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Was the ending a hallucination? - Indoctrination Theory


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#27551
Dendio1

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savagejuicebox wrote...

Shelbyman2 wrote...

I opened this in another post, thought I'd mention it here. Something I did realize upon my second play through that I dont think anyone has mentioned yet is that the last system you enter to start your final mission is called "PAX" ... which just so happens to be where bioware will be making their "big" announcement regarding the ending.


MY GOD. MIND= SPLODED :o


What is this...the theory is bleeding into Real Life =]

#27552
byne

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n00bsauce2010 wrote...

GBGriffin wrote...

n00bsauce2010 wrote...

byne wrote...

GBGriffin wrote...


And yet...this whole wheel just keeps on turning.

On my end, it's insulting to hear my speculation and evidence called incorrect in the face of other speculation and evidence, when, you're right, it's a stalemate. I'd like to think that the indoctrination theory has more in-game support, but the rushed product theory has more real world support. 

I'm fine leaving it at that, though.


What exactly is the real world support for rushed product?

Didnt they delay the game at least once? Seems like they'd have had plenty of time


That's what I'm saying. I just don't see how EA would discard one of their most popular and critically accalimed franchises. They would've pumped the needed funds into it without question.


From what I hear, SWTOR, while profitable, is somewhat stale from a design perspective. I have friends leveling the blame at EA over that one. It could honestly be them just wanting to get the product out after the delay.


That game for the most part has been a success. 1 million subscribers in the first few weeks is pretty good (especially for  a new pc game and an mmo at that)

But that game was doomed to failure. The delays and neverending betas were ridiculous. And I don't think we can compare an MMO to a popular console title.. just my opinion.


To be fair, basically all MMOs are doomed to failure. WoW crushes all of them. Every single time.

#27553
UKillMeLongTime

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Here is gamermd's view on the ending
She knows the series as well as anyone

Mass Effect Talks: Explaining the ME3 Ending (Beings of Light )



#27554
savagejuicebox

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GBGriffin wrote...

CLB17 wrote...

To be fair, bioware didn't reject the cupcakes. they donated them to some childrens thing and even kept the card the bakers sent.


I would call not eating them (since the message clearly indicated they should taste them) and instead donating them a rejection...just a friendly one.

Like feeding your wife's poorly cooked dinner to the dog instead of just getting up and tossing it in the trash ;)


Feeding it to the dog? Thats not a friendly rejection!! :lol:

From what i hear most of the staff is on vacation....;)

#27555
GBGriffin

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balance5050 wrote...

Just so you know, I was presentt when Geoff Keighly did an AMA on reddit, someone asked when he was given the infamous note page that had "Shepard Dies-----> player specualtion" and he said it was handed to him by Mike Gamble LAST SUMMER. So they had been planning the ending for awhile actually. They wanted their DLC to be succesful so they left us with the indoctrination ending for us to speculate on until they release the true ending DLC.


Now...the last summer bit, I can accept, and I'll admit I was unaware of this and will adjust my theory accordingly. 

Is that last sentence his words, or yours?

#27556
Guest_DuskRose_*

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n00bsauce2010 wrote...

byne wrote...

n00bsauce2010 wrote...

savagejuicebox wrote...

Shelbyman2 wrote...

I opened this in another post, thought I'd mention it here. Something I did realize upon my second play through that I dont think anyone has mentioned yet is that the last system you enter to start your final mission is called "PAX" ... which just so happens to be where bioware will be making their "big" announcement regarding the ending.


MY GOD. MIND= SPLODED :o


Confirmation on this please?


Well, the system Noveria is in is indeed called the Pax system


hmm.. but that system has been named since the first game? If it has then it's just a mere coincidence.


But where they  put TIM's base would've been very deliberate.

#27557
GBGriffin

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savagejuicebox wrote...

GBGriffin wrote...

CLB17 wrote...

To be fair, bioware didn't reject the cupcakes. they donated them to some childrens thing and even kept the card the bakers sent.


I would call not eating them (since the message clearly indicated they should taste them) and instead donating them a rejection...just a friendly one.

Like feeding your wife's poorly cooked dinner to the dog instead of just getting up and tossing it in the trash ;)


Feeding it to the dog? Thats not a friendly rejection!! :lol:

From what i hear most of the staff is on vacation....;)


It is if it's done under the table and she doesn't see it. But ssh.

#27558
mad825

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n00bsauce2010 wrote...

Jade8aby88 wrote...

Snip


I agree. This is EA's prized possession. Especially since the critics marks for all 3 games have been astonishinly high. Mass effect 2 alone had a ton of goty awards. EA has pumped a lot of money into the game to make it successful. I highly doubt running out of money became an issue.


I disagree. It's usually the most successful and wealthiest that tend to be the most stingy and capitalised.

#27559
savagejuicebox

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Dendio1 wrote...

savagejuicebox wrote...

Shelbyman2 wrote...

I opened this in another post, thought I'd mention it here. Something I did realize upon my second play through that I dont think anyone has mentioned yet is that the last system you enter to start your final mission is called "PAX" ... which just so happens to be where bioware will be making their "big" announcement regarding the ending.


MY GOD. MIND= SPLODED :o


What is this...the theory is bleeding into Real Life =]


Its true, the system that you arrive at before going to face TIM is called "PAX" I cant beileve i never noticed that... :pinched:

#27560
kilgorek

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n00bsauce2010 wrote...

savagejuicebox wrote...

Shelbyman2 wrote...

I opened this in another post, thought I'd mention it here. Something I did realize upon my second play through that I dont think anyone has mentioned yet is that the last system you enter to start your final mission is called "PAX" ... which just so happens to be where bioware will be making their "big" announcement regarding the ending.


MY GOD. MIND= SPLODED :o


Confirmation on this please?


It's true, but it's just a coincidence.

#27561
Lyria

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byne wrote...

DuskRose wrote...

protognosis wrote...

Couldn't the level of Indoctrination be greater once the Prothean VI meets Shepard a second time, hence the "my security is gone so you can haz the deets" line?

Does it take awhile for the VI to warm up its indoctrination detectors?


The security protocol on the VI is essentially destroyed by that point, but I'd definitely agree that Shepard's mental/stress state is probably at its worst by that point.


Even if you didnt agree, its canon that Shep is more stressed than ever near the end, so there wouldnt be much you could do about it ;)


Wow....Shepard is stressed.  So thats why she is Indcotrinated more. :)  Makes more sense than :wizard:

#27562
byne

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DuskRose wrote...

But where they  put TIM's base would've been very deliberate.


TIM's base wasnt in Pax though, it was in another system within the cluster.

#27563
balance5050

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GBGriffin wrote...

balance5050 wrote...

Just so you know, I was presentt when Geoff Keighly did an AMA on reddit, someone asked when he was given the infamous note page that had "Shepard Dies-----> player specualtion" and he said it was handed to him by Mike Gamble LAST SUMMER. So they had been planning the ending for awhile actually. They wanted their DLC to be succesful so they left us with the indoctrination ending for us to speculate on until they release the true ending DLC.


Now...the last summer bit, I can accept, and I'll admit I was unaware of this and will adjust my theory accordingly. 

Is that last sentence his words, or yours?


Here's the direct quote

"It was a piece of paper provided to me by Mac. I know a lot of people think it was written in late 2011, but that notebook page was actually created early in development as a brainstorm document. (In retrospect it wasn't placed correctly in the App given the controversy). "

#27564
savagejuicebox

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kilgorek wrote...

n00bsauce2010 wrote...

savagejuicebox wrote...

Shelbyman2 wrote...

I opened this in another post, thought I'd mention it here. Something I did realize upon my second play through that I dont think anyone has mentioned yet is that the last system you enter to start your final mission is called "PAX" ... which just so happens to be where bioware will be making their "big" announcement regarding the ending.


MY GOD. MIND= SPLODED :o


Confirmation on this please?


It's true, but it's just a coincidence.


One of the fun things about a "theory" is sorting through the coincidences to find proof.

#27565
kilgorek

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savagejuicebox wrote...

Dendio1 wrote...

savagejuicebox wrote...

Shelbyman2 wrote...

I opened this in another post, thought I'd mention it here. Something I did realize upon my second play through that I dont think anyone has mentioned yet is that the last system you enter to start your final mission is called "PAX" ... which just so happens to be where bioware will be making their "big" announcement regarding the ending.


MY GOD. MIND= SPLODED :o


What is this...the theory is bleeding into Real Life =]


Its true, the system that you arrive at before going to face TIM is called "PAX" I cant beileve i never noticed that... :pinched:


Come one people. It's been that way since the first game. Even if wasn't, there would still be nothing to see here.

#27566
Guest_DuskRose_*

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byne wrote...

DuskRose wrote...

But where they  put TIM's base would've been very deliberate.


TIM's base wasnt in Pax though, it was in another system within the cluster.


Whoops.  You're right.  But they knew you'd have to go through Pax to get there. :P  It's rather late over here.

#27567
CLB17

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kilgorek wrote...

savagejuicebox wrote...

Dendio1 wrote...

savagejuicebox wrote...

Shelbyman2 wrote...

I opened this in another post, thought I'd mention it here. Something I did realize upon my second play through that I dont think anyone has mentioned yet is that the last system you enter to start your final mission is called "PAX" ... which just so happens to be where bioware will be making their "big" announcement regarding the ending.


MY GOD. MIND= SPLODED :o


What is this...the theory is bleeding into Real Life =]


Its true, the system that you arrive at before going to face TIM is called "PAX" I cant beileve i never noticed that... :pinched:


Come one people. It's been that way since the first game. Even if wasn't, there would still be nothing to see here.


I believe the indoctrination theory but this does seem like grasping at straws a bit. excuse me; i meant to say emergency induction ports.

#27568
savagejuicebox

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kilgorek wrote...

savagejuicebox wrote...

Dendio1 wrote...

savagejuicebox wrote...

Shelbyman2 wrote...

I opened this in another post, thought I'd mention it here. Something I did realize upon my second play through that I dont think anyone has mentioned yet is that the last system you enter to start your final mission is called "PAX" ... which just so happens to be where bioware will be making their "big" announcement regarding the ending.


MY GOD. MIND= SPLODED :o


What is this...the theory is bleeding into Real Life =]


Its true, the system that you arrive at before going to face TIM is called "PAX" I cant beileve i never noticed that... :pinched:


Come one people. It's been that way since the first game. Even if wasn't, there would still be nothing to see here.


Honestly they could have put his base anywhere else... Im not saying it isnt a coincidence but the location of his base wasnt set in stone was it??

#27569
byne

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DuskRose wrote...

byne wrote...

DuskRose wrote...

But where they  put TIM's base would've been very deliberate.


TIM's base wasnt in Pax though, it was in another system within the cluster.


Whoops.  You're right.  But they knew you'd have to go through Pax to get there. :P  It's rather late over here.


You also have to go through Pax to get to the ending.

Its interesting, but theres no way it isnt just a huge coincindence.

#27570
kilgorek

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savagejuicebox wrote...

kilgorek wrote...

n00bsauce2010 wrote...

savagejuicebox wrote...

Shelbyman2 wrote...

I opened this in another post, thought I'd mention it here. Something I did realize upon my second play through that I dont think anyone has mentioned yet is that the last system you enter to start your final mission is called "PAX" ... which just so happens to be where bioware will be making their "big" announcement regarding the ending.


MY GOD. MIND= SPLODED :o


Confirmation on this please?


It's true, but it's just a coincidence.


One of the fun things about a "theory" is sorting through the coincidences to find proof.


But let's try to keep it reasonable. Most of the evidence for IT is pretty reasonable. This is grasping at straws.

#27571
Jadebaby

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DuskRose wrote...

CLB17 wrote...

DuskRose wrote...

Jade8aby88 wrote...

CLB17 wrote...

Indoctrination seems to be similar to scizophrania or even split personality disorder. Benezia talks about how she was trapped in her own mind as she watched her indoctrinated self do saren's bidding.


Like Starchild is trying to do to Shepard.


I don't think that's quite the right comparison....


I don't think so either unless... the starchild is shepard. The indoctrinated part of himself that is sympathetic towards the reapers. Might explain why he has both maleshep and femshep's voice. Wild speculation but i'm throwing it out there.


I agree again. Remember how Starkid has Shep's voice?  



Yea that's what I meant. Kind of like Kenson would have been going through the same in regards to whether or not she should blow up the system in Arrival.

#27572
kilgorek

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ynh wrote...

byne wrote...

GBGriffin wrote...

byne wrote...


What exactly is the real world support for rushed product?

Didnt they delay the game at least once? Seems like they'd have had plenty of time


To me, and just off the top of my head,  the reactions of the dev team and Dr. Muzyka by defending the product and acting shocked the fans didn't like it, the silence rather than reassuring fans that the theory has merit, even the rejection of the cupcakes. Why reject cupcakes if they're porud of their work and have something planned? Why stomach the bad publicity, the price drops, the Amazon fiasco....all for the sake of some troll ending they'll sell us later?

Again, you can argue those however you like...I just feel those aren't exactly support for the "they had something planned all along" argument.


How does that support your rushed product theory over, say, the bad writing theory, though?


Something to keep in mind here:
Mass Effect 1 was released in 2007 (development starting in 2005).
Mass Effect 2 was released in 2010.
Mass Effect 3 was released in 2012.

They managed to shave a whole year off of their development cycle. It took them three years to make ME1, three years to make ME2, but two years to make ME3.

There probably was some pressure to release early 2012.





No. ME 1 was released in late November of 2007. Mass Effect 2 was released in February of 2010. That's barely over two years. They've spent about two years a piece to make each game.

#27573
Guest_DuskRose_*

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byne wrote...

DuskRose wrote...

byne wrote...

DuskRose wrote...

But where they  put TIM's base would've been very deliberate.


TIM's base wasnt in Pax though, it was in another system within the cluster.


Whoops.  You're right.  But they knew you'd have to go through Pax to get there. :P  It's rather late over here.


You also have to go through Pax to get to the ending.

Its interesting, but theres no way it isnt just a huge coincindence.


I know.  Right now I'm half-drunk on sleep deprivation and sickness, so some of my posts may be invariably silly.

#27574
byne

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DuskRose wrote...

byne wrote...

DuskRose wrote...

byne wrote...

DuskRose wrote...

But where they  put TIM's base would've been very deliberate.


TIM's base wasnt in Pax though, it was in another system within the cluster.


Whoops.  You're right.  But they knew you'd have to go through Pax to get there. :P  It's rather late over here.


You also have to go through Pax to get to the ending.

Its interesting, but theres no way it isnt just a huge coincindence.


I know.  Right now I'm half-drunk on sleep deprivation and sickness, so some of my posts may be invariably silly.


At least you have an excuse. My silliness is sadly all natural.

#27575
clennon8

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UKillMeLongTime wrote...

Here is gamermd's view on the ending
She knows the series as well as anyone

Mass Effect Talks: Explaining the ME3 Ending (Beings of Light )


I watched that earlier today.  Parts of BoLT are intriguing, but there are some problems with her presentation of it.  She actually spends a lot of time talking about Indoc Theory and why it's wrong, but when she goes through the various elements, such as the duct scene and the dreams with the kid, she just flat out ignores the things that Indoc Theorists consider most important. Such as the Reaper growls, and the oily shadows and the whispers.  She spends a couple minutes talking about the dreams, but doesn't say anything at all about how the oily shadows and whispers perfectly match known descriptions of indoctrination.  Not even to say "Oh, that's just a coincidence" or whatever.  So... FAIL.  BIG FAIL.

Also, I watched part of one of her videos on Indoc Theory, where she was trying to disprove it.  I happened to jump in right at the part where she was talking about the stomach wound that mysteriously appears on Shepard's stomach after Anderson dies.  She said it's false evidence, because the wound was on Anderson's right side, but Shepard's wound is on his left side.  Which is just flat out wrong.  Anderson was shot on the left side.  Again... FAIL.  I stopped watching right then and there.

Modifié par clennon8, 02 avril 2012 - 05:10 .