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Beat Mass Effect 3 today. I find myself confused....


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#1
CTbeens

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I beat Mass Effect 3 today. After five years of the most amazing story I've ever heard, I'm not sure how I should feel. Did anything I do really matter?

The first ending I got I thought was the best. I had ~5200 EMS. I "saved" Anderson by shooting the Illusive Man (My Shepard is always Paragon, but it felt really good to finally shoot that man.). I then destoryed the Reapers, and Shepard supposedly survived afterwards because I got the scene with him breathing under the rubble. 

I personally think this ending was the best. I dont like the synthesis option, it seems like everything you're trying to avoid. And controlling the Reapers seems too....... Illusive Man - like, and I felt like a hypocrite when I controlled them after telling him not to the whole game. 

I just have three beefs that really pissed me off. 

1) The Cataclyst. The Cataclyst, the kid at the end, left more questions then answers. Who created the Cataclyst? The Reapers? The Citadel? Bioware promised answers. They didn't deliver. 

2) The crew from the Normandy. I took Garrus and Javik with me on Earth. When Shepard got hit by the Reaper beam, I looked everywhere for them. I cried when I finally realised Garrus died. Then, when Joker hops out of the Normandy wreck at the very end, Liara follows him. And then Javik. The biggest "WTF?!" moment I've experienced in Mass Effect. Hopefully it's just a bug they can patch easily. If not, I'd rather have Garrus then some pissed-off Prothean. 

3) The Mass Relays. This is where I get really confused and somewhat mad. At the end, apparently no matter what, the Mass Relays get destroyed? What is the whole point in saving the galaxy then?! There is no point. The Mass Relays made the Galaxy, the government, the cultures, the trade, everything. I feel as if Shepard plunged the Galaxy into a "Dark Age". 

There was no point to anything we did. Made the Geth and Quarians work together and live on Rannoch? Oh, guess their feelts can't get back, so we tore those two civilizations apart. Of course, we killed the Geth when we killed the Reapers, so there was no point in saving both them and the Quarians. The Turians fought for Palavan for nothing, their fleets will never see it again. The Krogan were cured, except now they will expand so much and they can't settle other planets, so they'll just go back to killing each other. All those fleets in the Sol System, it seems like the system wont be able to contain them all, and it will get overpopulated. Things seem like they will get very bloody, very fast. So then what was the point in saving Earth?

When the Mass Relays got destroyed, it seemed that there was no point for Shepard to do anyting he did throughout the whole series. All the species he helped, the things he did, the things he sacraficed. With the Relays gone all those things don't matter, do they? 

Or am I just over analyzing and caring too much about my favorite story and videogame?

Modifié par CTbeens, 09 mars 2012 - 10:21 .


#2
Warp92

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...welcome to the party.

Modifié par Warp92, 09 mars 2012 - 10:26 .


#3
Captain_Obvious

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Indeed, welcome.

#4
Meltemph

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No your are right. The endings fixed a major problem and created about a thousand different, less galaxy ending ones.

The "Blue" ending of taking control of the reapers and essentially becoming that Kid(assuming, since the Kid did say your consciousness will live) would give them the ability since I'm guessing he could just tell one of the reapers to tell everyone how to make the Relays. Destroying the synthetics leaves as many problems as they create specially for the Quarian and synthesis literally changes the game. Either way, since these choices are so much different from one another, unless they do prequels(which I am not interested in, personally) they effectively neutered the franchise with wiggle room without essentially creating a "real" ending.

#5
KingNothing125

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Pretty much my thoughts, almost word for word.

#6
Warp92

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Lots of people are feeling the same way... I'm surprised Bioware didn't see this coming.

#7
Luvinn

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I like this man, he understands!

I pretty much agree with every point. Nothing mattered in the end. Many people will be stranded in a small amount of space. Things are going to get ugly fast.

#8
Rawgrim

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They were busy making the multiplayer bit awsome, I guess.

#9
panamakira

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Welcome! Join the crowd of disappointed fans!

#10
jellobell

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This is what BSN has been raging about for the past few weeks. It's nice to see other people trickling in who are just as angry and confused as we are.

#11
Phydeaux314

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Welcome to the party.

#12
Cody211282

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Someone need to make a shirt that says "I beat Mass Effect 3 and all I got was kicked in the balls for 10 minutes stright at the end, then I had to make this shirt myself"

#13
thesnake777

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I'm with you on this OP
Completely unacceptable...

#14
DarK4ikeN

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Warp92 wrote...

Lots of people are feeling the same way... I'm surprised Bioware didn't see this coming.


I think they notice, and are already discussing the possibility of release of new endings. The fact that this is not the best time to admit their mistakes, because the game has just been published. If they start to apologize and promise to fix everything, then they will lose many customers. Maybe a week or two they will react to the massive discontent.
Still need to be aware that new buyers just provide funding for add-ons. Do not forget that this is a business.

Sorry for English. Not my language :)

#15
KingNothing125

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I realize a Square-Enix-style/Final Fantasy 14 "we screwed up and we'll fix it" scenario is unlikely, but it's what I'm hoping for.

I don't even want to play my other 6 Sheps because the ending just sucks soooooo much.

#16
Svests

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I agree with much of what the OP said, but wanted to point out one thing. Things aren't quite as bad as you think. Those fleets aren't completely stuck in the Sol system. Regular FTL drives still work and are actually quite fast. It would more than likely only take them a few years to get home.

The "dark age" isn't quite as dark as many people seem to think.

#17
Meltemph

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The game was great, the endings... To me, its not that they are bad, its that they are, imo, nonsensical. Controlling the reapers, imo is the only choice that even makes sense to a limited degree. The others though... Either turning the galaxy into all organic synthetic mixes(essentially changing that galaxy from what we understand it as now, which reduces the attachment to the franchise in the 1st place) or destroying all synthetic life...With the assumption that they wont make more synthetic life?

And that is ignoring the 0_o moment when you see Joker, Javik, and Liara jumping off the ship after getting backlash from the explosion...

#18
jellobell

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DarK4ikeN wrote...

Warp92 wrote...

Lots of people are feeling the same way... I'm surprised Bioware didn't see this coming.


I think they notice, and are already discussing the possibility of release of new endings. The fact that this is not the best time to admit their mistakes, because the game has just been published. If they start to apologize and promise to fix everything, then they will lose many customers. Maybe a week or two they will react to the massive discontent.
Still need to be aware that new buyers just provide funding for add-ons. Do not forget that this is a business.

Has this been confirmed? And if so, could you link me to it? DLC endings are pretty much my only hope at this point.

Modifié par jellobell, 09 mars 2012 - 10:50 .


#19
Atraiyu Wrynn

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Svests wrote...

I agree with much of what the OP said, but wanted to point out one thing. Things aren't quite as bad as you think. Those fleets aren't completely stuck in the Sol system. Regular FTL drives still work and are actually quite fast. It would more than likely only take them a few years to get home.

The "dark age" isn't quite as dark as many people seem to think.


Correct depending on interpretation.  The Catalyst states that "Most" of the advanced technology that they rely on will be destroyed if you pick the destroy ending.  He specifically mentions that shepard is partially, synthetic.  This implies cybernetic implants fail in the face of the uber space magic.  I have a hard time believing that all of the ships in the galaxy don't go tumbling towards the nearest chunk of rock after their computers are fried.

Modifié par Atraiyu Wrynn, 09 mars 2012 - 10:53 .


#20
Mr. Big Pimpin

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Most of us feel the same way, OP.

#21
DarK4ikeN

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jellobell wrote...

DarK4ikeN wrote...

Warp92 wrote...

Lots of people are feeling the same way... I'm surprised Bioware didn't see this coming.


I think they notice, and are already discussing the possibility of release of new endings. The fact that this is not the best time to admit their mistakes, because the game has just been published. If they start to apologize and promise to fix everything, then they will lose many customers. Maybe a week or two they will react to the massive discontent.
Still need to be aware that new buyers just provide funding for add-ons. Do not forget that this is a business.

Has this been confirmed? And if so, could you link me to it? DLC endings are pretty much my only hope at this point.


This is just my speculation and hope :)

#22
jellobell

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DarK4ikeN wrote...

This is just my speculation and hope :)

Ah, ok. Let's hope Bioware realizes how many people want this.

#23
BFBHLC

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The Funk, tried to kill it, they did....but now we're bringing it back!

...drinks all around!

#24
Phydeaux314

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Mmm... not really, Svests. The problem is that FTL travel outside of relays varies from (depending on who you ask) about 25x to 200x the speed of light. The milky way is approximately 100-120 thousand light years across.

The Quarian homeworld is roughly two thirds of the way across the galaxy from Earth, or about 75,000 light years. At worst, it would take about 3000 years for the Quarians to get home, at best, about 375 years. The turians are far closer - maybe 20% of a galactic diameter - making their homeworld a comparatively close 800 to 100 years away.

No, the best shot for re-establishing galactic civilization isn't with "hoofing it" via regular FTL travel, it's with researching and building a set of relays, pointing them at the known locations of other homeworlds, and praying that the species on the other either fix theirs or build their own to open a bridge.

#25
Svests

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Atraiyu Wrynn wrote...

Svests wrote...

I agree with much of what the OP said, but wanted to point out one thing. Things aren't quite as bad as you think. Those fleets aren't completely stuck in the Sol system. Regular FTL drives still work and are actually quite fast. It would more than likely only take them a few years to get home.

The "dark age" isn't quite as dark as many people seem to think.


Correct depending on interpretation.  The Catalyst states that "Most" of the advanced technology that they rely on will be destroyed if you pick the destroy ending.  He specifically mentions that shepard is partially, synthetic.  This implies cybernetic implants fail in the face of the uber space magic.  I have a hard time believing that all of the ships in the galaxy don't go tumbling towards the nearest chunk of rock after their computers are fried.


Yes, but there are a number of problems with that.  Shepard can actually survive in the destroy ending, so the implants must not completely fail.  It doesn't fry all computers, just sentient ones (no idea how it does that beyond "space magic").  Finally, the control and merge endings show that mass effect drives still work, otherwise the Reapers would never be able to fly away from Earth.  So I see no reason for them to change that in the destroy ending, since they obviously made all the endings basically the same so they could start work on a new game from a similar position. 

Granted if you only look at the destroy ending then there is no specific proof that mass effect drives would still work, but there is in the other 2 so that's good enough for me.