[quote]DuskRose wrote...
[quote]Rifneno wrote...
[quote]DuskRose wrote...
XD You don't trust Wrex/Eve?[/quote]
I do, I was just trying to make a joke. Though I have to admit, an innately hostile organic tank with the lifespan of an asari and the reproduction mechanism of a rabbit might be... problematic down the road. Still the lesser of two evils though. As Shepard told that self-righteous dalatrass pustule, you can't condemn an entire race based on what
might happen.
Or, I suppose, you could. But you'd need to find some dead woman to base your religion around and twist her words, hire some street gangs and give them drugs, eventually find an ancient evil to indoctrinate you and then melt it into a sword... it's a bit long process. Easier to just avoid the whole genocide thing.[/quote]
Wait. What?
Also: why are people adding on inside the quotes?[/quote]
It was a joke about Dragon Age. The Chantry of Andraste in specific. Okay, imagine if Cerberus wasn't dealing with indoctrination, they were simply that evil. That's pretty much the Chantry.
[quote]EpyonX3 wrote...
That's what makes it a plot hole. Not many have said the endings made a world of sense.[/quote]
A plot hole is something without an explanation. This has an explanation. If people stick their fingers in their ears and yell real loud, it's their fault. Not BioWare's.
[quote]WeAreNotHere wrote...
I'm wondering. In Shepard's dream sequences, he/she constantly hears whispers. As we saw in The Arrival, Dr. Kenson stated that she could not hear the whispers of the Reapers after Shepard started The Project. Is this be the same influence on Shepard at a slower rate after being around so much Reaper technology, or probably just post traumatic stress disorder?[/quote]
Let's see... Symptoms of PTSD:
1. Exposure to a traumatic event. ... Yeah, but only on days that end with "day". That's kind of a given though.
2. Persistent re-experiencing. Not really. Shepard "distressing dreams", but they fit the symptoms of indoctrination MUCH better than PTSD. It could only be called a flashback in the loosest definition of the word but it's chock full of oily shadows, whispers you can't quite make out, buzzing and ringing noises, all that fun stuff.
3. Persistent avoidance and emotional numbing. LOL! The COMPLETE opposite. Shepard is so emotional through the game that I was waiting for my Shep to get past the period and move on. And I'm not even playing FemShep. Avoidance? Remember the last time Shepard avoided the Reapers? Yeah, me neither.
4. Persistent symptoms of increased arousal not present before. Yeah, that one is definitely there.
So to sum up, #1 is technically present but it's a prerequisite for having PTSD just like having feet is a prerequisite for a broken toe. #2 is there if you REALLY try to make it fit but it fits indoctrination much better. #3 is unarguably absent. #4 is there.
If this was an episode of House and someone suggested PTSD over indoctrination, they'd get a cane thrown at them.
[quote]LOST SPARTANJLC wrote...
Kind of reminds of Braid where you think the person your playing as is trying to save his princess from an evil knight.In reality(when time is the way it's suppose to be) it's the princess that's running away from the person your playing as and wanting the knight to rescue her.
[/quote]
Don't forget the secret ending it turns out the whole thing was a metaphor for Project Trinity and how the scientists wish they could put the genie back in the bottle.
Collect the ubersecret stars and the ending changes so you can actually catch the girl. And when you do, she starts flashing like an LED display going ape****, then the screen goes white as you hear the trademark sound of an atomic bomb detonating. They must've had to add new digits to the Creepy Meter for Braid.
It's okay, I wasn't planning on sleeping tonight anyway.
[quote]Earthborn_Shepard wrote...
also: "last seen: Earth" is not very specific! You'd think if somebody missed him they'd at least know which land he was in!
[/quote]
Has anyone seen my keys? The last time I saw them, they were in the Virgo Supercluster.
[quote]XerxesDragon wrote...
If that;s the case, why doesn't anyone else share these eyes? (Benezia, the people from the arrival DLC)
[/quote]
There's no "if". That's the case. TIM got the eyes from the Reaper artifact. It's canon. Deal.
[quote]Big G13 wrote...
If you chose synthesis every body ends up with those eyes.[/quote]
No they don't. I heard the same argument before, so when I did an analysis of the indoctrinated eyes (the close-ups of the eyes that got added to OP) I also did it on Joker's eyes in the synthesis ending. They are not indoctrinated eyes, they're normal eyes with a glowing green iris.
[quote]Baldsake wrote...
I just replayed the ending (god knows why) and the biggest flaw is still the normandy scene (where are they? How did garrus get there he was with me?).. Combine that with the breathing scene and you cant convince me that BioWare didnt plan ending DLC.. Or something.. No trilogy should end like that and they know it.[/quote]
I still say the synthesis ending is the biggest flaw. They should put a surgeon general's warning on that thing. Watching it kills more braincells than drinking a cup of gasoline.

[quote]gunslinger_ruiz wrote...
I'm way ahead of you guys, N7 rating 240 or so now

. Doesn't compare to the thousands that some people have but hey I think it's good for how often I can play. Any PC Origin gamers hit up Razgriz280. I can play a mean Krogan sentinel, a decent soldier and a smart adept.
[/quote]
Yay, another AC fan!
Modifié par Rifneno, 03 avril 2012 - 11:54 .