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A most satisfying journey, and an undeserved end.


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#1
Azuresquall

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 I humbly believe that the Mass Effect trilogy could have been a defining franchise of this gaming generation.  Could have been.  Could have if not stopped by one of the sloppiest ending sequences I have ever regretted to see put into a game with this much magnitude, this much following.  I realize you may be reading this and say to yourself, "oh no, another horrible ending rant" but I only wish to linger on said endings and give my two cents to let Bioware know my dissapointment before finishing this topic with a paragraph of remembrance of what is still, without a shadow of a doubt, one of the best gaming franchises I've played.

My concerns with the ending (I chose to destroy the reapers, I have since spoiled the other 2 endings for myself and seen the 4th so called perfect ending) are the same of that of everyone elses.  The ending cinematics are simply color swaps of the same exact thing, the aftermath of the Crucible's beam probably ruined the galaxy, the Normandy's final "WTF!?" scene, and the vagueness of what my war assets and previous game's choices were for and the end result of Shepard's ultimate decision/sacrafice.  That there was nary an epilogue, but a random old man telling his grandchild a story of a legendary hero.  Me.  But I didn't feel legendary.

It's a mess.  After staying up on a work night, way past any time someone who has to get up for work at 6 should, I was jittering in my seat.  Up until the last 5 minutes, I had played one of the most tense, emotional, and satisfying games of this gaming generation (yes I'm still talking about Mass Effect 3).  I wanted to see it come to a proper close.  I was even tensed up in the final encounter with TIM.  I thought the game ended when Shepard passed out on the lift.  It should have ended.  It would have been better than what came after.  The most gut wrenching last 5-10 minutes with the Catalyst and the ending cutscene that provided absolutely no closure whatsoever to this wonderful lore I have spent a combined amount of 140 hours into on this Shepard alone (and I have 3 different Shepards).  I felt deceived.  That the story would reach this point no matter what you did.  That this was the end.  

Forget your past decisions, forget that I spent a real life 5 minutes deciding my choices to choose the Quarians or the Geth, thinking which would have had the better army (for in my playthrough, I didn't realize they could work together).  Forget that I actually considered if the Krogan would rebel again in the future.  Forget that I let Reaper tech be destroyed so that a mad man with beady eyes couldn't use it for his own power-hungry gain.  Forget that I let those selfish, undeserving council representative live.  Forget how long and hard I thought of which of my well-loved squadmates should be assigned to which tasks on a suicide mission, a mission that could omit them from my experience all together.   Forget all of it, none of it mattered.  I was going to see what I was seeing no matter what.

But, (and I'm just about through, lol) I can safely say...  That my time with the series was very well spent.  Across the three games I met some of the most well-written, tear-enducing, relatable characters that a form of fantasy storytelling could offer.  I blazed through some of the best damn firefights with some of the best damn action/RPG mechanics I've had the pleasure of playing through in a videogame.  Was introduced to a lore that I wanted to lose myself in.  There was a time when I blended the blurs of reality and fiction, and actually felt that this could be our future, it was that belivable.  I'm stuck in a wierd place now that my story with Shepard (save for inevitable dlc to make a killing off the obviously lackluster endings) is finally over.

I was forced to look at myself time and time again throughout the course of the three games.  Look at myself and ask  "What would I do if I was Shepard in this situation?  What would the consequences be?  The benefits?".  Never did I think it was a videogame of all things that would have me questioning my right to make a choice when the lines between the choices weren't always so black and white.  Unfortunately, in the penultimate ending of the triology, it was black and white.  And gray, if you count the third, ridiculous ending.

But I will live in an ignorant bubble with this franchise, reliving only in the memories of myself playing the game under the thought that my choices actually meant something.  That the relationships my Shepard made opened my eyes to some great characters I've had the pleasure of knowing over the past five years.  And even though the ending has botched up any strength of will I had to actually play the entire series again, perhaps it is for the better.  Because my 1st Shepard was Richard Shepard, a Shepard I designed not to adhere to Paragon or Renegade, but a Shepard that was designed to look like me, and make the choices "I" would have made if I was the commander.  Not a hero, not a badass, me.  And I can rest easy somewhat, continously instilling this tiny bit of ignorant behaviour around my head...

Good show Mass Effect, for what it was worth.  We, the fans, deserved more than what we got, empty promises, lack of closure, of satisfaction.  But when we thought it meant a damn, it was a damn good show.

Keelah-Sali

#2
Azuresquall

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 I find myself back here because what could have been.  I want to finish my other Shepard's, to continue on more "Journeys".  Because each game in the series I feel is genuinely good.  I want to go back to the world and see what could have been, all those different pieces of dialouge.  Than it hits me.  Its just dialouge, and not a massive change of what will inevitably occur...  It's probably best I not sour my love for the franchise by playing it through again, or even just continuing another Shepard in 3.  That damn ending really did damper everything I could trust about geinuly good video games, as now I understand that Mass Effect has become indeed a "franchise" and will continue to try and milk money for all its worth instead of provide us with the feeling of satisfaction this trilogy so well gave us save for those last 5 minutes...

I can see it now.  Mass Effect games every year like Call of Duty or Assassin's Creed, or beating a dead horse like Halo.  This indoctrination....  Whhhhhy!!!???

#3
Aligalipe

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At least AC didn't lose its touch.... yet.

#4
Golferguy758

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Post this in the Mass Effect review thread at the top of page as well. it's stickied and much more likely to be viewed by developers as well.

I post this so much I must sound like one of the developers incognito by now. Hah.

#5
dkear1

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Golferguy758 wrote...

Post this in the Mass Effect review thread at the top of page as well. it's stickied and much more likely to be viewed by developers as well.

I post this so much I must sound like one of the developers incognito by now. Hah.


I disagree, they do notice the pop up of 100's of new threads.  It is the moderators/developers who want to corral folks into one thread they can ignore.  Open all the threads you like.

#6
Golferguy758

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dkear1 wrote...

Golferguy758 wrote...

Post this in the Mass Effect review thread at the top of page as well. it's stickied and much more likely to be viewed by developers as well.

I post this so much I must sound like one of the developers incognito by now. Hah.


I disagree, they do notice the pop up of 100's of new threads.  It is the moderators/developers who want to corral folks into one thread they can ignore.  Open all the threads you like.


Please note that I'm not saying only post in that thread, but to ALSO post in that thread.

#7
lollollol85242

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I agree i hated the ending :P, i was hoping to survive and live a happy life with tali, or if i died i wanted to see tali mourn for me, not the crap ending this trilogy did not deserve.

#8
BigGuy28

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Mass Effect had become my favorite scifi setting and the endings, to me, were Bioware basically squatting over the Mass Effect setting and taking a giant sloppy crap on it.

#9
dkear1

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Golferguy758 wrote...

dkear1 wrote...

Golferguy758 wrote...

Post this in the Mass Effect review thread at the top of page as well. it's stickied and much more likely to be viewed by developers as well.

I post this so much I must sound like one of the developers incognito by now. Hah.


I disagree, they do notice the pop up of 100's of new threads.  It is the moderators/developers who want to corral folks into one thread they can ignore.  Open all the threads you like.


Please note that I'm not saying only post in that thread, but to ALSO post in that thread.


Then I could not agree more :wizard:

#10
Immortanius

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Azuresquall wrote...

 I humbly believe that the Mass Effect trilogy could have been a defining franchise of this gaming generation.  Could have been.  Could have if not stopped by one of the sloppiest ending sequences I have ever regretted to see put into a game with this much magnitude, this much following.  I realize you may be reading this and say to yourself, "oh no, another horrible ending rant" but I only wish to linger on said endings and give my two cents to let Bioware know my dissapointment before finishing this topic with a paragraph of remembrance of what is still, without a shadow of a doubt, one of the best gaming franchises I've played.

My concerns with the ending (I chose to destroy the reapers, I have since spoiled the other 2 endings for myself and seen the 4th so called perfect ending) are the same of that of everyone elses.  The ending cinematics are simply color swaps of the same exact thing, the aftermath of the Crucible's beam probably ruined the galaxy, the Normandy's final "WTF!?" scene, and the vagueness of what my war assets and previous game's choices were for and the end result of Shepard's ultimate decision/sacrafice.  That there was nary an epilogue, but a random old man telling his grandchild a story of a legendary hero.  Me.  But I didn't feel legendary.

It's a mess.  After staying up on a work night, way past any time someone who has to get up for work at 6 should, I was jittering in my seat.  Up until the last 5 minutes, I had played one of the most tense, emotional, and satisfying games of this gaming generation (yes I'm still talking about Mass Effect 3).  I wanted to see it come to a proper close.  I was even tensed up in the final encounter with TIM.  I thought the game ended when Shepard passed out on the lift.  It should have ended.  It would have been better than what came after.  The most gut wrenching last 5-10 minutes with the Catalyst and the ending cutscene that provided absolutely no closure whatsoever to this wonderful lore I have spent a combined amount of 140 hours into on this Shepard alone (and I have 3 different Shepards).  I felt deceived.  That the story would reach this point no matter what you did.  That this was the end.  

Forget your past decisions, forget that I spent a real life 5 minutes deciding my choices to choose the Quarians or the Geth, thinking which would have had the better army (for in my playthrough, I didn't realize they could work together).  Forget that I actually considered if the Krogan would rebel again in the future.  Forget that I let Reaper tech be destroyed so that a mad man with beady eyes couldn't use it for his own power-hungry gain.  Forget that I let those selfish, undeserving council representative live.  Forget how long and hard I thought of which of my well-loved squadmates should be assigned to which tasks on a suicide mission, a mission that could omit them from my experience all together.   Forget all of it, none of it mattered.  I was going to see what I was seeing no matter what.

But, (and I'm just about through, lol) I can safely say...  That my time with the series was very well spent.  Across the three games I met some of the most well-written, tear-enducing, relatable characters that a form of fantasy storytelling could offer.  I blazed through some of the best damn firefights with some of the best damn action/RPG mechanics I've had the pleasure of playing through in a videogame.  Was introduced to a lore that I wanted to lose myself in.  There was a time when I blended the blurs of reality and fiction, and actually felt that this could be our future, it was that belivable.  I'm stuck in a wierd place now that my story with Shepard (save for inevitable dlc to make a killing off the obviously lackluster endings) is finally over.

I was forced to look at myself time and time again throughout the course of the three games.  Look at myself and ask  "What would I do if I was Shepard in this situation?  What would the consequences be?  The benefits?".  Never did I think it was a videogame of all things that would have me questioning my right to make a choice when the lines between the choices weren't always so black and white.  Unfortunately, in the penultimate ending of the triology, it was black and white.  And gray, if you count the third, ridiculous ending.

But I will live in an ignorant bubble with this franchise, reliving only in the memories of myself playing the game under the thought that my choices actually meant something.  That the relationships my Shepard made opened my eyes to some great characters I've had the pleasure of knowing over the past five years.  And even though the ending has botched up any strength of will I had to actually play the entire series again, perhaps it is for the better.  Because my 1st Shepard was Richard Shepard, a Shepard I designed not to adhere to Paragon or Renegade, but a Shepard that was designed to look like me, and make the choices "I" would have made if I was the commander.  Not a hero, not a badass, me.  And I can rest easy somewhat, continously instilling this tiny bit of ignorant behaviour around my head...

Good show Mass Effect, for what it was worth.  We, the fans, deserved more than what we got, empty promises, lack of closure, of satisfaction.  But when we thought it meant a damn, it was a damn good show.

Keelah-Sali


You hit the nail on the head with this one. I agree completely, and I'm sure I'm not alone on this either. Casey Hudson, Mac Walters, everyone who worked on Mass Effect 3 should see this and really, really reconsider what they've done to this once-epic and incredibly loved series. And hopefully re-work the endings. That's probably hoping against hope though.

It's depressing to me, that I looked forward for 2+ years, to playing through all three games countless times....But with this end? I don't have the strength of will to do it again. No motivation whatsoever. I don't even want to try New Game+. And what pisses me off even more is that a damn video game has this heavy and depressive effect on me. But oh well. Such is life. Surely with the fan reactions we'll get some sort of explanation why they did this.

Anyway, take care guys.

#11
Azuresquall

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Thanks for the support guys :D Everyone concerned with the lack of closure should definitely open their own thread like this one and give thier own personal stories as to why they are disappointed. A story board filled with dismay, (as if it wasn't already) will certainly get Bioware to make me consider coming back to give this world another go.