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Don't let up fans, Keep telling BioWare your upset.


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#51
123treality

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I agree with this thread... and agree that it is not very likely to happen.

Bioware once had a reputation that was second to none, I was always excited by their future products and eagerly purchased and invested my time and emotions into them. But now... they have truly sold out to EA and their reputation might as well be that of EA's (which is to say equal to garbage).

You absolutely slapped your fans in the face with this Bioware, I am not even mad... I just feel utterly disapointed.

#52
n3koshi

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KMxHearts wrote...

I hope with all of my heart they follow Fallout 3's example and make a DLC that changes the ending somehow. I would pay for it, I know a lot of fans would pay for it. This isn't fair.


I don't think I would pay for it. The script leaked and they already knew people hated the ending. Why should I have to fork over even more money for an ending that reflects the choice system they bragged about. I came into ME3 believing the hype that my decisions would affect the overall outcome of the story. That didn't happen. Maybe I'm a little extreme, but I feel lied to. The way I see it, they owe me for their false advertising. I don't owe them for delivering what they already promised. Just my $0.02.

#53
Seanabhainn

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Exitus0 wrote...

I would willingly spend another 5 or 10 dollars for a new ending DLC, this was game was already worth the money I spent on it and I have no issues with spending a little more to literally make it perfect.

I'm not going to lie, the ending upset me. In every other ME game before, it would allow you to continue after you have beaten it, leaving room for more DLC options with it ACTUALLY MAKING SENSE. By trying to shove more content into the game that you have to do while earth still gets demolished is a little bit redundant. On top of that, one thing it could have done like ME2 was the more you built up your forces, the better the outcome, with a possibility of a perfect ending. That doesn't happen here. No matter what you do your options are: Die, die, and die (or barely live, but the game still ends) no matter how much you build your forces. The only difference it makes is whether or not you take earth back, which is redundant if you are never going to see it.

BioWare even said so themselves that people feel connected to "their Shepard" and the reason they play the game is to see what happens to Shepard. To end up just killing him off even after potentially investing so much into it to make it your very own specially crafted story, whether or not you played the first 2 games, just defeats the purpose. And with him goes the Mass Relays, so basically even if he did live in the end, the story is still over because there is no more deep space travel. The Galactic civilization would theoretically crumble even though you just gave your life to save it.

I want a DLC where Shepard lives and the Mass Relays remain intact, so I can continue to play as "My Shepard"


Exactly so.

#54
Phoras

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DLC? Meh.

If CD Projekt are willing to released enhanced editions of their games (The Witcher 1 & 2) for free to improve on the game based on the fans' criticism, why can't Bioware/EA?

But then again, I think we all more or less have the answer to that question. It's sad.

#55
n3koshi

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Phoras wrote...

But then again, I think we all more or less have the answer to that question. It's sad.


Yeah. "Cha-ching"

#56
ArmyKnifeX

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On the other hand, BioWare really has some serious skill. They've managed to destroy as much hope and love as George Lucas did, but they compressed it from three films into 15 minutes.

Modifié par ArmyKnifeX, 09 mars 2012 - 03:04 .


#57
Da Don Giovanni

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123treality wrote...

I agree with this thread... and agree that it is not very likely to happen.

Bioware once had a reputation that was second to none, I was always excited by their future products and eagerly purchased and invested my time and emotions into them. But now... they have truly sold out to EA and their reputation might as well be that of EA's (which is to say equal to garbage).

You absolutely slapped your fans in the face with this Bioware, I am not even mad... I just feel utterly disapointed.


EA cares about money. And if we get our Broken Steel post Crucible Canon DLC, we will pay for it, EA makes money, and we get what we want.

#58
n3koshi

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ArmyKnifeX wrote...

On the other hand, BioWare really has some serious skill. They've managed to destroy as much hope and love as George Lucas did, but they compressed it from three films into 15 minutes.


That may be one of the most accurate, yet hilarious statements I have ever encountered. My hat is off to you:D

And on a side note. What are the odds any ship other than the Normandy crashed on that planet? Because otherwise, there's some serious inbreeding going on by the time "Stargazer" and "Child" are around.

Modifié par n3koshi, 09 mars 2012 - 03:10 .


#59
Exitus0

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I didn't even have a signature before. Now take a good look.

#60
Exitus0

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n3koshi wrote...



And on a side note. What are the odds any ship other than the Normandy crashed on that planet? Because otherwise, there's some serious inbreeding going on by the time "Stargazer" and "Child" are around.



Wait a second.. What on Earth was the Normandy even doing at FTL speeds when the Mass Relays were getting demolished? I thought it was supposed to be in battle, why was it going from one Mass Relay to the next?

Did Joker chicken out our something?

#61
ArmyKnifeX

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Exitus0 wrote...

n3koshi wrote...



And on a side note. What are the odds any ship other than the Normandy crashed on that planet? Because otherwise, there's some serious inbreeding going on by the time "Stargazer" and "Child" are around.



Wait a second.. What on Earth was the Normandy even doing at FTL speeds when the Mass Relays were getting demolished? I thought it was supposed to be in battle, why was it going from one Mass Relay to the next?

Did Joker chicken out our something?


Not only that but characters who were on Earth were on the Normandy. Even characters you could've taken to Earth WITH YOU to DIE at the thing in London.

#62
xiaoassassin

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Ok seriously, I never counted myself as the most avid bioware fan. Hell I only finished ME1 out of a sense of duty (I thought it was boring) and ME2 I completed only twice (because a friend kept saying insanity was hard). Even for me, I was absolutely appalled by some of the story elements in the game. The stupid ****ing kid, why the **** was he even important?! Hurr Durr he's flammable and catches on fire from dream thinking. Those sequences would be so much powerful if they included characters like Legion, Thane, Mordin, characters that we CARE about. I literally threw my arms up in total rage when I saw that the kid was the Catalyst. I literally shouted," What the ****?!" Ugh, and the choices. Ugh. And the after credits screen! Buy DLC to continue! Alternate costumes don't matter because Shepard gets ****ed up by Harbinger anyways. In between DLC don't matter because the endings are about as conclusive as Lost. If its happy ending DLC, **** you. I'm just reading a summary.

Fire your writers. Fire all of them. Hire Obsidian writers.

Modifié par xiaoassassin, 09 mars 2012 - 03:24 .


#63
Talonfire

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I'm not really upset about it. My only gripe with the endings were the plot holes, why exactly was the Normandy away from the battle, and how were crew members who should have either been dead or incapacitated near the conduit on board and in perfect health?

In addition I see a lot of complaining about the endings, but I didn't think the rest of the game was that great either. The storyline had its moments, but there was just so much forced melodrama that at some point I just stopped caring and forced myself through the game just to get it over with.

#64
n3koshi

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ArmyKnifeX wrote...

Exitus0 wrote...

n3koshi wrote...



And on a side note. What are the odds any ship other than the Normandy crashed on that planet? Because otherwise, there's some serious inbreeding going on by the time "Stargazer" and "Child" are around.



Wait a second.. What on Earth was the Normandy even doing at FTL speeds when the Mass Relays were getting demolished? I thought it was supposed to be in battle, why was it going from one Mass Relay to the next?

Did Joker chicken out our something?


Not only that but characters who were on Earth were on the Normandy. Even characters you could've taken to Earth WITH YOU to DIE at the thing in London.


And how exactly do you come stumbling out of the rubble in the "Shepherd lives" ending? I thought mass relays wiped out the whole system when they blew up. Isn't that why you were relieved of duty and on Earth in the first place? And "could have"? I did have Vega with me in the last mission. Guess he learned the Banshee teleport trick and bailed for the Normandy just before the Reaper blew Shep and the rest of the Light Brigade to hell.

Which, by the way, if you take off your headphones and alt-tab out when the screen goes white at that point is strangely a much more satisfying ending...lol

#65
Adzcriz

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I actually liked the game, im still an Avid fan of ME1 (ME1 is my fav of all the series barring the inventory system, ME1+ME3 inventory = perfect) i found the games mechanics quite fluid, the last 5 minutes i checked all the endings and im sitting Mouth wide open going "What the hell!?" (remember the wide open mouthed WTF Salarian from ME2 mirandas loyalty mission .. yeah thats me right now)

I wanted a happy ending on the simple basis that finally have s/s romance, chance for proper man-babies iwth Kaiden (not the console gender change cheat from ME1) and well .. /cry!

Epilogue etc crap can go to hell, what about setling down in that beachfront holidy home i won from pinnicle station, sipping Margeritas with LI!

Rest of the ~Game was Ace, fun and like it (oh patch in the mission log to update please! its a nightmare to see what im needing to do next, can never tell if i can hand it in yet), but poor Shep never gets a break, as if dying once wasnt enough =p

#66
ArmyKnifeX

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n3koshi wrote...

ArmyKnifeX wrote...

Exitus0 wrote...

n3koshi wrote...



And on a side note. What are the odds any ship other than the Normandy crashed on that planet? Because otherwise, there's some serious inbreeding going on by the time "Stargazer" and "Child" are around.



Wait a second.. What on Earth was the Normandy even doing at FTL speeds when the Mass Relays were getting demolished? I thought it was supposed to be in battle, why was it going from one Mass Relay to the next?

Did Joker chicken out our something?


Not only that but characters who were on Earth were on the Normandy. Even characters you could've taken to Earth WITH YOU to DIE at the thing in London.


And how exactly do you come stumbling out of the rubble in the "Shepherd lives" ending? I thought mass relays wiped out the whole system when they blew up. Isn't that why you were relieved of duty and on Earth in the first place? And "could have"? I did have Vega with me in the last mission. Guess he learned the Banshee teleport trick and bailed for the Normandy just before the Reaper blew Shep and the rest of the Light Brigade to hell.

Which, by the way, if you take off your headphones and alt-tab out when the screen goes white at that point is strangely a much more satisfying ending...lol


And let's not even try to come to grips with the sudden deceleration from FTL speeds in a starship that already started coming apart...

#67
n3koshi

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Exitus0 wrote...

n3koshi wrote...



And on a side note. What are the odds any ship other than the Normandy crashed on that planet? Because otherwise, there's some serious inbreeding going on by the time "Stargazer" and "Child" are around.



Wait a second.. What on Earth was the Normandy even doing at FTL speeds when the Mass Relays were getting demolished? I thought it was supposed to be in battle, why was it going from one Mass Relay to the next?

Did Joker chicken out our something?


And since the Normandy was trying to outrun the Crucible energy (which jumped from relay to relay) that meant he must have bugged out right after they dropped Shep off because they had enough time to get all the way out to Pluto and was in relay transit. Which is supposed to be effectively instantaneous (refer to ME2 where a jump from Omega to the center of the galaxy only took a few seconds) so why didn't he beat it to the next relay? These aren't plot holes, these are plot craters the size of Vredefort.

Maybe ME4 will start out with Shep waking up back on SR1 from a "nightmare". Because only dream-logic could explain these screw-ups away.

#68
Da Don Giovanni

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ArmyKnifeX wrote...

n3koshi wrote...

ArmyKnifeX wrote...

Exitus0 wrote...

n3koshi wrote...



And on a side note. What are the odds any ship other than the Normandy crashed on that planet? Because otherwise, there's some serious inbreeding going on by the time "Stargazer" and "Child" are around.



Wait a second.. What on Earth was the Normandy even doing at FTL speeds when the Mass Relays were getting demolished? I thought it was supposed to be in battle, why was it going from one Mass Relay to the next?

Did Joker chicken out our something?


Not only that but characters who were on Earth were on the Normandy. Even characters you could've taken to Earth WITH YOU to DIE at the thing in London.


And how exactly do you come stumbling out of the rubble in the "Shepherd lives" ending? I thought mass relays wiped out the whole system when they blew up. Isn't that why you were relieved of duty and on Earth in the first place? And "could have"? I did have Vega with me in the last mission. Guess he learned the Banshee teleport trick and bailed for the Normandy just before the Reaper blew Shep and the rest of the Light Brigade to hell.

Which, by the way, if you take off your headphones and alt-tab out when the screen goes white at that point is strangely a much more satisfying ending...lol


And let's not even try to come to grips with the sudden deceleration from FTL speeds in a starship that already started coming apart...


Let me explain how bad the ME3 ending is. Sovereign had to connect himself to the citadel in ME1, yet the Catalyst IS the citadel and controls all reapers in ME3.

Why would... nvm

#69
lasertank

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Da Don Giovanni wrote...

Let me explain how bad the ME3 ending is. Sovereign had to connect himself to the citadel in ME1, yet the Catalyst IS the citadel and controls all reapers in ME3.

Why would... nvm


OMG that's a good point. This obvious flaw explained how bad the whole ME3 plot is! Never thought about it.

#70
n3koshi

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Da Don Giovanni wrote...

Let me explain how bad the ME3 ending is. Sovereign had to connect himself to the citadel in ME1, yet the Catalyst IS the citadel and controls all reapers in ME3.

Why would... nvm


I think something in my brain just broke.

#71
Exitus0

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I actually don't think that is a huge flaw, it would make sense that the catalyst needs something to actually contact the reapers. Just because he can control the reapers doesn't mean he is a part of them and is in contact with them 100% of the time.

#72
REMoyen2

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These are things I've seen issues with, and agree with from other posters. (Also don't get me wrong, I like the Level Up , Weapons, Graphics, Gameplay, difficulty, and some things here and there)

Characters seem to interact more with each other than Shepard.

So many unfinished story plots, lack of explanation, and discontinuities. (When a Mass Relay expoldes it destroys that galaxy ... i.e. 'Arrival' )

Why EMS relies on Multiplayer, I thought you could get the best ending without it?

Why is Anderson an admiral? What's the point in choosing if it's forced that he be in this role for ME3.

Harbinger introduced to be a name for the sake of it, no real role in ME3? Instead this new 'child' and the IM are the main focus.

What happens to all your crew members, planets,  and everthing else you worked to protect?

After 6 months away from crew and LI its the little boy that inhabits sheps dreams?

Where are choices? The whole game seemed forced. (Auto dialogue and all)
Game long characters had no induced conversations where other characters (Bailey, Eve, Mordin) kept traditional conversations (Like ME2).

Did multiplayer kill the lack of space so much that we had to give a little in the single player experience?

The Journal is horrid. Separte my quests like ME2.

Why is there no 'Prologue' to explain the time between ME2 > ME3.

Why is there no interactive comic for ME3 that allows you to not have to replay (80hrs) the others to make choices. Also, all side missions and extras should be assumed complete so players don't miss out on 'Kelly in ME3' because they did not want to replay ME2. (I know I don't, Kelly bugged for 2 of my games where she would not progress with romance)

Normandy CIC level is designed like crap. Pull open the map, there is a better way to make use of the level of the ship.

After 6 months in Alliance care, the Normandy on the iside looks like ****. What happend to my awesome future ship and it's shiny-ness. It now looks like trash, polished trash.

As mentions, plot holes and missions that don't have real meaning. Story is so broken.

Choices from previous games either matter so little, or effect things that make no sense. (Collctor Base effects ending ... ?)

Having to repurchase the items collected in ME2 with a ME2 import makes no sense.

The Prothean seems so important to missions and the story ... why was it DLC ?

THE ENDING = **** ... [inserting QQ and rage here] (Relay blows up = Galaxies destroyed, Normandy crashing / near Relay when it was suppose to be on/near Crucible to help Shepard, Team mates for Mission on Normandy ... like they just said 'screw this fight ... run away ... sorry Shep', never mind the plot ... Destroy, Merge, Control ... The Kid (organics create syn to kill organics from creating syn that would kill organincs), all reaper tech is gone - citadel) 

Ashley and Tali not in your party for the mojority of the game at all, forced to using 4 sqaud mates (5 if you have Javik).

Scanning is better, but the whole Reaper chasing you is kind of missplaced.

Photoshop jobs (Tali's Face, Stargazer) How does Tali have a picture ... their race hasn't been on their home planet for decades. She's lived in her suit her whole life. Should have been a real showing of her face if you romance her, that would have been a real reward. (There is a perfect picture for this http://static.gamesr...ticle_image.jpg , since Bioware likes google - use this)

Did I miss anything?


I feel this is DA2 all over again ... SWTOR all over agian ... I loved Bioware so much.

 

#73
Thatguyky

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I really want a DLC like fallout did, but I can't help but feel that Bioware won't do anything. Honestly though, would it be that hard for them to change the last 5 or 10 minutes of the game? Especially to a happy/rewarding ending. As of now, there is no way in hell I'd pay for anything other than DLC endings. The series and potential side mission DLC's are dead to me because the endings we have now... Thanks Bioware, an epic saga that ruled for 5 years is destroyed in 5 minutes :(

#74
lasertank

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Exitus0 wrote...

I actually don't think that is a huge flaw, it would make sense that the catalyst needs something to actually contact the reapers. Just because he can control the reapers doesn't mean he is a part of them and is in contact with them 100% of the time.


It may not be a huge flaw, but it is definitely a serious question which needs answering. And I am pretty sure that these considerations never came across the head of the writter.

#75
Jjacobclark

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Exitus0 wrote...

I actually don't think that is a huge flaw, it would make sense that the catalyst needs something to actually contact the reapers. Just because he can control the reapers doesn't mean he is a part of them and is in contact with them 100% of the time.



he really should have gone for that extra wi fi upgrade so he could have gotten into contact with sov and harbinger