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Was the ending a hallucination? - Indoctrination Theory


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#25976
njfluffy19

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IronSabbath88 wrote...

njfluffy19 wrote...

IronSabbath88 wrote...

The fact that the dying Reaper tells you that Harbinger speaks of you should be enough evidence that they don't want Shepard dead. They're obviously impressed by him and want him to join their side.


"You resist, but you will fail."

Could be taken two ways.

1. The races are uniting to fight the Reapers.

2. Shepard is resisting indoctrination from Harby!


The 2nd one is exactly how I take that quote.


I agree. He refers specifically to Harbinger speaking about Shepard, not just about the whole galaxy battling the Reapers.

#25977
pie is so good

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Raistlin Majare 1992 wrote...

pie is so good wrote...

njfluffy19 wrote...

pie is so good wrote...

 I see a flaw in this theory that I think someone here could explain to me. 

1. If the destroy ending overcomes indoctrination, why is it the default option when your EMS is too low?

2. If you choose the destroy ending, overcome indoctrination, then thats good and all. But that means Shepard was dreaming all of that and when he returns to the real world his fleet is being obliterated and hammer forces are in retreat supposedly. So wouldn't he fail anyway simply by wasting time in a trance?

3. If it was a dream AND reality (what I'm saying is that all of that was happening and at the same time in his mind he interpreted these events as fighting very real indoctirnation), and you pick destroy ending, then how does Shepard end up in rubble on supposedly earth after the destroy ending is selected with high enough EMS? Didn't he just blow up in the explosion? 


These flaws have been discussed, but I will discuss again 'cause I'm bored.

1. Destroy is the only option if your EMS is too low only if you destroyed the Collector Base. If you kept it, your only choice is Control.

2. Who knows how long Shepard was out. Just because they may have lost one battle doesn't mean they lost the War. Maybe they haven't gotten the Crucible there yet, or maybe they have. We don't know for sure. They stated this wasn't the end of Commander Shepard's story, so obviously there's more to tell one way or another.

3. We never said it is a dream and reality. We're saying he/she gets knocked unconscious by Harbinger's beam and the sequence from the beam up (your dream-like slow motion state) isn't real from there on out. You never got to the Citadel because you're on Earth still. You're impaled on some bar of metal under a pile of rubble. Shepard didn't magically float down from an exploding Citadel. He/she never got up there. The final sequence is more or less Shepard battling in his/her own mind. :wizard:


Thanks for number 1. But for two, wasn't that the whole might of the galaxy at bear? Pretty sure their cyclee would be doomed without the Crucible. But I still don't understand any form of closure if he never got on the citadel. That means those events never happened, which basically means the game isn't finished...so....is that what your saying? That the ending didn't happen and in reality the reapers are still kicking ass while Shepard is fighting for control of his mind? I'm not sure what to think about that.


That is basicly what IT is. The theory explains the events of the ending, but only that. The rest of the battle of Earth is still undecided and our hope is that it will be decided in (hopefully free) DLC.

You are not the first one to have reservations about that in here, but if IT was Bioware´s plan all along then there is goodchance whatever the ending might be is allready done.


Let's hope. IT seems plausible when combined with IRL restrictions that EA might impose to get the game done on time. Anyone know when PAX is? 

#25978
njfluffy19

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I think the sixth or the eighth of April?

#25979
Raistlin Majare 1992

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pie is so good wrote...

Raistlin Majare 1992 wrote...

pie is so good wrote...

njfluffy19 wrote...

pie is so good wrote...

 I see a flaw in this theory that I think someone here could explain to me. 

1. If the destroy ending overcomes indoctrination, why is it the default option when your EMS is too low?

2. If you choose the destroy ending, overcome indoctrination, then thats good and all. But that means Shepard was dreaming all of that and when he returns to the real world his fleet is being obliterated and hammer forces are in retreat supposedly. So wouldn't he fail anyway simply by wasting time in a trance?

3. If it was a dream AND reality (what I'm saying is that all of that was happening and at the same time in his mind he interpreted these events as fighting very real indoctirnation), and you pick destroy ending, then how does Shepard end up in rubble on supposedly earth after the destroy ending is selected with high enough EMS? Didn't he just blow up in the explosion? 


These flaws have been discussed, but I will discuss again 'cause I'm bored.

1. Destroy is the only option if your EMS is too low only if you destroyed the Collector Base. If you kept it, your only choice is Control.

2. Who knows how long Shepard was out. Just because they may have lost one battle doesn't mean they lost the War. Maybe they haven't gotten the Crucible there yet, or maybe they have. We don't know for sure. They stated this wasn't the end of Commander Shepard's story, so obviously there's more to tell one way or another.

3. We never said it is a dream and reality. We're saying he/she gets knocked unconscious by Harbinger's beam and the sequence from the beam up (your dream-like slow motion state) isn't real from there on out. You never got to the Citadel because you're on Earth still. You're impaled on some bar of metal under a pile of rubble. Shepard didn't magically float down from an exploding Citadel. He/she never got up there. The final sequence is more or less Shepard battling in his/her own mind. :wizard:


Thanks for number 1. But for two, wasn't that the whole might of the galaxy at bear? Pretty sure their cyclee would be doomed without the Crucible. But I still don't understand any form of closure if he never got on the citadel. That means those events never happened, which basically means the game isn't finished...so....is that what your saying? That the ending didn't happen and in reality the reapers are still kicking ass while Shepard is fighting for control of his mind? I'm not sure what to think about that.


That is basicly what IT is. The theory explains the events of the ending, but only that. The rest of the battle of Earth is still undecided and our hope is that it will be decided in (hopefully free) DLC.

You are not the first one to have reservations about that in here, but if IT was Bioware´s plan all along then there is goodchance whatever the ending might be is allready done.


Let's hope. IT seems plausible when combined with IRL restrictions that EA might impose to get the game done on time. Anyone know when PAX is? 


6.  April for the Bioware Mass Effect panel.

And even if it is not IT the twitter replies and the fact tha Bioware plan to "Clarify" the ending indicate that something is hidden beneath the surface.

Modifié par Raistlin Majare 1992, 30 mars 2012 - 02:50 .


#25980
Little Princess Peach

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Raistlin Majare 1992 wrote...

pie is so good wrote...

njfluffy19 wrote...

pie is so good wrote...

 I see a flaw in this theory that I think someone here could explain to me. 

1. If the destroy ending overcomes indoctrination, why is it the default option when your EMS is too low?

2. If you choose the destroy ending, overcome indoctrination, then thats good and all. But that means Shepard was dreaming all of that and when he returns to the real world his fleet is being obliterated and hammer forces are in retreat supposedly. So wouldn't he fail anyway simply by wasting time in a trance?

3. If it was a dream AND reality (what I'm saying is that all of that was happening and at the same time in his mind he interpreted these events as fighting very real indoctirnation), and you pick destroy ending, then how does Shepard end up in rubble on supposedly earth after the destroy ending is selected with high enough EMS? Didn't he just blow up in the explosion? 


These flaws have been discussed, but I will discuss again 'cause I'm bored.

1. Destroy is the only option if your EMS is too low only if you destroyed the Collector Base. If you kept it, your only choice is Control.

2. Who knows how long Shepard was out. Just because they may have lost one battle doesn't mean they lost the War. Maybe they haven't gotten the Crucible there yet, or maybe they have. We don't know for sure. They stated this wasn't the end of Commander Shepard's story, so obviously there's more to tell one way or another.

3. We never said it is a dream and reality. We're saying he/she gets knocked unconscious by Harbinger's beam and the sequence from the beam up (your dream-like slow motion state) isn't real from there on out. You never got to the Citadel because you're on Earth still. You're impaled on some bar of metal under a pile of rubble. Shepard didn't magically float down from an exploding Citadel. He/she never got up there. The final sequence is more or less Shepard battling in his/her own mind. :wizard:


Thanks for number 1. But for two, wasn't that the whole might of the galaxy at bear? Pretty sure their cyclee would be doomed without the Crucible. But I still don't understand any form of closure if he never got on the citadel. That means those events never happened, which basically means the game isn't finished...so....is that what your saying? That the ending didn't happen and in reality the reapers are still kicking ass while Shepard is fighting for control of his mind? I'm not sure what to think about that.


That is basicly what IT is. The theory explains the events of the ending, but only that. The rest of the battle of Earth is still undecided and our hope is that it will be decided in (hopefully free) DLC.

You are not the first one to have reservations about that in here, but if IT was Bioware´s plan all along then there is goodchance whatever the ending might be is allready done.

So following that logic if Shep, had choosen control and the middle option (I forget what its called) she/he would of lost control over her/his mind and the Habringer would of asumed control over the body?:huh:

#25981
Raistlin Majare 1992

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Tali-vas-normandy wrote...

Raistlin Majare 1992 wrote...

pie is so good wrote...

njfluffy19 wrote...

pie is so good wrote...

 I see a flaw in this theory that I think someone here could explain to me. 

1. If the destroy ending overcomes indoctrination, why is it the default option when your EMS is too low?

2. If you choose the destroy ending, overcome indoctrination, then thats good and all. But that means Shepard was dreaming all of that and when he returns to the real world his fleet is being obliterated and hammer forces are in retreat supposedly. So wouldn't he fail anyway simply by wasting time in a trance?

3. If it was a dream AND reality (what I'm saying is that all of that was happening and at the same time in his mind he interpreted these events as fighting very real indoctirnation), and you pick destroy ending, then how does Shepard end up in rubble on supposedly earth after the destroy ending is selected with high enough EMS? Didn't he just blow up in the explosion? 


These flaws have been discussed, but I will discuss again 'cause I'm bored.

1. Destroy is the only option if your EMS is too low only if you destroyed the Collector Base. If you kept it, your only choice is Control.

2. Who knows how long Shepard was out. Just because they may have lost one battle doesn't mean they lost the War. Maybe they haven't gotten the Crucible there yet, or maybe they have. We don't know for sure. They stated this wasn't the end of Commander Shepard's story, so obviously there's more to tell one way or another.

3. We never said it is a dream and reality. We're saying he/she gets knocked unconscious by Harbinger's beam and the sequence from the beam up (your dream-like slow motion state) isn't real from there on out. You never got to the Citadel because you're on Earth still. You're impaled on some bar of metal under a pile of rubble. Shepard didn't magically float down from an exploding Citadel. He/she never got up there. The final sequence is more or less Shepard battling in his/her own mind. :wizard:


Thanks for number 1. But for two, wasn't that the whole might of the galaxy at bear? Pretty sure their cyclee would be doomed without the Crucible. But I still don't understand any form of closure if he never got on the citadel. That means those events never happened, which basically means the game isn't finished...so....is that what your saying? That the ending didn't happen and in reality the reapers are still kicking ass while Shepard is fighting for control of his mind? I'm not sure what to think about that.


That is basicly what IT is. The theory explains the events of the ending, but only that. The rest of the battle of Earth is still undecided and our hope is that it will be decided in (hopefully free) DLC.

You are not the first one to have reservations about that in here, but if IT was Bioware´s plan all along then there is goodchance whatever the ending might be is allready done.

So following that logic if Shep, had choosen control and the middle option (I forget what its called) she/he would of lost control over her/his mind and the Habringer would of asumed control over the body?:huh:


Under the IT yes Control/Synthesis means you dont defeat Indoctrination, but that does not mean Shepard is immediately under complete control. Remember even deep Indoctrination can be resisted for a short time by the affected person.

Basicly an Idea is that Control/Synthesis choices mean Shepard wakes and continues as always, but at a critical moment the Indoctrination takes effect and he turns upon his Squadmates possibly killing one of  them before gettting shot by the other or even pulling a Saren on himself with the right choices.

In essence Shepard dies in those situations either through suicide or killed by squadmates who then may or may not be able to finish what he started and destroy the Reapers.

Modifié par Raistlin Majare 1992, 30 mars 2012 - 02:55 .


#25982
crimsontotem

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I just heard that if you have saved the Collector's Base and have low EMS, instead of Destroy option, you get control option only... is that true?

#25983
njfluffy19

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Tali-vas-normandy wrote...

So following that logic if Shep, had choosen control and the middle option (I forget what its called) she/he would of lost control over her/his mind and the Habringer would of asumed control over the body?:huh:


It's quite possible. Look at the videos of Shepard's appearance in both of those endings. Look at his/her eyes. It basically appears like you've become a "husk" type creature. Who knows how that would carry over into the DLC (if it does turn out to be IDT) but I would assume there would be some sort of consequence. You could be indoctrinated, you could lose your mind and fight your friends... I don't really know.

I also want to point out the way Shepard acts in the three different endings.

Control: You limp the entire time you approach the bars, right up until you grab them you're gibbled. It focuses in on the Child's face, and he appears to be... pleased?

Synthesis: You gibble your way up halfway to the beam, the child watching you, then when you get around the midpoint, you full on bound into the beam. There is no close up of the child, but it doesn't seem like he disappears either.

Destroy: You're gibbled for a bit, then Shepard straightens up and walks perfectly fine, blasting the sh*t out of the tubes purposefully. No limp, no slow motion. The child clearly dissipates.

#25984
estebanus

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crimsontotem wrote...

I just heard that if you have saved the Collector's Base and have low EMS, instead of Destroy option, you get control option only... is that true?

 

Yes. Yes, it is.

#25985
Kroen135

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@njfluffy19
Yeah the different ways Shepard acts is definitely a good indicator towards the IT. Some people counter that it's "just adrenaline" but honestly I have trouble believing BW would make him act differently in each ending and write it off as "just adrenaline"

I saw some posts earlier in this MASSIVE thread that mentioned some possible candidates for "Jungle planet" that the Normandy SR-2 lands on. I played ME2 last night and did Zorya (Zaeed loyalty) and Aite (Prjoect:Overlord) and I believe it to more closely resemble Zorya mainly because from the view you get near the start it looks almost identical with the tropical trees and all. Where as Aite (although moons are there, they are a bit off sized) there are very little tropical trees that I could see.

#25986
Little Princess Peach

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njfluffy19 wrote...

Tali-vas-normandy wrote...

So following that logic if Shep, had choosen control and the middle option (I forget what its called) she/he would of lost control over her/his mind and the Habringer would of asumed control over the body?:huh:


It's quite possible. Look at the videos of Shepard's appearance in both of those endings. Look at his/her eyes. It basically appears like you've become a "husk" type creature. Who knows how that would carry over into the DLC (if it does turn out to be IDT) but I would assume there would be some sort of consequence. You could be indoctrinated, you could lose your mind and fight your friends... I don't really know.

I also want to point out the way Shepard acts in the three different endings.

Control: You limp the entire time you approach the bars, right up until you grab them you're gibbled. It focuses in on the Child's face, and he appears to be... pleased?

Synthesis: You gibble your way up halfway to the beam, the child watching you, then when you get around the midpoint, you full on bound into the beam. There is no close up of the child, but it doesn't seem like he disappears either.

Destroy: You're gibbled for a bit, then Shepard straightens up and walks perfectly fine, blasting the sh*t out of the tubes purposefully. No limp, no slow motion. The child clearly dissipates.

so control and Synthesis are similar ?
I hope we get to see shep turn into a husk it would be rather intresting to me to see how the li and the friends would cope in that situation but then again it might end up like the darkspwan chronicals dlc :pinched:

What I do not understand is, I thaught w would of had 16 diffrent options since we had diffrent endings

#25987
njfluffy19

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Tali-vas-normandy wrote...

so control and Synthesis are similar ?
I hope we get to see shep turn into a husk it would be rather intresting to me to see how the li and the friends would cope in that situation but then again it might end up like the darkspwan chronicals dlc :pinched:

What I do not understand is, I thaught w would of had 16 diffrent options since we had diffrent endings


Different endings in the DLC or in the main game? There are sixteen different endings that are not actually so different. Here they are:

These are all the possible endings in mass effect 3

If you imported a save where the Collector's base was saved, then these are your possible endings:

-If your readiness rating is below 1,750 points Earth is destroyed regardless of the choice to destroy or control the reapers

-At a 1750 readiness rating if you choose to destroy the reapers Earth is destroyed

-At a 2050 readiness rating if you choose to become a reaper Earth is saved

-At a 2350 readiness rating if you choose to destroy the reapers earth is devastated but still there

-At a 2650 readiness rating if you choose to destroy the reapers Earth is saved

-At a 2800 readiness rating you're able to create synergy between organics and synthetics, saving earth and the galaxy

-At a 4000 readiness rating if you choose to destroy the reapers and "saved" Anderson, Shepard lives

-At a 5000 readiness rating, if you choose to destroy the reapers and did not "save" Anderson, Shepard lives

If
you imported a save where the Collector's base was destroyed or you
didn't import a mass effect 2 save, then these are your possible ending:

-If your readiness rating is below 1750 points earth is destroyed regardless if you choose to destroy or control the reapers

-At a 1750 readiness rating if you choose to control the reapers earth is saved

-At a 1900 readiness rating if you choose to destroy the reapers earth is devastated but still there

-At a 2350 readiness rating if you choose to control the reapers earth is saved

-At a 2650 readiness rating if you choose to destroy the reapers earth is saved

-At a 2800 readiness rating you are able to create synergy between organics and synthetics saving earth and the galaxy

-At a 4000 readiness rating if you choose to destroy the reapers and "saved" Anderson, Shepard lives

-At a 5000 readiness rating if you choose to destroy the reapers and did not "save" Anderson, Shepard lives

#25988
Stigweird85

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njfluffy19 wrote...

bigstig wrote...


Just spotted by the time I posted this it had already been answered by around 5 other people. Oh well


We jumped all over that post. :bandit:

I wanted to address your second point about the datapad app. I got the message from Kaidan before I started the game, so that could just be a bug. Though people have said Ashley doesn't want to speak with you around the time of the trial, but sends you that message about "hanging in there" or w/e.


I was skeptical about the app to be honest, I just assumed it was a delay or a bug(for example I got the message from Tali complaining about her hangover before I got the message to say she was drinking) I am trying to replicate the message though

#25989
Kroen135

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I'd like to point something out that probably isn't a big deal but is something interesting.

We get 3 choices at the end (given enough EMS, 2 if not) Destroy (red) Control (blue) Synthesis (green).

I was looking at the ending breakdown in the strategy guide, and it mentions multiple times in the EMS break down that you can choose Destroy (then giving the EMS requirements such as "earth is destroyed" or "earth is ravaged but still intact") The thing that kinda throws me off is that it says if you choose "To become a reaper" Now with process of elimination that leaves us that they mean to choose control.

I find it odd that it says it like that considering they never directly say you'll become a reaper. It just says that you lose all that you are, but will control the reapers.

Any thoughts?

#25990
njfluffy19

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Kroen135 wrote...

@njfluffy19
Yeah the different ways Shepard acts is definitely a good indicator towards the IT. Some people counter that it's "just adrenaline" but honestly I have trouble believing BW would make him act differently in each ending and write it off as "just adrenaline"

I saw some posts earlier in this MASSIVE thread that mentioned some possible candidates for "Jungle planet" that the Normandy SR-2 lands on. I played ME2 last night and did Zorya (Zaeed loyalty) and Aite (Prjoect:Overlord) and I believe it to more closely resemble Zorya mainly because from the view you get near the start it looks almost identical with the tropical trees and all. Where as Aite (although moons are there, they are a bit off sized) there are very little tropical trees that I could see.


I think what people are suggesting is that on Aite it clearly tells you to "look at the view" where you can see the tropical vegetation and the two moons. Then, you see that same scenery where the Normandy crashlands, suggesting Shepard is coming up with this scenery in his/her mind rather than it actually being of any substance. Shepard is "wishful thinking" rather than it actually taking place. I mean it makeas sense. Everyone gets off the Normandy all hunky doory at being on some random planet, even you LI, rather than being worried about what happened to you.

It goes the same with the Shadow Broker DLC. It clearly tells you to look at the Broker's ship where all those electrical beams are doing all that crazy sh*t, then you see the exact same stuff aboard the Citadel after heading up into the Beam.

It's all a figment of your imagination, built up overing prior experiences.

Lots of speculation from everyone!

#25991
Kroen135

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njfluffy19 wrote...

Tali-vas-normandy wrote...

so control and Synthesis are similar ?
I hope we get to see shep turn into a husk it would be rather intresting to me to see how the li and the friends would cope in that situation but then again it might end up like the darkspwan chronicals dlc :pinched:

What I do not understand is, I thaught w would of had 16 diffrent options since we had diffrent endings


Different endings in the DLC or in the main game? There are sixteen different endings that are not actually so different. Here they are:

These are all the possible endings in mass effect 3

If you imported a save where the Collector's base was saved, then these are your possible endings:

-If your readiness rating is below 1,750 points Earth is destroyed regardless of the choice to destroy or control the reapers

-At a 1750 readiness rating if you choose to destroy the reapers Earth is destroyed

-At a 2050 readiness rating if you choose to become a reaper Earth is saved

-At a 2350 readiness rating if you choose to destroy the reapers earth is devastated but still there

-At a 2650 readiness rating if you choose to destroy the reapers Earth is saved

-At a 2800 readiness rating you're able to create synergy between organics and synthetics, saving earth and the galaxy

-At a 4000 readiness rating if you choose to destroy the reapers and "saved" Anderson, Shepard lives

-At a 5000 readiness rating, if you choose to destroy the reapers and did not "save" Anderson, Shepard lives

If
you imported a save where the Collector's base was destroyed or you
didn't import a mass effect 2 save, then these are your possible ending:

-If your readiness rating is below 1750 points earth is destroyed regardless if you choose to destroy or control the reapers

-At a 1750 readiness rating if you choose to control the reapers earth is saved

-At a 1900 readiness rating if you choose to destroy the reapers earth is devastated but still there

-At a 2350 readiness rating if you choose to control the reapers earth is saved

-At a 2650 readiness rating if you choose to destroy the reapers earth is saved

-At a 2800 readiness rating you are able to create synergy between organics and synthetics saving earth and the galaxy

-At a 4000 readiness rating if you choose to destroy the reapers and "saved" Anderson, Shepard lives

-At a 5000 readiness rating if you choose to destroy the reapers and did not "save" Anderson, Shepard lives




-At a 2050 readiness rating if you choose to become a reaper Earth is saved 

-At a 2350 readiness rating if you choose to control the reapers earth is saved

Is there a difference in "choose to become a reaper" and "choose to control the reapers"?

#25992
Stigweird85

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njfluffy19 wrote...

Tali-vas-normandy wrote...

so control and Synthesis are similar ?
I hope we get to see shep turn into a husk it would be rather intresting to me to see how the li and the friends would cope in that situation but then again it might end up like the darkspwan chronicals dlc :pinched:

What I do not understand is, I thaught w would of had 16 diffrent options since we had diffrent endings


Different endings in the DLC or in the main game? There are sixteen different endings that are not actually so different. Here they are:

These are all the possible endings in mass effect 3

If you imported a save where the Collector's base was saved, then these are your possible endings:

-If your readiness rating is below 1,750 points Earth is destroyed regardless of the choice to destroy or control the reapers

-At a 1750 readiness rating if you choose to destroy the reapers Earth is destroyed

-At a 2050 readiness rating if you choose to become a reaper Earth is saved

-At a 2350 readiness rating if you choose to destroy the reapers earth is devastated but still there

-At a 2650 readiness rating if you choose to destroy the reapers Earth is saved

-At a 2800 readiness rating you're able to create synergy between organics and synthetics, saving earth and the galaxy

-At a 4000 readiness rating if you choose to destroy the reapers and "saved" Anderson, Shepard lives

-At a 5000 readiness rating, if you choose to destroy the reapers and did not "save" Anderson, Shepard lives

If
you imported a save where the Collector's base was destroyed or you
didn't import a mass effect 2 save, then these are your possible ending:

-If your readiness rating is below 1750 points earth is destroyed regardless if you choose to destroy or control the reapers

-At a 1750 readiness rating if you choose to control the reapers earth is saved

-At a 1900 readiness rating if you choose to destroy the reapers earth is devastated but still there

-At a 2350 readiness rating if you choose to control the reapers earth is saved

-At a 2650 readiness rating if you choose to destroy the reapers earth is saved

-At a 2800 readiness rating you are able to create synergy between organics and synthetics saving earth and the galaxy

-At a 4000 readiness rating if you choose to destroy the reapers and "saved" Anderson, Shepard lives

-At a 5000 readiness rating if you choose to destroy the reapers and did not "save" Anderson, Shepard lives


I still find it interesting that synergy is shown to be one of the better options as it becomes available sooner and while you don't get the Shep alive scene it is the only ending where it specifically states that Earth and the Galaxy is saved,

#25993
Little Princess Peach

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Kroen135 wrote...

I'd like to point something out that probably isn't a big deal but is something interesting.

We get 3 choices at the end (given enough EMS, 2 if not) Destroy (red) Control (blue) Synthesis (green).

I was looking at the ending breakdown in the strategy guide, and it mentions multiple times in the EMS break down that you can choose Destroy (then giving the EMS requirements such as "earth is destroyed" or "earth is ravaged but still intact") The thing that kinda throws me off is that it says if you choose "To become a reaper" Now with process of elimination that leaves us that they mean to choose control.

I find it odd that it says it like that considering they never directly say you'll become a reaper. It just says that you lose all that you are, but will control the reapers.

Any thoughts?

i think the human essance (spirit) could effect the reaper, if shep has good intentions maybe the repars will reflect on that thus leaving earth but its just an idea no real evidance that i can see to back it up

#25994
leewells

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njfluffy19 wrote...

Tali-vas-normandy wrote...

So following that logic if Shep, had choosen control and the middle option (I forget what its called) she/he would of lost control over her/his mind and the Habringer would of asumed control over the body?:huh:


It's quite possible. Look at the videos of Shepard's appearance in both of those endings. Look at his/her eyes. It basically appears like you've become a "husk" type creature. Who knows how that would carry over into the DLC (if it does turn out to be IDT) but I would assume there would be some sort of consequence. You could be indoctrinated, you could lose your mind and fight your friends... I don't really know.

I also want to point out the way Shepard acts in the three different endings.

Control: You limp the entire time you approach the bars, right up until you grab them you're gibbled. It focuses in on the Child's face, and he appears to be... pleased?

Synthesis: You gibble your way up halfway to the beam, the child watching you, then when you get around the midpoint, you full on bound into the beam. There is no close up of the child, but it doesn't seem like he disappears either.

Destroy: You're gibbled for a bit, then Shepard straightens up and walks perfectly fine, blasting the sh*t out of the tubes purposefully. No limp, no slow motion. The child clearly dissipates.


I gotta admit, I loved the rambo shooting there for the destroy option -- and the facial expression was like "GO FK YOURSELVES BIACHES!"  Oh that was awesome..

But better yet, notice how the camera focuses on the GUN with the other two choices... If that gun being of limiless ammo represents his resolve, it speaks loads for the first two options you mentioned when the camera pans down to the gun as he releases it and drops it to the ground then pans back up and shows shep hobbling up :)

Also it is VERY noteable that just before  Shep is discentergrated in the first two options it shows im converting to a husk with TIM eyes and all... Very telling imo.

#25995
njfluffy19

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Kroen135 wrote...


-At a 2050 readiness rating if you choose to become a reaper Earth is saved 

-At a 2350 readiness rating if you choose to control the reapers earth is saved

Is there a difference in "choose to become a reaper" and "choose to control the reapers"?


Not quite sure why that is worded like that...

I would assume they meant control, but I don't know. I don't think they meant synthesis.

#25996
Kroen135

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njfluffy19 wrote...

Kroen135 wrote...

@njfluffy19
Yeah the different ways Shepard acts is definitely a good indicator towards the IT. Some people counter that it's "just adrenaline" but honestly I have trouble believing BW would make him act differently in each ending and write it off as "just adrenaline"

I saw some posts earlier in this MASSIVE thread that mentioned some possible candidates for "Jungle planet" that the Normandy SR-2 lands on. I played ME2 last night and did Zorya (Zaeed loyalty) and Aite (Prjoect:Overlord) and I believe it to more closely resemble Zorya mainly because from the view you get near the start it looks almost identical with the tropical trees and all. Where as Aite (although moons are there, they are a bit off sized) there are very little tropical trees that I could see.


I think what people are suggesting is that on Aite it clearly tells you to "look at the view" where you can see the tropical vegetation and the two moons. Then, you see that same scenery where the Normandy crashlands, suggesting Shepard is coming up with this scenery in his/her mind rather than it actually being of any substance. Shepard is "wishful thinking" rather than it actually taking place. I mean it makeas sense. Everyone gets off the Normandy all hunky doory at being on some random planet, even you LI, rather than being worried about what happened to you.

It goes the same with the Shadow Broker DLC. It clearly tells you to look at the Broker's ship where all those electrical beams are doing all that crazy sh*t, then you see the exact same stuff aboard the Citadel after heading up into the Beam.

It's all a figment of your imagination, built up overing prior experiences.

Lots of speculation from everyone!


Oh I understand and support IT. I know that it's all in his head and he is pulling scenes from his previously visited areas to generate a scene or visual in his head. I also understand why people say it could be Aite given that you are directed to look that way by a prompt. I am just saying that I just did both of them one after another and aesthetically I belive it closer to be Zorya. 

#25997
leewells

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Kroen135 wrote...

njfluffy19 wrote...

Tali-vas-normandy wrote...

so control and Synthesis are similar ?
I hope we get to see shep turn into a husk it would be rather intresting to me to see how the li and the friends would cope in that situation but then again it might end up like the darkspwan chronicals dlc :pinched:

What I do not understand is, I thaught w would of had 16 diffrent options since we had diffrent endings


Different endings in the DLC or in the main game? There are sixteen different endings that are not actually so different. Here they are:

These are all the possible endings in mass effect 3

If you imported a save where the Collector's base was saved, then these are your possible endings:

-If your readiness rating is below 1,750 points Earth is destroyed regardless of the choice to destroy or control the reapers

-At a 1750 readiness rating if you choose to destroy the reapers Earth is destroyed

-At a 2050 readiness rating if you choose to become a reaper Earth is saved

-At a 2350 readiness rating if you choose to destroy the reapers earth is devastated but still there

-At a 2650 readiness rating if you choose to destroy the reapers Earth is saved

-At a 2800 readiness rating you're able to create synergy between organics and synthetics, saving earth and the galaxy

-At a 4000 readiness rating if you choose to destroy the reapers and "saved" Anderson, Shepard lives

-At a 5000 readiness rating, if you choose to destroy the reapers and did not "save" Anderson, Shepard lives

If
you imported a save where the Collector's base was destroyed or you
didn't import a mass effect 2 save, then these are your possible ending:

-If your readiness rating is below 1750 points earth is destroyed regardless if you choose to destroy or control the reapers

-At a 1750 readiness rating if you choose to control the reapers earth is saved

-At a 1900 readiness rating if you choose to destroy the reapers earth is devastated but still there

-At a 2350 readiness rating if you choose to control the reapers earth is saved

-At a 2650 readiness rating if you choose to destroy the reapers earth is saved

-At a 2800 readiness rating you are able to create synergy between organics and synthetics saving earth and the galaxy

-At a 4000 readiness rating if you choose to destroy the reapers and "saved" Anderson, Shepard lives

-At a 5000 readiness rating if you choose to destroy the reapers and did not "save" Anderson, Shepard lives




-At a 2050 readiness rating if you choose to become a reaper Earth is saved 

-At a 2350 readiness rating if you choose to control the reapers earth is saved

Is there a difference in "choose to become a reaper" and "choose to control the reapers"?


Actually yes, if the reapers know they're about to loose they would deploy more appealing tactics to convert and indoctrinate you whilst if they know you're going to loose anyways they woudln't bother... So naturally the higher your rating, the more options you're given ;)

#25998
estebanus

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I've got my own little theory for why control/destroy is the only option for low EMS games.

Destroy: This has obviously been stated before. If you destroyed the collector bas with low EMS, you get the destroy option as the only solution. This is because Harbinger knows, that Shepard cannot defeat the reapers, and therefore does not care whether Shepard's indoctrinated or not. However, I also think that, due to destroying the collector base instead of utilizing it, he believes that you will not do whatever it takes to destroy the reapers. So: he doesn't really care and you get to keep your own mind. However, this will not help Shepard, as he/she has not gathered enough allies, and therefore the reapers win, and everyone dies.

Control: in control, my theory states that Harbinger fears Shepard's craftyness. After having seen that Shepard decided to utilize the collector base instead of destroying it, he sees that Shepard will stop at absolutely NOTHING to get the job done, even if it means sacrificing thousands, if not millions of souls to defeat the reapers. this means that Harbinger is still afraid of what MIGHT happen if Shepard is not removed as a threat. So Harbinger decides to indoctrinate him/her, just to be safe. In the end, Shepard turning on his/her own forces demoralizes the groundforces so much, that they are routed. The fleets in orbit are not able to destroy the reapers due to not having enough forces on their side, so they either flee or are destroyed. The galaxy is doomed, everyone dies, and the cycle continues.

That is my theory, make of it what you will.

#25999
Kroen135

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njfluffy19 wrote...

Kroen135 wrote...


-At a 2050 readiness rating if you choose to become a reaper Earth is saved 

-At a 2350 readiness rating if you choose to control the reapers earth is saved

Is there a difference in "choose to become a reaper" and "choose to control the reapers"?


Not quite sure why that is worded like that...

I would assume they meant control, but I don't know. I don't think they meant synthesis.


They can't mean synthesis because it doesn't become available until 2800 EMS according to the Offical guide.

#26000
RADIUMEYEZ

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Kroen135 wrote...

njfluffy19 wrote...

Kroen135 wrote...


-At a 2050 readiness rating if you choose to become a reaper Earth is saved 

-At a 2350 readiness rating if you choose to control the reapers earth is saved

Is there a difference in "choose to become a reaper" and "choose to control the reapers"?


Not quite sure why that is worded like that...

I would assume they meant control, but I don't know. I don't think they meant synthesis.


They can't mean synthesis because it doesn't become available until 2800 EMS according to the Offical guide.


Very interesting