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I'm very sorry to say this, but Bioware you need to be held to account


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#176
thrones6

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Tazzmission wrote...

i finished it lastnight in 20 to 21 hours.  alot of the timed missions is what screwed me badly


How the hell did you fail on timed missions? Those "Timed" missions ppl are qqing about is so exaggerated.
Just do all quests before doing the priority ones.

Anyway, im enjoying the game. Best post OP. Really. Not.

#177
Almostfaceman

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Ronin1325 wrote...

After reading through the posts, I should make it clear again- I am NOT saying that ME3 is a 'bad' game (though it may be, that's a different issue). What I am saying is that Bioware was not honest in how they sold it to us. If they wanted to make a rip-roarin', well-written, linear Japanese-style RPG that is perfectly fine with me. But they should not have marketed the game to us as something where we would have any kind of control.


I agree.

Modifié par Almostfaceman, 10 mars 2012 - 10:50 .


#178
MRedfield

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thrones6 wrote...

Tazzmission wrote...

i finished it lastnight in 20 to 21 hours.  alot of the timed missions is what screwed me badly


How the hell did you fail on timed missions? Those "Timed" missions ppl are qqing about is so exaggerated.
Just do all quests before doing the priority ones.

Anyway, im enjoying the game. Best post OP. Really. Not.


Yeap, the 'timed' missions aren't timed at all.

Also, I'm 32 hours in right now, have done 60 missions (Only 9 of those are main quests), still have a few side quests left to do as well as another main quest lined up. 99% galactic readiness with a score of around 5400 right now. I'm not sure how close I am to the end, but I figure it's at least 5-6 hours away if I stop going into conversations and dialogue wheels with random people for the one-liners. I don't know why people complain there aren't many choices here, because I'm getting choices for stuff that isn't even part of any side quest, just random conversations.

Modifié par MRedfield, 10 mars 2012 - 11:14 .


#179
Ronin1325

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This is where it would be nice to have the technical skill and resources to be able to extract those plot points from ME1&2, then see how they interface with ME3 and then how many substantial plot elements can be manipulated in that game. Note I said 'substantial', not 'slightly differing bits of dialogue or character cameos'. It's difficult to name examples because of spoilers, but your choice regarding the Rachni queen in ME1 & what you do with the Collector Base in ME2 are both neutered in ME3. There's lots of that going on. And of course, ME3's ending funnels everybody's choice down into a few flavors of one choice, which is really no choice at all.

#180
aries1001

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The endings - as I have had them told and retold to me - on these forums are indeed open ended. It closes off the Shepard storyline in the ME universe while opening up a lot of questions such as what happened to the Normandy crew (same things that happened in NWN2 apparently) what about the state of the Galaxy and the galactic war? In this respect, the endings in ME3 are much similar to the endings in DA2.

I get that people might want or prefer to see or watch or get endings that wrap all things up and everyone gets to go to a party where there is coffee, tea and cake - and cookies. The endings of ME3 - and DA2 - aren't any of the traditional endings seen in either fantasy or sci fi games or movies. They are, as said, open ended. And I prefer open endings - it gives rise to speculaions,. great fan work as well as us fans being able to use our own imaginations as to what goes on after the ending of the game.

To make comparision here - many movies do have open endings: Do we ever find out hat happened to Chaplin's tramp as he wanders into the sunset with his love, no we don't, do we. Or in a more recent example, Woody Allen's movie 'You will meet a tall dark stranger' ends with two people sitting on bench, but we do not find out what happened to the daugther or the daugthers former husband. We're given glimpses and guesses that we, the audience, can work with, and continue to talk about etc.

I think what is happening with both the ME3 ending as well as he DA2 ending is that expectations were that we would get the traditional happy finale like in Star Wars or in Lord of the Rings. But both in Star Wars and in Lord of the Rings, the whole story really centers on the main character's journey - or there and back again - as Tolkien once wrote or stated it. A young boy becomes clear of his destiny and accepts his fate, picks up the sword/light-saber and thus becomes a hero in his own right, because he chooses to do what is right to combat evil. And after evil is defeated - now what? Everyone gets together and celebrates and drinks tea, coffee and biscuits and cakes.

In DA2 and ME3, the endings are not this way. And, personally, I like it. What happens next is anyone's guess after we've thrown the happy sandcastle ending over....isn't? it...

#181
Ronin1325

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aries1001 wrote...

The endings - as I have had them told and retold to me - on these forums are indeed open ended. It closes off the Shepard storyline in the ME universe while opening up a lot of questions such as what happened to the Normandy crew (same things that happened in NWN2 apparently) what about the state of the Galaxy and the galactic war? In this respect, the endings in ME3 are much similar to the endings in DA2.

I get that people might want or prefer to see or watch or get endings that wrap all things up and everyone gets to go to a party where there is coffee, tea and cake - and cookies. The endings of ME3 - and DA2 - aren't any of the traditional endings seen in either fantasy or sci fi games or movies. They are, as said, open ended. And I prefer open endings - it gives rise to speculaions,. great fan work as well as us fans being able to use our own imaginations as to what goes on after the ending of the game.

To make comparision here - many movies do have open endings: Do we ever find out hat happened to Chaplin's tramp as he wanders into the sunset with his love, no we don't, do we. Or in a more recent example, Woody Allen's movie 'You will meet a tall dark stranger' ends with two people sitting on bench, but we do not find out what happened to the daugther or the daugthers former husband. We're given glimpses and guesses that we, the audience, can work with, and continue to talk about etc.

I think what is happening with both the ME3 ending as well as he DA2 ending is that expectations were that we would get the traditional happy finale like in Star Wars or in Lord of the Rings. But both in Star Wars and in Lord of the Rings, the whole story really centers on the main character's journey - or there and back again - as Tolkien once wrote or stated it. A young boy becomes clear of his destiny and accepts his fate, picks up the sword/light-saber and thus becomes a hero in his own right, because he chooses to do what is right to combat evil. And after evil is defeated - now what? Everyone gets together and celebrates and drinks tea, coffee and biscuits and cakes.

In DA2 and ME3, the endings are not this way. And, personally, I like it. What happens next is anyone's guess after we've thrown the happy sandcastle ending over....isn't? it...


Many, many people have said they don't mind sad endings per se, but with as much effort as some have put into the games there should be better ones (and worse ones if you've screwed everything up). In any event when, as I've quoted the dev's before when they were talking about the game being 'open-ended' it was in reference to choices made during the game, NOT that ending would be open ended. As a matter of fact, we were told repeatedly that the ending would provide closure. Which none of these endings do to any reasonable or logical degree.

#182
Therefore_I_Am

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aries1001 wrote...

The endings - as I have had them told and retold to me - on these forums are indeed open ended. It closes off the Shepard storyline in the ME universe while opening up a lot of questions such as what happened to the Normandy crew (same things that happened in NWN2 apparently) what about the state of the Galaxy and the galactic war? In this respect, the endings in ME3 are much similar to the endings in DA2.

I get that people might want or prefer to see or watch or get endings that wrap all things up and everyone gets to go to a party where there is coffee, tea and cake - and cookies. The endings of ME3 - and DA2 - aren't any of the traditional endings seen in either fantasy or sci fi games or movies. They are, as said, open ended. And I prefer open endings - it gives rise to speculaions,. great fan work as well as us fans being able to use our own imaginations as to what goes on after the ending of the game.

To make comparision here - many movies do have open endings: Do we ever find out hat happened to Chaplin's tramp as he wanders into the sunset with his love, no we don't, do we. Or in a more recent example, Woody Allen's movie 'You will meet a tall dark stranger' ends with two people sitting on bench, but we do not find out what happened to the daugther or the daugthers former husband. We're given glimpses and guesses that we, the audience, can work with, and continue to talk about etc.

I think what is happening with both the ME3 ending as well as he DA2 ending is that expectations were that we would get the traditional happy finale like in Star Wars or in Lord of the Rings. But both in Star Wars and in Lord of the Rings, the whole story really centers on the main character's journey - or there and back again - as Tolkien once wrote or stated it. A young boy becomes clear of his destiny and accepts his fate, picks up the sword/light-saber and thus becomes a hero in his own right, because he chooses to do what is right to combat evil. And after evil is defeated - now what? Everyone gets together and celebrates and drinks tea, coffee and biscuits and cakes.

In DA2 and ME3, the endings are not this way. And, personally, I like it. What happens next is anyone's guess after we've thrown the happy sandcastle ending over....isn't? it...


I don't mind dramatic Macbethian endings but it has to have substance, sensibility, and the ability to answer all questions regarding certain aspects of the plot of the past 2 games. With ME3, it leaves you in the dark... questions flooding into your head like "what? why? how? when? who? ...where? Image IPB" about everything that transpires during the last 12 minutes of the game.

Modifié par Therefore_I_Am, 10 mars 2012 - 06:09 .


#183
gabe2gg

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thrones6 wrote...

Tazzmission wrote...

i finished it lastnight in 20 to 21 hours.  alot of the timed missions is what screwed me badly


How the hell did you fail on timed missions? Those "Timed" missions ppl are qqing about is so exaggerated.
Just do all quests before doing the priority ones.

Anyway, im enjoying the game. Best post OP. Really. Not.


You realize how bad the journal is?

#184
Eternal Phoenix

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Play Divinity 2. It's a great game but the ending for the game sucks but you don't see me or anyone else hating the game for the ending. Suffice to say, I've seen worst endings than ME3's ending.

Deal with it.

#185
DeinonSlayer

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It would be easy for them to fix the ending, without even altering the three which are already there. Just need to swallow hard and do it. See the proposal in my sig.

#186
Ronin1325

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DeinonSlayer wrote...

It would be easy for them to fix the ending, without even altering the three which are already there. Just need to swallow hard and do it. See the proposal in my sig.


Yes, very good point, DeinonSlayer. Very few people are arguing for scrapping the existing endings (though certainly clarifying them is vital), but adding additional ones that truly reflect the choices and effort players have put into it.

#187
Cainne Chapel

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Honestly? I've noticed a huge amount of dialogue and character interaction variation depending on the choices I made in ME1 and 2and even my playthrouhgs still are different than my friends.

Mass Effect was never "open ended" It was always going to end in a certain way and with there being a rather tight/scripted narrative, you HAVE to expect to be herded in certain ways. There's really nothing you can do about that.

The point of it is though, you can slightly alter your playthroughs from others depending on the choices you made. Outcomes can change, dialogue options can be different, little side quests can alter from all your previous choices.

I dont think most people expected wide sweeping narrative changes, given the makeup of the ME series I dont think that would even be possible currently. They'd have to make multiple different games and storylines and I just dont see that happening with most games set up like ME is.

But hey in the future? Who knows maybe.

#188
Ronin1325

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Cainne Chapel wrote...

Honestly? I've noticed a huge amount of dialogue and character interaction variation depending on the choices I made in ME1 and 2and even my playthrouhgs still are different than my friends.

Mass Effect was never "open ended" It was always going to end in a certain way and with there being a rather tight/scripted narrative, you HAVE to expect to be herded in certain ways. There's really nothing you can do about that.

The point of it is though, you can slightly alter your playthroughs from others depending on the choices you made. Outcomes can change, dialogue options can be different, little side quests can alter from all your previous choices.

I dont think most people expected wide sweeping narrative changes, given the makeup of the ME series I dont think that would even be possible currently. They'd have to make multiple different games and storylines and I just dont see that happening with most games set up like ME is.

But hey in the future? Who knows maybe.


Branching Narratives & major open-endedness are hard as heck to do well, I certainly wouldn't argue the point. But that's how Bioware marketed this game to us. And of course there's some variation in the game, but it's not even as much as ME1 or 2. We were told it would be the most influenced by our prior decisions & that it would have widely varying endings. Personally I'm not even saying it's a 'terrible' game, only that we were sold a false bill of goods.

#189
heisman45

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well ronin1325 they could of had multiple endings. I mean they tell you it's important to build up an army and have galatic readiness but you use almost none of the army you were so busy building up and they ending isn't affected. Open ended is fine with another game on the way (which I'm almost certain there will be) but I wish it would of been built in the mold of DAO where it gave an explanation on how certain things were affected. but it's there game and after the outrage I had immediately after beating it I accept there choice and just put in my opinion that they did it wrong

#190
Quionic

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 I agree OP, but the fanboys will not. 

#191
Fezztheeelite2

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I feel like a lot of people in this Forum really just like disagreeing with one another...
Listen, I do agree with you Robin1325, I have to say I feel a little lied to. I have actually taken the time to play through most, but not all of the game with multiple imported characters, just to see the "changes" they boasted to heavily about. And to my utter dismay there simply were no where near the amount you see in ME2 relating to ME1. It's sad to say that the endings truly are lacking. and I have taken into account such things as the one ending that gives you a little glimpse of "life" at the end. That just isnt fitting. not for the fans that put so much into other games. So again, I agree with you. If nothing else it would be nice for them to at least recognize this and explain their thoughts on it. I would like to see some DLC or patch that well... "patches" things for us but I wont be holding my breath.

#192
Ronin1325

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Fezztheeelite2 wrote...

I feel like a lot of people in this Forum really just like disagreeing with one another...
Listen, I do agree with you Robin1325, I have to say I feel a little lied to. I have actually taken the time to play through most, but not all of the game with multiple imported characters, just to see the "changes" they boasted to heavily about. And to my utter dismay there simply were no where near the amount you see in ME2 relating to ME1. It's sad to say that the endings truly are lacking. and I have taken into account such things as the one ending that gives you a little glimpse of "life" at the end. That just isnt fitting. not for the fans that put so much into other games. So again, I agree with you. If nothing else it would be nice for them to at least recognize this and explain their thoughts on it. I would like to see some DLC or patch that well... "patches" things for us but I wont be holding my breath.


In a fantasy land of mine, I imagine a completely open commentary by the devs where they explain why they had to do what they did, and it makes sense and we all go, "Oh Geez. We're sorry. You did the best you could & it now all makes sense." 

In a fantasy land. :unsure:

#193
Fezztheeelite2

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Exactly...

Another thing... I know I am tip toeing on the no spoilers thing but... If everything that happens, happens, then... because regardless of your ending the same thing happens to the fleets you bring, They get marooned on Earth right? So... Humans, Krogan, Salarians, and Rachni...That good and dandy right? what about the dexro DNA life forms... like Turians and the Quarians... do they just... sit and starve to death?

How bout we think things through Bioware?

#194
Fezztheeelite2

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If we are going to go through the trouble of "saving everyone" how bout we you know... Save everyone...

#195
chengthao

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Bioware sadly doesn't care, if they did, they wouldn't have caved in to EA's demand for MP, they would've made a better ending, our choices would've mattered, but sadly, they didn't care enough to put in the work or effort to make it the best it could be

they got their money and they're fine with that

Modifié par chengthao, 11 mars 2012 - 02:51 .


#196
Ronin1325

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Fezztheeelite2 wrote...

Exactly...

Another thing... I know I am tip toeing on the no spoilers thing but... If everything that happens, happens, then... because regardless of your ending the same thing happens to the fleets you bring, They get marooned on Earth right? So... Humans, Krogan, Salarians, and Rachni...That good and dandy right? what about the dexro DNA life forms... like Turians and the Quarians... do they just... sit and starve to death?

How bout we think things through Bioware?


Actually Fezztheeelite2, it's worse than that. Based on the canon event in ME2's "Arrival" with the mass relay (where it is explicitly stated & shown that they have enough energy to destroy the entire solar system they are stationed in), when the same thing happens to *all* the relays in ME3, well, it doesn't look good for the galaxy... :unsure:

#197
Fezztheeelite2

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Unfortunately you are more than a little correct there.
They are proven that they do in fact listen to their fans though. At least with the development of a game. They would be the first ever to actually do something about a mass disapproval of a game though. Not that they would but why not through some incentive their way lol

#198
Fezztheeelite2

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Ronin1325 wrote...

Fezztheeelite2 wrote...

Exactly...

Another thing... I know I am tip toeing on the no spoilers thing but... If everything that happens, happens, then... because regardless of your ending the same thing happens to the fleets you bring, They get marooned on Earth right? So... Humans, Krogan, Salarians, and Rachni...That good and dandy right? what about the dexro DNA life forms... like Turians and the Quarians... do they just... sit and starve to death?

How bout we think things through Bioware?


Actually Fezztheeelite2, it's worse than that. Based on the canon event in ME2's "Arrival" with the mass relay (where it is explicitly stated & shown that they have enough energy to destroy the entire solar system they are stationed in), when the same thing happens to *all* the relays in ME3, well, it doesn't look good for the galaxy... :unsure:


I was trying to over look that vast oversite actually lol

#199
AlanC9

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MRedfield wrote...

thrones6 wrote...
How the hell did you fail on timed missions? Those "Timed" missions ppl are qqing about is so exaggerated.
Just do all quests before doing the priority ones.


Yeap, the 'timed' missions aren't timed at all.


That's... kind of a problem, though. "Priority" means you don't want to do the quest immediately?

#200
Farbautisonn

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Ronin1325 wrote...when the same thing happens to *all* the relays in ME3, well, it doesn't look good for the galaxy... :unsure:


-Dont worry. The prothean squadmade tinkered with them. When you were not looking. So now they just go "poof" like a cherry bomb. No storyfail here. Move along.