and this is my opinion as a writer on the endings.
One of the first things you learn as a writer is that you can never surprise the
viewer, reader, or gamer with anything that you haven't hinted at earlier; it
is bad writing. This applies to meeting the Catalyst.
For example, at the end of a movie you cannot have someone just pull a dagger out
and stab the King with it; it would be to anticlimactic, and the viewer goes
"who what just happened" Instead, at an earlier point in the story
you need to see someone slip the dagger into a pocket. If anyone played GOW3
they'll no firsthand what I'm writing about.
Next, when you're writing the conclusion to almost anything, most good writers know
that the reader, viewer, gamer, whatever, have already created their own
interpretation of what the ending is going to be. So what you do is take that
interpretation and you try to make it as good as it can be, without disappointing
anyone.
This would have been extremely easy to do with the Mass Effect Series, because it is a
choice relevant game.
My closing thoughts are that this is extremely bad writing; and the entire Admiral
Anderson dying and on part was preposterous.
P.S. Admiral Anderson should live if you persuade Illusive Man throughout the entire
game.
Modifié par AgentWhite1416, 09 mars 2012 - 07:08 .





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