First up, a reality check:
http://i.imgur.com/RjBwI.jpg
- Giant plot holes, horrendeous writing that spirals out of control as you approach the end. Very, very cheesy story that appears like it has been slapped in a couple of hours.
- No neutral dialogue choices, there is just paragon+renegade, which boils down to the same thing, as you can pick either one regardless of affiliation.- Wave-based combat (HELLOOOO DA2)
- Choices in previous games have little impact, apart from the obvious deaths of squad members. There is pretty much no impact on the ending, which, by the way, is atrocious and leaves a lot to be desired.
- Only one hub in the entire game (HELLOOOOOOOOOO DA2)
- A very, very small selection of squad members, one of which is a DLC, 2 of which are mutually exclusive.- Imbecilic side quests, where you overhear someone needing an artifact on some planet, which you find during the mind-numbing planet scans and nonchalantly drop in their lap afterwards. (HELLOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO DA2).
Honestly? I expected this. DA2 carved the path for such expectations. Bioware used to be the Illusive man, fighitng for humanity, but was ultimately twisted by EA (Reapers).
Modifié par Infiltrator, 09 mars 2012 - 11:23 .





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