Either.Ardrey wrote...
As much as I agree with a lot of indoc. theory and what you've countered, and as much as I wish 5 were true, I'd defend (lean more towards) waldstr's view more for one main reason. As much as I'd love for a game to engage us in such critical thinking, especially from a Bioware game, Bioware specifically stated that they wanted to expand the audience for Mass Effect. That audience is namely the CoD/Battlefield people, and even though there are some highly intelligent people that love those series, the fact remains that there are going to be a lot of less critically minded folks along for the ride. As I said, it would be amazing if Bioware still wanted to do critical thinking despite their added audience, but it's the one thing that prevents me from being a hardcore indoc. believer. I'm more of a wait-and-see kind of person, but the wait 'til PAX East is killing me.
Bullseye!
People with such low EMS to get one or two choices are rushers, new audience from COD/BF3 as You said. There is no ME fan who could get such low EMS (aside those who do it for purpose like in ME2). So basically if someone got low EMS he actually didn't care about game (plot, quests etc.). He just done some pew-pew and some talking. Those players are immune to indoctrination by default, they wont appreciate or fully experience the trick.
So it really doesn't matter how many choices they got or what they picked. If IDT turns to be true they will continue with what they choosen (some will say it was cool other that it was lame) they will get some more pew-pew and actual ending.
Only die hard ME fans can fully experience indoctrination trick. After all talking about personal story, personal Shep and connection with him they will fully realize that in final scene that all was taken from them. If they didnt't notice that what more compelling evidence they need to see that Shep and they themselves were indoctrinated?
And if IDT turns to be false... Who cares about people screaming "I told you!"? No one will give a damn. It isn't our fault (well it is) that there are some players who want something original, unexpected and astonishingly different from video games. Especially now when mainstream video game market is so stagnant, predictable and games are so similar to each other.