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Entire conversations being "skipped"?


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#1
goodventure

goodventure
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I'm not sure if this is a PS3 specific issue, but I've encountered it a few times.

One was really glaring.

*minor spoilers ahead if you dare*

After I saved Jacob and those ex-Cerberus scientists from Gellix, Traynor said Kaidan wished to speak with me at Crew Quarters. Since he's my LI, I tend to save before every single conversation I have with him.  When I finally got to the quarters and spoke with him, I only got... how would I describe this -- "barking" dialogue? If you played ME2, it's basically how Zaeed and Kasumi interact with you.  It didn't go to full-on dialogue-wheel conversation like it was supposed to, he just told me to go eat a snack with him at the Citadel.

I reloaded the save, talked to Kaidan again... and then it actually triggered the conversation / cutscene that was supposed to happen. I was kinda surprised.

My point is, I have a feeling the game glitches and "skips" some conversations.  It's like, you have to be standing really close to the NPC to get these conversations to trigger.  Did anyone else have problems like this?  I'm worried that I accidentally skipped some conversations without my knowledge.

Modifié par goodventure, 09 mars 2012 - 06:13 .