It's a video game people....Video games (PC games, PS3, 360 what have you) rarely have life-like facial animation/voice matching/ lip-syncing....it's damn hard to replicate. The only CGI that I've seen with perfect lip-syncing is Final Fantasy The Spirits Within. I"ve never seen it done to perfection in any game, because the Developers don't invest the money, time or resources in using motion-capture equipment like they do in movies (take Avatar for example). In my experience and opnion, until the Video Game Industry starts using this equipment (or develops other ways to replicate the same results), the Movie Industry will always have the upper hand, and Games will suffer from the unfortunate but now common place occurance of face/voice being out of sync no matter how life-like the skin, hair and other facial textures might be. That being said, however, I think the Mass Effect Franchise-- even going as far back as the Original in 2007-08, was just about as realistic as could possibly be accomplished given the equipment and software that was being used. Bioware has made some very impressive break-throughs in the Gaming industry and Mass Effect 3 is a testament to the creativity and talent of (what is in my opnion) the best Game Development company in the world.
Modifié par EnergizerBunny211, 09 mars 2012 - 05:35 .