Was the ending a hallucination? - Indoctrination Theory
#28501
Posté 03 avril 2012 - 05:40
do we have an explanation for why Anderson's radio produces static and then malfunctions when you are heading to the control panel on the citadel? I mean.. he's supposed to be very close to you.. the only reason I could imagine is that TIM is controlling him somehow and makes him turn off his radio.. but he's nowhere to be seen yet.. seems really random to me...
#28502
Posté 03 avril 2012 - 05:43
Rksmithers wrote...
Nice! well That proves a little lot....CheesieOnion wrote...
Check the object name.Rksmithers wrote...
Silasqtx wrote...
http://i.imgur.com/1PpZ2.png
.
i dont understand... what am i looking at?
It sure DOES. YIKES! Good find!!!
#28503
Posté 03 avril 2012 - 05:43
I think his radio is a little broken because of Harbingers beam, but that's just answering your question without using the IT.Earthborn_Shepard wrote...
Another question..
do we have an explanation for why Anderson's radio produces static and then malfunctions when you are heading to the control panel on the citadel? I mean.. he's supposed to be very close to you.. the only reason I could imagine is that TIM is controlling him somehow and makes him turn off his radio.. but he's nowhere to be seen yet.. seems really random to me...
#28504
Posté 03 avril 2012 - 05:43
captainbob8383 wrote...
leewells wrote...
CheesieOnion wrote...
It isn't, you see this effect also in your dreams, but that doesn't prove a thing about indoctrination.leewells wrote...
PLEASE ADD TO THE OP:
This is the definite nail that solidifies the theory into a fact: The post-processing shader at the end. Take a look, I call it the glaucoma effect because the corners of the screen are darkened (black) is only used in one other type of scene -- your dreams with the boy. This appears to be very conclusive that this is no longer a theory -- it is fact.
It proves that the devs conveyed the entire ending as a dream state.
An asset is reused that's the only fact here, it doesnt prove anything.
A hint maybe, but proof definitely not.
Actually it looks like that too when your health is low so all it proves is that Shepard has low health.
#28505
Posté 03 avril 2012 - 05:46
Earthborn_Shepard wrote...
Another question..
do we have an explanation for why Anderson's radio produces static and then malfunctions when you are heading to the control panel on the citadel? I mean.. he's supposed to be very close to you.. the only reason I could imagine is that TIM is controlling him somehow and makes him turn off his radio.. but he's nowhere to be seen yet.. seems really random to me...
Why does the radio outside the citadel sound faint and distant. Why does the radio inside the citadel sound clear as a whistle?
#28506
Posté 03 avril 2012 - 05:47
Reaper blast hits, he wakes up.
Goes into beam, he wakes up
Makes to it catalyst, he wakes up
Catalyst greeting? *Wake up*
Best ending? He wakes up
Modifié par Dendio1, 03 avril 2012 - 05:48 .
#28507
Posté 03 avril 2012 - 05:48
DarthSliver wrote...
captainbob8383 wrote...
leewells wrote...
CheesieOnion wrote...
It isn't, you see this effect also in your dreams, but that doesn't prove a thing about indoctrination.leewells wrote...
PLEASE ADD TO THE OP:
This is the definite nail that solidifies the theory into a fact: The post-processing shader at the end. Take a look, I call it the glaucoma effect because the corners of the screen are darkened (black) is only used in one other type of scene -- your dreams with the boy. This appears to be very conclusive that this is no longer a theory -- it is fact.
It proves that the devs conveyed the entire ending as a dream state.
An asset is reused that's the only fact here, it doesnt prove anything.
A hint maybe, but proof definitely not.
Actually it looks like that too when your health is low so all it proves is that Shepard has low health.
Low health is different. At the very least, it uses a red modifier, whereas all of the other three instances are a simple black/grey gradient.
#28508
Posté 03 avril 2012 - 05:49
DarthSliver wrote...
captainbob8383 wrote...
leewells wrote...
CheesieOnion wrote...
It isn't, you see this effect also in your dreams, but that doesn't prove a thing about indoctrination.leewells wrote...
PLEASE ADD TO THE OP:
This is the definite nail that solidifies the theory into a fact: The post-processing shader at the end. Take a look, I call it the glaucoma effect because the corners of the screen are darkened (black) is only used in one other type of scene -- your dreams with the boy. This appears to be very conclusive that this is no longer a theory -- it is fact.
It proves that the devs conveyed the entire ending as a dream state.
An asset is reused that's the only fact here, it doesnt prove anything.
A hint maybe, but proof definitely not.
Actually it looks like that too when your health is low so all it proves is that Shepard has low health.
It's not regenerating though, not even slowly. Hmm...anybody have comparison screenshots?
#28509
Posté 03 avril 2012 - 05:49
Dendio1 wrote...
Earthborn_Shepard wrote...
Another question..
do we have an explanation for why Anderson's radio produces static and then malfunctions when you are heading to the control panel on the citadel? I mean.. he's supposed to be very close to you.. the only reason I could imagine is that TIM is controlling him somehow and makes him turn off his radio.. but he's nowhere to be seen yet.. seems really random to me...
Why does the radio outside the citadel sound faint and distant. Why does the radio inside the citadel sound clear as a whistle?
Well, maybe the conduit beam had a bit of a teleporter slip up, and the receiver was embedded in Shep's skull? But yeah, just one of many inconsistancies.
#28510
Posté 03 avril 2012 - 05:52
CheesieOnion wrote...
It's told by the Prothean VI. But if he was indoctrinated you would notice, you can't have someone on your ship for a couple of weeks without noticiing he's indoctrinated.MadRabbit999 wrote...
Chaosbrain wrote...
Well it's not prothean specific because the blueprint for the crucible is much older than the protheans... Every species made the blueprint a little better and added some things... ( I think it was said at some point in the game...) So it can't be prothean specific... But yeah it could be that the crucible is a trap.. But then I'd like to know how we would be able to beat the reapers, because the crucible is the only hope so far..FreedMason wrote...
There is something wrong with CrucibleI think (like many people) it's a trap.
Why? (Because we all love speculations... )
OK now seriously... during conversation (between Shepard, Anderson and Hackett) Hackett says something like (not direct quote):
It's 50 % done, after we cracked the design it is really easy to proceed. It is not Prothean specific (!!!).
Shephard was really surprised by this fact.
Let's remember Prothean was a supierior race at that time, so it looks like they didn't design that...
Reaper Trojan Horse?
EDIT: spelling
Exactly my thoughts. It seems to much like Murphy's Laws of Combat; "The easy way is mined." It seems relatively easy to amass all races to make a super weapon that will make all of the Reapers go away. I thought that the Virtual Intelligence in TIM's office mentioned something about an unknown factor in the Crucible, either the Catalyst or the fact npbody knows where the Crucible came from. Or am I mixing it up with the Asari VI on Thessia?
EDIT: aaah quote fail
Unless Javik is indoctrinated and was lying from the start about everything (Reason why Cerberus makes it so easy for you to capture him and leave him unguarded).
Guys what if Thorians are the Organic form of reapers?
Think about it Reapers might be the cyborg(syntetic) version of thoarians.
So it explains about the Reaper Tech in crucible doesnt it?
They vanish their organic forms and trying to be master race of all galaxy through the destroying organics.
Does anyone knows look like of thoarians? No... so thats might be the our answer.
Modifié par SoulCr4dle, 03 avril 2012 - 05:53 .
#28511
Posté 03 avril 2012 - 05:53
I WAS WRONG. taht was TOTALLY dissapointing
#28512
Posté 03 avril 2012 - 05:54
Dendio1 wrote...
Discuss the image and its message or the discussion at hand and stop trolling
I have my reasons for reintroducing it into the discussion over 1000 pages later.
They shouldnt matter to you. If you dont want to talk about the picture then dont, but making this about the poster instead of the post is obvious trolling.
Since you want to get all pissy about it, site rules. Take a looksie at number 6.
njfluffy19 wrote...
About the foliage. I say it's more of a point of proof than not. Why not just name it leafy_green_junk instead of adding the "dream" in there? I mean, they do use leaves in a lot of other places. They could have just as easily used them elsewhere first.
Presumably they made the dream stuff early in development. When they reused models from it later on for other stuff, they didn't bother changing the name. They do that a lot. Best example... the Purgatory nightclub on the Citadel? It's refered to in the files as Afterlife.
Model names might mean something, but only when we can be sure it's not just a recycle.
#28513
Posté 03 avril 2012 - 05:55
Stop worrying about me and focus on the threads topic.Since you want to get all pissy about it, site rules. Take a looksie at number 6.
here answer this for meWhy does the radio outside the citadel sound faint and distant. Why does the radio inside the citadel sound clear as a whistle?
Modifié par Dendio1, 03 avril 2012 - 05:57 .
#28514
Posté 03 avril 2012 - 05:58
Well, maybe the conduit beam had a bit of a teleporter slip up, and the receiver was embedded in Shep's skull? But yeah, just one of many inconsistancies.
The conduit beam was messing with targeting systems (why?), but I remember communications being fine prior to the run. The receiver may be imbedded. Shep always seems to touch his ear regardless of head gear.
Modifié par Dendio1, 03 avril 2012 - 05:59 .
#28515
Posté 03 avril 2012 - 05:59
Dendio1 wrote...
Stop worrying about me and focus on the threads topic.Since you want to get all pissy about it, site rules. Take a looksie at number 6.
here answer this for meWhy does the radio outside the citadel sound faint and distant. Why does the radio inside the citadel sound clear as a whistle?
are you some kind of discussion guru? One who achieves discussion without discussing anything himslef?
I doff my hat to you sir.
#28516
Posté 03 avril 2012 - 06:01
#28517
Posté 03 avril 2012 - 06:05
#28518
Posté 03 avril 2012 - 06:06
ioannisdenton wrote...
Just finished the game. All this time i thought you guys were Hyperboling.
I WAS WRONG. taht was TOTALLY dissapointing
The first night I just kept asking myself why they would end it the way they did.
The second night I discovered Indoctrination theory and it sounded genious
Now 2 1/2 days before pax, im hoping for a definite answer...the speculation has gone on for long enough
All signs point to something good though..
Modifié par Dendio1, 03 avril 2012 - 06:07 .
#28519
Posté 03 avril 2012 - 06:07
legaldinho wrote...
Dendio1 wrote...
Stop worrying about me and focus on the threads topic.Since you want to get all pissy about it, site rules. Take a looksie at number 6.
here answer this for meWhy does the radio outside the citadel sound faint and distant. Why does the radio inside the citadel sound clear as a whistle?
are you some kind of discussion guru? One who achieves discussion without discussing anything himslef?
I doff my hat to you sir.
#28520
Posté 03 avril 2012 - 06:09
Dendio1 wrote...
Why does shepard constantly pass out and then awake in a completely new areas over and over again in the last 10 mins?
Reaper blast hits, he wakes up.
Goes into beam, he wakes up
Makes to it catalyst, he wakes up
Catalyst greeting? *Wake up*
Best ending? He wakes up
Good point. I haddn't thought about all the times he'd woken up during the ending.
#28521
Posté 03 avril 2012 - 06:09
Dendio1 wrote...
ioannisdenton wrote...
Just finished the game. All this time i thought you guys were Hyperboling.
I WAS WRONG. taht was TOTALLY dissapointing
The first night I just kept asking myself why they would end it the way they did.
The second night I discovered Indoctrination theory and it sounded genious
Now 2 1/2 days before pax, im hoping for a definite answer...the speculation has gone on for long enough
All signs point to something good though..
PAX annoucement will make or break ME3. Either we will be praising them or it will spark an even greater movement of frustration and then most of us will disappear from this forum...I hope it's a surprise worth the wait!
#28522
Posté 03 avril 2012 - 06:11
njfluffy19 wrote...
Woah. What kind of animal is that?
#28523
Posté 03 avril 2012 - 06:12
a lemurRifneno wrote...
njfluffy19 wrote...
Woah. What kind of animal is that?
#28524
Posté 03 avril 2012 - 06:13
#28525
Posté 03 avril 2012 - 06:16
CheesieOnion wrote...
Can someone confirm this? Maybe this is another troll trying to be funny.Silasqtx wrote...
http://i.imgur.com/1PpZ2.png
.
He's not being a troll.....there's another thread going right now...this guy is ripping through game files....we thought this one was the most interesting as its the foliage from "Gilligans" Planet....and its labeled "Dream" foliage.....just wanted to fill you guys in




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