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#1
NAWhisperBlade

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Dear Bioware,
I'm sure that you have gotten this message hundreds of times by now, either flooded through your Customer Service gateways or on the forums. However, I'd still like to write this message, which concerns the ending. I'd like to be mature and logical in my arguments.

1. Interactive Storytelling is visceral. 

Unlike traditional forms of writing and cinema, ME universe was highly interactive. Their voices, appearances and personalities have appealed to us more emotionally because, to an extent, we were able to interact with them. Because of this, we have become very attached. To tell a story and leave us with endings that is largely unexplained and chaotic is irresponsible, and toys with our sympathies of the game. We have come to grieve the losses of those who sacrificed themself for the Mass Effect war effort, but to have collateral in addition to these losses seems sly. Which thus brings me to the next point.


2. Cookie-cutter endings is an irresponsible end to a wonderful franchise.

You have hundreds of thousands, if not millions, of fans following the story from beginning to end. I have played the game about 12 times, making different choices and playing different characters. The games feel polished and thought-out, and it is not only a game, but also a piece of interactive art. Yet today, 5 years later, we are presented with an ending to the game where 3 choices are largely the same with little variance save for color of lights in the final cutscenes. Did the game run out of budget as it finished? Or was it left in such an unifinished state that only 1 cinematic was made and then rendered with a few other colors to cut cost? I do not recall Da Vinci slapping Mona Lisa with a bucket of red paint.


3. Mass Effect was an investment. 

Of course, the games combined cost us some cash. But that's not the only thing. Many of us purchased secondary goods on top of the game, including accessories and even entire computers. Many people booked off vacation times to have marathon runs of the game on release day / week. Many of us rather spend time playing your wonderful work of art than do something else. 120 hours later, and several hundred dollars of games and DLCs later, we expect a fulfilling, satisfying payoff. No one wants to spend 2000$ on a computer that doesn't work, just as much as no one wants to spend 2400$ on a computer, 3 games, and 120 hours of time for an ending that toys with you and feels unfinished. 


4. We are fans, not just customers.

At this point, as fans, we are powerless. You have already taken our money, and charged our cards. We have no leverage on this issue. But what I can tell you is that we feel angry, hurt, and betrayed. Because as the favorite game developer of many of us, you effectively placed a knife in our backs. It makes us wonder if all these years, you merely used us as cash cows, wanting to milk more from us. It is not just about delivering something that makes everyone happy, but to respect your own professionalism as a game developer.
 
I, on behalf of many angry, disappointed, and saddened fans, ask that Bioware at least give us the option of a happy ending. One with blue / suited / human / whatever children, celebrated as heroes, and standing ont he ashes of our enemies, united with friends and teammates. Failing that, give us a definitive ending on the fate of the universe, our relationships with teammates, and a peek a the horizons of tomorrow. Don't finish off the most wonderful saga of gaming in the last decade with a knife in the backs of your fans and a giant middle finger as you part with our cash in bags.

If you support this logical line of argument, please keep this post bumped so that Bioware can note. Please do not bombard them with incendiary comments. We could at least respect sanctity of someone who might just make a lot of us very happy. 
We're waiting.

Fan from Vancouver, BC, Canada.

Modifié par NAWhisperBlade, 09 mars 2012 - 09:47 .


#2
Guest_MissNet_*

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agreed
i am sincere fan from baldur's gate, that includes: nwn series, kotor series, dragon age, jade empire - i have everything, mostly in collection editions.
bioware, i am disappointed (

#3
Lavans6879

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Just a couple things I wanted to throw in.

1) A final confrontation / final boss
2) An ending system that doesn't rely on a holographic child offering you different endings on a silver platter
3) More NPC interactions
4) More codex entries/PDA's/video logs on undisclosed elements such as - the Human Reaper, what Cerberus discovered from it, and how they managed to get it in their base in the first place.

I would type up full and complete thoughts with supporting elements, but it would turn into a wall of text, resulting in TLDR's.

#4
HalfBr33d

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I have to Agree with this, I have put many hours into this Trilogy... and I spent the last 60 hours doing every side quest and missions beating the game and no matter what I did do the ending was just unsatisfying I feel like I could have just done the primary missions then be done with it, with the ending of the game I felt like everything I did, meant nothing, I feel like I just got a middle finger to my face for being a proud supporter and Fan of BW :-(

#5
Cody211282

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Lavans6879 wrote...

Just a couple things I wanted to throw in.

1) A final confrontation / final boss
2) An ending system that doesn't rely on a holographic child offering you different endings on a silver platter
3) More NPC interactions
4) More codex entries/PDA's/video logs on undisclosed elements such as - the Human Reaper, what Cerberus discovered from it, and how they managed to get it in their base in the first place.

I would type up full and complete thoughts with supporting elements, but it would turn into a wall of text, resulting in TLDR's.


Oh god 2 and 3 need to be fixed in the game so damn bad.

This game had so many amazing things going for it, and so many fantastic parts. But the lack of interaction and the endings uin the rest of it.

Hell the endings alone almost ruin the entire franchise, Kirk getting killed via a bridge seems tame compared to these abominations. One of the bigger problems with the endings was how it was just left ambiguous with what happened to everyone else. Something like DA:O did at the end would have been fine, hell I would have loved that.

Modifié par Cody211282, 09 mars 2012 - 10:06 .


#6
Dae0

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amen

#7
Seanabhainn

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Very well said.

#8
Qutayba

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Where I would disagree with you is the idea that Bioware deliberately cut corners on the ending. This was a big budget game with really high production values. I don't think they'd just slap something on at the end when they didn't do something like that at any other point in the game.

I think the writers just miscalculated, or had a really bad case of group-think that blinded them to the flaws in the ending. Maybe they changed it at the last minute (but seriously, this should have been the FIRST thing they worked out, so the story could build up to it).

So my feeling isn't betrayal, since I don't think they did it deliberately. It's more surprise and horror, because I'm rooting for Bioware and watching them shoot themselves in the foot.

#9
Lavans6879

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Qutayba wrote...

Where I would disagree with you is the idea that Bioware deliberately cut corners on the ending. This was a big budget game with really high production values. I don't think they'd just slap something on at the end when they didn't do something like that at any other point in the game.


Actually, a lot of ME3 felt like they slapped certain key elements together. There's a major lack of role play and NPC interaction compared to ME1, and even more so compared to ME2. Also, you can't tell me the ending wasn't slapped together. If it wasn't simply slapped together, why is there no final conflict? Why was Joker piloting the Normandy through hyperspace via mass relay without telling anyone or having been ordered to do so? Why are we given the choice to end the game as to how we see fit rather than "earning" the possible outcomes?

#10
nitefyre410

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I'm still trying to understand ... god/super AI brat because the last lines were just complete and utter nonsense. Its whole reasoning for starting the Cycle is just off because its nothing more than relic left over from a time that Organics and Synthetics went to war that much is clear. The more I think the endings are just sloppy and poorly written... the core of the "The Calatyst" is not clear we get three reasons... Order vs Choas, Creator vs Progeny, Organic vs Synthetic...but whats point this trying to be made... I have absolutely no clue because nothing is explained.

Like I have always said ... a well written "Disney" Ending is always going to be the poor attempt at Downer/Galactic Reset button.. Really what I was expecting was a "Earn You happy Ending" moment instead of this mess that I got instead... and it relay disappointing it that It was building to that Earn your Happy ending moment with everything.

#11
NAWhisperBlade

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Bump.

#12
CABAL_Prime

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Well said :)

#13
toots1221

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Totally agree.

#14
novaseeker

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Well stated and spot-on.

#15
WildGunsTomcat

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/signed

#16
OblivionDawn

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/signed

Me and many of my friends were rabid fans of Mass Effect and, by extension, Bioware. That all ends if Bioware doesn't fix this ending. We deserve better for sticking it out to the end.

#17
Harbinger of your Destiny

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Mass Effect is definitely my favorite fantasy universe. With what happened in the endings that universe ceased to exist. I mean what the hell can come after this?

#18
Darth Asriel

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OP, this was very well thought out and I agree completely.
Give us the chance to earn the ending we want. I don't think any one here would complain if it was hard as hell to get it. We have all spent countless hrs preparing to do just that.

#19
RE2_Apocalypse

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Funny, is 10-20 years from now and Xbox Live and PSN are gone/replaced with a new upgraded version, how can your kids/grandkids play the game all patched up with dlc included? You can't unless it comes out as a complete collection one day with it all packaged.

I have already said my thoughts on the ending and everything here:

http://social.biowar...-9711019-1.html

Modifié par RE2_Apocalypse, 09 mars 2012 - 09:10 .


#20
Beldamon

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Much appreciation. With more respectfully worded threads like this we will likely get more attention, and much less thread-locking.

I am on the same page.

#21
randomfoo

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You know, I'd love to have a discussion/livechat/whatever and hear what the thinking was from the writers bullpen... The ending is especially disappointing because, while there are some niggles, the rest of ME3 is done amazingly well done. The character during-game character deaths (Mordin, Thane, Legion/Tali) are poignant and fitting. Set piece after set piece impresses and builds to the final climax... I'm not happy about your squad being wiped out, but the final TIM confrontation (Saren 2.0) works. You get your Paragon or Renegade payoff. And then... bam, nothing you've done through the entire game matters. The real lesson is that you can do whatever you want, but when you confront God-like AI, you pick from what it lets you. The epilogue cinematics are all so similar as to be pointless and reinforce that final rug-pull.

It'd be interesting to hear what the writers were going for. Was there a plot or thematic endpoint they were looking for? Why did the in-game progress provide so much character resolution, but the final ending didn't? Why did they end w/ a choose-your-own-adventure mechanic? To me, regardless of what happens, it seems like the most satisfying conclusion, from a game perspective, would be to have all the major elements of your choices come into play - ie, as you go through the final level, get reinforcements from various factions, and then finally for those decisions to affect the drastically affect the final confrontation (w/ the *Reapers*) and epilogue/cinematics, but you know something that enforces that the stuff you did actually mattered.

I don't think people would have minded plot constraints if the ending had the thematic/character/emotional consistency that was actually carried through amazingly through most of ME3.

Modifié par randomfoo, 09 mars 2012 - 09:24 .


#22
NAWhisperBlade

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I'd like to initiate a movement to boycott Bioware. Please see the link here:

http://social.biowar...5/index/9725278

Thanks.

#23
thormir

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/signed

#24
dkear1

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Agree. This MUST be corrected!!!! You can't end such an EPIC series on this crappy note.
Not and keep any self respect anyway.

#25
Faraborne

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Signed