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Listening in on conversations


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#1
Zeolones

Zeolones
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Hi there,

i just started to play ME 3 and spend a lot (A LOT) of time traveling with the citadel elevator to listen in on conversations on the 3 floors. To my surprise it wasnt only interesting or funny stories but they concluded in "small war assets" if listened to the end.

As for now it seems like if these conversation do not make an asset for war they are funny or odd in some way and just for the atmosphere. Works great for me.

As i see it there are 3 conversations going on and only 2 lead to a war asset. So my question to you:

-->
Can we make some kind of list for that?


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As i said i only started and so far seen only 3, but it is a start i guess.

First visit on citadel:
(1) 2 Asari in the hospital --> 10 war asset is permited a gun for the huntress
(2) A Turian soldier and his asari wife on docking bay --> 10 war asset if permited better salvery for the new soldiers
(3) Old woman and embassy cleck --> No war assts or anything (i think)

Modifié par Zeolones, 09 mars 2012 - 09:51 .


#2
Zeolones

Zeolones
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(4) Nurse and a soldier who will loose a leg --> no "rewards"
(5) Human and Batarian refugee in holding dock --> no reward
(6) 2 Turians in holding dock --> surprisingly no war asset (they talk about medical supplies; maybe a sidequest later)
(7) 2 Turian C-Sec Guards at the Citadel Bar --> war asset after a deportation of a crminal
(8) A male and a femal nurse at the commons --> no reward
(9) A asari mistress and a wife in the commons --> no reward

Modifié par Zeolones, 09 mars 2012 - 09:50 .