aries1001 wrote...
The endings - as I have had them told and retold to me - on these forums are indeed open ended. It closes off the Shepard storyline in the ME universe while opening up a lot of questions such as what happened to the Normandy crew (same things that happened in NWN2 apparently) what about the state of the Galaxy and the galactic war? In this respect, the endings in ME3 are much similar to the endings in DA2.
I get that people might want or prefer to see or watch or get endings that wrap all things up and everyone gets to go to a party where there is coffee, tea and cake - and cookies. The endings of ME3 - and DA2 - aren't any of the traditional endings seen in either fantasy or sci fi games or movies. They are, as said, open ended. And I prefer open endings - it gives rise to speculaions,. great fan work as well as us fans being able to use our own imaginations as to what goes on after the ending of the game.
To make comparision here - many movies do have open endings: Do we ever find out hat happened to Chaplin's tramp as he wanders into the sunset with his love, no we don't, do we. Or in a more recent example, Woody Allen's movie 'You will meet a tall dark stranger' ends with two people sitting on bench, but we do not find out what happened to the daugther or the daugthers former husband. We're given glimpses and guesses that we, the audience, can work with, and continue to talk about etc.
I think what is happening with both the ME3 ending as well as he DA2 ending is that expectations were that we would get the traditional happy finale like in Star Wars or in Lord of the Rings. But both in Star Wars and in Lord of the Rings, the whole story really centers on the main character's journey - or there and back again - as Tolkien once wrote or stated it. A young boy becomes clear of his destiny and accepts his fate, picks up the sword/light-saber and thus becomes a hero in his own right, because he chooses to do what is right to combat evil. And after evil is defeated - now what? Everyone gets together and celebrates and drinks tea, coffee and biscuits and cakes.
In DA2 and ME3, the endings are not this way. And, personally, I like it. What happens next is anyone's guess after we've thrown the happy sandcastle ending over....isn't? it...
Many, many people have said they don't mind sad endings
per se, but with as much effort as some have put into the games there should be better ones (and
worse ones if you've screwed everything up). In any event when, as I've quoted the dev's before when they were talking about the game being 'open-ended' it was in reference to choices made during the game, NOT that ending would be open ended. As a matter of fact, we were told repeatedly that the ending would
provide closure. Which none of these endings do to any reasonable or logical degree.