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Mass Effect 3: The Biggest Letdown of the Year


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#1
addman012345

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I just beat the game. I am in awe at how bad this game ended up. I was fine with shotty graphics and glitches. I was fine with the loss of RPG elements. I was fine with the cutscene of Shepard romancing Miranda cutting to black at the beginning of it (not really though). But the endings of the game. Good god, they're down right horrible! All three endings end with Shepard dying and the same damn cutscene happening but with different colors and characters! What happen to the "great story-telling"? I mean are you ****ing kidding me?! And to top it off they say that the player should be ready to play some DLC to continue Shepard's "legend". Is this just EA ruining the **** out of such a great game or is this Bioware running out of ideas and ****ing up? I am truly let down. Not only did I have trouble installing everything before even playing, the actual game ended up poorly. Well I guess I have SimCity or Assassins Creed to look foward to.

#2
SilencedScream

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While I agree that the endings suck, I feel that you should be correct when you say they suck as well.

Shepard does, in fact, live if you have ~4000 asset points (not "total" but "effective" military strength - though some people have stated that it only needs to be 3500).

#3
Hunter_Wolf

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I think the only thing that bugs me is Anderson's Route. Why bother helping the Geth at all if this option would just kill them off anyways. This wasn't thoroughly thought through, should of had multiple endings per where if Shepard lives, there's an option to spare synthetic life at the cost of creating a separate frequency wave that would destroy both the Citadel and it's Relays.

Choosing control should of given a option for Shepard to go all Neo, say, "No." and have the Reapers hibernate permanently so the galaxy could remain and the reapers could live without being destroyed. Then of course the option being to maintain control of the reapers and use them as a force to colonize other galaxies to explore the universe.

It was a let down, not major but definitely didn't settle with me. Especially with such a huge emphasis of keeping your romance from ME1 alive and well. Now what is Ashley supposed to do, get with Jersey Shore (Vega)? Hell no, I wanted my Shepard to grow old with the woman and spend life on whatever planet the Normandy managed to crash-land on. Same could go for Liara as well of course for players that stayed with her.

Everything was epic until that final push. Honestly I was expecting a boss fight like ME1 where this time it's Harbinger, who you find out was the Catalyst, and a huge change of scenery so it's not a cut'n'paste Sovereign fight. You beat Harbinger and speak to the kid which turns out to be Harbinger's true form, the Catalyst, in which you have this delightful conversation which leads to better alternative decisions.

I understand ME3 is the end of Shepard's campaign but I'm still not quite sold on being satisfied with it. With the relays gone of course does that mean the only true-option is to take control of the Citadel instead, hard to see a another series in the ME universe get by without the Relays - unless we're expected to take months traveling anywhere with basic FTL.

#4
zeypher

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just tried it with 3500 effective strength, had convo with anderson. No scene of shepard surviving. To get 4000 effective you have to do multiplayer, it is not possible via single player alone

#5
Kronner

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zeypher wrote...

just tried it with 3500 effective strength, had convo with anderson. No scene of shepard surviving. To get 4000 effective you have to do multiplayer, it is not possible via single player alone


It is possible. You just need to trick the krogan with fake cure, therefore getting Salarian support too. Geth/quarian peace, do all sidequests and you are good to go.

#6
zeypher

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did everything except the salarian krogan crap. started endgame with close to 3600 effective

#7
Hunter_Wolf

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Yup, it's still possible. Fool the Krogan and acquire the Salarians in full as opposed to their STG primarily. It's still kind of a dunce move though, whose to say Wrex and his woman can't change the Krogan to be more of an accepting culture this time around and not lean on war.

#8
atheelogos

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Hunter_Wolf wrote...
 the only true-option is to take control of the Citadel instead, hard to see a another series in the ME universe get by without the Relays - unless we're expected to take months traveling anywhere with basic FTL.

Or you could merge sythetic life with organic. That ending would work for a continuation. 

The only I feel can't work is the "destroy reaper" ending.

#9
Patriota125

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addman012345 wrote...

I just beat the game. I am in awe at how bad this game ended up. I was fine with shotty graphics and glitches. I was fine with the loss of RPG elements. I was fine with the cutscene of Shepard romancing Miranda cutting to black at the beginning of it (not really though). But the endings of the game. Good god, they're down right horrible! All three endings end with Shepard dying and the same damn cutscene happening but with different colors and characters! What happen to the "great story-telling"? I mean are you ****ing kidding me?! And to top it off they say that the player should be ready to play some DLC to continue Shepard's "legend". Is this just EA ruining the **** out of such a great game or is this Bioware running out of ideas and ****ing up? I am truly let down. Not only did I have trouble installing everything before even playing, the actual game ended up poorly. Well I guess I have SimCity or Assassins Creed to look foward to.


Stop crying and how did Bioware ruined their game by killing Shepard, please explain.

#10
JadeEffect

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The ending for my Shepard, is how I wanted mine to go. :)

#11
Hunter_Wolf

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Or you could merge sythetic life with organic. That ending would work for a continuation.


Well for me that's subjective and completely different depending on how each individual looks at it. Not saying I'm right by any means but I disagree with the idea of changing as opposed to coexisting. I don't mind the option being there but there could of been a second for it being for cohesion.


The only I feel can't work is the "destroy reaper" ending.


We'll have to agree to disagree, figured ME1 and ME2 made it clear that the only way to stop the Reapers cycle was to rid the Galaxy of them. An option to get them to leave permanently would of worked well however. Sort of a, "You've done this long enough and we've gotten this far, the next cycle maybe even more difficult. We've shown that the cycle can be disrupted, now it's time to let the galaxy choose for itself.." Would of been a great option IMO

#12
Nonsense4

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This game made me so angry, I've just uninstalled Origin and likely will never play it again. I don't want such depressing games, dammit! That's what real life is for! I knew this wouldn't be easy, but I was sucked in by the earlier games - I'll work the hell out of Youtube and get limited information that way, and then rearrange it all around in my mind to make myself feel better.

Yeah, crappy ending. God is a superior little boy. If I do damage to my computer out of nerd-rage, can I sue Bioware? No? This was not worth waiting for. I feel very stupid now, thinking about how I looked forward to this.

#13
dakka dakka

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What gets me pissed about the endings isn't necessarily the content, yes all the endings are forced, contrived, and have little to nothing to do with what you accomplished in the game; but what pisses me off the most is that none of the endings actually show you the CONSEQUENCES of your choice and for a game that is supposed to wrap up the series there is still quite a lot of unanswered questions.

Methinks Bioware is going to pull another "ARRIVAL" :(

#14
addman012345

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SilencedScream wrote...

While I agree that the endings suck, I feel that you should be correct when you say they suck as well.

Shepard does, in fact, live if you have ~4000 asset points (not "total" but "effective" military strength - though some people have stated that it only needs to be 3500).


Wait do you mean to tell me you can't get a perfect ending without using multiplayer! Casey Hudson said you wouldn't have to play multiplayer to get a perfect ending! I am really, really pissed right now!

#15
Googleness

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had over 6000 EMS and shaperd died + anderson died.

There is no normal ending for the game.. mass relays destroyed, all of the fleets are screwed etc.. and the normandy stranded on some unknown planet.. stupid ending.

#16
dragonator89

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I'm surprised to see not a single Bioware response to these topics. Probably too busy counting their money.
Bioware if you have any respect for your loyal fans give us the happy endings that Shepard deserves. By the way, the mass effect series is nothing without the mass relays, so with each ending you screwed us over twice by killing Shepard then destroying the mass relays.
Here's an idea, try to remember all the possible endings for Dragon Age: Origins, not all endings end with the protagonist dying and there is even a huge celebration at the end, How hard is that.

Modifié par dragonator89, 09 mars 2012 - 08:24 .


#17
Vasparian

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Bioware doesn't care. They just see MONEY MONEY MONEY. And are now working on screwing over another of their franchises. I think Jade Empire will be next.

#18
riverandme2

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wow, lot's of hate here! I still love the game although I do feel like the ending could have been better. Seems like a lot of good stories are ruined by endings but i wasn't completely shattered by it. I look forward to the dlc and hope that some answers come via them. I want more mass effect and I think the idea that it's over has sunk in. My Shepard ended up one with the universe and shaped an entire new species and shattered a cycle that had been going on for far too long. Now, if we could only do that in real life we might actually change our species for the better. Long live the story of Shepard! Thank you bioware for an experience I never thought a video game maker would create.

#19
Favourite store on the CitadeI

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I've got to a point with Bioware games where I just retcon the endings into my head and ignore all the **** that BW have churned out. simple

#20
Xellith

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This game was a collosal waste of time and completely ruined the trilogy's replay value. Bioware would be idiots to not fix this - though I doubt they will.

#21
HairyMadDog1010

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Hey there is this magic little thing called fan fiction....

#22
miloSolus

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addman012345 wrote...

I just beat the game. I am in awe at how bad this game ended up. I was fine with shotty graphics and glitches. I was fine with the loss of RPG elements. I was fine with the cutscene of Shepard romancing Miranda cutting to black at the beginning of it (not really though). But the endings of the game. Good god, they're down right horrible! All three endings end with Shepard dying and the same damn cutscene happening but with different colors and characters! What happen to the "great story-telling"? I mean are you ****ing kidding me?! And to top it off they say that the player should be ready to play some DLC to continue Shepard's "legend". Is this just EA ruining the **** out of such a great game or is this Bioware running out of ideas and ****ing up? I am truly let down. Not only did I have trouble installing everything before even playing, the actual game ended up poorly. Well I guess I have SimCity or Assassins Creed to look foward to.


I agree on the loss of rpg element: No explorable, open-ended dynamics and play-through/ areas, The graphics were indeed just horrible (ex: swarmers and the guts/ green effects and random disappearance...not even a slow ooze-away.) This game was horribly rushed and just a updated, yet still lacking mass effect 2. I even stated some glitches and more examples and am asking the creators to update and expand immediately. This is not something I'm okay with at all, especially for paying $80...how inconsiderate to the fans and gamers. I don't care if they plan on expanding and adding with DLC, if we have to pay for those extras, at least give us the basic expectations and wants towards a new and updated finale

#23
miloSolus

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First thing is that I paid $80
USD for Mass effect three. In the game, the citadel was probably the
only open-ended and explorable area, this isn't what I had expected from
playing mass effect 1 and from an RPG element. I thought bioware and EA
or whoever would fix that from mass effect 2...

Second: When
equiping allies in combat areas/ modes with burst settings (specifically
the argus three-burst) Allies only fire-off one (1) round...not full
auto, or even the three-burst setting required for the specific rifle/
weapon.

Third: Upon returning to the Huerta <-? hospital
area, facing upon the entry/ beginnging of the area, second-door to the
left with the salarian scientist (longer stretched area)...the mission
completion denotes no pop-up or value of a mission reward. The settings
and instance happens when the salarian turns to face shepard, but the
characters out of place with only open space being viewed and looked at
by the salarian. The words and everything works, but when the time comes
for the mission complete and rewards pop-ups, nothing is seen or
happens.

Fourth: Why is the N7 the ONLY customizable armor and piece(s)?

This
game seems rushed and incomplete/ lacking...are the creators coming out
with patches and updates to expand and fix some of the issues?

I'm
just seriously disappointed as of the moment, had I known it'd be a
updated mass effect (2)...I would've never bought it. Does anyone/
anybody know if the creators are fixing and updating/ expanding any of
these and more in the near future?

Again, don't get me wrong
folks. Great game...but not to the achievement and capability it
should've and could've been/ was expected. Especially when paying $80USD
for such a great game and then ending up disappointed and feeling
lacked. PLEASE TELL ME THE CREATORS WILL EXPAND/ UPDATE/
AND FIX THESE ISSUES AND MORE IF PLAUSIBLE!

With much affection and love, David Solus. <3 you baybeez

Modifié par miloSolus, 16 mars 2012 - 08:45 .


#24
miloSolus

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another issue: multiplayer and some single player instances...wth is up with the random height change? From ground-level to floating enemies?!

Another issue: Why is my falcon I and Wraith I missing now? Along with a lot of other equipment supplies, etc...as if EVERYTHING WAS RESET ONCE SIGNING UP WITH EA AFTER MY DIGITAL DOWNLOAD AND PLAYINGSOME?! Origin is horrible with issues, if you folks plan on beating Steam, do it right or I'll cry and go waaaaaah

With much ex-affection, yet still some luving for the grooving and still love in general. Meh <3 ******-on, do some justice and make the game right-o! It doesn't take a bunch of game-testers/ beta-testers to get it right...

Modifié par miloSolus, 16 mars 2012 - 08:53 .


#25
Rune-Chan

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Hunter_Wolf wrote...

I think the only thing that bugs me is Anderson's Route. Why bother helping the Geth at all if this option would just kill them off anyways. This wasn't thoroughly thought through.


Yes it is, not everything is designed to be good for everybody. Having the option to spare a race to attain their war assets and then sacrificing them to destroy the main enemy is not in any shape or form confusing, or  lacking in thought. It's much more renegade, but that's the point of making decisions.

There is also the factor of Shepard not being pyschic, how'd they know that saving the Geth would end up with them having to be annihilated for a different reason?

From a story point of view there is nothing wrong with it. Not everything is going to be sunshine and smile for the whole galaxy.

Modifié par Machines Are Us, 16 mars 2012 - 02:59 .