There are a ton of Assault Rifles which do you use for Javik
#1
Posté 09 mars 2012 - 07:00
Which do you think is best for Shepard? Specifically, one of the Vanguard variety.
#2
Posté 09 mars 2012 - 07:03
#3
Posté 09 mars 2012 - 07:03
#4
Posté 09 mars 2012 - 07:04
#5
Posté 09 mars 2012 - 07:07
#6
Posté 09 mars 2012 - 07:10
#7
Posté 09 mars 2012 - 07:15
Lets take a vote.
1. Vindicator ( very light weight, good ammo)
2. Particle Rifle ( very powerful, tons of ammo, but heavy)
3. Chakram Launcher ( Powerful, can be charged, also quite heavy)
4. Mattock Rifle ( Probably the best all around AR, accurate)
5. Valkrie Rifle ( Looks really cool, good all around weapon like Mattock)
#8
Posté 09 mars 2012 - 07:20
#9
Posté 09 mars 2012 - 08:06
#10
Posté 09 mars 2012 - 08:21
Rasputin17 wrote...
Would you say Particle Gun is better then Chakram? Any Mattock enthusiasts out there?
Me. I love the Mattock, its accurate and good. Slow fire rate is fine given the increased accuracy, far less waisted shots. But that is just me.
#11
Posté 09 mars 2012 - 08:24
#12
Posté 09 mars 2012 - 08:27
#13
Posté 09 mars 2012 - 08:28
#14
Posté 09 mars 2012 - 08:52
Aesieru wrote...
The Particle gun with ammo and damage increase is... deadly I used that from the get go.
that and explosive incinedary ammo together
#15
Posté 09 mars 2012 - 08:57
#16
Posté 09 mars 2012 - 08:59
Taleroth wrote...
Particle beam for Javik. It's thematic and a great gun.
this
#17
Posté 09 mars 2012 - 09:04
#18
Posté 09 mars 2012 - 09:06
They don't run out of ammo and have no weight based cool down.Jarlaxlecq wrote...
does amount of ammo even matter to a squad members gun? i didnt think they ran out of ammo
#19
Posté 09 mars 2012 - 09:15
Yup! That's what I do for my Shep, too.Gromnir wrote...
Particle gun with incendiary r6 (explosive burst) is absolutely brutal.
It's very, very fitting as you can totally imagine that beam searing everything in its path and catching things on fire. However, I don't equip squaddies with it. They almost never use the charge function and just plink enemies with it. Plus, as others have mentioned, recharging ammo as a benefit is moot for squaddies. Plus, as a stylistic thing, I like equipping my squaddies with different main weapons.
#20
Posté 09 mars 2012 - 09:18
I'm pretty sure the only thing you should worry about when selecting squadmate weapons are damage, fire rate, accuracy and maybe ammo capacity (which only effects how often they need to reload). I'm also not sure if squadmates can charge weapons- can anyone give me confirmation on this?
#21
Posté 09 mars 2012 - 10:09
However for Javik I can't not have him have the beam. It feels wrong.
I give EDI and Liara the Hornet and they rip through stuff cus recoil isn't a factor for them
Modifié par strive, 09 mars 2012 - 10:10 .
#22
Posté 09 mars 2012 - 10:36
Flat recharge time modified by talents. Yep.MisanthropePrime wrote...
Do squadmates actually have a weight rating? I thought they had a flat recharge time. In my game I had Javik and Garrus rolling with Revenants and they had pretty quick power recharge times.
#23
Posté 09 mars 2012 - 10:49
No, squaddies don't have a weight system tied to power cooldowns. Confirmed by BiowareMaria Caliban wrote...
Flat recharge time modified by talents. Yep.MisanthropePrime wrote...
Do squadmates actually have a weight rating? I thought they had a flat recharge time. In my game I had Javik and Garrus rolling with Revenants and they had pretty quick power recharge times.
#24
Posté 09 mars 2012 - 11:16
#25
Posté 09 mars 2012 - 11:32
SoCalAries wrote...
No, squaddies don't have a weight system tied to power cooldowns. Confirmed by BiowareMaria Caliban wrote...
Flat recharge time modified by talents. Yep.MisanthropePrime wrote...
Do squadmates actually have a weight rating? I thought they had a flat recharge time. In my game I had Javik and Garrus rolling with Revenants and they had pretty quick power recharge times.
I've said that TWICE in this thread, including the quote you responded to.
Modifié par Maria Caliban, 09 mars 2012 - 11:33 .





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