Was the ending a hallucination? - Indoctrination Theory
#29576
Posté 04 avril 2012 - 11:44
I think Bioware has instead hidden clues throughout the other missions.
Clues come from the use of items that look familiar(design of citadel is borrowed architecture from various past missions)
originally i was of the mind that they were just re usingt he sliding panel/lightning designs from the yhe shadowbroker ship, because IRL LotSB was being constructed at the sametime as ME3. (the Alliance blue teleCommunicators and war room have some hexagonal textures that i thought deatured on the DLC too.)
But its definitely a unique visual aesthetic, that we sure do relate to that ME2 DLC.
I think the KOTOR reveal worked so well because it built on experiences/conversations you had prior in the game, the reaveal montage has characters (all but) flatout telling you, but back at the time it had different context, they were pieces of a larger narrative that you couldnt see yet.
On a second playthrough, like any film twist became easier to see the with a second viewing.
ME3's IT i think has clues in the game mechanics too. The animation you have is upon being Harby-blasted is the same as node transfer in the Concencus. The slow motion REVENGE gunning down of Dr. Eva for attacking Ashley/Kaiden plays in thecsame shooting mechanically-BUT that one instance is a time where The player(should) be feeling a desire to be heroic and save this one person. It emphasizes the severity.
When shep faces Marauder Shields, everything has gone to hell, Shep and the player are the last hope for saving earth and everything, just been hit by a space laser (you think). Its serious ****....just like the ME2 collector mission with Joker.( remember: "****! ****************! What the ****?")
The whole unlimited gun ammo i think is there to serve as player aid, the guns do have unlimited ammo in otger instances of the game, but then you should recall the gun you had in the geth concencus had unlimited ammo too.
The Slow walk of post Harby-Beam shep should feel reminicent of the earlier dream states the player has experienced. The player has had three of them , and like the flashes of memory "dreams" a kotor player has, they must be wondering "well what do these mean?"
Aside from the dreams highlighting sheps guilt/stress/humanity they serve the basic function to relate slow movements to things not real. Shepard is wearing armour within his dreams, all other armour instances ingame you can run Uninhibited, the game is telling you there is a relationship between slow movement and dreams/unconciousness.
They have weaved game mechanics into the deception to provide smaller subtle clues, to really immerse you in the experience.
How immersive are they really going for?
If indoctrination is true the "wtf" moments that the player feels? The astonishment of shepard not questioning the starchild?
That is not you sitting at home playing a game.
THAT is you, a fragment of Shepard's psyche, untouched by Intoctrination, going "woah! This aint right!!" .
YOU are shepard your immersion in these scenes has i would argue never been stronger.
#29577
Posté 04 avril 2012 - 11:50
She says she has'nt been contacted about post ending dlc.
http://www.escapistm...Effect-3-Ending
Makes me fear that we may just get some explanation and not a proper voiced addition to the ending.
Or else shes just keeping her mouth closed about it.
#29578
Posté 04 avril 2012 - 11:51
#29579
Posté 04 avril 2012 - 11:52
steve3194 wrote...
Not sure if this was mentioned but here is some artilcle/ Interview with jennifer hale on ME3 ending.
She says she has'nt been contacted about post ending dlc.
http://www.escapistm...Effect-3-Ending
Makes me fear that we may just get some explanation and not a proper voiced addition to the ending.
Or else shes just keeping her mouth closed about it.
She's said before that she doesn't play the games so she could have already recorded the real ending and not even know.
#29580
Posté 04 avril 2012 - 11:54
balance5050 wrote...
steve3194 wrote...
Not sure if this was mentioned but here is some artilcle/ Interview with jennifer hale on ME3 ending.
She says she has'nt been contacted about post ending dlc.
http://www.escapistm...Effect-3-Ending
Makes me fear that we may just get some explanation and not a proper voiced addition to the ending.
Or else shes just keeping her mouth closed about it.
She's said before that she doesn't play the games so she could have already recorded the real ending and not even know.
Agreed. She thinks Shepard's dead no matter what. And s/he's named Sam?
#29581
Posté 04 avril 2012 - 11:55
steve3194 wrote...
Not sure if this was mentioned but here is some artilcle/ Interview with jennifer hale on ME3 ending.
She says she has'nt been contacted about post ending dlc.
http://www.escapistm...Effect-3-Ending
Makes me fear that we may just get some explanation and not a proper voiced addition to the ending.
Or else shes just keeping her mouth closed about it.
We just talked about it, even if she had the ino she isn't allowed to talk about it or it had already been recorded.
#29582
Posté 04 avril 2012 - 11:55
balance5050 wrote...
steve3194 wrote...
Not sure if this was mentioned but here is some artilcle/ Interview with jennifer hale on ME3 ending.
She says she has'nt been contacted about post ending dlc.
http://www.escapistm...Effect-3-Ending
Makes me fear that we may just get some explanation and not a proper voiced addition to the ending.
Or else shes just keeping her mouth closed about it.
She's said before that she doesn't play the games so she could have already recorded the real ending and not even know.
Hopefully. But surely she'd of heard of all the controversy surrounding the ending. If she had recorded a good ending you'd think she'd question it.
But again hopefully your right
#29583
Posté 04 avril 2012 - 11:57
Somebody asked for verification on it a while back but I don't remember hearing any more on it. Which is odd because... well, look at it.
#29584
Posté 05 avril 2012 - 12:01
Rifneno wrote...
BTW, did this ever get verified?: http://postimage.org...4m3bvrsxh/full/
Somebody asked for verification on it a while back but I don't remember hearing any more on it. Which is odd because... well, look at it.
Power arm right is related to TiM's bionic powers at the end I think, and the blurs around him maybe?
#29585
Posté 05 avril 2012 - 12:02
Rifneno wrote...
BTW, did this ever get verified?: http://postimage.org...4m3bvrsxh/full/
Somebody asked for verification on it a while back but I don't remember hearing any more on it. Which is odd because... well, look at it.
It's not odd. TIM uses Reaper Indoctrination to control Shepards body. It's a modified version of course.
#29586
Posté 05 avril 2012 - 12:02
Rifneno wrote...
BTW, did this ever get verified?: http://postimage.org...4m3bvrsxh/full/
Somebody asked for verification on it a while back but I don't remember hearing any more on it. Which is odd because... well, look at it.
#29587
Posté 05 avril 2012 - 12:04
Either.Ardrey wrote...
byne wrote...
Skillz1986 wrote...
Before i definitely go to bed, has anyone noticed how DON'T show the geth or any other synthetics dying when you choose the destroy option? Struck me as funny because with synthesis for example, the ending shows what star bratt tells you would happen. I'm also pretty tired, which means
I've also heard people say that EDI walked out of the Normandy on their playthrough, even when they chose destroy.
I've never been able to replicate that though. Its always Liara and Javik for me.
From what I understand about it (which, admittedly, isn't all that much), the squadmates that come out of the Normandy at the end are dictated by various statistics that are encountered throughout the entire game, and not just the end. L.I. status, frequency taken on missions, and frequency of being talked to, etc. could all be a part of the equation. So in other words, if you replay the end, and only the end, over and over again (from the same career/Shepard), you should have basically the same result.
EDI never comes out on destroy. One squad member will ALWAYS be the person you romanced, but I'm not sure how the other is decided, though it seems to purposely be one that was with you in earth
#29588
Posté 05 avril 2012 - 12:08
LeRavelle wrote...
Has anyone in the past 100 pages mentioned there are two types of indoctrination? One is the most common one that takes a very long time to get possessed and is manageable to resist and will show no signs and is subtle, the other is being injected with reaper tech like the Saren and the Illusive man were. In the books the reapers were able to take complete control over someone when injected with reaper tech,and takes them about a couple of days to a week for a complete transformation, they're able to completely control your actions and speech while you remain your consciousness at first but over time loose it until you've become just a vessel.
The Illusive man at the end was nearly fully taken over but was able resist one last time and use his own senses ( depending on your persuasive speech of course ) and end his life.
So to put it in simple terms, direct reaper tech approach is direct control and and the passive indoc just leans you over to their side and goals.
The first type has been mentioned a lot, but I don't know if the second has been distinguished from the first.
steve3194 wrote...
Not sure if this was mentioned but here is some artilcle/ Interview with jennifer hale on ME3 ending.
She says she has'nt been contacted about post ending dlc.
http://www.escapistm...Effect-3-Ending
Makes me fear that we may just get some explanation and not a proper voiced addition to the ending.
Or else shes just keeping her mouth closed about it.
Hopefully she's just keeping quiet.
I can't wait until friday, to see what is said. The more stuff I read, the less I think IT is right and the more I think bioware have just been lazy
I mean, I was perfectly happy to assume IT is correct, but the ammount of things that have been pointed out showing stuff has been cut or reused or dummed down makes me a bit deflated
#29589
Posté 05 avril 2012 - 12:12
EpyonX3 wrote...
Rifneno wrote...
BTW, did this ever get verified?: http://postimage.org...4m3bvrsxh/full/
Somebody asked for verification on it a while back but I don't remember hearing any more on it. Which is odd because... well, look at it.
It's not odd. TIM uses Reaper Indoctrination to control Shepards body. It's a modified version of course.
Except of course that the same visual effect is used in the dreams.
#29590
Posté 05 avril 2012 - 12:22
EpyonX3 wrote...
Indoctrination Theory - A Closer Look
Sadly this video ignores a lot of other evidence. Like why the child makes absolutely no noise when he crawls backwars - when anderson comes in the room. Why the reaper growl is heard through all sound channels and the reaper in the background is only heard through a few.
Also.. the soldier looking at the child. He could very well just be looking at the person who's blocking the cameras view. Also it's pretty safe to assume that the soldider "looking" at the child was there before. As I don't see any soldiers walk that far out after the shuttle lands. -
That video is purely speculation. And if his only "real" evidence is using a flycam to compare cables on the citadel to the cables next to shepards body. He ignores shepards lack of shields, armor, and the 2 citadel explosions.. so indeed.. it's something bioware has to explain..
#29591
Posté 05 avril 2012 - 12:22
#29592
Posté 05 avril 2012 - 12:26
Golferguy758 wrote...
Bleh that Jennifer hale thing really took the wind out of my sails.
2 more days. Hang in there. People took what she said the complete wrong way, and even if she did record more lines, she couldn't tell you. It could just be her way of avoiding the question.
#29593
Posté 05 avril 2012 - 12:27
Thanks, lol.
Sire Styx wrote...
I just want to say, several pages ago everyone was talking about the control ending and how it was odd the citadel arms closed. I know the topic has moved on a bit now, lol, but I'd like to add my bit it. I don't think anyone explicitly said this, but every cycle the reapers come in, take over the citadel and disable the relays or something.
It's been brought up a few times (in this topic and others) that it's odd that the reapers haven't disabled all relays through the game. I've seen people use it as evidence of sloppy writing by bioware.
But I was thinking, what if, as people have said, control is the ending where you give into the reapers. The citadel closes and is now under reaper control. The citadel seems to explode, but we don't actually get to see it like with the other two options, and so intead actually just sends out a pulse of energy. This is what hits the relays. In the synthesis/destroy endings, the relays are destroyed. The control ending shows the relays becoming damaged, but doesn't actually show them exploding. This might be the disabling of the relays, meaning they are repairable by the reapers in the long run.
This would explain some of the plot holes people are mentioning. However, it does have it's own plothole. I can't explain why the synthesis ending would be the same as destroy. It doesn't really make sense to me why, if IT is true, synthesis wouldn't lead to indoctrination?
Also, joker doesn't seem to look backwards in the control ending. I can't base this on anything, but he may be looking at Commander Shepard in the destroy ending. If there is some time between the crucible use and the normandy flying off, Joker may have picked Shepard up (explaining why your squad mates are there) but not in the control ending. Again, the synthesis one seems out of place though :|
#29594
Posté 05 avril 2012 - 12:32
n00bsauce2010 wrote...
Sadly this video ignores a lot of other evidence. Like why the child makes absolutely no noise when he crawls backwars - when anderson comes in the room. Why the reaper growl is heard through all sound channels and the reaper in the background is only heard through a few.
Also.. the soldier looking at the child. He could very well just be looking at the person who's blocking the cameras view. Also it's pretty safe to assume that the soldider "looking" at the child was there before. As I don't see any soldiers walk that far out after the shuttle lands. -
That video is purely speculation. And if his only "real" evidence is using a flycam to compare cables on the citadel to the cables next to shepards body. He ignores shepards lack of shields, armor, and the 2 citadel explosions.. so indeed.. it's something bioware has to explain..
I love that IT opponents, after all their "it's just model recycles omg" are trying to prove the breathing scene is on the Citadel by overanalyzing a "cable" in the concrete. Oh no'es, it couldn't be rebar, which looks pretty much the same and is used in building with the material the "cable" is found in. I shudder to think of IT opponents as surgeons. "My God, this man has a pig stomach!" "Err, doctor? That's his own stomach." "How do you know?! It looks just like a pig stomach." "Uhh... because it's in--well, WAS in the patient? Before you ripped it out and declared it an animal organ?" "Quickly, call the lab! We need tests to find out what animal this stomach is from!"
#29595
Posté 05 avril 2012 - 12:36
Rifneno wrote...
n00bsauce2010 wrote...
Sadly this video ignores a lot of other evidence. Like why the child makes absolutely no noise when he crawls backwars - when anderson comes in the room. Why the reaper growl is heard through all sound channels and the reaper in the background is only heard through a few.
Also.. the soldier looking at the child. He could very well just be looking at the person who's blocking the cameras view. Also it's pretty safe to assume that the soldider "looking" at the child was there before. As I don't see any soldiers walk that far out after the shuttle lands. -
That video is purely speculation. And if his only "real" evidence is using a flycam to compare cables on the citadel to the cables next to shepards body. He ignores shepards lack of shields, armor, and the 2 citadel explosions.. so indeed.. it's something bioware has to explain..
I love that IT opponents, after all their "it's just model recycles omg" are trying to prove the breathing scene is on the Citadel by overanalyzing a "cable" in the concrete. Oh no'es, it couldn't be rebar, which looks pretty much the same and is used in building with the material the "cable" is found in. I shudder to think of IT opponents as surgeons. "My God, this man has a pig stomach!" "Err, doctor? That's his own stomach." "How do you know?! It looks just like a pig stomach." "Uhh... because it's in--well, WAS in the patient? Before you ripped it out and declared it an animal organ?" "Quickly, call the lab! We need tests to find out what animal this stomach is from!"
The reason I believe it could be rebar is because the rebar we see during the game is built with really low res textures. While the cables use High res. This rendered cutscene uses high res so it's a possibility we're getting a clear look at the textures.
The thing about the video is it ignores all the major points of the theory...
#29596
Posté 05 avril 2012 - 12:38
steve3194 wrote...
Not sure if this was mentioned but here is some artilcle/ Interview with jennifer hale on ME3 ending.
She says she has'nt been contacted about post ending dlc.
http://www.escapistm...Effect-3-Ending
Makes me fear that we may just get some explanation and not a proper voiced addition to the ending.
Or else shes just keeping her mouth closed about it.
Ok... Bye, bye IT, bye bye Bioware
#29597
Posté 05 avril 2012 - 12:43
Hacedor1566 wrote...
steve3194 wrote...
Not sure if this was mentioned but here is some artilcle/ Interview with jennifer hale on ME3 ending.
She says she has'nt been contacted about post ending dlc.
http://www.escapistm...Effect-3-Ending
Makes me fear that we may just get some explanation and not a proper voiced addition to the ending.
Or else shes just keeping her mouth closed about it.
Ok... Bye, bye IT, bye bye Bioware![]()
Keep in mind Jennifer Hale doesnt actually play the games. She may have recorded dialogue that takes place after the current ending, and is unaware it hasnt yet been included.
#29598
Posté 05 avril 2012 - 12:45
I was happily flying around when I noticed something in the background... The Freakin' Citadel Beam!
Lo and behold:
www.youtube.com/watch
It's the best youtube video I could find that shows it, however briefly. The beam looks the same and the way it impacts the atmosphere too.
It's probably something that was reused in ME3, but I wanted to share it nonetheless.
DIscuss!
#29599
Posté 05 avril 2012 - 12:45
#29600
Posté 05 avril 2012 - 12:56
Golferguy758 wrote...
Bleh that Jennifer hale thing really took the wind out of my sails.




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