Can someone give me any logical explanation? What was the Normandy doing out there?
#1
Posté 09 mars 2012 - 03:42
No OOC Joker bull**** about him turning into a coward and no handwave space magic. Can anyone, even those who like the endings, tell me what the hell the Normandy is doing over there?!
#2
Posté 09 mars 2012 - 03:43
#3
Posté 09 mars 2012 - 03:46
I always suspected that Joker was trying to get the Normandy away from the shockwave because he didn't know if it would blow up the Normandy. Turns out it was at least going to do some serious damage, so he probably would up saving himself and those aboard.
#4
Posté 09 mars 2012 - 03:47
One of the most unlogical ending I have ever seen
#5
Posté 09 mars 2012 - 03:47
#6
Posté 09 mars 2012 - 03:47
#7
Posté 09 mars 2012 - 03:49
It would have taken a minimum of 6 hours at FTL to reach even the nearest planet outside or solar system. But only a matter of seconds to leave our solar system.ialsoagree wrote...
I don't see where you got the Normandy was by the relay? I've seen the ending 4 times and all you see is the Normandy in FTL, you can't tell if it's near anything.
I always suspected that Joker was trying to get the Normandy away from the shockwave because he didn't know if it would blow up the Normandy. Turns out it was at least going to do some serious damage, so he probably would up saving himself and those aboard.
So either Joker takes the Relay or he found Nabiru.
Modifié par Taleroth, 09 mars 2012 - 03:53 .
#8
Guest_Tesclo_*
Posté 09 mars 2012 - 03:51
Guest_Tesclo_*
#9
Posté 09 mars 2012 - 03:52
This is what I hate more than the 3 ending choices.
#10
Posté 09 mars 2012 - 03:53
#11
Posté 09 mars 2012 - 03:53
ialsoagree wrote...
I don't see where you got the Normandy was by the relay? I've seen the ending 4 times and all you see is the Normandy in FTL, you can't tell if it's near anything.
I always suspected that Joker was trying to get the Normandy away from the shockwave because he didn't know if it would blow up the Normandy. Turns out it was at least going to do some serious damage, so he probably would up saving himself and those aboard.
The Normandy crashed because the mass relay exploded right next to them, but the relay is nowhere near Earth. They are the only ship out there, too. So if there is a fallback order, is he the only one who listens?
#12
Posté 09 mars 2012 - 03:56
#13
Posté 09 mars 2012 - 03:57
#14
Posté 09 mars 2012 - 04:00
Taleroth wrote...
It would have taken a minimum of 6 hours at FTL to reach even the nearest planet outside or solar system. But only a matter of seconds to leave our solar system.
So either Joker takes the Relay or he found Nabiru.
Ahh, this makes sense, I hadn't really considered that. Thanks for pointing that out!
yoshibb wrote...
The Normandy crashed because the mass relay exploded right next to them, but the relay is nowhere near Earth. They are the only ship out there, too. So if there is a fallback order, is he the only one who listens?
Not to sound argumentative, but what makes you think it was the relay exploding that takes them out? To me it just looked like the shock wave from the crucible. This stands to reason even if they did take a relay, as the shockwave goes through the relay as well.
It's neither here nor there though.
The only other explanation I can come up with is that Joker went straight for the relay as soon as the crucible went off - once again, trying to escape the shock wave.
To me, there are bigger questions, like those posed by others here on how certain people wound up on the Normandy. I also wonder why you couldn't point out to the AI controling the Reapers that Joker and EDI had learned to live together, and so had the Geth and Quarians (if you managed peace between them).
I guess there's a lot of different things that bug different people.
Modifié par ialsoagree, 09 mars 2012 - 04:01 .
#15
Guest_Tesclo_*
Posté 09 mars 2012 - 04:00
Guest_Tesclo_*
#16
Posté 09 mars 2012 - 04:01
This game was delayed from November, till a couple of days ago. Thats alot of time to work on a game. So how did they screw this up. I almost wish I never beat the game.
I'm going to bet that those last few months of work on the game were dedicated to the MP. This not the first game to mess up because they directed their focus to MP...
#17
Posté 09 mars 2012 - 04:03
Tesclo wrote...
and how the people i just left on earth magically ended up on the normandy
This is my biggest beef with the ending.
I understood and liked the choices presented, but the final cutscene made no sense whatsoever.
#18
Guest_Tesclo_*
Posté 09 mars 2012 - 04:03
Guest_Tesclo_*
siefier25 wrote...
It seemed like the writers dropped dead as of Admiral Anderson's death, and that bioware was like "Oh crap we have to finish this now!". Seriously, the ending made no sense. I don't care that Shep died, I saw that coming from the first game(and second game when he was resurrected), but Joker and the Normandy crew in the ME relay? Come on. They planned on dieing on the battlefield. On ground and in space. This was their last stand. That was a serious cut and paste ending. All 3 of them.
This game was delayed from November, till a couple of days ago. Thats alot of time to work on a game. So how did they screw this up. I almost wish I never beat the game.
I'm going to bet that those last few months of work on the game were dedicated to the MP. This not the first game to mess up because they directed their focus to MP...
Whats worse is the mp sucks. You don't even have player vs player. I did 2 "matches" and
#19
Posté 09 mars 2012 - 04:15
#20
Posté 09 mars 2012 - 04:20
ialsoagree wrote...
Taleroth wrote...
It would have taken a minimum of 6 hours at FTL to reach even the nearest planet outside or solar system. But only a matter of seconds to leave our solar system.
So either Joker takes the Relay or he found Nabiru.
Ahh, this makes sense, I hadn't really considered that. Thanks for pointing that out!yoshibb wrote...
The Normandy crashed because the mass relay exploded right next to them, but the relay is nowhere near Earth. They are the only ship out there, too. So if there is a fallback order, is he the only one who listens?
Not to sound argumentative, but what makes you think it was the relay exploding that takes them out? To me it just looked like the shock wave from the crucible. This stands to reason even if they did take a relay, as the shockwave goes through the relay as well.
It's neither here nor there though.
The only other explanation I can come up with is that Joker went straight for the relay as soon as the crucible went off - once again, trying to escape the shock wave.
To me, there are bigger questions, like those posed by others here on how certain people wound up on the Normandy. I also wonder why you couldn't point out to the AI controling the Reapers that Joker and EDI had learned to live together, and so had the Geth and Quarians (if you managed peace between them).
I guess there's a lot of different things that bug different people.
If that were the case then Earth would've been destroyed as it was right next to the crucible. Also, there are no other ships fleeing the explosion, just the Normandy. The Citadel just seems to blow up while the relay creates that shockwave effect that you can see from the cutscene.
#21
Posté 09 mars 2012 - 04:23
This made me lol.Lugaidster wrote...
The people on the Normandy died. They crashed into paradise... The last scene is God telling Jesus story about the Shepherd of salvation gave the people eternal life... I don't know... It all feels insipid.
#22
Posté 09 mars 2012 - 04:27
#23
Posté 09 mars 2012 - 04:29
I actually tested a theory and found that a much more satisfying ending can be achieved if you alt-tab out when the screen goes white at the finale of your "Charge of the Light Brigade". At least then I "die" feeling like my choices along the way mattered at least a little.
I was okay with the MP, I actually prefer coop, but that it becomes such an integral part of your EMS (which ends up being irrelevant anyway) is just as bad as the fact that if your internet provider drops your connection, you can't play because the game has to authorize your DLC every time you load the game (thank you Comcast for the ten hour service outage).
Wait... maybe ME4 involves Shep waking up from a coma in a med-bay after the incident on Akuze/Elysium/Torfan and this was just a bad dream.
Wait... maybe if I pinch myself I will wake up and the ending was just a bad dream....
Nope.
Modifié par n3koshi, 09 mars 2012 - 04:33 .





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