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Was the ending a hallucination? - Indoctrination Theory


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#25701
Super Sakko

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waldstr18 wrote...

oh, one thing i tottaly forgot about! only my first play through was without multiplayer. i like it fine. i even play some times. problem with the pc version in germany is, though, nobody seems to have the courage to actually use the voice chat ability.

an awkward silence for 10 waves each match.


That's surelly better than 360's occasional 10 waves of  "Guys you suck" "Oh **** they are too many " or angry kids who can't play :P

Modifié par Super Sakko, 30 mars 2012 - 01:37 .


#25702
masster blaster

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n00bsauce2010 wrote...

masster blaster wrote...

So what have I missed?


Not too much. A lot of anti-indoc theorists seem to come.. so we keep having to explain everything because they ignore the OP


I am not supprised about anti IT people beacause we have already reached 1000, and more pages about IT Theory.:)

#25703
Golferguy758

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waldstr18 wrote...

waldstr18 wrote...

@golferguy

the one where you said it would be awesome for indoc shepard to go up against his team mates?

didnt realize that was an aswer to my question. sorry for that again. oh, and i have to say, it would be. cause then you know you did something wrong. this would only make sense in an anikin skywalker kinda way, were there point of view is suddenly evil, and i think we already had that moment, when we had the stand down with ashley.

also, i already accepted that we wont see eye to eye on the only one ending thing, so i have raised the next question: if it really continues from there, why restart the game and not say ... wait for it.. wait for it... DLC!

crap, you just answered my question right before i posted.

but, if the breathing scene is the ... to be continued... why do i get that only when i chose red?

at least you are agreeing with me on the "not finished game" part. which in my eyes, makes your argument about people being angry if they instantly found out about it non sense. since what you are actually saying is, bioware tricks its fans so they wont get angry right away. and then, when they figured it all out, the give us dlc so we wont also get angry afterwards. i dont think either one is ok. an unfinished game isnt, and you saying they did it on purpose ... well, i dont like that either. find it pretentious. what do you know about their intentions?

uhh... that sounded a little harsh. i dont mean anything by it. sorry.




No worries, I take no offense. I'm always appreciative of people who try to bring up valid counter-arguments so long as they are polite doing it :)

I'm personally okay with the delay in the endings because it's potentially an incredible social experiment. But I can definitely udnerstand why people would be upset otherwise. I, personally believe that the endings are done and ready. And they are waiting for PAX to release it. Let everyone experience this potentially major twist. 

I also have no idea what their intentions are. There is a chance I'm wrong. I'm just basing my theories on the type of business that Bioware has been. They are developers who I'm sure want to upstage what was previously one of the biggest twists in gaming. the Revan reveal. Bioware just seems too... relaxed about this. They are suspiciously relaxed and it makes me think they have something ready and are eagerly anticipating springing it on us.

Whether i'm right or not? Just have to wait until PAX to find out. :)

#25704
llbountyhunter

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waldstr18 wrote...

oh, one thing i tottaly forgot about! only my first play through was without multiplayer. i like it fine. i even play some times. problem with the pc version in germany is, though, nobody seems to have the courage to actually use the voice chat ability.

an awkward silence for 10 waves each match.


lol you to, same thing here in the states, except for one time a player messed up really badly and another went all berserk and started screaming at him.....:lol:

#25705
shepskisaac

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Thomas Shepard wrote...

One of the asset names actually is from the same scene, and has normandy and dream in the name.

Now THAT'S what I call very inetersting potential proof. If it of course indeed contains both Normandy & Dream words in its one name.

Thomas Shepard wrote...

Don't be lazy, just go back through the thread and find it. It's a big a** post.

This section moves 128734432 threads per second. If you made that thread, just post link, it would be much helpful to me rather than trying to find a thread I don't even know a name of.

Modifié par IsaacShep, 30 mars 2012 - 01:41 .


#25706
Rifneno

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llbountyhunter wrote...

waldstr18 wrote...

oh, one thing i tottaly forgot about! only my first play through was without multiplayer. i like it fine. i even play some times. problem with the pc version in germany is, though, nobody seems to have the courage to actually use the voice chat ability.

an awkward silence for 10 waves each match.


lol you to, same thing here in the states, except for one time a player messed up really badly and another went all berserk and started screaming at him.....:lol:


Yeah, nerdrage is all the mic ever seems to get used for.  Which is why I turned off VC.

#25707
waldstr18

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@thomas

since i dont even know whats the solution to the presence of ionic water, i will happily cut you some slack.

also, point taken. makes sense to replay the last part. still, i could also just load the autosave, which i will of course. even though it doenst actually matter, cause i have found out you can pretty much run from check point to check point while you are cloaked.

talking about check points. did you know? to get joker to pick you up in the beginning of the game, you just need to empty your guns. you dont actually have to shoot or kill anyone. just shoot in the air, once youre out of ammo ... tada! joker is here!

Modifié par waldstr18, 30 mars 2012 - 01:42 .


#25708
byne

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Rifneno wrote...

llbountyhunter wrote...

waldstr18 wrote...

oh, one thing i tottaly forgot about! only my first play through was without multiplayer. i like it fine. i even play some times. problem with the pc version in germany is, though, nobody seems to have the courage to actually use the voice chat ability.

an awkward silence for 10 waves each match.


lol you to, same thing here in the states, except for one time a player messed up really badly and another went all berserk and started screaming at him.....:lol:


Yeah, nerdrage is all the mic ever seems to get used for.  Which is why I turned off VC.


I usually just keep the TV muted during multiplayer, and listen to stuff on the computer.

I'm the kind of person who listens to political talkshows while mowing down waves of enemies.

I'm not sure what exactly that says about me :?

#25709
Thomas Shepard

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IsaacShep wrote...

Thomas Shepard wrote...

One of the asset names actually is from the same scene, and has normandy and dream in the name.

Now THAT'S what I call very inetersting potential proof. If it of course indeed contains both Normandy & Dream words in its one name.

Thomas Shepard wrote...

Don't be lazy, just go back through the thread and find it. It's a big a** post.

This section moves 128734432 threads per second. If you made that thread, just post link, it would be much helpful to me rather than trying to find a thread I don't even know a name of.


You are so extremely  lucky, I have no way of expressing it. Second page I landed on by chance was it. Here you go http://social.biowar...3/856#10566544. The "Norm" doesn't stand for Normandy it stands for "normal". Sorry about that, my bad.

Also the post started the surfacing of a bunch of proof that hasn't been added to the OP. Byne ain't a god though. He's not omnipresent. So I'm not mad at him at all :)

PS One more link for you http://social.biowar...23/856#10566544
PPS And the last one I think is relevant http://social.biowar...23/861#10572210

Modifié par Thomas Shepard, 30 mars 2012 - 01:55 .


#25710
waldstr18

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political talkshows? may i recommend www.ted.com?

and muted tv, listen to stuff on the computer? you are playing on a console right, while otherwise that doesnt make no sense what so ever.

#25711
byne

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waldstr18 wrote...

political talkshows? may i recommend www.ted.com?

and muted tv, listen to stuff on the computer? you are playing on a console right, while otherwise that doesnt make no sense what so ever.


Yeah, I play on the xbox

#25712
Golferguy758

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byne wrote...

Rifneno wrote...

llbountyhunter wrote...

waldstr18 wrote...

oh, one thing i tottaly forgot about! only my first play through was without multiplayer. i like it fine. i even play some times. problem with the pc version in germany is, though, nobody seems to have the courage to actually use the voice chat ability.

an awkward silence for 10 waves each match.


lol you to, same thing here in the states, except for one time a player messed up really badly and another went all berserk and started screaming at him.....:lol:


Yeah, nerdrage is all the mic ever seems to get used for.  Which is why I turned off VC.


I usually just keep the TV muted during multiplayer, and listen to stuff on the computer.

I'm the kind of person who listens to political talkshows while mowing down waves of enemies.

I'm not sure what exactly that says about me :?


That you are projecting those political talkshow hosts onto the game where you are massacring them?

On a topic related note, as to why i think we are going to have a big reveal at pax Look at this quote by Mike Gamble:
I don't represent whether or not EA funds us for any DLC content. EA supports us, don't worry about that. I help to manage some of that budget, yes, but my primary goal is to work with Casey (the executive producer) and the other creative visionaries around BioWare and create something we are proud of.

I can understand how Producers get a bad reputation sometimes - but most of us care passionately about the product we are putting out. Of course, having a financially successful game is important - but making something we are proud of, and something that's a very high quality is even more important to me.

More soon...And see, we still do read the forums :) 

Bolded the relevant parts. The endings are very much not high quality. The kind of quality that is expected of Bioware and especially not of Mass Effect. High quality does not leave gaping plotholes unless it's done intentionally to make you think about WHY they are there.

They are still reading forums. AND they have more soon. I just have faith in them. things like this make me believe

#25713
Golferguy758

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Thomas Shepard wrote...

IsaacShep wrote...

Thomas Shepard wrote...

One of the asset names actually is from the same scene, and has normandy and dream in the name.

Now THAT'S what I call very inetersting potential proof. If it of course indeed contains both Normandy & Dream words in its one name.

Thomas Shepard wrote...

Don't be lazy, just go back through the thread and find it. It's a big a** post.

This section moves 128734432 threads per second. If you made that thread, just post link, it would be much helpful to me rather than trying to find a thread I don't even know a name of.


You are so extremely  lucky, I have no way of expressing it. Second page I landed on by chance was it. Here you go http://social.biowar...3/856#10566544. The "Norm" doesn't stand for Normandy it stands for "normal". Sorry about that, my bad.

Also the post started the surfacing of a bunch of proof that hasn't been added to the OP. Byne ain't a god though. He's not omnipresent. So I'm not mad at him at all :)


He's not the Starbrat? Damn... better break out the whips and get him back to work then.

#25714
Dwailing

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byne wrote...

waldstr18 wrote...

political talkshows? may i recommend www.ted.com?

and muted tv, listen to stuff on the computer? you are playing on a console right, while otherwise that doesnt make no sense what so ever.


Yeah, I play on the xbox


Well, I guess political talkshows would certainly be enough to get you to want to blast every last enemy on the map into oblivion. 

#25715
waldstr18

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byne wrote...

waldstr18 wrote...

political talkshows? may i recommend www.ted.com?

and muted tv, listen to stuff on the computer? you are playing on a console right, while otherwise that doesnt make no sense what so ever.


Yeah, I play on the xbox


and god should strike you down for it. i actually had to wait a year before i could play mass effect. i had no problem playing jade empire on xbox, but a game in which im supposed to aim and hit something? i dont think so. playing a shooter with a gamepad... thats like having a paraplegic on the tennis court. you dont want to forbid it, but its still retarded.

#25716
byne

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waldstr18 wrote...

byne wrote...

waldstr18 wrote...

political talkshows? may i recommend www.ted.com?

and muted tv, listen to stuff on the computer? you are playing on a console right, while otherwise that doesnt make no sense what so ever.


Yeah, I play on the xbox


and god should strike you down for it. i actually had to wait a year before i could play mass effect. i had no problem playing jade empire on xbox, but a game in which im supposed to aim and hit something? i dont think so. playing a shooter with a gamepad... thats like having a paraplegic on the tennis court. you dont want to forbid it, but its still retarded.




I play a vanguard.

I am unfamiliar with this thing you call 'aiming'

#25717
shepskisaac

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Thomas Shepard wrote...

You are so extremely  lucky, I have no way of expressing it. Second page I landed on by chance was it. Here you go http://social.biowar...3/856#10566544. The "Norm" doesn't stand for Normandy it stands for "normal". Sorry about that, my bad.

Also the post started the surfacing of a bunch of proof that hasn't been added to the OP. Byne ain't a god though. He's not omnipresent. So I'm not mad at him at all :)

PS One more link for you http://social.biowar...23/856#10566544

Thanks. And yep, that's for "Normal" map, not Normandy. So we're back to square 1. Most likely just reused plants from dream the kid dream sequences. Not really enough proof of anything.

Also, that post proves what I've been saying. That you really don't want the endings to be bad writing/mistake/deliberate DLC.

Modifié par IsaacShep, 30 mars 2012 - 01:58 .


#25718
Dwailing

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 Hey guys, I might need a little backup on this thread: 
http://social.biowar...ndex/10791684/1  I brought up Indoc Theory and I need a little support.  The Louisville, KY Turians need some backup!  Hold the Line!

#25719
n00bsauce2010

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byne wrote...

waldstr18 wrote...

byne wrote...

waldstr18 wrote...

political talkshows? may i recommend www.ted.com?

and muted tv, listen to stuff on the computer? you are playing on a console right, while otherwise that doesnt make no sense what so ever.


Yeah, I play on the xbox


and god should strike you down for it. i actually had to wait a year before i could play mass effect. i had no problem playing jade empire on xbox, but a game in which im supposed to aim and hit something? i dont think so. playing a shooter with a gamepad... thats like having a paraplegic on the tennis court. you dont want to forbid it, but its still retarded.




I play a vanguard.

I am unfamiliar with this thing you call 'aiming'


vanguard is hilarious. i love the sound they make on multi when you use nova. Perfect crowd control (way too overpowered)

#25720
Derp88

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Derp88 wrote...

Just noticed something a bit weird.

After Shepard has that talk with Anderson (which always sheds a manly tear) and seems to be making peace with his mind that he accomplished his mission, Hackett suddenly starts talking to Shepard (which is weird, seeing as Hackett believed everyone charging the beam is dead, but that's been mentioned before)

What I found strange is Shepard says "What do you need me to do?" while moaning in pain simultaneously. I mean, I many be looking too much into that, but wouldn't it be more like "What "arrghh" do you need "urgh* me to do?" But he just says it clearly while he groans in pain in the background - like two distinct, separate audios.

This could just be the original delivery of the line, and the groans were added in without much thought just to emphasise his pain and struggle to reach the console. But its like an inner-monologue in his mind, like he's appealing to his own sense of heroism.


Sorry to quote myself, but any thoughts on this?



Go to around 2:54, and listen to Shepard at the end. Bit weird?

Modifié par Derp88, 30 mars 2012 - 02:03 .


#25721
enfo13

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Wow, just wow. I'm late to the boat on this-- only recently finished ME3. But I just want to say that Bioware has just trolled a LOT of people, while creating probably the most epic ending. Congrats on the OP for breaking the tip of the iceberg on this-- unless the OP is actually a Bioware plant to try and give a clue and start the unearthing of evidence to the growing public pitchfork mob.

The person who made the commentary about how Bioware might have just pulled off the biggest twist and the most daring metagame experience is right. The internet has records.. and all those people who made rage threads, youtube videos, petitions, and shallow analysis on why the ending is "badly inconsistent" instead of "interestingly inconsistent" be pretty embarassed when Bioware releases a DLC confirming IT, and picking up at the part when Shepard wakes up in London. Congrats guys, you got indoctrinated by the game.

Ok here's my real two cents to this thread:

Look, from a game design point of view, it makes sense that BioWare would try something like this. It solves a very hard problem concerning making DLCs work with single-player games. Single-player games have an ending, and after you see it, it lowers the replay value. Sure, a DLC might come out with a side mission, but if the side mission doesn't change the final outcome or dramatically change the ending, it's not as powerful. E.g. Fallout had many DLCs, but the draw of those DLCs were better weapons and some extra missions. A DLC that actually impacts the story (in this case finishing it) will be immensely popular. People are demanding a new, better, ending, and that's exactly what they'll get.

In some ways, this means that Mass Effect 3 was shipped without its true final boss fight and true ending. But you could argue that the final boss fight in the current version of ME3 is making that choice-- whether to destroy the reapers, or become victim to indoctrination. And if the theme of Mass Effect is choices, this fits perfectly.

BioWare has planted all the seeds-- all the clues for IT are in there--, this is something that was pre-planned, not hastily slapped together.

If the future DLC comes out, this will be an ultimate lesson that masses of people need to think more critically and reflect before picking up their pitchforks.

Modifié par enfo13, 30 mars 2012 - 02:07 .


#25722
Thomas Shepard

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@ IsaacShep I think that you should look at this http://img13.imagesh...rtedtexture.png, and then tell me what previous dream sequence could it exactly be from?

I am not beyond admitting that there might have been a small mistake here or there in the entirety of the three games (haven't found one yet in default assets though). You, however, are proposing that the last 10 minutes of the game are so far sub par that they are at a totally different level of skill from the one usually displayed by BioWare. To me it's kind of like saying that Michael Phelps drowned in the tub.

#25723
Abram730

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Rob_K1 wrote...

DreamTension wrote...

BastiSito wrote...

Rob_K1 wrote...

The quote I have access to from Vigil is as follows:

'These indoctrinated servants became sleeper agents under Reaper control. Taken in as refugees by other Protheans, they betrayed them to the machines.'

From this video, at 4:10.


Vigil and the Prothean VIs can detect full and utterly complete indoctrination. They are not capable of detecting beginning or early stages, as there were sleeper agents within the Prothean refugees. Question is: Does this imply a form of "trigger a sleeper"?
So a certain "signal" sent by Harbinger could fully turn Shepard into an indoctrinated puppet?


Ahhh!  I see what you are saying.  Christ...I haven't wanted something to be true as much as I want the IDT to be true...

And I just replayed ME1 all the way through and your quotes above are exactly what I wanted to post about.  Glad somebody mentioned this.  Thanks


First of all, you're most welcome, Dream. I updated that thread of mine with the quote as well, on the Protheans and Indoctrination Detection with the quote and video link.

BastiSito,

I'm no expert. But, if I were asked to give an answer, I would say it is quite possible to send a signal in order to activate a sleeper agent.

Why?

As I said, I'm no expert but there is one crime series in the UK, Wire in the Blood, that I've seen. It's the only thing that I've seen which deals with the reprogramming of the brain and getting people to do what someone else wants via the power of suggestion and such. The person basically targetted people with weak minds and got them to do things via speech. For instance, a character was spoken to on the phone and was commanded to kill himself. Then, there's the fact the characters were killing others because the 'voice' demanded it.

The Reaper's form of indoctrination/mind control might be different though. In other words, the same rules may not apply.


 Just space magic for the reaper indoctrination?.. Why?  All the tools exist in the real world.. I could do it. 
Different how?  What can't be done in reality that they do?

Trans-Cranial Magnetic Stimulation used to change moral judgements.
http://www.youtube.c...H7TxHRI#t=8m50s

Derren Brown Subliminal Advertising with explanation
www.youtube.com/watch

conformity
http://www.youtube.c...lJqR4GmKw#t=15s

Would you torture and electrocute somebody, just because you were asked to?(most do)
Milgram Experiment (Derren Brown)
http://www.youtube.c...GxIuljT3w#t=30s

Disturbing link.. It's real.
Man calls a McDonald's and gets management to strip search and molest an underage female employee.


If you want to get into how reapers could get into your mind.. I could get into that too, but it has it's limits without direct implanting. It gets into how organic life is a hot quantum system and would not be an easy topic to explain. It will take time to build the science to explain it. The most simple way to explain it is that when a long chain like DNA is knocked into super position, that regular pattern can create entanglements.

#25724
kglaser

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After thinking about it, I am forced to conclude that there MUST be more afoot here than the "endings" we got. I cannot possibly reconcile the perfect weaving of all plot points and decisions into the intricate tapestry that was the rest of the game with the bewildering hodge-podge that was the ending. Bioware cannot possibly be that stupid. Can they?? Something is going on, methinks. This theory looks better to me the more I look at it (and my son is on board, too).

#25725
llbountyhunter

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n00bsauce2010 wrote...

byne wrote...

waldstr18 wrote...

byne wrote...

waldstr18 wrote...

political talkshows? may i recommend www.ted.com?

and muted tv, listen to stuff on the computer? you are playing on a console right, while otherwise that doesnt make no sense what so ever.


Yeah, I play on the xbox


and god should strike you down for it. i actually had to wait a year before i could play mass effect. i had no problem playing jade empire on xbox, but a game in which im supposed to aim and hit something? i dont think so. playing a shooter with a gamepad... thats like having a paraplegic on the tennis court. you dont want to forbid it, but its still retarded.




I play a vanguard.

I am unfamiliar with this thing you call 'aiming'


vanguard is hilarious. i love the sound they make on multi when you use nova. Perfect crowd control (way too overpowered)



lol, but Iactually perfer sentinel, on insanity everyone has shield/armore/barrior and sentinal has both overload and can take down barriers....