A few words for Mike Gamble regarding the endings
#1
Posté 09 mars 2012 - 09:38
It took me roughly 30 hours of play time to beat Mass Effect 3 for the first time. For roughly 29 hours and 55 minutes, I was experiencing one of the most brilliantly written and enjoyable pieces of art I've ever seen. There were so many moments in the game that just felt like a kick in the gut. "Had to be me. Someone else might have gotten it wrong." "His wish was for you." "I know Tali, but thank you. Keelah Sa'lai." "You did good child. You did good. I'm proud of you." "I ah... what do you need me to do." I'm not usually all that emotional watching a movie or playing a game, but this one reduced me to tears so many times I lost count.
Then the platform floats up, and we meet the catalyst, and the catalyst presents us with three options. The Catalyst starts going on and on about how the created will always kill the creator. The most critical moment in the game, and yet, there's no option to jerk that kid up by his holographic hair and say, "Bulls***! Look out there. Geth and Quarian, fighting side by side. Look at the Normandy, look at Joker and EDI. We're making it work. Maybe it will last, maybe it won't, but who the f*** are you deny us the chance to try?"
Maybe we can talk the Catalyst into destroying the Reapers, or deactiviting them, and maybe we can't. Maybe we have to order the Normandy to destroy the Catalyst by doing a suicide run on the Crucible.
If you wanted your players to be satisfied with your endings, you should have given them the option to find their own path, rather than simply submit to the paths offered. That's where the endings go wrong.
Though I will admit, I really did want the "Little blue babies" ending.
#2
Posté 09 mars 2012 - 09:51
#3
Posté 09 mars 2012 - 09:53
I sincerely hope that there will be some DLC, which will include a worthy ending of the series, so that everyone can get exactly what he expected from the entire series, rather than what we ended up with.
I apologize for my awful English. I write for the first time in the English-speaking forum. I hope Bioware listen to players from all over the world and fix the game. Spasibo.
Modifié par DarK4ikeN, 09 mars 2012 - 09:57 .
#4
Posté 09 mars 2012 - 09:58
CrazyCatDude wrote...
I've been following the conversations you're having on twitter regarding the endings, and I'm posting here because my thoughts are too long for a twitter post.
It took me roughly 30 hours of play time to beat Mass Effect 3 for the first time. For roughly 29 hours and 55 minutes, I was experiencing one of the most brilliantly written and enjoyable pieces of art I've ever seen. There were so many moments in the game that just felt like a kick in the gut. "Had to be me. Someone else might have gotten it wrong." "His wish was for you." "I know Tali, but thank you. Keelah Sa'lai." "You did good child. You did good. I'm proud of you." "I ah... what do you need me to do." I'm not usually all that emotional watching a movie or playing a game, but this one reduced me to tears so many times I lost count.
Then the platform floats up, and we meet the catalyst, and the catalyst presents us with three options. The Catalyst starts going on and on about how the created will always kill the creator. The most critical moment in the game, and yet, there's no option to jerk that kid up by his holographic hair and say, "Bulls***! Look out there. Geth and Quarian, fighting side by side. Look at the Normandy, look at Joker and EDI. We're making it work. Maybe it will last, maybe it won't, but who the f*** are you deny us the chance to try?"
Maybe we can talk the Catalyst into destroying the Reapers, or deactiviting them, and maybe we can't. Maybe we have to order the Normandy to destroy the Catalyst by doing a suicide run on the Crucible.
If you wanted your players to be satisfied with your endings, you should have given them the option to find their own path, rather than simply submit to the paths offered. That's where the endings go wrong.
Though I will admit, I really did want the "Little blue babies" ending.
This to a tee. Except with little adopted turian babies.
#5
Posté 09 mars 2012 - 10:22
I apologize for my awful English too))
#6
Posté 09 mars 2012 - 10:37
#7
Posté 09 mars 2012 - 10:46
I'm also going to add to the pigeonholed ending argument with the fact that we had no closure of the characters, no epilogue or anything to tell us what happened after, or even a hint of what could come after. (Unless you count the Stargazer scene, in which case, no. I am totally against that being in the game along with my squad being stranded.)
But again, just for the sake of things, ME3 is a good game, for 29 hours 55 minutes. The last 5 minutes is what kills it. I think that's why fans are so pissed right now, it's because for the most part, we love the game. It's just that last part.
#8
Posté 09 mars 2012 - 10:53
#9
Posté 09 mars 2012 - 11:00
Dreogan wrote...
Let's not forget the fact that the ending, no matter what you pick, is essentially the same with a variation in color or maybe an overlay if you go all fancy with the synthesis option.
I disagree. While all endings share some things (Mass Relays destroyed), there are still significant differences.
Control - Shepard sacrifices himself/herself to become the Guardian, therefore leaving the galaxy in *the same state* as it was in the beginning of ME1 (i.e. organics and synthetics will always fight each other).
Destroy - All advanced AI/synthetics are destroyed = organics win. Shepard lives.
Synthesis - Shepard sacrifices himself/herself to combine organics and synthetics into one, therefore eliminating the possibility of war between them.
In all cases, Mass Relays are destroyed, and that is only a good thing. It finally gives a chance to evolve naturally to all species in the galaxy (i.e. not before they are ready). Mass Effect was always about the conflict between synthetics and organics. The only thing that pisses me off is the Normandy crash part because it makes no sense whatsoever.
Modifié par Kronner, 09 mars 2012 - 11:02 .
#10
Posté 09 mars 2012 - 11:01
Mass relays blown up? Fine. I can even get on board with the Citadel blowing up, but telling me my choices will matter then basically sucker punching me with that Normandy crash with my Shepards LI... No, just no.
It's fallout 3 all over again. Get your acts together and FIX IT if you want me to care about DA3.
#11
Posté 09 mars 2012 - 11:04
"so you mean there wasn't a happy ending. You mean that there wasn't enough variety in the endings in terms of large outcome"
If he is so blind as to why the endings are hated by almost everyone then I don't see any hope in them ever getting them right.
#12
Posté 09 mars 2012 - 11:06
Cody211282 wrote...
After looking over his twitter feed and stumbling onto this little gem I think he ether just doesn't get it or just doesn't care.
"so you mean there wasn't a happy ending. You mean that there wasn't enough variety in the endings in terms of large outcome"
If he is so blind as to why the endings are hated by almost everyone then I don't see any hope in them ever getting them right.
I definitely get the "not caring" impression.
#13
Posté 09 mars 2012 - 11:09
A strong opinion. But what about providing MOAR options huh? I want to destroy those reapers and risk the entire galaxy. I want to see if Geth and Quarians can live at one world. I want to see if Krogan rebel again. I want to see if Rachni find a place to live after all. I want to save the interspecies society as it was even if it may lead to complete organic annihilation.Kronner wrote...
I disagree. While <...>. The only thing that pisses me off is the Normandy crash part because it makes no sense whatsoever.
But I have no right to risk this way, just no choise and no hope. No paragons and renegades anymore. Either Shepard or synthetics die. Oh yes and relays are destoryed regardless of what I wanna do.
Modifié par SonicAF, 09 mars 2012 - 11:10 .
#14
Posté 09 mars 2012 - 11:16
My advice is to give things a day or two, maybe come back on Monday if we don't hear anything by Friday afternoon. Remember, the team has just finished pushing out a huge project out the door, and if their development cycle is anything like other game studios, most of the team will probably be sleeping in until mid-afternoon unless something goes catastrophically wrong.
#15
Guest_Prince_Valiant_*
Posté 09 mars 2012 - 11:17
Guest_Prince_Valiant_*
This is a valid point.Phydeaux314 wrote...
Remember, twitter is a... bad way to convey complicated thoughts and opinions. Especially with worn out producers who've had a really rough day at 1:00AM in the morning, which is when his last post timestamps from.
#16
Posté 09 mars 2012 - 11:19
Kronner wrote...
Dreogan wrote...
Let's not forget the fact that the ending, no matter what you pick, is essentially the same with a variation in color or maybe an overlay if you go all fancy with the synthesis option.
I disagree. While all endings share some things (Mass Relays destroyed), there are still significant differences.
Control - Shepard sacrifices himself/herself to become the Guardian, therefore leaving the galaxy in *the same state* as it was in the beginning of ME1 (i.e. organics and synthetics will always fight each other).
Destroy - All advanced AI/synthetics are destroyed = organics win. Shepard lives.
Synthesis - Shepard sacrifices himself/herself to combine organics and synthetics into one, therefore eliminating the possibility of war between them.
In all cases, Mass Relays are destroyed, and that is only a good thing. It finally gives a chance to evolve naturally to all species in the galaxy (i.e. not before they are ready). Mass Effect was always about the conflict between synthetics and organics. The only thing that pisses me off is the Normandy crash part because it makes no sense whatsoever.
Oh, I agree with you in the sense that the "text" changes. What doesn't really change, and what infuratates me just because of the sheer laziness of it, is the actual assets don't really change all that much. They simply swap out a five-second cutscene with another depending on the one choice you make. As a trilogy-ender, this is unacceptable.
Modifié par Dreogan, 09 mars 2012 - 11:20 .
#17
Posté 09 mars 2012 - 11:19
It has already gone catastrophically wrong. The entire series is killed by accident. They are still able to reanimate this. I do not trust that they will but I hope.Phydeaux314 wrote...
Remember, twitter is a... bad way to convey complicated thoughts and opinions. Especially with worn out producers who've had a really rough day at 1:00AM in the morning, which is when his last post timestamps from.
My advice is to give things a day or two, maybe come back on Monday if we don't hear anything by Friday afternoon. Remember, the team has just finished pushing out a huge project out the door, and if their development cycle is anything like other game studios, most of the team will probably be sleeping in until mid-afternoon unless something goes catastrophically wrong.
Modifié par SonicAF, 09 mars 2012 - 11:20 .
#18
Posté 09 mars 2012 - 11:27
Phydeaux314 wrote...
My advice is to give things a day or two, maybe come back on Monday if we don't hear anything by Friday afternoon. Remember, the team has just finished pushing out a huge project out the door, and if their development cycle is anything like other game studios, most of the team will probably be sleeping in until mid-afternoon unless something goes catastrophically wrong.
The team apparently had time and resources to make From Ashes since the game started the certification process, or at least that's what they're telling us. It's PC exclusive devs that work till the last moment (because they can)
#19
Posté 09 mars 2012 - 11:39
#20
Posté 09 mars 2012 - 03:57
Seanabhainn wrote...
Cody211282 wrote...
After looking over his twitter feed and stumbling onto this little gem I think he ether just doesn't get it or just doesn't care.
"so you mean there wasn't a happy ending. You mean that there wasn't enough variety in the endings in terms of large outcome"
If he is so blind as to why the endings are hated by almost everyone then I don't see any hope in them ever getting them right.
I definitely get the "not caring" impression.
I just want to be clear. I don't get that impression at all. I think they do care. I also realize that any real response from the producers and writing staff would have to be considered within the company, agreed upon, passed through corportate and through legal and then released.
They aren't geth guys. They do not build consensus at the speed of light.
#21
Posté 09 mars 2012 - 04:00
Edit: Wait. Shepard lives in the Destroy ending? It looked like he went down with the Citadel.
Modifié par Arokel, 09 mars 2012 - 04:03 .
#22
Posté 09 mars 2012 - 04:05
Dreogan wrote...
In all cases, Mass Relays are destroyed, and that is only a good thing. It finally gives a chance to evolve naturally to all species in the galaxy (i.e. not before they are ready). Mass Effect was always about the conflict between synthetics and organics. The only thing that pisses me off is the Normandy crash part because it makes no sense whatsoever.
Have we all forgotten ARRIVAL where it was stated when mass relay's explode they make the system they are in go nova (aka not exist anymore)?
#23
Posté 09 mars 2012 - 04:05
CrazyCatDude wrote...
The most critical moment in the game, and yet, there's no option to jerk that kid up by his holographic hair and say, "Bulls***! Look out there. Geth and Quarian, fighting side by side. Look at the Normandy, look at Joker and EDI. We're making it work. Maybe it will last, maybe it won't, but who the f*** are you deny us the chance to try?"
To quote Mordin, [blink], "Yes." [blink]
Unfortunately, I don't even get a babies option, being a Talimancer...lol
#24
Posté 09 mars 2012 - 04:08
I mean, just the fact that someone was in charge and went "Yep, millions of dollars, millions of fans, and hours and hours of my own personal investment... yeah, that ending will do" is a real head-scratcher, and one that really struck a sour note in me.
#25
Posté 09 mars 2012 - 04:08
Arokel wrote...
Wait. You got the Geth and Quarian to fight together?
Edit: Wait. Shepard lives in the Destroy ending? It looked like he went down with the Citadel.
Geth and Quarians I can vouch for, did that.
You have to have an EMS of 4k+ and enough Par/Ren for all of the convo wheel options with the IM, or an EMS of 5k to get the Shepard lives ending
(or at least this is what I've seen reported in other threads) .
Modifié par n3koshi, 09 mars 2012 - 04:09 .




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