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Was the ending a hallucination? - Indoctrination Theory


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#28126
n00bsauce2010

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Emperor_Ike wrote...

byne wrote...
What finally sets her off? The death of a child she'd never even met before.

No. I dont buy it.


Me neither, personally. Too damn shady. I can't find a specific quote from BioWare about the whole trauma thing taking its course. I'll look again after pizza.


I want some pizza :o

#28127
Icinix

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n00bsauce2010 wrote...

Emperor_Ike wrote...

byne wrote...
What finally sets her off? The death of a child she'd never even met before.

No. I dont buy it.


Me neither, personally. Too damn shady. I can't find a specific quote from BioWare about the whole trauma thing taking its course. I'll look again after pizza.


I want some pizza :o

Yeah IT can wait.... Pizza sounds good.

#28128
n00bsauce2010

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Icinix wrote...

n00bsauce2010 wrote...

Emperor_Ike wrote...

byne wrote...
What finally sets her off? The death of a child she'd never even met before.

No. I dont buy it.


Me neither, personally. Too damn shady. I can't find a specific quote from BioWare about the whole trauma thing taking its course. I'll look again after pizza.


I want some pizza :o

Yeah IT can wait.... Pizza sounds good.


For now I'm stuck with roasted tomato flavored triscuits.. still delightful tho. :P

#28129
Dwailing

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OK, time to say bye for the night. See you all later.

#28130
kyg_20X6

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Has this been posted yet?

twitter.com/#!/masseffect/status/186947752196968448

#28131
Big I

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I just noticed something that I'm sure everyone in this thread already knows about.


While I find the indoc theory interesting I never really believed in it because I didn't think Bioware would ship a game without an ending. However...


I just played through the post-Tuchanka dream sequence and found something interesting. If you follow the kid his last appearance is surrounded by a crowd of those oily shadow people. I walked forward as slowly as possible and stopped just before the end of the dream would trigger, so in amongst the shadows. What do I hear? A harsh, incessant whispering interspersed with something that sounded mechanical, sort of like the geth stuttering noises. It was clearly coming from the shadows.


So while I'm still not convinced the indoc theory is true, I'm willing to buy that Shepard is at least (maybe) fighting indoctrination throughout the game.

#28132
JTP117

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LookingGlass93 wrote...

I just noticed something that I'm sure everyone in this thread already knows about.


While I find the indoc theory interesting I never really believed in it because I didn't think Bioware would ship a game without an ending. However...


I just played through the post-Tuchanka dream sequence and found something interesting. If you follow the kid his last appearance is surrounded by a crowd of those oily shadow people. I walked forward as slowly as possible and stopped just before the end of the dream would trigger, so in amongst the shadows. What do I hear? A harsh, incessant whispering interspersed with something that sounded mechanical, sort of like the geth stuttering noises. It was clearly coming from the shadows.


So while I'm still not convinced the indoc theory is true, I'm willing to buy that Shepard is at least (maybe) fighting indoctrination throughout the game.


Shameless bump. This is my thread on the topic you just described:)

social.bioware.com/forum/1/topic/355/index/10654432/1

#28133
Whiskey Six

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Not sure if anyone's mentioned it yet (and it's definitive of nothing) but directly in front of the beam at the end is a circular concrete formation (like a fountain or something) with a soldier slumped next to it.

If the Indoctrination Theory holds up and Shepard never made it to the beam, this might explain the circular ledge thingy (whatever you want to call it) that pops out of nowhere for Shep to have his final talk with Anderson.

Unless that's already been explained somewhere. Just food for thought.

#28134
n00bsauce2010

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kyg_20X6 wrote...

Has this been posted yet?

twitter.com/#!/masseffect/status/186947752196968448


I do not believe so. A nice find indeed. Just confirmation they at least had "something" planned. I'm keeping my hopes up that its IDT.

#28135
Big Bad

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You know, it would be nice if we could collect all the tweets from Bioware folkds that pertain to the ending and/or IDT in one place. I think viewed together they are a pretty big piece of evidence that doesn't get brought up all that often.

#28136
n00bsauce2010

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JTP117 wrote...

LookingGlass93 wrote...

I just noticed something that I'm sure everyone in this thread already knows about.


While I find the indoc theory interesting I never really believed in it because I didn't think Bioware would ship a game without an ending. However...


I just played through the post-Tuchanka dream sequence and found something interesting. If you follow the kid his last appearance is surrounded by a crowd of those oily shadow people. I walked forward as slowly as possible and stopped just before the end of the dream would trigger, so in amongst the shadows. What do I hear? A harsh, incessant whispering interspersed with something that sounded mechanical, sort of like the geth stuttering noises. It was clearly coming from the shadows.


So while I'm still not convinced the indoc theory is true, I'm willing to buy that Shepard is at least (maybe) fighting indoctrination throughout the game.


Shameless bump. This is my thread on the topic you just described:)

social.bioware.com/forum/1/topic/355/index/10654432/1


saying shep is fighting indoctrination is just as big of a stretch as IDT. If it were just that simple then I think it would've been much more clear to us. But him fighting indoctrination and not having some sort of event related to it is pointless IMO. For it to work.. he needs to be dealing with the effects and ultimately break free from the clutches.

Very cool nontheless. Lots of scary sounds to be heard in those dreams. And we know for sure reapers can effect your dreams.. hence the logs in the Arrival base where object rho was created. So that bit of speculation can be seen as fact. I definitely would like to think that those dreams are indoctrination.. because all of minor things.. whispers, off voices, odd sounds.. not to mention reaper and geth.. and then you hear the voices of all of your fallen comrades.
I also noticed after one of hte dream he mentions something about kaiden or ashley (depending on who you saved) or maybe I'm mistaken. Friday can't come soon enough though!

#28137
n00bsauce2010

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Big Bad wrote...

You know, it would be nice if we could collect all the tweets from Bioware folkds that pertain to the ending and/or IDT in one place. I think viewed together they are a pretty big piece of evidence that doesn't get brought up all that often.


There is one compliation of jessica's tweets. And from what i understand someone has a forum thread dedicated to that. Anyway's i'm off to bed. Good luck on the discussion!

#28138
Turbotanden

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Not sure if it has been brought up, but on another forum someone pointed out that in order to get to the end part of the game (Cerberus HQ then Earth), you have to go through the star system Pax. Ring a bell? Ending is accessed after/through PAX.

Could very well be a coincidence, but it's quite funny.

#28139
Emperor_Ike

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JTP117 wrote...

Shameless bump. This is my thread on the topic you just described:)

social.bioware.com/forum/1/topic/355/index/10654432/1


Gahahaha you're killing me man! 0 sarcasm. This is gold. I've got tears from chill-induced laughing. Thank you so much for those vids. <3

#28140
zakaryzb

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Turbotanden wrote...

Not sure if it has been brought up, but on another forum someone pointed out that in order to get to the end part of the game (Cerberus HQ then Earth), you have to go through the star system Pax. Ring a bell? Ending is accessed after/through PAX.

Could very well be a coincidence, but it's quite funny.


Agreed, very curious...<_<

#28141
Big Bad

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n00bsauce2010 wrote...

Big Bad wrote...

You know, it would be nice if we could collect all the tweets from Bioware folkds that pertain to the ending and/or IDT in one place. I think viewed together they are a pretty big piece of evidence that doesn't get brought up all that often.


There is one compliation of jessica's tweets. And from what i understand someone has a forum thread dedicated to that. Anyway's i'm off to bed. Good luck on the discussion!


Ok, cool.  Anybody have a link for either of those two things?

#28142
keith123456789

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It would be easy for a single ship to get lost up there. To find someplace very far away. Where you could spend the rest of your life in peace...and happiness.
Goodbye Liara, and thank you for giving me a little of that place

#28143
gunslinger_ruiz

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Emperor_Ike wrote...

byne wrote...
What finally sets her off? The death of a child she'd never even met before.

No. I dont buy it.


Me neither, personally. Too damn shady. I can't find a specific quote from BioWare about the whole trauma thing taking its course. I'll look again after pizza.


I think it's entirely possible for the death of the child to really naw at Shepards state of mind. Remember, Shepard has seen death before, even his/her own squadmates but from the start of  ME3 Shepard loses Earth. I see the child in the dreams representing the loss of the planet (and its population)  more than Shepard seeing the child die. Not only that but he/she did try to save the child in the building (even if it was part of the inoctrination) and failed to get him out of there before escaping Earth.

Shepard is a strong person, arguably the strongest willed person in the galaxy (depending on your playthrough), but everyone has their breaking point.

Modifié par gunslinger_ruiz, 03 avril 2012 - 04:52 .


#28144
Macross

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Turbotanden wrote...

Not sure if it has been brought up, but on another forum someone pointed out that in order to get to the end part of the game (Cerberus HQ then Earth), you have to go through the star system Pax. Ring a bell? Ending is accessed after/through PAX.

Could very well be a coincidence, but it's quite funny.


I noticed this as well and I laughted really hard. I'm chhoosing to see it as more of a coincdence (Cause I doubt bioware would be that... I don't have a word to describe it)  but it's a brilliant coincedence.

However, if bioware do say that they planned that as foreshadowing in some way than I'll see it as the most brilliant form of foreshadowing ever.

#28145
Turbotanden

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gunslinger_ruiz wrote...

Shepard is a strong person, arguably the strongest willed person in the galaxy (depending on your playthrough), but everyone has their breaking point.

Quoting this part and remembering that breaking down a persons will is the key element of indoctrination.

#28146
electrojuice

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crackerman wrote...

Not sure if anyone's mentioned it yet (and it's definitive of nothing) but directly in front of the beam at the end is a circular concrete formation (like a fountain or something) with a soldier slumped next to it.

If the Indoctrination Theory holds up and Shepard never made it to the beam, this might explain the circular ledge thingy (whatever you want to call it) that pops out of nowhere for Shep to have his final talk with Anderson.

Unless that's already been explained somewhere. Just food for thought.


Something to think about but we'll see. I'm about to finish my second playthrough and I'll look for it. I'm not holding my breath at this point with all this Indoctrination business. Posted Image

#28147
Unschuld

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Macross wrote...

Turbotanden wrote...

Not sure if it has been brought up, but on another forum someone pointed out that in order to get to the end part of the game (Cerberus HQ then Earth), you have to go through the star system Pax. Ring a bell? Ending is accessed after/through PAX.

Could very well be a coincidence, but it's quite funny.


I noticed this as well and I laughted really hard. I'm chhoosing to see it as more of a coincdence (Cause I doubt bioware would be that... I don't have a word to describe it)  but it's a brilliant coincedence.

However, if bioware do say that they planned that as foreshadowing in some way than I'll see it as the most brilliant form of foreshadowing ever.


I would.... oh, wow.. I don't know what I'd do. I'd probably squeel like a schoolgirl if that were true.

#28148
SC0TTYD00

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Can someone explain to me about the shadows themselves. I thout the oily shadows were meant to be the bad things which are caused by indoctrination. The shadows try to stop you from getting to the boy. How do we know that the shadows arent the bad guys and the boy is the good guy?

#28149
Guest_magnetite_*

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I noticed something odd about this whole indoctrination theory. I had just finished the mission on Tuchanka to save the Turian platoon and something I noticed is whenever the Turians spoke, there was a secondary voice that kind of sounded like a muted buzzing noise (or a humming noise) in addition to their normal voice. I think the indoctrination theory said something about buzzing in the ears.

This indoctrination theory just keeps getting more interesting. I love it.

Modifié par magnetite, 03 avril 2012 - 05:35 .


#28150
Emperor_Ike

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SC0TTYD00 wrote...

Can someone explain to me about the shadows themselves. I thout the oily shadows were meant to be the bad things which are caused by indoctrination. The shadows try to stop you from getting to the boy. How do we know that the shadows arent the bad guys and the boy is the good guy?


'Cause if the boy were a good guy, he'd make a heck of a lot more sense in the last 10 minutes of the game.

Unrelated, I dug through articles dating back to Jan 2010 on several gaming news websites but can't seem to find the "Shepard is emotionally damaged and we're going to put that on display" quasi-quote I could swear I remember reading.
I'm not indoctrinated, I promise. :innocent: