So yeah... Rannoch reaper?
#1
Posté 09 mars 2012 - 11:57
#2
Posté 09 mars 2012 - 11:59
ull need to start moving back as the reaper itself moves closer
#3
Posté 10 mars 2012 - 12:00
EDIT: Yeah. not working. The instance I let up on the laser, gotta start painting all over.
Modifié par MadCat221, 10 mars 2012 - 12:01 .
#4
Posté 10 mars 2012 - 12:00
#5
Posté 10 mars 2012 - 12:02
baz2012 wrote...
It doesn't start from scratch it just takes time. I found the best way was to double side roll to avoid the laster then target until the next laser begins (double roll the other way this time), rinse and repeat.
Wut? I'm seeing the indicator HUD thing that pops up start all over every time I let up.
#6
Posté 10 mars 2012 - 12:05
You don't start from scratch when you stop painting, but it does slowly reset itself when you aren't painting. Standing still will paint your target faster. and you need to stand still during the last part or else you won't paint the target in time(you'll know its the last part when you see it).
#7
Posté 10 mars 2012 - 12:05
#8
Posté 10 mars 2012 - 12:11
#9
Posté 10 mars 2012 - 12:30
#10
Posté 10 mars 2012 - 12:47
But ya I just sat back far as possible, let him try to beam me then run to the side from it then target him.
#11
Posté 10 mars 2012 - 12:51
Militarized wrote...
Oh look, you can kill it with conventional weapons! *facepalm*
But ya I just sat back far as possible, let him try to beam me then run to the side from it then target him.
I hardly call having two combined fleets + Normandy anything resembling 'conventional' when you fire enough hot lead to make another Reaper at anything.
#12
Posté 10 mars 2012 - 12:59
Sora Kitano wrote...
Militarized wrote...
Oh look, you can kill it with conventional weapons! *facepalm*
But ya I just sat back far as possible, let him try to beam me then run to the side from it then target him.
I hardly call having two combined fleets + Normandy anything resembling 'conventional' when you fire enough hot lead to make another Reaper at anything.
I only had the Quarians firing? It also didn't look like the entire fleet, most of them seemed to be missing if it wasn't for my target designation. In space I assume they could be more accurate. Especially since they're not even the Thanix cannons that the Turians, Humans, Asari and Salarians all have standard now according to the Codex.
Modifié par Militarized, 10 mars 2012 - 01:00 .
#13
Posté 10 mars 2012 - 01:15
#14
Posté 10 mars 2012 - 01:26
#15
Posté 10 mars 2012 - 01:47
Militarized wrote...
I only had the Quarians firing? It also didn't look like the entire fleet, most of them seemed to be missing if it wasn't for my target designation. In space I assume they could be more accurate. Especially since they're not even the Thanix cannons that the Turians, Humans, Asari and Salarians all have standard now according to the Codex.
All quarian ships, including their civilian class, are equipped with Thanix cannons. You can find this information if you speak to the Quarian admiral on the Normandy and inquire about having civilian ships in the war. You can also read about it in a war asset entry.
The best Quarian frigates also rival the Normandy in technological advances. You can find this information if you read the Galaxy Map entry before docking at the Quarian's main ship. You can also read a war asset entry that says their heavy fleet uses the latest advanced technology in the galaxy, which alludes to the Galaxy Map entry.





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