First time around I played it it was somewhat bearable. I kept telling myself its only questions and some stating the obvious lines. Second time around, not so much. I don't know if it's because the auto dialogue is so linear and long, and I'm craving variety for my second playthrough, or it just hit me on the second one. I find it to be quite disappointing now that the conversations with your squad are about 80% automatic, with 1 or 2 good/evil lines you get to choose from. Some squad conversations, and not the zaeed typed ones, are all automatic. Talking to ashley when she first gets up out of the hospital and talks about her sister/spectre promotion, that conversation is 100% automatic. There were a huge amount of conversations with Hackett, or Anderson. Only about 2 of them had 1 or two dialogue choices, the other ones were 100% automatic. It also seems that through the auto dialogue Shepard is buddies with everyone off of the ME2 team. I treated Jacob like crap in ME2, why is my Shepard all BFFs with him now? I told Zaeed off in ME2, yet in ME3 he's a BFF as well. Wasn't a fan of Miranda in ME2, and made that obvious on my playthrough, yet when the auto dialogue kicks in when she dies my Shepard says how he's never met a woman like her in his life and some other stuff as if they were friends.
So anyone else feel like the automatic dialogue made your character you've established for two games break character?
Anyone else finding it hard to do more than two playthroughs seeing how most of the dialogue is automatic and it's boring seeing the same thing over and over again? Not much room to roleplay different Shepards like in past games.
I feel like this game is just a shooter now. To me, the series roleplaying elements died when they removed the majority of control of what your character says. I've played through ME1 and ME2 20 full playthroughs, roleplaying different shepards. I'm having a tough time getting through ME3's story since there pretty much isn't any roleplay or difference in playthroughs except for some major decisions scattered throughout the main quest.
Anyone else feel this way or what? I'm thinking I may just stop my playthroughs at ME1 for now. That's where mass effect will unfortunately end for me, seeing how it's too late for them to fix the dialogue in this game.

Everything else in the game was superb, why did they have to go and remove dialogue choice?
-Polite