My venting day was yesterday when i beat it, now that i have a clear head i can voice my opinion rage free. I'm still not buying any Bioware games til they prove they are capable of growing further from there experience. (Even IGN gave ME2 a higher mark.)
Shepard couldn't fight his way off earth to get ready for the reapers?
The Reputation system, didn't seem clear to me, i was half a bar away from being the perfect paragon and yet Quarian and Geth was not persuadable / Can't talk down Illusive man.
Characters seem to interact more with each other than Shepard.
I felt closer to the ME2 characters because of the way they set up ME 2 then all(except EDI who wasn't actually a squad mate in ME2 anyway.) characters introduced dubbed expendable assets in 3? Rendering ME2 near useless to the grand scheme.
The new game play mechanic introduces mistakes in trying to get into cover.
So many unfinished story plots, lack of explanation.
And i don't know why, EMS couldn't get to much higher than 3500 without playing multiplayer, like i was penalized greatly for playing my own way. (And in part to not having enough paragon score apparently.)
Why is Anderson on earth when i put him on the council?
Harbinger introduced to be a name for the sake of it?
Earth what happened afterwards?
Same with the friends?
Why ain't there a Disney ending? ME 1 is as Disney as it gets!
After 6 months away from crew and LI its the little boy that inhabits sheps dreams?
Why all of a sudden turn the corner and head down this new road with the series in the finale? You already had players emotional from ME 2. That's why we care so much about 3. It looks like ME3 emotion was forced up on as as to where we usually had choice.
Where are my choices? This whole game seemed forced upon me. (Auto dialogue and all)
Did multiplayer kill the lack of space so much that we had to give a little in the single player experience?
On a more personal note : i miss Jack
Btw if i just missed any of this, and its actually in the game, plz feel free to comment.