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Was the ending a hallucination? - Indoctrination Theory


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#29251
llbountyhunter

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pirate1802 wrote...

FreedMason wrote...

pirate1802 wrote...

I didnt give it much thought but thinking of it now.. Cerberus has always been shown a step ahead of Shepard. Why would TIM leave that VI behind which would point exactly where he has gone? Unless he wanted to set up some kind of trap. Also, why would the Reapers move the Citadel to Earth? They could have easily taken it to dark space, no one would have had any chance finding it there. Instead they moved it to where the enemy was planing to attach -_- It looks like a lame attempt to move the endgame to Earth..


I also thought that EDI might have been "guiding" Shepard into a trap: why did she insist on tagging along for the mission? Of course she could bypass doors and saved the crew from being fumigated, but I think of it this way: you know how you can guide people around an area if you have something to hide? What is she was a sleeper agent for TIM? And why was the Citadel pointing towards Earth? Were the Reapers planning a Death STar moment, or luring Shepard into a death trap... It was probably explained in the game, however I do not remember why the Citadel was moved.


In the game they mentioned the Citadel was moved to earth so that it can be well-protected in a Reaper-controlled territory. That is why I don't get why did they have to move the Citadel where the enemy was planning a full assault?

palacios wrote...

Do you guys think that Bioware is going
to stick to the original concept of the dark matter ? because according
that, the Citadel is a trap ... right?


What was the original concept?



http://social.biowar...10442924-1.html 

#29252
Rifneno

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RADIUMEYEZ wrote...

nightcobra8928 wrote...

-sub-par voice acting  


Sub-par is being a little nice I think her voice acting made the voice acting in the original Resident Evil sound like master pieces.


HIS.  HIS.  Buzz Aldrin is male.

#29253
Skillz1986

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" I didnt give it much thought but thinking of it now.. Cerberus has always been shown a step ahead of Shepard. Why would TIM leave that VI behind which would point exactly where he has gone? Unless he wanted to set up some kind of trap. Also, why would the Reapers move the Citadel to Earth? They could have easily taken it to dark space, no one would have had any chance finding it there. Instead they moved it to where the enemy was planing to attach -_- It looks like a lame attempt to move the endgame to Earth.."

That's exactly what we've been talking about a few pages back. as i've mentioned, i guess it was hackett who said it "cerberus never acts without a plan". so the vi just beinng stored on TIM'S computer is jutst way too convenient. Whilei was speculating that tim rewrote the vi..earthbornshepard came up with an even better idea.he reated a decoy vi, to tell you, what tim wants you to believe in order to lure you into a trap. let's face it..tim was always being regarded as a mastermind. even in a last minute evacuation of chronos station...he would have definitely done something to the vi..he would at least have deleted it. hell, i would have done it...and i'm no supposedly genius game villain..

#29254
Earthborn_Shepard

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Well.. also, why did TIM wait just long enough to send Kai Leng until you had finished talking to the VI? Why not just send him or Cerberus troops immediately to prevent you from hearing the answers? Instead he's like "yeah sure talk to him"

#29255
DreamTension

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Kroen135 wrote...

Angmir wrote...

Here I have another clue !

Can anyone tell me what is the diffrence between - Keep the Base endings and Destroy the Collectors Base Endings ?

None i suppose ?

I think it is awkward to make this choice count in the endings calculations  it it has no atual inpact on the ending. Maybe the diffrence becomes apparent after indoctrination dream ends.


It only affects you if your EMS is lower then 2800, in which case choosing to destroy the collector base only allows you to pick "Destroy reapers". Where as choosing to save collector base only offers you "control reapers" (funny enough though teh Collectors edition strategy guide calls control "Choose to become a reaper"


Another failure (IMO).  Destroying/Keeping the base should/could have had bigger implications, but I guess it was more in tune with Save/Kill Council.

And you can become a reaper if your EMS is low enough and you pick Control.

#29256
FreedMason

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"In the game they mentioned the Citadel was moved to earth so that it can be well-protected in a Reaper-controlled territory. That is why I don't get why did they have to move the Citadel where the enemy was planning a full assault?

[quote]palacios wrote...

Do you guys think that Bioware is going
to stick to the original concept of the dark matter ? because according
that, the Citadel is a trap ... right?[/quote]

What was the original concept?"


[/quote]
From what I remember, it explained how the Reapers were fighting to solve the Dark Matter problem: remember Tali's recruitment level in the Second Mass Effect? She mentioned stars dying quickly, and even the Internal Affairs character, Gianna Parasini mentions going to work on a investigation of the issue. It also explained why the Reapers created the Terminator Reaper from ME2, and how humans potentially could stop the Galaxy from doom.

#29257
llbountyhunter

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does bioware really have to explain why the reapers are killing all organic life? I think it may be better if they just leave it at "we are beyond your comprehension", makes the game seem darker because they are alot more advanced and we still beat them.

#29258
nightcobra

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my own theory (in accordance to indocrination theory):

on the reapers origin, maybe they were organics at some point and then as time passed they used more and more tech implants on themselves until they ultimately decided to merge themselves with machines, downloading all their individual minds into the shells made from their own bodies and tech ending with what we now know as reapers.

my guess is that between harvests they mingle with each other in dark space in order to share experiences and perspectives as well as their own "species specific" technology in order to refine it, streamline it and improve it until no more perspectives or improvements can be made marking the need for a new harvesting and the continuation of their cycle of mental and physical improvement until they reach their ultimate goal which is to me transceding their own notions of perfection and achieve enlightnment in a true union between the organic and synthetic.

sound familiar? because that's what i think the synthesis option is if the IT is true, a way for the reapers to convey their own ideal of paradise/enlightnment in such a way that shepard could minimally understand, converting shepard to their own perspective. 

or maybe i'm just a crazy loon, either's better than what we got.:innocent: 

#29259
IronSabbath88

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It's obvious to me why the Reapers kill the most advanced species.

They don't want them to create synthetics that are more powerful than they are. The Geth got close, so what did the Reapers do? Make a number of them serve their cause.

It makes sense to me. They're very prideful.

#29260
Earthborn_Shepard

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nightcobra8928 wrote...

my own theory (in accordance to indocrination theory):

on the reapers origin, maybe they were organics at some point and then as time passed they used more and more tech implants on themselves until they ultimately decided to merge themselves with machines, downloading all their individual minds into the shells made from their own bodies and tech ending with what we now know as reapers.

my guess is that between harvests they mingle with each other in dark space in order to share experiences and perspectives as well as their own "species specific" technology in order to refine it, streamline it and improve it until no more perspectives or improvements can be made marking the need for a new harvesting and the continuation of their cycle of mental and physical improvement until they reach their ultimate goal which is to me transceding their own notions of perfection and achieve enlightnment in a true union between the organic and synthetic.

sound familiar? because that's what i think the synthesis option is if the IT is true, a way for the reapers to convey their own ideal of paradise/enlightnment in such a way that shepard could minimally understand, converting shepard to their own perspective. 

or maybe i'm just a crazy loon, either's better than what we got.:innocent: 


See? Better reason than an entire team of professional writers could come up with.

#29261
baruaru

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IronSabbath88 wrote...

It's obvious to me why the Reapers kill the most advanced species.

They don't want them to create synthetics that are more powerful than they are. The Geth got close, so what did the Reapers do? Make a number of them serve their cause.

It makes sense to me. They're very prideful.



+1

#29262
DirtyPhoenix

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llbountyhunter wrote...

does bioware really have to explain why the reapers are killing all organic life? I think it may be better if they just leave it at "we are beyond your comprehension", makes the game seem darker because they are alot more advanced and we still beat them.


I agree with you there. I was more in awe of them in ME1 when there motives and origins were left unexplained.

#29263
Sisterofshane

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llbountyhunter wrote...

does bioware really have to explain why the reapers are killing all organic life? I think it may be better if they just leave it at "we are beyond your comprehension", makes the game seem darker because they are alot more advanced and we still beat them.


I had a thought along this line.  I was certain that we would never truly "know" why the Reapers came around every fifty thousand years, because they truly didn't know themselves.

They've been at this "cycle" of harvesting for at least a billion years?  I think it's become more routine than anything else.  Whatever reason they may have had has lost relevance over that kind of period of time.  I liken it to driving the same route to work every day for a few years - after about the hundredth time you make the trip, it becomes a second nature to you.  Then one day you have an "errand" to perform before work, but you end up missing the turn beacause the drive is so routine.

#29264
JustAidan

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llbountyhunter wrote...

does bioware really have to explain why the reapers are killing all organic life? I think it may be better if they just leave it at "we are beyond your comprehension", makes the game seem darker because they are alot more advanced and we still beat them.


Have to agree there, mecha-cthulhu is more interesting when you don't know or "beyond comprehension".

#29265
n00bsauce2010

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Hurry up friday. I want the announcement!

#29266
Skillz1986

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"you exist because we allow it, and you will end because we demand it" too epic, and definizely betzer than "all right listen up human, we..the big allmighty synthetic/organic hybrids have to turn your species into one of our own, so that you do not get killed by synthetics. Did i make myself clear? No?..well...then..uh...here are three opportunities you just cannot refuse.

So yeah...reapers being a myth is way better than explaining their existence.

#29267
n00bsauce2010

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JustAidan wrote...

llbountyhunter wrote...

does bioware really have to explain why the reapers are killing all organic life? I think it may be better if they just leave it at "we are beyond your comprehension", makes the game seem darker because they are alot more advanced and we still beat them.


Have to agree there, mecha-cthulhu is more interesting when you don't know or "beyond comprehension".



The problem is.. they did explain it.. if you take the ending at face value. Which makes me think it's a load of BS..the circular logic seems way too intentional to be their "real" goal.
I honestly don't know what to believe about the reapers. The mystery/epicness of them has kinda been ruined by the ending IMHO.

#29268
nranola

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I just noticed, and I apologize if this has been brought up before, but with the Control ending sequence the Citadel arms close back down - you can see it here. I dunno about you guys but that seems awfully fishy to me.

#29269
Legion12Centurion

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JustAidan wrote...

llbountyhunter wrote...

does bioware really have to explain why the reapers are killing all organic life? I think it may be better if they just leave it at "we are beyond your comprehension", makes the game seem darker because they are alot more advanced and we still beat them.


Have to agree there, mecha-cthulhu is more interesting when you don't know or "beyond comprehension".



I agree aswell the mysterious machines...

My own theory is they want total domination and power... It would be quite interesting if The Reapers did this only to gain number to face an even bigger enemy we dont know about talk about scale lol...

I also suspect the reapers are doing this in other galaxys aswell.

Maybe there afraid they might be outnumbered and outguned if they leave the galaxcies alone... Maybe they want to bee the dominant force and be able to harvest smart intelligent life forms to reproduce... 

The citadel thing I think it might be a trap... If you destroy the citadel all Mass relays shut down (maybe im wrong sry in that case) but you got something the enemy needs to gain victory, why not put it as a lure to either ambush or trap the enemy. Remember the Reapers can fly at great speed between systems.

Yes they didnt want all races at the same place but they know now that they all are gathered and joined and needs the citadel..

What do the reapers do they steal it and put it where they want it for some reasons we dont fully understand untill were dead!

#29270
LOST SPARTANJLC

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nranola wrote...

I just noticed, and I apologize if this has been brought up before, but with the Control ending sequence the Citadel arms close back down - you can see it here. I dunno about you guys but that seems awfully fishy to me.



How so ? 

#29271
n00bsauce2010

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nranola wrote...

I just noticed, and I apologize if this has been brought up before, but with the Control ending sequence the Citadel arms close back down - you can see it here. I dunno about you guys but that seems awfully fishy to me.


The control ending doesn't show a lot of stuff. We see it close down.. but we don't see an initial color signal explosion where the space magic comes from. It just "appears" into the mass relay. Also the first mass relay explosion isn't seen on the control endings.. it just cuts right to the "magical overhead galaxy space magic connect the dots scene"

#29272
Orynes1

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I'll admit, I used the indoctrination theory as a coping mechanism. I was initially very dismayed at the ending, until I stumbled upon the indoctrination theory. It gave me something else to think about and enough hope to get over the real ending.

Same thing with my sister after I told her about IT.

#29273
Guest_ConVito_*

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llbountyhunter wrote...

does bioware really have to explain why the reapers are killing all organic life? I think it may be better if they just leave it at "we are beyond your comprehension", makes the game seem darker because they are alot more advanced and we still beat them.


I like the idea of kind of leaving it up to the player's imagination, but the general fanbase (meaning the "BioWare sucks" people) wouldn't like it. We all know how much they hate having to think.

#29274
byne

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nranola wrote...

I just noticed, and I apologize if this has been brought up before, but with the Control ending sequence the Citadel arms close back down - you can see it here. I dunno about you guys but that seems awfully fishy to me.


Whats also strange about that is that defenders of the ending get around the plothole of why the godchild didnt just open the Citadel for Sovereign in ME1 by claiming he cant control the Citadel. In Control, Shep effectively becomes the new Catalyst. If the Catalyst cant control the Citadel, who exactly is closing the arms?

#29275
n00bsauce2010

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byne wrote...

nranola wrote...

I just noticed, and I apologize if this has been brought up before, but with the Control ending sequence the Citadel arms close back down - you can see it here. I dunno about you guys but that seems awfully fishy to me.


Whats also strange about that is that defenders of the ending get around the plothole of why the godchild didnt just open the Citadel for Sovereign in ME1 by claiming he cant control the Citadel. In Control, Shep effectively becomes the new Catalyst. If the Catalyst cant control the Citadel, who exactly is closing the arms?


mind= blown