Was the ending a hallucination? - Indoctrination Theory
#31351
Posté 06 avril 2012 - 01:56
#31352
Posté 06 avril 2012 - 01:57
holyDEATHTRAP wrote...
The more time that passes the more I think there's alot of truth to this. Its the only way I can think of for why the endings are so in your face bad. Its like they intentionally made it as unacceptable as possible and impossible to ignore. The first time I played through the kid had me questioning whether or not it was real. It disappears in the vent without even a sound and Anderson who is only a couple feet away doesn't notice? Also what kind of eagle vision does Shepherd have that he can spot the kid boarding the shuttle so far away from the Normandy. At first I didn't think the theory worked because everyone was saying it happens with the beam but indoc is subtle and happens over time but the repeated reaper interactions make sense. Especially the arrival DLC where you are superwhammied and unconscience for two days in facility whith reaper device thats already taken over the entire base. As they take you away your vision has the same ME3 look to it and the Dr. says we want him alive we have plans for him. You then suddenly wake up from the sedatives that had already worked on you for two days. Also in that DLC if everyone is indoctrinated why keep the derailment plan in effect for Shepherd to use and why explain it to him and how to make it happen seems like some other Reaper plan was already working here. If you leave the clock run down theres a quick shot of a mako that looks eerily similar to ending battle dreamscape. And the most important thing to keep in mind is that the arrival DLC is essential for tying ME2 and ME3 together ME3 starts off as a result of arrival without arrival ME3 cannot happen. Check out the cutscenes on youtube. The dreams also didn't make any sense you've already encountered so many hard choices and losses of dear friends why does this one nameless kid among countless others finally makes Shep break. The question is how much of ME3 is indoc and aren't fans going to be upset that they've only played through a dream. If this did happen I'd have to say you got me, yout got me good and would be pleased but I would also want a real ending to the story. Why wouldn't Bioware simply say the story's not over yet so people would get it and stop feeling cheated. Also why not have simply had the battle start back up after the credits rolled that would have been an awesome gotcha. I lastly find it curious that Bioware made the game autosave right before the ending not just at the start of the mission for the sole purpose of being able to go back and experience all three endings without having to replay the game this is different from ME1 and ME2 where the different choices made it that you wouldn't get the exact same ending. So if indoc happens from start a ME4 would be needed and if towards the end something that takes place after the breath also you only breathe if your score is high enough otherwise you have the same fate as the other two choices. Maybe I have this wrong but I just thought back to the Geth fighter squadron level where you are in the Geth consensces and you question why you don't see the Quarians out of their suits. This seems very supportive of theory. With this being historical archives.would portray them as they actually were but if your indoctrinated and its all in your head you would have no knowledge of how they truly looked so your mind would show them the only way it knows how. I also remember people complaining about the lack of interaction with your romances in this game this would also seem to support theory as it seems it would be a harder aspect to have with indoc since it robs you of your wants and desires it would make the romance harder to hold onto as its importance would fade its supported if you romanced Liara at the end she mind melds with you to share memories of the time you've spent together with 3 games there should be tons of reference for flashbacks but all you get is a flash of light as if there's nothing there to share.
I am sure there's a hidden message in there somewhere. Gotta figure out the cipher...
Modifié par Fhaarkas, 06 avril 2012 - 01:58 .
#31353
Posté 06 avril 2012 - 01:59
#31354
Posté 06 avril 2012 - 01:59
captainbob8383 wrote...
JustAidan wrote...
Seriously though, what are they going to talk about for an hour that is not the endings?
They may as well just cover themselves in barbecue sauce if they don't address it or if, god help them, they just try and push some multiplayer DLC or a MMO.
On twitter he said it will be single and multi player contents. But not related to the ending.
I don't think those are going to sell well right now. Frankly if I don't hear something one way or another that ends all this moronic "Lots of Speculation" I won't care anymore. I certainly will think twice, thrice and then fourice(?) about buying games from EA/Bioware again. The tripe that they tried to pass for an ending will have coloured all my dealings with them for quite some time.
Gas thing is; I wasn't even a ME fan really when this started, I never even played ME1 myself but a friend (who is much more frustrated then I am about the endings) got me into ME2.
So I during ME3 was greatly impressed with the quality but the endings left me (as a customer) more negative towards the company than the casual buyer than I was before playing ME3.
#31355
Posté 06 avril 2012 - 02:00
#31356
Posté 06 avril 2012 - 02:01
[quote]Blubox wrote...
Ok, what was it? "Take back earth"? At what point did we actually do that?[/quote]
[/quote]
I'm guessing you didn't play the game.
[/quote]
Nooo. I only played it 7 times. well...exept for the last mission, i played that one just twice.
#31357
Posté 06 avril 2012 - 02:01
Cucobr wrote...
Use it!
#31358
Posté 06 avril 2012 - 02:02
holyDEATHTRAP wrote...
Wall of Text
THIS HURTS ME
#31359
Posté 06 avril 2012 - 02:03
Shooter__Andy wrote...
A wild Wall Of Text appears! The forum users are confused.
Forum users use The Gorbachev Challenge! Tear down this wall!
#31360
Posté 06 avril 2012 - 02:03
#31361
Posté 06 avril 2012 - 02:10
blueboxblues wrote...
Shooter__Andy wrote...
A wild Wall Of Text appears! The forum users are confused.
Forum users use The Gorbachev Challenge! Tear down this wall!
Then we need Reagan!!
#31362
Posté 06 avril 2012 - 02:14
Shooter__Andy wrote...
A wild Wall Of Text appears! The forum users are confused.
Rksmithers hurts him self in confusion........ Rksmithers has fainted.......
#31363
Posté 06 avril 2012 - 02:15
I think EDI finally broke that cerberus code from ME2.Spiderman_2028 wrote...
holyDEATHTRAP wrote...
Wall of Text
THIS HURTS ME
#31364
Posté 06 avril 2012 - 02:18
doeman87 wrote...
if they have a GOOD explanation for these events, tbh i'll be content. but man oh man, are they gonna have one heckuva time tryna convince me though
There's no good explanation besides IT. With the massive fanbase ME has, I have yet to see anyone make a rational argument for the maelstrom of insanity they hurled at us after Harbinger's beam. A fanbase like Bioware's can come up with some extraordinarily good rationalizations. One simply doesn't exist for the catalyst. It's space magic, that's all there is to it. Beyond the logical fallacies that a 4th grader would notice, plus a few other fallacies in his "logic" I've noticed but didn't bother bringing up because it'd be like throwing a match into the Towering Inferno, the choices he gives range from "No." to "Who put LSD in my rations?" In synthesis he literally rewrites the fabric of reality.
Fhaarkas wrote...
With the reputed overwhelming power of the Reapers I just don't see how they could be defeated at all in the first place. After all, they've been doing it for countless cycles, why would this cycle be any different? Shepard? He's just a puny human who turned out to be awesome, not some prophecized messiah. You can't beat these titans, no.
The only remotely plausible option for me is for them to leave. The last encounter was a test, Shepard passed. But that would be kinda corny and cliche (on the other hand you can also argue that defeating Reapers would feel too Hollywood-ish).
Actually I think it's quite reasonable for them to beaten. The law of averages at work. You can't win everything every time. The Reapers, as good as they are at their horrors, would eventually be beaten somehow. They've been genociding across an entire galaxy for over a billion years. It stands to reason that through sheer chance they'd eventually lose.
Shooter__Andy wrote...
Yes, but aren't Reapers "ascending" all space-fairing species? They just don't trun them into their flagships like Habringer and Sovereign, but into Reaper Destroyers?
One species of each cycle is deemed "worthy" to become capital ships. The rest are made into destroyers. Other Reaper ships are not sentient.
Shooter__Andy wrote...
I don't know about that. We never saw more than half a thousand Reapers, in fact, the most we saw of them was in the end of ME2, where we saw roughly three hundreds of them and that's probably including the Destroyers.
We only saw a handful at a time because we're only in one place at a time. They are attacking nearly every homeworld, at once, with multiple capital ships at major cities. At least.
Skillz1986 wrote...
Oh, another one of those "dire ramifacations" they were talking about. i'm sure it was mentioned before but this one is such a mess, i just have to bring it up one more time, in order to complete my "no consequence" list.
Killimg the rachni quee in me1 leads to...the rachni still being around? The only consequence was a minor drop in my war assets. it didn't even hurt my ems rating to a point it would actually matter.
The cloned rachni queen only exists to justify all the ravagers in the game. The only way to save the rachni as a species is to spare the queen in ME1. If real one is still around, she won't be indoctrinated and the species can theoretically recover post-game. If the cloned one is, she's indoctrinated and the rachni will never recover because the only queen has been mindraped.
"[The presence of the Rachni] has huge consequences in Mass Effect 3. Even just in the final battle with the Reapers." - Mac Walters
...
Shooter__Andy wrote...
Although the Leviathan of Dis was dated as being a billion years old... Which I'm pretty sure is impossible since it would be destroyed by erosion and temperature shifts...
In other words, I don't know.
It's that old, but that doesn't mean it's been dead that long.
captainbob8383 wrote...
And by the way Mike Gamble stated they wont be talking about the ending DLC.
So... given their track record for truthfulness, they're going to spend two solid hours talking about the new ending. Cool beans.
Modifié par Rifneno, 06 avril 2012 - 02:18 .
#31365
Posté 06 avril 2012 - 02:26
Rifneno wrote...
*Text Tower Tumbles*
So... given their track record for truthfulness, they're going to spend two solid hours talking about the new ending. Cool beans.
Can I just say I enjoy the snarkiness of your posts that come across even throught text
Also I am convinced that IT is the only explanation that doesn't involve Space Magic.
#31366
Posté 06 avril 2012 - 02:27
Doh-ho-ho!JustAidan wrote...
The tripe that they tried to pass for an ending will have coloured all my dealings with them for quite some time.
Pink Floyd to the rescue!blueboxblues wrote...
Forum users use The Gorbachev Challenge! Tear down this wall!
Obviously, Shepard is.Fhaarkas wrote...
@Shooter_Andy - sorry I didn't reply to you earlier. There was not much left for me to say. I made my case and I guess we can just agree to disagree on who's... more awesome. [smilie]http://social.bioware.com/images/forum/emoticons/alien.png[/smilie][smilie]http://social.bioware.com/images/forum/emoticons/alien.png[/smilie][smilie]http://social.bioware.com/images/forum/emoticons/alien.png[/smilie][smilie]http://social.bioware.com/images/forum/emoticons/lol.png[/smilie]
Rifneno wrote...
One species of each cycle is deemed "worthy" to become capital ships. The rest are made into destroyers. Other Reaper ships are not sentient.
Yeah, that's what I gathered too. So how comes Javik doesn't know about it?
Rifneno wrote...
We only saw a handful at a time because we're only in one place at a time. They are attacking nearly every homeworld, at once, with multiple capital ships at major cities. At least.
But in the final battle and in the ending of ME2 the game supposedly shows the fleets in their entirety.
But how can you put a date on something that wasn't getting eroded or irradiated by the light of the local sun or buried under geological massives?Rifneno wrote...
It's that old, but that doesn't mean it's been dead that long.
#31367
Posté 06 avril 2012 - 02:30
"[The presence of the Rachni] has huge consequences in Mass Effect 3. Even just in the final battle with the Reapers." - Mac Walters
...
Oh man the lies.. the LIES will tear my mind apart! What were they thinking when giving these statements and did they honestly think We'd forget everything and chomp down the endings thay gave us? This makes me seriously angry..
#31368
Posté 06 avril 2012 - 02:30
Rifneno wrote...
Fhaarkas wrote...
With the reputed overwhelming power of the Reapers I just don't see how they could be defeated at all in the first place. After all, they've been doing it for countless cycles, why would this cycle be any different? Shepard? He's just a puny human who turned out to be awesome, not some prophecized messiah. You can't beat these titans, no.
The only remotely plausible option for me is for them to leave. The last encounter was a test, Shepard passed. But that would be kinda corny and cliche (on the other hand you can also argue that defeating Reapers would feel too Hollywood-ish).
Actually I think it's quite reasonable for them to beaten. The law of averages at work. You can't win everything every time. The Reapers, as good as they are at their horrors, would eventually be beaten somehow. They've been genociding across an entire galaxy for over a billion years. It stands to reason that through sheer chance they'd eventually lose.
That crossed my mind as well. But a billion years is a long, long, long time and 20000 is a lot of cycles - by the same LoA, surely there have been other Shepards before?
That said, I should've said 'should' instead of 'could'. Too strong. Edited.
#31369
Posté 06 avril 2012 - 02:32
#31370
Posté 06 avril 2012 - 02:36
pirate1802 wrote...
"[The presence of the Rachni] has huge consequences in Mass Effect 3. Even just in the final battle with the Reapers." - Mac Walters
...
Oh man the lies.. the LIES will tear my mind apart! What were they thinking when giving these statements and did they honestly think We'd forget everything and chomp down the endings thay gave us? This makes me seriously angry..
But, but, lying is bad! How could they? There must be more to it. HOLD THE LINE!!!
#31371
Posté 06 avril 2012 - 02:37
#31372
Posté 06 avril 2012 - 02:39
Fhaarkas wrote...
Rifneno wrote...
Fhaarkas wrote...
With the reputed overwhelming power of the Reapers I just don't see how they could be defeated at all in the first place. After all, they've been doing it for countless cycles, why would this cycle be any different? Shepard? He's just a puny human who turned out to be awesome, not some prophecized messiah. You can't beat these titans, no.
The only remotely plausible option for me is for them to leave. The last encounter was a test, Shepard passed. But that would be kinda corny and cliche (on the other hand you can also argue that defeating Reapers would feel too Hollywood-ish).
Actually I think it's quite reasonable for them to beaten. The law of averages at work. You can't win everything every time. The Reapers, as good as they are at their horrors, would eventually be beaten somehow. They've been genociding across an entire galaxy for over a billion years. It stands to reason that through sheer chance they'd eventually lose.
That crossed my mind as well. But a billion years is a long, long, long time and 20000 is a lot of cycles - by the same LoA, surely there have been other Shepards before?
That said, I should've said 'should' instead of 'could'. Too strong. Edited.
In every game, in every movie, in every epic-story, the enemies are, allways, some kind of indestructible-near ethernal divinity evil race, faction or deamon. The reapers are no different.
#31373
Posté 06 avril 2012 - 02:39
Fhaarkas wrote...
Rifneno wrote...
Fhaarkas wrote...
With the reputed overwhelming power of the Reapers I just don't see how they could be defeated at all in the first place. After all, they've been doing it for countless cycles, why would this cycle be any different? Shepard? He's just a puny human who turned out to be awesome, not some prophecized messiah. You can't beat these titans, no.
The only remotely plausible option for me is for them to leave. The last encounter was a test, Shepard passed. But that would be kinda corny and cliche (on the other hand you can also argue that defeating Reapers would feel too Hollywood-ish).
Actually I think it's quite reasonable for them to beaten. The law of averages at work. You can't win everything every time. The Reapers, as good as they are at their horrors, would eventually be beaten somehow. They've been genociding across an entire galaxy for over a billion years. It stands to reason that through sheer chance they'd eventually lose.
That crossed my mind as well. But a billion years is a long, long, long time and 20000 is a lot of cycles - by the same LoA, surely there have been other Shepards before?
That said, I should've said 'should' instead of 'could'. Too strong. Edited.
On the other hand, they surely will learn from their mistakes to prevent anyone like Shepard from getting so close again.
#31374
Posté 06 avril 2012 - 02:42
Dwailing wrote...
Guys, look what I found! http://twitter.com/#...273953599533056
automatic answer.
If you say you want the Shepard able to fly, will receive the same answer
#31375
Posté 06 avril 2012 - 02:42
1. This still doesn't discount the IT no matter what people are posting on the board. IT could still be the clarification after all.
2. It's unclear on whether or not there will be gameplay involved however. Someone (Mike Gamble?) said it would be more than a few cinematics but that doesn't say anything about gameplay.
And most importantly,
3. How can people hate this already when they haven't even seen it yet?!?!? I just don't get it <_<
Modifié par yagaelvin, 06 avril 2012 - 02:44 .




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