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I'm very sorry to say this, but Bioware you need to be held to account


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#201
Fezztheeelite2

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Farbautisonn wrote...

Ronin1325 wrote...when the same thing happens to *all* the relays in ME3, well, it doesn't look good for the galaxy... :unsure:


-Dont worry. The prothean squadmade tinkered with them. When you were not looking. So now they just go "poof" like a cherry bomb. No storyfail here. Move along.

The fact that your profile pic is the LM make this comment all the more humerous.

#202
Fezztheeelite2

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AlanC9 wrote...

MRedfield wrote...

thrones6 wrote...
How the hell did you fail on timed missions? Those "Timed" missions ppl are qqing about is so exaggerated.
Just do all quests before doing the priority ones.


Yeap, the 'timed' missions aren't timed at all.


That's... kind of a problem, though. "Priority" means you don't want to do the quest immediately?

Ok i feel like this is a fail on my part but I have YET to figure out what missions are timed and which are not. All I need to know is... can I save that one Drell....

#203
Crossblades

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This is not hollywood.

#204
Ronin1325

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Crossblades wrote...

This is not hollywood.


Sorry Crossblades, not sure what you mean.

#205
Gamer Granny

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The only way a producer is held accountable is through our pocketbooks - if we buy the games and manuals and the toys and line up like good little gaming drones for the day one DLC - then they know they have us and they can do what ever they like - the only way this changes anything is if the word gets out and downline sales and DLC sales are flat. You want better games you have to hold out for better games.

#206
Crossblades

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Yeah, nevermind. I'll just let people think this through with what I said earlier and not what I just said and editing it out lol. Seeing as how its a spolier.

Modifié par Crossblades, 11 mars 2012 - 03:39 .


#207
CerberusSoldier

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Crossblades wrote...

Hollywood movies and such are always based on the main hero surviving any and everything possible no matter what is thrown at them.

I'm glad Bioware did what they did for the ending in this game. It's an actual accomplishment and should show other game developing companies not to be afraid of doing this type of thing when it comes to main heroes.

   




Then the ending of this game makes the whole game pointless and has no meaning at all

#208
Guest_Urdnot Grim_*

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Crossblades wrote...

Hollywood movies and such are always based on the main hero surviving any and everything possible no matter what is thrown at them.

I'm glad Bioware did what they did for the ending in this game. It's an actual accomplishment and should show other game developing companies not to be afraid of doing this type of thing when it comes to main heroes.


You must not have seen I am Legend, or the Matrix trilogy. Or numerous other films.

#209
Ronin1325

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Crossblades wrote...

Hollywood movies and such are always based on the main hero surviving any and everything possible no matter what is thrown at them.

I'm glad Bioware did what they did for the ending in this game. It's an actual accomplishment and should show other game developing companies not to be afraid of doing this type of thing when it comes to main heroes.


I'm sorry, I thought I was clear about my starting this thread. (No sarcasm). It didn't have anything to do with the endings per se. Only that Bioware blatantly misrepresented what we would actually be able to do in it and how much real influence we would have over events from beginning to end.

#210
Grande11

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Ronin1325 wrote...

I'm a longtime fan of your games, and I hate to say this, but you falsely advertised this game. You repeatedly & publicly stated that it would be the most open-ended and choice-driven game in the trilogy. It clearly is not. The anger that people are feeling over the ending is just a symptom of that. If nothing else a public apology for the false statements is in order.


it is open ended you get your choice of the ending depending on how you play the game. there always has to be some kind of ending and i think they ended it pretty well and set it up for another type of mass effect game in the future

#211
Johnny Shepard

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Fezztheeelite2 wrote...

AlanC9 wrote...

MRedfield wrote...

thrones6 wrote...
How the hell did you fail on timed missions? Those "Timed" missions ppl are qqing about is so exaggerated.
Just do all quests before doing the priority ones.


Yeap, the 'timed' missions aren't timed at all.


That's... kind of a problem, though. "Priority" means you don't want to do the quest immediately?

Ok i feel like this is a fail on my part but I have YET to figure out what missions are timed and which are not. All I need to know is... can I save that one Drell....


There have been some where you get a warning. Where a character might say "Don't wait too long to do this because then it might be too late" or "You bether hurry because I don't plan on staying here for much longer". Sometimes you have to read between the lines. Like with Barla Von who say something like that he will be sticking around for some time but has other things to atend to.
So if the chgaracter that gives you the quest hints about that you should hurry then it probobly is timed.
The big problem are the small probe missions you get by overhearing because you get no warning there. But then again, I don't think manyall of them are timed.

Modifié par Johnny Shepard, 11 mars 2012 - 03:45 .


#212
Ronin1325

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Gamer Granny wrote...

The only way a producer is held accountable is through our pocketbooks - if we buy the games and manuals and the toys and line up like good little gaming drones for the day one DLC - then they know they have us and they can do what ever they like - the only way this changes anything is if the word gets out and downline sales and DLC sales are flat. You want better games you have to hold out for better games.


Prolly right Gamer Granny, and this makes even an 'ending fix' offered as a paid DLC problematic. Should we encourage that behavior with our pocketbooks? 

#213
Crossblades

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CerberusSoldier wrote...

Then the ending of this game makes the whole game pointless and has no meaning at all


Yes it does, it shows the value of what one person would do for an entire universe of beings to what he think is right.

#214
Ronin1325

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Grande11 wrote...

Ronin1325 wrote...

I'm a longtime fan of your games, and I hate to say this, but you falsely advertised this game. You repeatedly & publicly stated that it would be the most open-ended and choice-driven game in the trilogy. It clearly is not. The anger that people are feeling over the ending is just a symptom of that. If nothing else a public apology for the false statements is in order.


it is open ended you get your choice of the ending depending on how you play the game. there always has to be some kind of ending and i think they ended it pretty well and set it up for another type of mass effect game in the future


Of course they have to have an ending. No argument there. But the devs insisted repeatedly that we would have wildly divergent endings based on our choices through the trilogy. That is clearly not the case.

#215
Spitfiremk87

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People keep saying that everyone is angry about the ending because Shepard dies(unless you count the pathetic 2 second cut seen of someone in N7 armor breathing). I for one was prepared for my character to die, being that this is the end of a trilogy. What I wasn't prepared for was to be pigeon-holed down to a predetermined ending that isn't based off a single choice I've made in the past two titles. Its based on a NUMBER that is partially influenced on how much multiplayer I have played. What the hell? It left so many questions unanswered. Why was the Normandy flying through a Mass effect field, when they were clearly in the battle when I made my final decision on how to deal with the reapers? How did my squadmates that were with me in London get magically transported to the Normandy? Did Bioware not think that maybe, just MAYBE I would want to have some idea of what happened to the characters that I've spent over 70+ hours with throughout the course of all of the games? I mean ****, a 30 second debrief would have done the trick. Liara or Garrus could say its a shame about shepard, but since she brought everyone together like a total badass, the galaxy has been saved. It literally took me 30 seconds to think of such a tacked on ending that would have done wonders for the lack of closure that I and everyone else have experienced. Also, what happened to Liara's little galaxy log that recorded everything about Shepard? Any geniuses over at BW not think that it might be a good idea to play a recording of my accomplishments after the credits rolled instead of some dip**** kid and grandfather from the future that I've never even seen before.

Don't get me wrong, I absolutely loved the game. I believe except for the last 10 minutes, it had some of the best story telling and characters in any of the games that I've played. After so much time invested, Bioware needs to fix this though.

Long story short, I agree with the op. I really hope this isn't an attempt to capitalize on all the players who were hurt by such a bad ending. Next month I'm sure they'll introduce some DLC for 15 bucks that will fix it. 60 dollars for a game without an ending..

#216
Johnny Shepard

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Ronin1325 wrote...

Grande11 wrote...

Ronin1325 wrote...

I'm a longtime fan of your games, and I hate to say this, but you falsely advertised this game. You repeatedly & publicly stated that it would be the most open-ended and choice-driven game in the trilogy. It clearly is not. The anger that people are feeling over the ending is just a symptom of that. If nothing else a public apology for the false statements is in order.


it is open ended you get your choice of the ending depending on how you play the game. there always has to be some kind of ending and i think they ended it pretty well and set it up for another type of mass effect game in the future


Of course they have to have an ending. No argument there. But the devs insisted repeatedly that we would have wildly divergent endings based on our choices through the trilogy. That is clearly not the case.

There are 15 (or was it 17) endings so some must be different.;) But they are based on galactic rediness and not choices and I don't think past choices have any big part in it (exept for if you destroyed the Collector Base or not, that looks to be the biggest ending effecting choice) so I get your point.

#217
Guest_makalathbonagin_*

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this vid made lol pretty hard
:lol:
end game spoilers

#218
Niddy'

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brunomalta wrote...

Did you take your medication today?


Looks like someone got indoctrinationed.

#219
Chris Priestly

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Please post Story sdiscussion in the Storyline discussion forum. Thanks.


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