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35 réponses à ce sujet

#26
ashemedai

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Not really a bug, but I wonder why the in-game text calls it "nanides" and not the real scientific term "nanites". Especially considering how the rest of the game tries to use proper scientific terms. Nanides as a spelling just plain don't exist.

#27
azzer86

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Nasulprak wrote...

Teeebs wrote...

Shepard having a conversation with Liara, with his head turned hard to the left the entire time. Didn't look at her the entire time....a bit of unintended hilarity...must NOT make eye contact.....LOL


I saw that.  It looked to me that Liara and Shepard were both looking at Glyph, who was mentioned in the conversation, but they never stopped looking at it.


I had the same 'issue'. Shepard was focused on what I assumed was Glyph. Half way through the conversation, Liara did the exact same thing and both had their heads turned to the same point and eyes wandering. Looked really weird and yet funny (but disctracted me from what was being said)

#28
Avalon Aurora

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ashemedai wrote...

Not really a bug, but I wonder why the in-game text calls it "nanides" and not the real scientific term "nanites". Especially considering how the rest of the game tries to use proper scientific terms. Nanides as a spelling just plain don't exist.


I believe you are wrong here. Unless I'm mistaken, nanides are a class of molecule, or perhaps it was a part of a class of molecule, to which adrenaline belongs. The reaper control receptors attach to the nanides during the huskification process.

I had a bug in the multiplayer where I got awarded 'specter' status after a mission, and it popped up both the results screen and the store at the same time in a weird overlay. Worried I'd lose my chance to get this 'special prize' for getting to a certain level, I followed through and took the free pack offered at the store. Instead, this caused me to lose the stuff from the free pack when I first started multiplayer, causing many of the weapon setup stuff to become buggy and weird, for instance I couldn't change the mods on one of the weapons for a while until I got that weapon upgraded, and it was still stuck always with one of the mods that had disappeared from my inventory, so I could only get one other mod.

Also, once on the 2nd to last mission of a game, some enemy was spawned somewhere inside a piece of terrain that nobody could find, forcing the leader to quit, because we couldn't continue the game. When we wandered near, sometimes the enemy would try to shoot at us, but we never saw the shots, didn't get damaged, and it was clear the shots were hitting walls inside whatever the enemy was trapped in, w hich was unclear.

I've also experienced the bug where you get trapped on the bridge, although for me it seems to happen mostly when trying to talk to EDI, rather than Joker, I have to approach from directly behind her, rather than diagonally behind her, in order to avoid it.

On the mission where you meet up with Jacob again, I had trouble talking to him when you first meet, the 'action' icon would only appear for brief instances, usually just after getting in the right position. I managed to get it by going to the menu and then leaving the menu and pressing it just after leaving the menu, after getting into the right position. At this time there was also an invisible generator, which Tali got stuck in for a while, including during the conversation after you go inside, so we talked to an invisible Tali-wall for a while, she re-appeared a bit after the cutscene, although I didn't see exactly when, as she was behind me off-camera for a bit.

I also got a bug where the Eden Prime colonists in the DCL stuff were helped with Cerberus, and the galactic readiness thing showed they were helping and this had happened, but the journal stayed as if it were uncompleted for the remainder of the game.

I also got the bug with the Kasumi, hanar, and salarian mission, where after the first console you can't do any more, even though I didn't leave the citadel, it worked right after re-starting.

I'm not sure if these count as bugs, but there were quite a few people on the citadel asking me for things before I could visit the systems those things were found in, leaving me worried for some time that I'd missed stuff on missions. A few of those wound up not being mission or planetary items, but purchased or approved in the Specter office, but not for a while after getting the requests, which was somewhat confusing and mildly annoying when I realized I was pointlessly searching scanning all over for those things.

I also saw many clipping issues and issues with hands floating above things they are supposed to be resting on.

I have gotten caught on items once or twice in both the multi-player and single player where using a power freed me, even though I couldn't move before then, similar to the cockpit trap, but being able to use powers meant I could get out of it, unlike in the Normandy.

#29
Brian_Fellow

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3 times now already in multiplayer, that teammates see me "fly off the map" when my screen shows nothing has happened. However, once that happens, I can't deal damage to enemies, gain ammo, or do anything relevant except body blocking. They can only melee me to death in order to stop this bug.

It took an Atlas and one of those assassins to eventually kill me with 4-5 melee attacks!

#30
HottyFoxy

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#3 in multiplayer with internet connection being 4/5 I become invinsible and often can't kill enemies too. it's getting annoying coz my pc is high-end machine.

#31
KarmaTheAlligator

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Zero86-Sk wrote...

I found an annoying bug if you go to Joker from the left side and stay besides his chair a bit back, and talk to him there is a chance Sheppard will get stuck and you cant move.

All you can do is load an autosave. I recorded this in my stream.


Saving on the spot and reloading fixed that for me, no need to lose any progress.

In the Citadel Embassy, there's one Turian who goes from the window to the food dispenser. When talking to the Asari who stands near the Turian's way, the Turian can bump into you and send you up, you end up standing on the Asari's head.

#32
QuellJanus

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Cannot finish the following side quests: Apien Quest: Banner of the First Regment and Citadel: Heating Unit Stabilizers. Cannot talk to the turians or the salarian.

This happened after finishing the Turian Bomb went to the Citadel to finish these quests and nothing. Anybody had this bug? Also, during multiplayer, my keyboard sometimes does not respond.

#33
shuttlenutz

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QuellJanus wrote...

Cannot finish the following side quests: Apien Quest: Banner of the First Regment and Citadel: Heating Unit Stabilizers. Cannot talk to the turians or the salarian.

This happened after finishing the Turian Bomb went to the Citadel to finish these quests and nothing. Anybody had this bug? Also, during multiplayer, my keyboard sometimes does not respond.


There are at least 6 side quests you have to complete before doing the Tuchanka quests or they will auto fail.  Bascially do everything you can in your quest log before doing the Tuchanka missions.  I don't think this is a bug, it's just crappy.  This is also why people thought there were "timed" quests.   

In regards to the flowers, chocolates and books.  I bought the flowers and chocolates cause I thought they would go into your inventory and you could give them to your someone special later on.  Instead, of all those options, the only relevant choice is the teneyson book that you can give to Ashley when she's in the hospital (the one she refers to in a convo in the hospital).  I think all these items disappear after the point in the story where you can no longer give Ashley the book.  I don't believe any of the other items do anything.  I certainly never got to give anyone flowers or chocolates. :(

I also had bugs where my fuel and money went to 0 after loading a game.  And another where my character level went back to 1 and all my skills and points were gone and my money went to 0 after loading another game.  I also had the second terminal in the Hanar Diplomat quest bug so I couldn't complete it.  I also had the DLC eden prime quest show as not completed but I think I did.

The worst of all the bugs for me though was my repuatation bar capping out just before the top.  I was earning paragon/rep points for the last parts of the game but the bar wouldn't get any closer to the top.  The result was I couldn't select the last paragon/renegade option with the Illusive Man.  This was the worst bug for me because of all the time I spent earning paragon/rep throughout the 3 games.  :*(

#34
TheCinC

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So far have seen few bugs, fortunately, certainly no crashes or anything. *knocks on wood* Lots of minor graphical glitches though, with hands moving through objects and whatnot.

-Unfortunately, like many others, I was not able to import my custom face, had to jump through a lot of hoops to get anywhere close, ended up changing hair color and style because in ME3 I don't seem to be able to get a good match to how it was in ME2. <_<

-Also encountered the weird bug where characters stare at objects or people behind them in an Excorcist kind of way. Funniest time was when Dr. Chakwas made an off-hand remark with my Shepard standing right behind her, she really looked like either an owl or someone possessed! Liara, though being my love interest, hardly even looks at me during any conversation. Also, she spends more time talking to other people on the intercom than she does to me. So far, at least. But that's not a bug, just a wacky choice on the part of the writers. She has had longer conversations with Garrus than with me.. :crying:

-Annoyingly, I seem to be unable to do the quests on the Citadel where you need to leave to fetch certain items. Either I can't go to the planet where the items can be found because the system is not on the map, or I can go there, get the item, but I can't deliver it because I either can't talk to the person who wants it anymore or I can't deliver the item because they think I don't have it. And no, I didn't go to Tuchanka yet. Unfortunately, this means I can't get certain war assets, such as the Blue Suns fleet. The problem seems to center on those quests that start on the Presidium Commons area. Kasumi's Quest went off without a hitch when I tried it, as did the quests that start off in the hospital, the regugee camp or the other one that starts in the Embassy area. On an earlier playthrough of the first part, several of them went well, several didn't work as they should. Now I keep trying, but I can't even find Irune, for one. Since after Tuchanka you can't go back to finish these either, I can't really progress and go to Tuchanka unless I decide to forfeit them. :blush:

-Another problem that keeps happening is that my teammates either decide to stay in cover without supporting me or get stuck behind doors. They can climb over objects with ease and sometimes know the way around the map better than I do, they can climb as fast as I can, but they can't open a door? In some cases, such as on the Salarian homeworld, there are doors I can't open once I've past through and they are stuck on the other side!It's not much fun to run into a room crawling with enemies only to find out my backup can't find their way into the room. Also,  Garrus especially seems to think he's better off hiding from the enemy, rather than supporting me with his sniper rifle. If I order him forward, he often acknowledges but stays in place. :huh: Is that insubordination? :o Can I shoot him for that? In that respect, at least Liara has my back. She tends to stay close and keeps on firing at anyone even looking at me, even though she is not even able to carry a decent weapon. :wub:

#35
iNgUmA69

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I've experienced the "bummer, EDI has put glue behind Joker's chair... again!" bug a couple of times... Now I save before going to talk to them :P

Also (as I put on a separate thread) N7 Cerberus Fighters is bugged for me, crashes after the shuttle cutscene...

I've been drained of life force by a ninja-invisible-banshee in the Ardak-Yakshi monastery...

I keep seeing "gliding" Turian C-Sec operatives in the citadel... freaky :P why walk when you can just glide two inches above the ground? Walking is for apes... and Batarians :P

When I go visit my Prothean friend in his quarters my hair becomes translucent... not cute :P

There's a crew member walking around the crew's quarters that gets the "interact" circle on him, but all he does is salute me... I think he is a cerberus operative, or a reaper in disguise... he freaks me out... can I airlock him? please?

No matter what dialogue options I choose, I can't seem to find the right one to get my entire crew and the dog in the shower and have sex with all of them, be done with all this innuendo and sexual tension and focus on raping the reapers...

EDI's "doppelganger" has teleporting habilities... She's always in front of my scope... Always...

#36
JohnDoe

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ll-Nomad-ll wrote...

BUG: Zooming out then quickly zooming back in while behind cover will result in blocked camera view (i.e. Character blocking the reticle)



this happens with any scoped gun.. particularly with pistols and assault rifles.