Grissom Academy quest: loading screen freeze bug
#1651
Posté 26 mars 2012 - 07:22
#1652
Posté 26 mars 2012 - 07:24
ventu89 wrote...
XMaverick wrote...
JackLaVaporiera wrote...
C'mon, which kind of certification are we talking about ? MS do needs to be sure that a fix doesn't contain a potentially harmful code for the console due to they would be held responsible for troubles and they will be in troubles if the code should allow unwanted tricks, EA is certificating what ? Should EA ask to Bioware to check if a fix that Bioware produced is compliant with a game that Bioware produced ? ROTFL
I'm sorry, I missed this block. No, as previously wrote, MS act for code certification like as for Windows Phone apps. They didn't check for game-level consistancy. The contents are on your own. They check for patch stability (that means a lot of things, like patch will not harm Xbox profiles, HDD partition et cetera), that it is inside the side constraints of XBox Live system (for Windows App it's max 100 mb if I'm not wrong), that doesn't contains malicious software or evident OS hacks, ecc...
In fact, in the point of view of the console and console OS, Mass Effect 3 before Grissom Academy was perfectly stable. These 18 corrupted files do something that cannot be found using certification protocol followed by Microsoft. That's why the game gone on press with a bug like this. It's evident that even the most powerful certification process cannot find 100% of the ways available to hang a software.
I'm sorry I cannot explain more, but I really don't know exacly Microsoft certification protocol, as I'm working only on Windows Phone apps and XNA game, that are quite different from blockbuster and live titles like ME3.
we got different opinion but this time we could hope together for a good news
I hope so. We can also fall in the trick that Microsoft will take MORE time for certification just to be sure that the game will not freeze anymore the XBOX. I hope not, thus this will means more days far from patch release
#1653
Posté 26 mars 2012 - 07:24
#1654
Posté 26 mars 2012 - 07:26
XMaverick wrote...
BlackIB wrote...
Microsoft is much more reserved of Bioware. Look at this morning issue, they haven't said anything and have resolved the problem.
For sure
And this reservedness don't like we.
#1655
Posté 26 mars 2012 - 07:35
#1656
Posté 26 mars 2012 - 07:43
Nihilus23 wrote...
qualcuno avverta ryan che il suo orologio è fallato!
Magari si è dimenticato di comprare il DLC per la lancetta delle ore?
#1657
Posté 26 mars 2012 - 07:44
#1658
Posté 26 mars 2012 - 07:57
XMaverick wrote...
I understand people's anger. But a polite way of conduct must also be mantained. Also, Ryan stated that the problem appeared after Betatesting process, in the press process, probably (this is my point of view) because someone sent to press an early build of the game were the bugs was discovered, and fixed in later builds. Things likedthis happens, also because many times the process was not human-controlled, and just some settings wrong can cause bugged releases. Also, today games receives a lot less beta testing than when console gamescannot becouldn't have been patched. Also PC games today often have a Day-1 patch ready. This is because games are more complex (just think that ME will shre decisions and choices from ME1, ME2 and finally ME3. Sometimes also things from iPad games, or Battlefield 3 have a ultra complex visual game engine that the PC version is totally different from console version), they release more games than in past, and not all companies are like Blizzard that spent ten years for Starcraft II. So it's Bioware fault, but not the way to be unpleasant and rude. Even me is waiting to play for Grissom, but it's important to be polite in every way possible and every time.
Byt now, I hope that we will hear some news from Bioware about MS certification.:happy:
If they knows that the making-games software is unrealiable there should be a more refined betatesting, don't you find ? And the fact that patching games after the release is possible is not that allows a softwarehouse to release bugged ones by default, think a bit tho ones that doesn't have an internet connection nor the chance to retrieve the patch...there are no excuses...
XMaverick wrote...
I'm sorry, I missed this block. No, as previously wrote, MS act for code
certification like as for Windows Phone apps. They didn't check for
game-level consistancy. The contents are on your own. They check for
patch stability (that means a lot of things, like patch will not harm
Xbox profiles, HDD partition et cetera), that it is inside the side
constraints of XBox Live system (for Windows App it's max 100 mb if I'm
not wrong), that doesn't contains malicious software or evident OS
hacks, ecc...
In fact, in the point of view of the console and
console OS, Mass Effect 3 before Grissom Academy was perfectly stable.
These 18 corrupted files do something that cannot be found using
certification protocol followed by Microsoft. That's why the game gone
on press with a bug like this. It's evident that even the most powerful
certification process cannot find 100% of the ways available to hang a
software.
I'm sorry I cannot explain more, but I really don't
know exacly Microsoft certification protocol, as I'm working only on
Windows Phone apps and XNA game, that are quite different from
blockbuster and live titles like ME3.
No, you just missed the point. An EA certification is an all-talk about "nothing", that's the point and if you should read carefully what I wrote you will find the meaning, maybe...EA doesn't have the need to certificate nothing at all about a patch for a game produced by one of its own company.
For the rest I hope, the same as you, that the fix will take the lesser possible amount of time to reach the network and I find irrational the rush of someone in this thread even if built on basis, but this nothing have to do with the bad felling that the game hasn't undergone severe QA controls at least here in Italy.
#1659
Posté 26 mars 2012 - 08:11
Any post release patch/dlc has to be tested and certified that it doesn't brick the system by both MS and the company making the patch
Do you remember when the PS 3 updated and the update bricked the system?
That's why.
#1660
Posté 26 mars 2012 - 08:20
#1661
Posté 26 mars 2012 - 08:23
#1662
Posté 26 mars 2012 - 08:28
JackLaVaporiera wrote...
C'mon, which kind of certification are we talking about ? MS do needs to be sure that a fix doesn't contain a potentially harmful code for the console due to they would be held responsible for troubles and they will be in troubles if the code should allow unwanted tricks, EA is certificating what ? Should EA ask to Bioware to check if a fix that Bioware produced is compliant with a game that Bioware produced ? ROTFL
JackLaVaporiera wrote...
No, you just missed the point. An EA certification is an all-talk
about "nothing", that's the point and if you should read carefully what I
wrote you will find the meaning, maybe...EA doesn't have the need to
certificate nothing at all about a patch for a game produced by one of
its own company.
ahahah you just missed that EA is "only" the official responsible of this game
#1663
Posté 26 mars 2012 - 08:41
#1664
Posté 26 mars 2012 - 08:43
Shepard_87 wrote...
JackLaVaporiera wrote...
C'mon, which kind of certification are we talking about ? MS do needs to be sure that a fix doesn't contain a potentially harmful code for the console due to they would be held responsible for troubles and they will be in troubles if the code should allow unwanted tricks, EA is certificating what ? Should EA ask to Bioware to check if a fix that Bioware produced is compliant with a game that Bioware produced ? ROTFLJackLaVaporiera wrote...
No, you just missed the point. An EA certification is an all-talk
about "nothing", that's the point and if you should read carefully what I
wrote you will find the meaning, maybe...EA doesn't have the need to
certificate nothing at all about a patch for a game produced by one of
its own company.
ahahah you just missed that EA is "only" the official responsible of this gameEA must check bioware work. Sometimes with fast certification, but however with a certification! And i appreciate the fast certification of EA
You're right. EA certification is about the point of view of the producer, so it certificate the QA based on Bioware point of view and marketing strategies.
Microsoft certification is about the distribution technology point of view, so it certificate only that the patch doesn't broke up anything Microsoft-related, from achievement to HDD profiles.
So we have 2 certification, were the first one passed fast because EA can say "aaaw let it go on ASAP!!!". The second one will pass in a range of time based on Microsoft desires and security reasons. So ASAMN (As soon as Microsoft needs
#1665
Posté 26 mars 2012 - 08:44
FxH Shadow wrote...
I fear we must wait tomorrow for news...
At this point I think so.
#1666
Posté 26 mars 2012 - 09:01
Likely....XMaverick wrote...
FxH Shadow wrote...
I fear we must wait tomorrow for news...
At this point I think so.
Am I the only one who is thinking: I have a bad feeling about this?
#1667
Posté 26 mars 2012 - 09:17
#1668
Posté 26 mars 2012 - 09:21
D.Shepard wrote...
Likely....XMaverick wrote...
FxH Shadow wrote...
I fear we must wait tomorrow for news...
At this point I think so.
Am I the only one who is thinking: I have a bad feeling about this?
You're not the only one...
#1669
Posté 26 mars 2012 - 09:22
in ogni caso mettiamoci il cuore in pace tanto ci sarà da aspettare qualche giorno, non credo che Ms sia li adattendere che bioware gli mandi una patch da certifcare in tempo record, ne avranno probabilmente altre da fare, forse cè la fila e bisogna attendere il nostro turno. chi lo sa!
#1670
Posté 26 mars 2012 - 09:27
DemGeth wrote...
Huh....no.
Any post release patch/dlc has to be tested and certified that it doesn't brick the system by both MS and the company making the patch
Do you remember when the PS 3 updated and the update bricked the system?
That's why.
What the heck are we saying here?
Are you serious ?
Which company release a patch without testing it first ?
In this case Bioware is a branch of EA, the most qualified to test a patch on it's own game so if EA should check the patch it would undergone a Bioware check..it's Bioware itself that should certify to EA that the patch complies the safety.
#1671
Posté 26 mars 2012 - 09:28
FxH Shadow wrote...
D.Shepard wrote...
Likely....XMaverick wrote...
FxH Shadow wrote...
I fear we must wait tomorrow for news...
At this point I think so.
Am I the only one who is thinking: I have a bad feeling about this?
You're not the only one...
Glad to read I'm not alone
I assume we won't have the patch before next week.....
#1672
Posté 26 mars 2012 - 09:43
Shepard_87 wrote...
ahahah you just missed that EA is "only" the official responsible of this gameEA must check bioware work. Sometimes with fast certification, but however with a certification! And i appreciate the fast certification of EA
I'm not missing that EA is the publisher and this means it could know nothing about the game itself, should EA to team up again to check the whole code of a game produced by a subsidiary software house or go with a "grant me the code is ok 'cuz, after all, is up to you.." way ?
HeraldOfDoom wrote...
Keep in mind one thing: the final Italian version of Mass Effect 3 has
surely passed the certification test to EA and Microsoft ... and look
what happened!
It's evidence that this kind of controls doesn't provide for an extensive playthrough test.
#1673
Posté 26 mars 2012 - 09:46
If they normally need a couple of weeks to do it... they will probably do it in a couple of weeks.
#1674
Posté 26 mars 2012 - 09:46
D.Shepard wrote...
FxH Shadow wrote...
D.Shepard wrote...
Likely....XMaverick wrote...
FxH Shadow wrote...
I fear we must wait tomorrow for news...
At this point I think so.
Am I the only one who is thinking: I have a bad feeling about this?
You're not the only one...
Glad to read I'm not alone....
I assume we won't have the patch before next week.....
I hope you'll be wrong about that. I want to play the storyline this week-end
#1675
Posté 26 mars 2012 - 09:48





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