.  That seems silly but it was how I felt at the time.  Over the past two days I have past the feelings of anger and betrayal and have found a flicker of hope.  The developers would not leave these plot holes if they did not plan to fill them.  Even if they did just make a huge mistake, if they own the mistake and listen to the fans it can be rectified.

There are many ways Mass Effect can be saved.  Many things throughout the story just seemingly fell into place at the right time.  How did Liara discover the plans for the super weapon at just the right time?  Why did Illusive man insist on bringing Shepard back with no controls on him?  Mass Effect is full of these magical coincidences that allow things to work out for the best.  Perhaps there is a power opposed to the catalyst that has influenced our heroes all along?  Maybe that is the reason the Normandy is where it is, because it has to be.  

That is just one idea among many that could explain this debacle.  I am not sure how Bioware plans to move forward with the Mass Effect franchise.  With a company that prides itself on “story” and “listening to fans” it
seems that there is no way they could let this ending stand as it is.  Bioware is at a precipice, and could continue
to be great or fall into ridicule.  I don’t believe that I am the only Fanboy holding on to hope.  Don’t let us down Bioware.

Modifié par matthius299, 09 mars 2012 - 12:55 .


#2
Dae0

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Well put sir. I agree completely.

Modifié par Dae0, 09 mars 2012 - 09:46 .


#3
Da Don Giovanni

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 Wait what? My normandy door didn't open and garrus and ashley were killed by harbinger.

#4
Erethrian

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matthius299 wrote...



I have never posted on forums before to defend or bash a game.  I never really saw the point, and figured I would just feel worse than I did before.  I have been a Bioware fanboy since Baldur’s Gate.  The Mass Effect series was by far my favorite game ever.  It has been a work of art and an emotional roller coaster made by people that cared about and took pride in what they were doing.  Mass Effect 3 was the jewel in the crown of excellence, until I got to the end.

What I wanted was a large diversity of endings based on my decisions throughout the three games.  I wanted a
chance at everything spanning from utter failure to glorious success.  What I expected was a bitter-sweet ending
filled with loss and sacrifice but laced with hope for a brighter future.  What I received was a slipshod farce full of
gaping plot holes and loose ends that a thirteen year old Star Trek fan-fiction writer would have laughed at.  

All of my choices and achievements mattered not a whit in the end.  All of the speeches about hope and chance were an illusion.  What about dark matter?  What about stars dying?  How is galactic civilization saved when it has
been so devastated and scattered?   The falsehood of choice and these few loose ends are but a tip of the iceberg.  The destruction of a mass effect relay wipes out an entire system, by Bioware’s own design.  Their destruction would mean the destruction of all of the great civilizations in the galaxy.  Earth would be destroyed, along with the majority of all other life bearing worlds in a chain reaction of fiery explosive doom.  The unbridled joy of earth’s defenders as they watch the Reapers fall inert or retreat is cut short as we pan out to see the utter devastation the relays destruction brings, followed by the view of the galaxy and similar explosions so enormous they can be seen from millions of miles away signaling the death of virtually all life.  Or maybe somehow this galaxy spanning doom was somehow contained to just the relays themselves despite evidence to the contrary?  We don’t really know.  If the gaping plot chasm of the destruction brought about by the explosions of the relays is ignored, the galaxy is still left with the impossible task of surviving the devastation wrought by the Reapers, and the loss of the recourses used in combating them with no means of galactic travel.

On a smaller more personal scale examine the plight of the Normandy.  We last see the Normandy and crew in the midst of a relay jump attempting to escape the massive explosion of said relay.  After the attempt fails, we cut
to the ruin of the Normandy and we find Joker and my last two squad mates (Tali and Garrus in my case) have survived and are now stranded on a planet reminiscent of Gilligan’s Island.  I canonly assume that this is in place to allow us some comfort that while our loved ones are in a bad situation they have survived and have the opportunity to be alright.  This is a failure as our merry band of heroes is stranded on a hostile planet with limited supplies.  One has brittle bone disease and has little hope of survival there even with the medication he now lacks access to.  The other two are in a similarly hopeless predicament as the building blocks of their anatomy won’t allow them to eat amino based acid food.  At best they can hope for a quick death from the environment as opposed to a slow death of starvation.  If we look at this more intellectually we see the impossibility of them even being in this situation.  How did your friends survive the blast from the Reaper on earth, contact the Normandy, escape to a point of extraction, and be picked up?  How did the Normandy possibly find our squad mates, avoid the epic super-conflict in space and on the ground to pick them up then avoid the conflict again and make the long journey to the mass relay and then jump in the short amount of time allotted?  It is impossible in that frame of time.  Not to mention why they would.  The idea that these heroes would follow this course of action in this situation is against the very nature of their being.  The idea that they were running away is in opposition to their personality.

Needless to say at the end of Mass Effect 3 I felt like a very large man had kicked me in the groin.  How could Bioware create a masterpiece then end it in such a way.  It was like Michelangelo drew a stick figure of Adam touching the finger of God on the Sistine Chapel, or Beethoven ending his Fifth Symphony with out of tune kazoos.  Like many I felt betrayed, confused, and heartbroken, all because of a game.  That seems silly but it was how I felt at the time.  Over the past two days I have past the feelings of anger and betrayal and have found a flicker of hope.  The developers would not leave these plot holes if they did not plan to fill them.  Even if they did just make a huge mistake, if they own the mistake and listen to the fans it can be rectified.

There are many ways Mass Effect can be saved.  Many things throughout the story just seemingly fell into place at the right time.  How did Liara discover the plans for the super weapon at just the right time?  Why did Illusive man insist on bringing Shepard back with no controls on him?  Mass Effect is full of these magical coincidences that allow things to work out for the best.  Perhaps there is a power opposed to the catalyst that has influenced our heroes all along?  Maybe that is the reason the Normandy is where it is, because it has to be.  

That is just one idea among many that could explain this debacle.  I am not sure how Bioware plans to move forward with the Mass Effect franchise.  With a company that prides itself on “story” and “listening to fans” it
seems that there is no way they could let this ending stand as it is.  Bioware is at a precipice, and could continue
to be great or fall into ridicule.  I don’t believe that I am the only Fanboy holding on to hope.  Don’t let us down Bioware.









I agree, they keep saying they're listening to the community and I haven't played more than 120 hours through the 3 games -working on my choices, on my own Shepard-  to see these endings. I hope they'll really listen to our voices. I still have faith in BioWare. :)

#5
Maialeth

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Well I decided that it didn't matter what ending I got.. Because I was going to reject it and substitute my own. So as for my ending.. The crew didn't go back to the ship, and it also didn't get sucked through the relay. They all stayed with the ground troops to help keep them alive while I took care of teh reapers. Now I'm debating if I Took the on the verge of dying anyway Anderson, and allowed /him/ to control the reapers so as to keep everyone, including the Geth alive, Because really.. Aside from Shep.. Anderson could /totally/ control those SOBs. Or.. If I took the destroy ending where Shep lives and crashes to the ground with the rest of his crew still trapped on earth. *nods* there were a crap ton of Turians on the ground on earth.. I /know/ they had Dextro rations.. They had to. And it's.. earth.. We could totally figure out a way to grow Dextro food for Garrus and Tali.. Besides.. The Reapers were targeting large cities.. I'm sure there are still some Rural areas which were mostly untouched that could be grabbed up and used for food production. At least.. that's how /my/ endings go.

#6
Cody211282

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For my own sanity I'm just going to say the entire last part was shep hallucinating before he bled out. Because as it is now it has all the worst parts of the ending for DX:HR and Battlestar Galactica.

#7
Seanabhainn

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Very, very well said, sir. I want to think BioWare cares what we think and want, I really do. But I can't set myself up for the crushing disappointment again. I sincerely hope they surprise me and rekindle my love for their stories. But for now, I'm rejecting their reality and substituting my own.

Modifié par Seanabhainn, 09 mars 2012 - 10:05 .


#8
Azreal Inc

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Your post brought a tear to my eye. The fact you still have a flicker of hope is amazing because .. my God ... The devs all sat around after completing their trilogy and they were content to leave these endings in.

Even a Fallout/slideshow style ending would have been nice. Or if the ending after the credits was highly evolved Pyjaks worshiping at the altar of Shepard: Reaper's Reaper. At least then I could laugh, as I cried.

#9
matthius299

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I am holding out for hope. Surely Bioware would not let this ending through without a reason and a plan. The Devs did sit around and approve this ending, there has to be a reason. If not then I don't know what to say.  Thanks for the input.

Modifié par matthius299, 09 mars 2012 - 12:54 .


#10
matthius299

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Have you ever put up a post and went back to find a glaring grammatical error? I did. Thank goodness for the edit button now back on topic.

#11
matthius299

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Shameless bump in hopes that the Devs see that we do love the game and the work they did. Even if it is just a thread lock. Many of us haven't given up despite our disappointment.

Modifié par matthius299, 09 mars 2012 - 05:15 .