The Ending: What Would You Have Wrote?
#1
Posté 09 mars 2012 - 03:21
#2
Posté 09 mars 2012 - 03:23
Modifié par Kronner, 09 mars 2012 - 03:23 .
#3
Posté 09 mars 2012 - 03:30
Just a straight up fight,where we can live at the conclusion. Nothing fancy was needed.
#4
Posté 09 mars 2012 - 03:35
I would have removed the Normandy scene though. Or atleast have our decisions from all three games affect the ending of who comes out of the Normandy.
#5
Posté 09 mars 2012 - 03:35
Ending:
Shepard lies dying and gets carried up without meaning to (like in the current ending). The Catalyst is actually the sacrifice of an organic creature, As Crucible activates, a keeper appears and speaks for the first time as an AI similar to the protean VIs. The keepers original race was the one that started the first design from which all others added to and as a "reward" for the abilty to resist the Reapers for so long, they were made keepers of the citadel. The keeper requires Shepard to select the effect he wishes to activate and the entire thing can only activate once before the citadel 's main power source is destroyed and all Keepers die
Shepard can choose to deactivate all Reapers through a direct takeover of the Reaper nanites (undamaged Reaper tech for everyone) or force each Reaper to activate its self destruct through the same (no salvage for advanced tech) or choose to force the Reapers back into deepspace until the next cycle (handover to the next generation),
The first 2 kills him. The last one lets him live.
Done.Roll cutscene on what happened to everyone
Modifié par Computron2000, 09 mars 2012 - 03:39 .
#6
Posté 09 mars 2012 - 03:35
Then all there would be energy discharge that would destabilize all the reapers on molecular level and do the synthesis thingie ... Citadel and Mass Relays would stayed intact ... Joker would pick up Sheppard who would reunite with her LI (either by falling in arms or on medical bay, depending where the LI was) ...
After that the cutscenes would start:
- Funeral of Anderson
- Rebuild of Quarian, Asari World
- Garrus and Tali wedding and their kids
- Sheppard's and LI's kids
- and every other fcking closure!!!
Modifié par DraCZeQQ, 09 mars 2012 - 03:36 .
#7
Posté 09 mars 2012 - 03:36
#8
Posté 09 mars 2012 - 03:39
Middle ending would be similar to current selections. Shep will die, galactic community doomed for a long ass time. LI will be alive depending on whether you chose to bring that person to the final battle. Epilogue would be that Star****er and his deformed human son.
A best ending where reapers lose, but all races suffer tremendously for their investment into the war. I remember there was a datapad in-game that said if the war wasn't ended within a year, the galaxy would enter a financial collapse. Lots of people die. yada yada. War is bad. Yes, we know. In the best, paragon shep retires to begin life with LI. Renegade shep continues his military service because he's badass, LI continues to serve with him. Flash forward a century or two, we see that Shep is still honored amongst the people. An epilogue for each race is needed.
Honestly, not that hard to think up a better ending.
#9
Posté 09 mars 2012 - 03:39
We're going to steal a Reaper. Or several, actually. We've also finished a method to resist indoctrination and are incorporating it into personal shields. We'll send out boarding parties to the enemy dreadnoughts and attempt to replace their core with friendly AI that turn their weapons against the remaining targets. We want you, Commander Shepard, to lead one of these teams. Specifically, we're hoping you can take out Harbinger.
Modifié par Taleroth, 09 mars 2012 - 03:47 .
#10
Posté 09 mars 2012 - 03:41
The paragon ending would just be you give up your life to destroy the reapers and all of the tech based off of the reapers, and during the process you bring every race to the highest level of evolution. Then queue the Normandy crash scene. And based on your decisions in the game, it shows who all emerges from the Normandy.
The neutral ending will be the crucible is a failure, but the alliance has been working on stasis pods in which Hackett recommends you get in the pod. If you choose to do so, you're placed into the pod. It is then put on to the Normandy, which you escape with your crew. (Doing this allows the cycle to continue, but gives a chance for you to stop it in the next)
The renegade will be you control the reapers, and become the new Guardian. Still allowing space travel using the mass relays, and the citadel.
I don't know lol.
#11
Posté 09 mars 2012 - 03:41
Id even be happy with endings akin to Fallout 1 and 2 where it updates you on how everyone was effected by Sheps actions....even if its just pictures or still frames.
Modifié par Fiannawolf, 09 mars 2012 - 03:41 .
#12
Posté 09 mars 2012 - 03:42
I can understand that basically the writers wanted to "put an end" (literally) to Shepard AND the Reapers one way or another (hence the lack of many different endings, and only having three which all result in one way or another in the end of the Reapers, if not Shepard as well). Basically, I THINK that whatever Mass Effect-related games we might have in the future will have events occurring perhaps hundreds if not thousands of years AFTER the events of ME3 to ensure that even if Shepard is alive from one of the endings that at least he/she won't be alive LONG ENOUGH to "make it" in another ME-related game later on, and that the Reapers will also be something of the past and only mentioned as a legendary story like the ending suggests when that old man speaks to the child about "what happened" seemingly a very long time ago.
Modifié par Lyrandori, 09 mars 2012 - 03:43 .
#13
Posté 09 mars 2012 - 03:44
Catalyst was a great plot, so here's what I would have wrote.
While sprinting to the space elevator and
Harbinger lands firing at the soldiers running towards the beam, right as the
beam strikes in front of Shepherd and it fades to black. As you awaken moments
later and clear the ruble off and climb out; Harbinger prepares to fire again.
As does the Normand sweeps in and fires its main cannon right into the firing
mechanism and destroys harbinger.
Once making your way to the Citadel and fighting
off Reaper ground forces you and Anderson reach the Arm Controls opening the Citadel
for the Crucible to dock. There is a problem in the firing sequence and you and
Anderson are forced to getting it online. After a final confrontation with the
Illusive Man you and Anderson make your way to the firing controls destroying
the Reapers in lieu of controlling them.
A cutscense shows the Catalyst charging and
sending out a burst that connects with every Relay in the galaxy: Effectively
sending out one massive pulse disabling the Relays and the Reapers. Ending the
war. Reconstruction efforts are underway and Shepherd is deemed a galactic hero
and continues his duty of exploring the stars.
#14
Posté 09 mars 2012 - 03:44
Honestly, I just don't have a clue why bioware didn't make that happen. Ok, maybe a bit more work but still just why not these endings?xiaoassassin wrote...
A worst ending where reapers win. All allied fleets are destroyed. Normandy eaten. Squadmates vaporized. LI catapulting towards the sun. Shepard falls to his knees, raises his fist into the sky, and cries a big loud "nooOoooOooooooooooo." Then Harbinger steps on him.
Middle ending would be similar to current selections. Shep will die, galactic community doomed for a long ass time. LI will be alive depending on whether you chose to bring that person to the final battle. Epilogue would be that Star****er and his deformed human son.
A best ending where reapers lose, but all races suffer tremendously for their investment into the war. I remember there was a datapad in-game that said if the war wasn't ended within a year, the galaxy would enter a financial collapse. Lots of people die. yada yada. War is bad. Yes, we know. In the best, paragon shep retires to begin life with LI. Renegade shep continues his military service because he's badass, LI continues to serve with him. Flash forward a century or two, we see that Shep is still honored amongst the people. An epilogue for each race is needed.
Honestly, not that hard to think up a better ending.
#15
Posté 09 mars 2012 - 03:46
It's okay that Shepard died...it's not okay that in the last minute I was forced into destroying a galactic community that I was trying to save.
#16
Posté 09 mars 2012 - 03:49
SLonergan wrote...
I wouldn't have destroyed the Mass Relays. I would have shown the effects of the player's decisions (Quarians and Geth rebuilding the homeworld, Krogan thriving, etc.).
It's okay that Shepard died...it's not okay that in the last minute I was forced into destroying a galactic community that I was trying to save.
Unite the galaxy just to destroy them. Yeah great ending BioWare.
#17
Posté 09 mars 2012 - 03:52
I feel a character should, even in a cynical writing get to have the ending that character DESERVED. This does not mean sunshine and lollipops, oh no. Not to exclude the option of such an ending, but with a story that invests in the player as much as it claims you would think it would show it and not mock us for it.
Xiaoassassin is on the right route, but I think for a trilogy-old series we could of gotten a lot more range then just three endings.But yeah, epilogue and conclusion is much more important than pseudo-intelligence.
#18
Posté 09 mars 2012 - 03:55
The Crucible: A means of delivering the virus across all Mass Relays to destroy the Reapers across the galaxy.
Worst Ending: Shepard confronts the Illusive Man now aboard the Crucible and possessed by Harbinger in the same manner that Saren had been by Sovereign. Shepard is mortally wounded in this and fails to destroy the Reapers. Watches Earth burn as the Crucible crumbles around him from Reaper attack.
Normal Ending: Shepard is mortally wounded in the above noted exchange, however he manages to destroy the Reapers and watches Earth while he slowly slips away.
Ideal Ending: Shepard is wounded, though not fatally. He is presented a choice to either Destroy (Paragon) or reprogram the Reapers (Renegade) using the virus.
Paragon Ideal: If he chooses to Destroy the Reapers he watches with some satisfaction as they all shut down allowing the Alliance to finally begin to destroy them. It flashes to Pavalen and Thessia mimicking the same. He then strides away from the Crucible to be rejoined on a victorious fleet where he is formally offered humanity's seat upon the Council. It then gives a brief dialogue as to what happened with all our beloved characters.
Renegade Ideal: Shepard orders the Reapers to abandon their attack upon the worlds and the soldiers watch in awe as they lift away from the aforementioned planets. He uses the Reapers to enforce a 'peace through power' mentality throughout the galaxy, then provide our relevant epilogue information.
#19
Posté 09 mars 2012 - 03:55
HighScore 2600 wrote...
The Citadel being the
Catalyst was a great plot, so here's what I would have wrote.
While sprinting to the space elevator and
Harbinger lands firing at the soldiers running towards the beam, right as the
beam strikes in front of Shepherd and it fades to black. As you awaken moments
later and clear the ruble off and climb out; Harbinger prepares to fire again.
As does the Normand sweeps in and fires its main cannon right into the firing
mechanism and destroys harbinger.
Once making your way to the Citadel and fighting
off Reaper ground forces you and Anderson reach the Arm Controls opening the Citadel
for the Crucible to dock. There is a problem in the firing sequence and you and
Anderson are forced to getting it online. After a final confrontation with the
Illusive Man you and Anderson make your way to the firing controls destroying
the Reapers in lieu of controlling them.
A cutscense shows the Catalyst charging and
sending out a burst that connects with every Relay in the galaxy: Effectively
sending out one massive pulse disabling the Relays and the Reapers. Ending the
war. Reconstruction efforts are underway and Shepherd is deemed a galactic hero
and continues his duty of exploring the stars.
actually this is pretty awesome ... I wouldnt give Sheppard any choice in the end ... just final VERBAL duel with IM and Guardian (arguments, reallity, achievements, ...) and after that the ending would play out according to our progress and result of the final dialogue duel ...
#20
Posté 09 mars 2012 - 03:59
I wouldn't have had a deus ex ending where you restart
I wouldn't have made a somber ending where the main character basically fails his mission in every ending.
You know maybe making a truly good happy ending and a truly bad ending wouldn't have been off base but 3 different grey endings which have you sacrifice yourself(or even playing god)..........
#21
Posté 09 mars 2012 - 04:01
Heldenbrand wrote...
The Catalyst: A computer virus designed by the same civilization that created the Reapers as a means to eliminate them, but failed to execute it before they were destroyed by their own creations.
The Crucible: A means of delivering the virus across all Mass Relays to destroy the Reapers across the galaxy.
Worst Ending: Shepard confronts the Illusive Man now aboard the Crucible and possessed by Harbinger in the same manner that Saren had been by Sovereign. Shepard is mortally wounded in this and fails to destroy the Reapers. Watches Earth burn as the Crucible crumbles around him from Reaper attack.
Normal Ending: Shepard is mortally wounded in the above noted exchange, however he manages to destroy the Reapers and watches Earth while he slowly slips away.
Ideal Ending: Shepard is wounded, though not fatally. He is presented a choice to either Destroy (Paragon) or reprogram the Reapers (Renegade) using the virus.
Paragon Ideal: If he chooses to Destroy the Reapers he watches with some satisfaction as they all shut down allowing the Alliance to finally begin to destroy them. It flashes to Pavalen and Thessia mimicking the same. He then strides away from the Crucible to be rejoined on a victorious fleet where he is formally offered humanity's seat upon the Council. It then gives a brief dialogue as to what happened with all our beloved characters.
Renegade Ideal: Shepard orders the Reapers to abandon their attack upon the worlds and the soldiers watch in awe as they lift away from the aforementioned planets. He uses the Reapers to enforce a 'peace through power' mentality throughout the galaxy, then provide our relevant epilogue information.
I feel this is what I wanted, bolded especially.
#22
Posté 09 mars 2012 - 04:11
Gowienczyk wrote...
Heldenbrand wrote...
The Catalyst: A computer virus designed by the same civilization that created the Reapers as a means to eliminate them, but failed to execute it before they were destroyed by their own creations.
The Crucible: A means of delivering the virus across all Mass Relays to destroy the Reapers across the galaxy.
Worst Ending: Shepard confronts the Illusive Man now aboard the Crucible and possessed by Harbinger in the same manner that Saren had been by Sovereign. Shepard is mortally wounded in this and fails to destroy the Reapers. Watches Earth burn as the Crucible crumbles around him from Reaper attack.
Normal Ending: Shepard is mortally wounded in the above noted exchange, however he manages to destroy the Reapers and watches Earth while he slowly slips away.
Ideal Ending: Shepard is wounded, though not fatally. He is presented a choice to either Destroy (Paragon) or reprogram the Reapers (Renegade) using the virus.
Paragon Ideal: If he chooses to Destroy the Reapers he watches with some satisfaction as they all shut down allowing the Alliance to finally begin to destroy them. It flashes to Pavalen and Thessia mimicking the same. He then strides away from the Crucible to be rejoined on a victorious fleet where he is formally offered humanity's seat upon the Council. It then gives a brief dialogue as to what happened with all our beloved characters.
Renegade Ideal: Shepard orders the Reapers to abandon their attack upon the worlds and the soldiers watch in awe as they lift away from the aforementioned planets. He uses the Reapers to enforce a 'peace through power' mentality throughout the galaxy, then provide our relevant epilogue information.
I feel this is what I wanted, bolded especially.
Indeed, simplicity could have worked too (saying this mostly for BioWare), endings even just similar to those would have been "sufficient". Not sure why the writers went with three gray endings, rather than say... maybe 3 or 4 endings with very distinguished differences, such as 1) Shepard lives, Reapers gone, 2) Shepard dies, Reapers gone, 3) Shepard severely wounded, not dead, Reapers gone, many teammates die, Relays destroyed (something like that) or 4) Reapers controlled by Shepard (Renegade) to enforce peace through power (completely love that one).
I mean... clear differences. Right now we have 1) Shepard probably dies either in London from Harbinger's last beam or from blood loss on Citadel, and then an after-death "dream" occurs and what we see from that point is all imagination OR Shepard truly dies only once he or she either A) Controls the Reapers or
#23
Posté 09 mars 2012 - 04:17
Shepard: *Renegade Interrupt* GTFO my galaxy!
Then the Reapers deactivate, and we can all have one big happy reunion back on Earth.
#24
Posté 09 mars 2012 - 04:31
I would keep the endings they have now as potential endings but I would want to seem some alternatives as well.
Things go horribly wrong then your only option is to sacrifice yourself to save everyone by controlling/destroying the reapers, or mixing your energy into the cruicible.
But I would also like to see more of a paragon/renegade where you can convince the catalyst to use the reapers to help guide organics and build a future where organics and synthetics work in harmony and not against each other (using the geth/quarians as an example if you saved both of them.). And then it shows a cutscene where the ground husks fall down dead and the reapers leave keeping the relays intact and shows similar scenes from other planets/moons in the galaxy. Then it fast forwards to some point in the future and shows the worlds rebuilding with the help of the reapers and you reuniting with your squad one last time all me1/me2/me3 characters that survived in front of a memorial that shows the statues of every single person you worked with since me1 with RIP/flowers next to the ones that didn't make it, with a bonus scene if you had a romance that plays last as the ending where you are both happy, or a scene where you bring flowers to their grave if they died in any of the previous games as well, and goes out with tears in your eyes as you look up to the sky with a smile.
Or convince the catalyst that the cycle is wrong and that organics deserve the freedom to choose their path for better or worse without the interference of the reapers. The reapers are shown leaving the earth but the relays are destroyed so no influence of them remains after studying how to create their own. A cutscene similar to the paragon one plays, but shows them looking at schematics for their own mass relay plans, and a bonus scene if you romanced anyone similar to the paragon one.
Also I think there should be an option if you saved the collectors base and are renegade to side with the catalyst and allow the reapers to go on with the cycles.
Modifié par picodeath123, 09 mars 2012 - 04:34 .
#25
Posté 09 mars 2012 - 04:34
picodeath123 wrote...
Also I think there should be an option if you saved the collectors base and are renegade to side with the catalyst and allow the reapers to go on with the cycles.
Organic life's priority of self-preservation will never go along with that.





Retour en haut







