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The Ending: What Would You Have Wrote?


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#76
GholaHalleck

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I like the three possible ending, as the "Bad" endngs. Keep them like the "shepard dies" ME2 ending. Give us an option of finding something in TiM's files that allowed us to say... Refine the Catalyst so it doesn't blow the
Relays when the signal goes out. The Catylist shows up a child, surely it's
not fully developed.

Paragon path can have Shepard take the child catalyst to the "Blue" station, "Merging" with it, giving it the relay data, and pulling all of the prothean data out of shepard's head that they got on Eden Prime at the start. Have it grow into a full adult, that takes the bullet and jumps into the middle "Green" station instead of shepard, the refined programming allowing it to shut the Reapers down without destroying the Relays. If you haven't gotten nearly 100% completion, draining Shepard kills them. Normandy still crashes, but an additional scene shows a still beat-to-hell Shepard (and anderson if he makes it) on the bridge of a ship, following a tracking beakon.  

Renegade path can have shepard walking ot the Green station, but instead of jumping in, Shep turns around and guts the child with his Omniknife and "Downloads" it. Twisting the Catalyst (Perhaps TiM had a backup plan,
something he figured out from the collector base?) and then stabbing it into the "Red Station" shutting down every AI. This can either kill shepard, or depending on completion rating, have it blow their arm off at the shoulder. Again, shepard on a bridge, beat to hell, looking for the Normandy. 

It leaves the massive destruction, the loss of life and shattered planets, but it gives hope that the galaxy can be rebuilt, that everyone who joined forces can live togther in harmony. insted of everyone fighting for Sol's resources with every weapon the galaxy could bear in the same system, stuck there forever. and it saves your crew from gilligan's planet.

Modifié par GholaHalleck, 10 mars 2012 - 03:24 .


#77
Genera1Nemesis

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I would have at least liked to be able to convince Catalyst kid that his conclusions were wrong....as I did with the Quarian and Geth conflict. I would have liked my choices to matter, regardless of what happens to Shepherd. I would have liked Ewoks singing if it meant I wouldn't have had my heart ripped out by the crap they tried to feed at the end...

#78
x0 Misfit 0x

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Okay, don't know if any one has said something to this fashion, but I think the ending should have gone something like this:

Okay, so you make it to the Catalyst, the scene with the Illusive Man plays out, now, you get the call from Hackett, saying the Crucible isn't working, now, Anderson, if alive, helps Shepard up to the console, to find that the Reapers are trying to block it offline, Shepard tells Hackett, who tells a few ships to guard the Crucible while Shepard tries to override the Reapers, now as Shepard's trying to make it functional again, struggling to stand and watching the war around her/him, Harbinger shows up in hollow graphic, cue short discussion.

If you don't have enough war asset points things, a ship hurls through the window just as Shepard manages to get the Crucible working, killing her/him. Depending on choices you made, LI's, people who died, place of origin, psychological profile, and Paragon/Renegade alignment, Hackett gives a memorial speech, remember all that Shepard was and such, LI's cry, teammates place roses on picture of Shepard, and they will rebuild, in Shepard's memory.

If you had enough war asset points, the guard around the Crucible will hold, but there will be two options, one Renegade, one Paragon, the Renegade one would be augmenting Shepard's body into a Reaper type thing, thus her/him are now ultra-powerful. The Paragon one would be destroying the Reapers, once and for all. after both of these, cue time lapse onto a recovering Earth, were you're talking to either Anderson, if he survived, or Hackett, either way, you talk, and they talk about you earning a rest, you can say not just yet, and return to the Normandy to complete the remaining missions if you didn't do all of them (only now, it'll be to help rebuild and defeat remaining Cerberus pockets), or you can say you've earned a rest, love interest will walk by and you two can walk off, (or start a new play through) either way, it'll tell you, somewhat DA:O style, what came of your choices. That's an ending I would've liked more then the original one, at least.

Edited, to make it more read-able 

Modifié par x0 Misfit 0x, 10 mars 2012 - 03:38 .


#79
MPSai

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I expected the Crucible to unleash a sort of EMP to disable the Reapers entirely. But like, if you weren't prepared enough or didn't find the right things it could potentially disable the ships fighting them too, and you'd have to do something to make the Crucible only target the Reapers. Looking at the ending I suppose something that disabled the Reapers but ended up disabling (but not destroyed) the Mass Relays would have been interesting.

#80
sorentoft

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Have Harbinger try to convince Shepard not to use the crucible in the final moments after TIM + Anderson. Then have the crucible disable the reaper defenses and communication so the galactic fleet can destroy the main reaper armada. Then slap on an epilogue.

#81
Jackal82

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Wanting to look on bright side I decided I would come with ending that is worst then what we got so this is what I came up with.
It’s just before Shepard charges for the portal Harbinger comes down and says “Aw Hell no, this not happening it’s time you understand why we here” Harbinger then explains that the reapers are here to stop bad dancing  and that fact their upset that Shepherd killed their DJ Sovereign and the Collectors who were gathering up party guests. Then we find out that the Crucifix is actually a giant disco ball. Then Harbinger says “there’s only one way to settle this” and Shepard says “I know”. They both say at same time “Dance Off”. Shepard says “you’re going down Harbinger” To which Harbinger responds “I believe you misunderstood me my name is Heartbreaker and I am undefeated in dance battles” Heartbreaker then explains that keepers are the judges of the dance battle and wanting to show the galaxy that humans were the best DJs TIM is the DJ. Then the epic dance battle begins Shepard’s crew versus Heartbreaker’s crew for fate of the galaxy. Heartbreaker boasts “our dance moves are beyond your comprehension” To which Shepard says “if that’s the case how is anyone supposed to judge them” Heartbreaker responds “uhh… let’s dance”. After Shepard proves to the reapers that they are not bad dancers they all party together.
I actually kind like this ending better. Thought about having a dialogue where Harbinger I mean Heartbreaker says the Asari are disqualified from the dance off because of the type dancing they are known for. Open to additions and changes.

#82
JasmoVT

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Can't help thinking how folks would have felt if the first scene in ME 2 had actually been included as the last scence of ME1. Not that I am expecting Shep back, although in my ending it was completely unclear what happened to him. I waiting them to tell us the Nomandy actually crashed on earth and take it on from there.

#83
Lugaidster

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Garrus finds a weak spot in the reapers (The reaper emergency induction port). Pulls out his trusty Mantis rifle and kills every reaper a la Chuck Norris. #stillabetterendingthanme3

#84
Grandsome

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Just finished the game this morning and though of two alternative endings on the fly.

In one Shepard gets to the Catalyst, then it explains the purpose of the Reaper was to reap organic life and culture from our galaxy to sow it in an other because our galaxy is going to collide with the Andromeda galaxy in few million years. The Mass Relays and the cycle were designed to ensure that every potential sapient species would get its chance to be a space faring civilization, the reaper would then collect data and genetic material on the dominating ones for preservation, so in effect the reaper would act as Noah's arch. It would also imply that whenever you kill a reaper you commit genocide (ouch!). Cycles would be only a solution for organic life because organic life is short sighted and selfish, if a dominating space civilization stayed for more than 50k years they would prevent the rising of a new ones and stagnate to keep its position (that what happened to the "creators").

But the Reapers few cycle ago realized that they couldn't get their seeds to another galaxy because of the universe's expansion and the dark energy fluctuation due to the mass effect use by space faring civilization. So to solve that some Reapers lay down the plan for the Crucible and left it to the organics to perfect it through the cycles, though the Reapers are hyper-inteligent their design for preservation limits their creative ability. The Crucible is device that would use the Mass Relays network through the galaxy to create a galactic scale Mass Effect field and move it away from Andromeda, but also destroy the said network.

Yet, the Crucible is not quite ready, it was meant for few more cycles in the future. But, human determination and desperation got it in place early. (the Catalyst also hint that the humans rising to space civilization wasn't planned for this cycle).
Shepard's has a choice:

1. Activated the Crucible and potentially destroy the galaxy.
2. Use the Crucible to destroy/deactivate the reapers and let organic life find a way out of this impending doom on its own.
3. Send every Reapers to another galaxy to sow new life in it through the Crucible (still leaving organic life to deal with Andromeda and a destroyed network). 

In all the three choice Shepard has to interface with the Crucible and die because the Crucible interface was meant for an higher form of organic-synthetic being.

Well, that's some fan-fiction I wrote there!

My other ending would be that the Crucible would be some sort of test for organic life to see if it could liberate itself from the cycles (that happen for almost the same reasons mentioned above except the galactic collision), to see if it could cooperate and be able to maintain itself in the far future. The technical nature of the crucible would be to act as an override to the Reapers' protocol or purpose.

The three choices would be.

1. Skip this cycle.
2. Destroy the Reapers.
3. (Bonus) Use the Reapers indoctrination capabilities to spread all of the ancient civilization memories into all sapient beings and let them decide what to do with their destiny.

Again, the interface would brain-melt Shepard.

Edit: Gameplay-wise, your war assets should limit the your possibility of choice since the catalyst use this to judge space civilization (in both ending), so if you didn't prepare you almost get no choice and get the most messy-cahotic ending.

Spread/modify if you like.

I hope this makes more sense than the original ending. ;)

Modifié par Grandsome, 10 mars 2012 - 04:37 .


#85
Adamantium93

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Incoming Wall of Text

The story is the same up until the final charge into the
Citadel. Shepard dodges Harbinger’s beams and almost makes it when the machine
bears down upon him. Using the Cain, Anderson gets Harbinger’s attention and he
swings to face him. Shepard takes the opening and goes up.

He makes his way to the center where the Illusive Man does
his thing. He talks to Shepard. If you completed various situations that
involved being very good with words (Talking down Saren, Wrex living, the
Exo-Geni scientists on Feros, the squad mate arguments in ME2, etc.) you can
break through the Illusive Man’s control and beat him in a fist fight. Shepard
activates the council, Harbinger does his “assuming direct control” thing, and
TIM rises as a Harbingerized version of himself.

After a brief argument in which Harbinger is his usual
enigmatic self, the fight begins. Harbinger fights like a combination of Kai
Leng, Saren, and the Harbinger units from ME2. At 75% health, it will cut to
the reaper Harbinger trying to target Anderson who’s desperately seeking cover.
A group attacks Harbinger. The group includes an important character (Kirrahe
and the STG, Wrex and his Krogan, Zaeed and his mercs, Jack and her biotics,
Samara and the Justicars, etc. Non-Loyal squadmates take precedent, but Kirrahe
is default if he isn’t dead yet.) sacrifice themselves to let Anderson get to safety. He reloads the Cain
and fires it into Harbinger, causing it to stumble.

On the Citadel, Harbinger-TIM is vulnerable, and Shepard
takes the opportunity to hit him with everything he has. Eventually, Harb
regains his focus and the battle continues. At 50% health, we see another cut
scene where Admiral Hacket uses his ship to knock over Harbinger, crashing and
dying in the process. This gives Shepard another opening.

At 25% health, another cutscene showing Anderson furiously trying to reload the Cain
as Harbinger bears down on him, spouting his usual dialogue (“You cannot
comprehend your salvation blah blah blah”) Joker is show in the cockpit flying
toward Harbinger. He says that he dropped off the crew, and its only him and
EDI. EDI says that the odds of survival are slim, Joker refuses to accept that.
Regardless, they have a tender moment where they say their goodbyes just in
case. Harbinger aims at the oncoming Normandy.

Harbinger enters his final form. Shepard fights hard and
eventually brings his health to zero. Harbinger fires his laser but the shock
of losing TIM causes him to miss, clipping the Normandy’s wing. Joker unloads everything at
his eye and it explodes, leaving the corpse of the machine lying there. The Normandy crashes.

Back on the Citadel, if TIM didn’t kill himself, he is
dangling on the ledge. Shepard can convince him that he’s still indoctrinated
if he was able to break control earlier. TIM realizes that he was right, and so
lets go to his death. Alternatively, Shep can either try to save him (Paragon),
not help him and have a final moment of talk before he falls (neutral), or
shoot him in the face (Renegade). Shepard ascends up the Citadel.

He meets that Catalyst, a Reaper VI named Citadel. He
explains that his duties were to spy on the races and contact the Reapers when
it was time for ascendance. Shepard asks him questions about what the Reapers
are after, but he gives only enigmatic answers, though he does say that the
survival of the galaxy is dependant upon the Reapers finishing their mission.
Shep argues with him, and you can bring up your past accomplishments, (such as
uniting the Quarians and the Geth, freeing the Rachni Queen, stopping Overlord,
etc).

Eventually, the argument stops and the VI explains that when
the Protheans changed his programming so he would not call the Reapers, it gave
him something he had never before known: doubt. He explains that since he
learned that Shepard was hunting Saren, he had downloaded surveillance software
into Shepard’s armor and the Normandy’s
system, and he did it again when Shepard returned to the citadel in ME2, this
time downloading into Shep’s implants. He’s seen Shepard’s actions firsthand,
and sits thinking.

He states that his function had another purpose: should the
last of the Old Machines fall, he was to send signals to the Reapers to
continue the war until a replacement could be created from the race that
destroyed the last machine. Harbinger and Sovereign were the last Old Machines
in this cycle, and with both dead the VI’s programming has come into effect.

Here’s where it changes depending on actions you took in the
past. I’m not listing them all here, but important ones include (talking down
Saren, saving the Council, saving the Rachni twice, curing the Genophage,
allying the Quarians and the Geth, etc.) The renegade and paragon endings come
about as a result of saving the base or destroying it.

Bad End: Shepard has not done enough to convince Citadel. He
can only watch as his world is destroyed.

Paragon Poor Ending: Shepard has not convinced Citadel.
However, he refuses to be defeated and rips the VI’s core out. He plugs in a
remote access drive tries to upload it to the Hacket or EDI but fails. He does
get the Primarch though, and so gives him control of the Crucible. He dies from
electrocution, but witnesses the Crucible destroying the Reapers. This path
causes much destruction on Earth.

Renegade Poor Ending: Shepard realizes that the Reapers are
necessary. The VI says that Shepard can become a Reaper himself, taking over
the body left by Harbinger. He claims that it is the only way to save the
galaxy in the long run. Shepard agrees and helps the Reapers destroy the
galaxy.

Paragon Meh Ending: Citadel realizes that they acted too
soon. There is hope for the galaxy, but he is not certain. He commends Shepard
and orders the retreat. The Reapers flee back to dark space. He says they will
be watching, and if necessary, they will return. Shepard dies from his wounds
as he hears shouts of joy and victory in his com.

Renegade Meh Ending: Citadel decides that the Reaper program
is flawed. Although the Reapers are necessary, they cannot be run by other
Reapers or a VI. He offers Shepard the chance to lead the Reapers, which he
accepts. Shepard sounds the retreat and Harbinger moves to Anderson. “Be warned. Your ascension has been
delayed. We shall return. I am the Shepherd of your salvation” and he flees
with the Reapers.

Paragon Good End: Finally, Citadel says that the Reaper’s programming is
incorrect. A miniscule detail in the calculation, an outcome with a chance less
than 0.00001% has occurred. The Reaper’s solution is wrong. He agrees to
activate the Crucible and fires upon the Reapers. Although it causes much
destruction, the Reapers are destroyed. He then destroys his software.

Renegade Good End: Finally, Citadel says that the Reaper’s programming is
incorrect. A miniscule detail in the calculation, an outcome with a chance less
than 0.00001% has occurred. The Reaper’s solution is wrong. He orders the
retreat, and once the Reapers are in Dark Space, uploads himself into the
derelict Collector Base. He says that he will watch, but is convinced that he
made the right decision.

The final end shows a celebration. If Shepard dies or
becomes a Reaper, it shows his memorial. If he lives, it shows him in a
wheelchair accepting the title of Grand Admiral of the Galaxy from the various
races. It shows what happens to your teammates from the three games based on
choices you made (for example, Wrex will become the first Krogan Council
member, Garrus becomes a Spectre, Tali is made head Admiral of Rannoch, etc) If
Shep lives, it shows him with his love interest. If the Normandy
was properly upgraded in the previous game and you spoke to Joker and EDI
frequently, it shows EDI pulling an unconscious but alive Joker from the Normandy’s wreckage. It
shows destruction (higher if your assets were low) across the galaxy, and
details how your choices affect the fate of the universe.

Secret scene if Thane died. Kai Leng in shown to be alive
and limping on a strange planet. He is constantly looking over his shoulder,
muttering about revenge and Shepard. Finally, he takes a step and his head
explodes. It zooms out to show Kolyat looking down the sights of a smoking
sniper rifle

#86
Adamantium93

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Curse you double post!

Modifié par Adamantium93, 10 mars 2012 - 04:28 .


#87
John Locke N7

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id like a feeling that my war assets made a difference in the fight to STOP the reapers.

#88
fish of doom

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Jackal82 wrote...

Wanting to look on bright side I decided I would come with ending that is worst then what we got so this is what I came up with.
It’s just before Shepard charges for the portal Harbinger comes down and says “Aw Hell no, this not happening it’s time you understand why we here” Harbinger then explains that the reapers are here to stop bad dancing  and that fact their upset that Shepherd killed their DJ Sovereign and the Collectors who were gathering up party guests. Then we find out that the Crucifix is actually a giant disco ball. Then Harbinger says “there’s only one way to settle this” and Shepard says “I know”. They both say at same time “Dance Off”. Shepard says “you’re going down Harbinger” To which Harbinger responds “I believe you misunderstood me my name is Heartbreaker and I am undefeated in dance battles” Heartbreaker then explains that keepers are the judges of the dance battle and wanting to show the galaxy that humans were the best DJs TIM is the DJ. Then the epic dance battle begins Shepard’s crew versus Heartbreaker’s crew for fate of the galaxy. Heartbreaker boasts “our dance moves are beyond your comprehension” To which Shepard says “if that’s the case how is anyone supposed to judge them” Heartbreaker responds “uhh… let’s dance”. After Shepard proves to the reapers that they are not bad dancers they all party together.
I actually kind like this ending better. Thought about having a dialogue where Harbinger I mean Heartbreaker says the Asari are disqualified from the dance off because of the type dancing they are known for. Open to additions and changes.


 

*whistles innocently*

#89
wolfsite

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Remove the part of the Citadel being the catalist (Hard to swallow it being both the Reaper main relay and the thing you need to destroy it)

Bring Harbinger as the focal point for the battle were Shepard and team manage to board Harbinger in a last desperate hope to stop the invasion.  After making there way to the central chambers they find The Illusive Man visually indoctrinated my Harbinger though he still doesn't believe it, After some chat you have to face off against Enhanced TIM and Harbinger who is controlling weapons and platfors in the room itself.  While the fight take place the Crucible is moved into the battlefield.

After TIM is defeated Harbinger starts attacking Shepards mind making him see all the comrades that fell under his command and those visions begin attacking the party.

Final battle consists of attacking a mobile core of the Reaper with the entire room frantically attacking in panic.

However when the Crucibal is in place Harbinger makes a full speed attack on it enveloping it in it's tentacles to crush it, it turns out the Catalyst was to be a Reaper. The Crucibel would ignite it's power directly into Harbingers main laser turrest uploading straight into it's memory cor and attacking it with the visions of the pain and suffering the people of the universe have suferred every cycle from the Reapers harvesting.  Images would just flash as the screams of the dead beckon and rage for the Reaper until it's core overloads from the chaos it created.   The shockwave would then spread from Reaper to Reaper and transfer into theMass Relays infecting Every Reaper wiping them out.

Harbinger would then explode, search teams from all species begin jointly searching the wreckage for survivors, first finding your squad mates, then Shepard whos face mask has been cracked (I figure here you can put into play war assets to see if he/she lives or dies).

If Shepard lives he/she wakes up in the Citadel hospital a week later, LI sleeping against the bed not wanting to leave.  Have your LI banter, the Hackett comes in and after talk requests you come to the council chambers.  Here you would find out how the decisions who have made are affecting rebuilding in the galaxy then you can choose your ending: Become the next Human councilor, return to the Spectres/Alliance Navy, Retire etc.  Maybe throw in a marriage on the Citadel for Separd/LI for a full on happy ending.

#90
archvonbaron

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I would remove London from the game (was a good mission but doesn't fit with what I think) the Organic forces and Reapers make it to the Citadel at about the same time, a massive space battle errrupts to secure the Citadel and ground forces are landed. You get limited control of some of the ground forces and can deploy your entier squad in the same way you could in ME2, you can assign specialists to other squads in the alliance or have them lead them.

You can then decide which squads you want to perform specific tasks, they can all help you push through to the control console in the Presidium Tower or secure C-sec HQ, the hospitals, limit civilian casualties, protect the council etc. you take your normal 3 man squad and assault the Presidium Tower and the rest of the units secure your flanks and deal with nasties like in the London mission.

When you get to the control consone you can have a nice chat with Harbinger about why they invented the cycle, my favourite is that the Reapers themselves don't know exactly why (they won't tell that to an Organic) but deep in Harbinger's code is an order to wipe out all Space Faring Organic life and to multiply put their by his orignal creators. His creators being a long dead race who were involved in an war of annialation with another species made Harbinger as a weapon of last resort to prevent the enemy from winning at the cost of their own civilization. What they didn't realize is Harbinger would then streamline the process using the technology he was built with to efficiently wipe out all space faring life out in the galaxy every 50,000 years.

You can then control the Reapers (Renegade ending) ensuring human dominance in the Galaxy and in a way creating a new Prothean Empire.
Or destroy the Reapers (Paragon ending) all the races who fought have forged a bond through shared hardship and blood spilt on the battlefield and the galaxy enters a new Golden Era.
The diversity would come from the Epilogue, depending on who lived and died, what you saved and lost, whether you saved the Quarians, Geth or both, cured the Genophage or not, let Garrus win the shooting contest. You end up with a different epilogue and a different galaxy.

I'm pretty sure that would please most people, and no I would not include a marrige scene that's best left to people's immagination.

#91
zr0iq

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The crucible plot is bad to begin with. Feels like building the nuclear bomb for the second world war. Even worse the catalyst plot. Choose something else like big-ass weapon.

Finding out about the reapers or so, jumping into darkspace and destroying the source of powers of the reapers or something like that would have been far more awesome.
Something along these lines.

Instead the Citadel is again the center. That is low.

Modifié par zr0iq, 10 mars 2012 - 05:31 .


#92
nitefyre410

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archvonbaron wrote...

I would remove London from the game (was a good mission but doesn't fit with what I think) the Organic forces and Reapers make it to the Citadel at about the same time, a massive space battle errrupts to secure the Citadel and ground forces are landed. You get limited control of some of the ground forces and can deploy your entier squad in the same way you could in ME2, you can assign specialists to other squads in the alliance or have them lead them.

You can then decide which squads you want to perform specific tasks, they can all help you push through to the control console in the Presidium Tower or secure C-sec HQ, the hospitals, limit civilian casualties, protect the council etc. you take your normal 3 man squad and assault the Presidium Tower and the rest of the units secure your flanks and deal with nasties like in the London mission.

When you get to the control consone you can have a nice chat with Harbinger about why they invented the cycle, my favourite is that the Reapers themselves don't know exactly why (they won't tell that to an Organic) but deep in Harbinger's code is an order to wipe out all Space Faring Organic life and to multiply put their by his orignal creators. His creators being a long dead race who were involved in an war of annialation with another species made Harbinger as a weapon of last resort to prevent the enemy from winning at the cost of their own civilization. What they didn't realize is Harbinger would then streamline the process using the technology he was built with to efficiently wipe out all space faring life out in the galaxy every 50,000 years.

You can then control the Reapers (Renegade ending) ensuring human dominance in the Galaxy and in a way creating a new Prothean Empire.
Or destroy the Reapers (Paragon ending) all the races who fought have forged a bond through shared hardship and blood spilt on the battlefield and the galaxy enters a new Golden Era.
The diversity would come from the Epilogue, depending on who lived and died, what you saved and lost, whether you saved the Quarians, Geth or both, cured the Genophage or not, let Garrus win the shooting contest. You end up with a different epilogue and a different galaxy.

I'm pretty sure that would please most people, and no I would not include a marrige scene that's best left to people's immagination.

 

I could go with this... I still think the Catalyst can work with more elaboration and some more varity in the ends but at  this point they just need to scrap it for something like this...

Modifié par nitefyre410, 10 mars 2012 - 05:32 .


#93
archvonbaron

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Tbh I think the Citadel was a good choice, it controls all relay traffic which allows the weapon to be fired across the galaxy quickly ensuring no Reapers can run away screaming.

Although it would of been kinda nice if it had ended on Eden Prime or Eden Prime had been factored in to the story somehow instead of a Prothen team member being there,

#94
hawat333

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Humanity and the galaxy being defeated by the Reapers. The Crucible is not working or it's destoryed.
Races send out colonization ships in every possible direction then destroy/disable the mass relays so the Reapers cannot track and or reach them. Because, as of Mass Effect 1, the Reapers cannot be defeated. But the people alive can avoid extinction. They can start anew, prepearing for the next Cycle, being ready for the enemy that will surely come.
The survival of Shepard and his team depending on the military strength, as they are the ones who are holding the line while the galaxy-wide evacuation is going on.

May I add that I like the concept of the endings in ME3, I was seriously afraid of some giant superweapon emitting a singal or computer virus or some other BS.

It also made sense, it gave a reason for the Reapers' existence.

Modifié par hawat333, 10 mars 2012 - 05:36 .


#95
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I would have liked to see the ending sequence reflect a large number of choices made throughout the trilogy. I would also like to see the consequences of the final choice depicted more thoroughly in the epilogue.

My two big gripes are, the ending didn't reflect the choices, and the ending cinematic doesn't reflect the full consequences of your final choice. I think people would be more willing to accept the ending choice if the epilogue and consequences were presented more thoroughly. 

#96
BrotherFluffy

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PineappleSalad wrote...

 I'm just irritated that the game looked like it was going to end in a completely different way (Shepard confronts Harbinger at the citadel, Harbinger explains the creation of the reapers, their purpose in "saving" all organic life, why killing the reapers will ultimately bring doom and chaos upon the galaxy, blah blah blah), to which I thought, "Perhaps a tiny bit cliché, but nevertheless appropriate." And then I got to the ending, and not only is none of that ever really explained, but we're left with a TERRIBLE deus ex type thing, where some complete unknown is hurled at us at the very last minute, and we're just supposed to accept it without knowing a thing about why this being is in control of our destiny, or why Shepard is limited to those choices. Also irritating is the fact that Shepard jumped through ridiculous hoops to get everyone in the galaxy to work together and increase the Effective Military Strength for the final battle, only to have that be an extremely minor variable in how the game ended.

To prevent the confusion of Harbinger and Shepard, I'll refer to the commander as "she". Also because I usually play as femshep.

Anyway, here is my idea for an ending:

Shepard arrives at the top of the Citadel, where Harbinger awaits. He criticizes Shepard's actions as admirable but futile, finally explaining who the reapers actually are, how/why they were created, the purpose that they serve to organic life, and why organics are destined to descend into chaos and destruction without the cycle. At this point, Shepard's decisions throughout the games will actually make a difference and shape the ending, as she attempts to prove Harbinger wrong.

In order to unlock the best ending, Shepard must have cured the genophage, united the geth and quarians, and reached 100% galactic readiness/have 5,000+ EMS rating.

Shepard explains to Harbinger that he is wrong; the alliance between krogans and turians proves that peace is always possible, no matter how unlikely it may seem (unless Shepard chose to sabotage the genophage, in which case she remains silent). Harbinger will claim that such a peace is destined to collapse, to which Shepard replies that if it peace can be achieved once, it can be achieved once again. Harbinger will then say that this doesn't matter, as synthetic life will inevitably turn against their creators, to which Shepard replies that the geth and quarians are now living side by side as allies on Rannoch, and that reconciliation and even love between synthetic life and organic life is also possible and perhaps even destined (unless the geth destroyed the quarians, in which case Shepard remains silent). Harbinger will still go on about how the cycle is the only way, how resistance is futile and that even now, the reapers have destroyed everything that this current cycle holds dear, how Earth, Thessia, and Palaven have been laid to waste, how destroying the reapers will accomplish nothing because there are threats in dark space even more terrible, worse than Shepard could imagine. 

If Shepard cured the genophage and/or united the geth and quarians, but did not reach the EMS requirement, then she can make either a paragon or a renegade decision. If Shepard sabotaged the cure AND the quarians were eradicated by the geth, as well as having EMS of 2500-, then there is no decision; he is helpless against the reapers.

Paragon: Destroy the reapers
Renegade/Bad end: Allow the cycle to continue

If Shepard cured the genophage, united the geth and quarians, and reached 100% GR and/or 5000+ EMS, there will also be a blue paragon option and a red renegade option made available, both of which will destroy the reapers, but with different consequences.

Blue: I'll take that bet. 
Red: Bring it on.

There could be small variables that affect exactly what you see in multiple different endings, but here's a summary of what each choice would be:

Perfect paragon ending (blue): Shepard tells Harbinger off, and activates the Crucible. It hits Harbinger directly, deactivating him. The impact of the weapon spreads to the rest of of the reapers, shutting them all down and allowing all of the forces of the galaxy to destroy the dormant reapers. The troops begin cheering and Shepard watches from atop the Citadel before collapsing at the Crucible's console. It appears that she is dead or dying, but the Normandy arrives just in time. Shepard's LI (or Joker in the absence of one) steps out and rescues her. The Normandy flies off, while more reapers are shown being destroyed. The screen goes to black, and then in the next scene, Shepard awakes in a medical post on Earth, where her LI waits next to her (Liara and Joker if there is no LI). The lovers/friends have a nice chat about making it through alive, remembering fallen comrades and the galaxy's survival to wrap things up. LI/friends ask Shepard about what the plans are for the great Commander Shepard, to which she replies that she plans on living a long time, and thinks they've earned a rest. LI puts an arm around her as they look out at the distance, where they can see their other surviving teammates are all involved in some sort of celebration or reconstruction activity before the shot goes back to Shepard and her LI/friends, and then the camera zooms out, showing Earth, then Sol, and then the entire galaxy, before cutting to credits.

Perfect(ish?) renegade ending (red) : Shepard tells Harbinger off, and activates the Crucible. It hits Harbinger directly, causing him to explode. The rays from the Crucible create a destructive chain from reaper to reaper, causing them all to explode across the galaxy, though this also causes much collateral damage. Shepard watches from atop the Citadel before collapsing at the Crucible's console. It appears that she is dead or dying, but the Normandy arrives just in time. Shepard's LI (or Joker in the absence of one steps out and rescues her. The Normandy flies off, while more reapers are shown being destroyed. The screen goes black, and then in the next scene, Shepard awakes in a medical post on Earth, where her LI waits next to her (Liara and Joker if there is no LI). The lovers/friends have a nice chat about making it through alive, though LI mentions the additional destruction that the exploding reapers caused. Shepard reassures LI that the deaths were not in vain, as the galaxy will continue to thrive. LI/friends ask Shepard about what the plans are for the great Commander Shepard, to which she replies that she plans on living a long time, and thinks they've earned a rest. LI puts an arm around her as they look out at the distance, where they can see their other surviving teammates are all involved in some reconstruction activity before the shot goes back to Shepard and her LI/friends, and then the camera zooms out, showing Earth, then Sol, and then the entire galaxy, before cutting to credits.

If you don't meet all of the requirements:

Paragon: Shepard tells Harbinger off, and activates the Crucible. It hits Harbinger directly, causing him to explode. The rays from the Crucible create a destructive chain from reaper to reaper, causing them all to explode across the galaxy, though this also causes much collateral damage. Shepard watches from atop the Citadel before collapsing at the Crucible's console. She gazes out on the galaxy before her sight leaves her and she dies. The Normandy arrives, where her LI comes out and mourns over her body (Joker and Liara if there is no LI). The screen goes black, before showing each of Shepard's squadmates involved in reconstruction or planning of some sort, as well as events from other planets in the galaxy such as Thessia, Rannoch, and Palaven, before showing Earth again, and then zooming out to Sol, and then the galaxy, before cutting to credits.

Renegade (Shepard chooses to let the cycle continue): Shepard inquires again about the supposed terrible secret of space that Harbinger revealed, to which Harbinger replies that the galaxy will one day be under attack again by a force much worse than the reapers. At this point, Shepard can either choose "We'll take our chances" or "So be it". If she says "We'll take our chances", then this will go to the paragon ending. If she says "So be it", Shepard will surrender, allowing Harbinger to destroy her. The reapers continue their destruction, and all intelligent life is destroyed, planet by planet. The camera zooms out to the galaxy, where flames and explosions light up. The screen goes black, but then fades out to a shot of a lush planet, where animals and insects are thriving, indicating that these animals will one day evolve and organic life will continue, before cutting to credits.

Bad End (Shepard doesn't get a choice): Shepard starts walking toward the console to activate the Crucible, but collapses on the ground. She begins to crawl toward it, before Harbinger tells her that he cannot fight her fate, and destroys Shepard. The reapers continue their destruction, and all intelligent life is destroyed, planet by planet. The camera zooms out to the galaxy, where flames and explosions light up. The screen goes black, but then fades out to a shot of a lush planet, where animals and insects are thriving, indicating that these animals will one day evolve and organic life will continue, before cutting to credits.

Sorry for the tl;dr post, but I hope you guys liked it. The paragon and pefect endings were meant to give closure to us fans who wanted to see the galaxy on the mend, to actually take it back from the reapers and actually conclude the story while still leaving the possibility for a sequel open (Commander Shepard will have died by the time the menace that the reapers mentioned would come; the only character that could possibly survive til that point would be Liara, thus effectively ending Shepard's story). The renegade option was made to leave the possibility open that destroying the reapers is not the only option, although to me it would be really unsatisfying. And the bad end is there to encourage the player to actually put some effort into uniting the galaxy against the reapers, lol.


Best endings I've heard so far, all of them.  I get a feeling from them that your choices mattered and there is some closure.  

#97
SyyRaaaN

SyyRaaaN
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Thats how it ended.

#98
Guest_greengoron89_*

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Holy hell, the ending was absolutely terrible. I can't think of a worse way to end a series like Mass Effect than what BW just did.

Listen here, folks - the entire series was about a near-invincible, genocidal force of synthetic "gods", whose very nature and goals were said to be "unknowable", returning from dark space to destroy all sentient organic life in the galaxy. And our entire goal since ME1 was to find a way to stop them - that's all there was to it.

And that's all there NEEDED to be to it. We didn't need to know what made them, where they came from, or anything else about them except that they wanted to destroy us all, and that we needed to stop them by any means necessary.

We could have just made a last stand on Earth in which, with the help of our united galactic army we spent the entire game building, the Crucible would be put into place and the Reapers defeated, thus saving the galaxy from utter annihilation. We could have then had a nice epilogue in which we find out a little bit about what happens with the the different characters and what effects our decisions had in the long run, sort of like the ending of DA:O.

That's all it would've took. That's it, really. Nice and simple. A fine way to conclude what WAS an epic trilogy.

But NO, you had to drop the whole "Catalyst" fiasco on top of us RIGHT at the very end of the damn game, thus rendering the entire story up until then absolutely pointless.

You blew it, guys. You spent three games creating something awesome, then right at the end threw it all away. I can't stress enough how disappointed you've made this fan here - as well as many others, apparently.

EDIT: By the way, thanks for rendering every decision I'd ever made in ME1 utterly useless. It had almost zero effect on anything that happened in the end other than some "easter eggs", emails, and cameos. Useless.

Modifié par greengoron89, 10 mars 2012 - 06:08 .


#99
St Michael

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Were I to write the ending, I'd have made the choices you've made throughout the series determine the strength of the galaxy you can muster. Then depending on how strong your forces are:

1) The Reapers crush the resistance on Earth and destroy the crucible, dooming the galaxy to continuing the cycle. Epilogue reflects the systematic destruction of all known civilizations in the galaxy.

2) Shepard and the Normandy sacrifice themselves to take out Harbinger before he can destroy the crucible, thus allowing it to be activated and destroying the Reapers in the process. Epilogue tells of the Galaxies eventual recovery and their memorial to the Normandy crew in honor of their sacrifice.

3) The combined fleets and forces of the galaxy beat back the Reapers, Shepard makes it aboard the citadel to give the final command, and the crucible activates a fatal virus in the Reaper's signal that spreads through their ranks systematically destroying them. Shepard returns to his/her love interest and enjoy a peaceful life rebuilding what they've lost.

What they've got now just doesn't feel like an ending. In fact, it's worse than an ending. I wouldn't have been half as pissed if they simply ended right before you invade earth and say that the real ending is going to be DLC.

#100
Guest_greengoron89_*

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Ah yes, Harbinger. I forgot how ME2 built him up to be one of the primary antagonists in ME3, then not even bother to feature him short of mentioning him a few times. You never interact with Harbinger in any way throughout the course of the entire game - nothing "primary" about that.

They even screwed up the Illusive Man. This game is a colossal failure, and it's all thanks to the last 15 minutes of the game.