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Was the ending a hallucination? - Indoctrination Theory


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#34301
Skillz1986

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" So this is wild speculation off the cuff, I'm assuming a real author/writer or someone more obsessed with the fluff could come up with something better: the crucible/catalyst isn't in fact a weapon, it's a device that interacts with/controls the reapers.  By destroying the tube, you overload the device and it sends out some kind of backlash/shockwave that overloads the reapers, much like killing Saren in ME1 finished off Sovereign. That's theory mind you, just a way to explain it, it's not what I think is actually the case."

Thanks, i could libe with that (but i certainly don't want to). It's still bull...though. not your idea, the whole a,b,c concept in which a,b are so blatantly stupid...i'm just lacking words. i call it crap, they call it art. (well if it turns out o be IT..it certainly is art...sweet, sweet art)

#34302
Arian Dynas

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B to the U to the M to the PED!

Arian Dynas wrote...

On the plus side, I feel whole again, according to some info that a guy posted about PAX http://social.biowar...dex/11207428/1' class='bbc_url' title='External link' rel='nofollow external'> http://social.bioware.com/forum/1/topic/355/index/11207428/1, he's basically making the claim that the ORIGINAL intention was;

A). Destroy the Reapers, have a chance to reunite with your squad, and survive your ordeal, but galactic society will take more time to recover as the relays are rebuilt in a MUCH slower time frame.

B). Unknown as of yet, or

C.) Take control of the Reapers, running the chance that they may break free, but Shepard becomes one to keep the others in line, galactic society recovers much more quickly as the Reapers leave, their tech is untouched and the relays can be built again with greater speed, but Shepard will have sacrificed himself.

And, tbh, it does seem a bit more appropriate with the color switch, either be self sacrificing for the good of all - Paragon

Or say "Screw the rest Galaxy, we'll recover quickly enough." and be selfish - Renegade

It's not IT and it doesn't explain all the evidence we have for IT, but, in the end, it's something I can live with. Now for me at least, IT doesn't feel like the only option and, in the end, yeah, it makes the ending fairly mediocre, but at least it's somewhat unique unto itself and is at least, livable. Leaves alot of questions about IT, and WAAAAAY too many "It had to be intentional" things they would have to take time to program in, but, now it's not a life or death situation for Mass Effect if IT is wrong.



#34303
Sire Styx

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Chief Commander wrote...

Well yeah I joined 5 days ago. Just couldn´t remain silent anymore. Been following this thread since creation, lurking in dark space... :D

Anyway I´m off to bed so see y´all 2morrow ;)


Lmao
and cya :)

#34304
NotAnotherDisplayName

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Baldsake wrote...

just tapped dat ass again.. endings still suck though, lol. Seriously though, when is the ''extended cut'' coming out? Summer? I don't wanna wait that long cmon now BioWare.. But then again, maybe it's better if they take their time to clean up this mess.
BTW, I finished MGS3 HD... Now that's an ending, take notes BioWare..


But remember MGS2 and how horrible that game was, up to and including the ending?  Everyone is allowed to make a mistake or two Posted Image

#34305
RADIUMEYEZ

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NotAnotherDisplayName wrote...

Baldsake wrote...

just tapped dat ass again.. endings still suck though, lol. Seriously though, when is the ''extended cut'' coming out? Summer? I don't wanna wait that long cmon now BioWare.. But then again, maybe it's better if they take their time to clean up this mess.
BTW, I finished MGS3 HD... Now that's an ending, take notes BioWare..


But remember MGS2 and how horrible that game was, up to and including the ending?  Everyone is allowed to make a mistake or two Posted Image


Oh man the ending to that game was so wtf I remember beating it and feeling all good about it and then it's all like "Our genes are important blahdy blah blah blah" What the hell is this crap?! Lol

#34306
Big G13

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I know I'm really late but I can not resist.
Question: If the reapers reap what the keepers keep, who much stuff do the keepers keep when the reapers reap what the keepers keep? :)

Modifié par Big G13, 09 avril 2012 - 10:57 .


#34307
MarkasLin

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Any news?

#34308
Sire Styx

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By the way, I've just made a topic regarding the blue/red coloured endings and what they mean (paragon or renegade).
I just thought it'd be better than discussing it here, as it's not exaclty IT related.
Please have a look if you can and post your ideas :)
social.bioware.com/forum/1/topic/355/index/11221353

#34309
Baldsake

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NotAnotherDisplayName wrote...

Baldsake wrote...

just tapped dat ass again.. endings still suck though, lol. Seriously though, when is the ''extended cut'' coming out? Summer? I don't wanna wait that long cmon now BioWare.. But then again, maybe it's better if they take their time to clean up this mess.
BTW, I finished MGS3 HD... Now that's an ending, take notes BioWare..


But remember MGS2 and how horrible that game was, up to and including the ending?  Everyone is allowed to make a mistake or two Posted Image

True, and im glad BW is fixing it for free, that shows they care.. I support the extended cut thingy or whatever its called now.

#34310
NotAnotherDisplayName

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Skillz1986 wrote...

" So this is wild speculation off the cuff, I'm assuming a real author/writer or someone more obsessed with the fluff could come up with something better: the crucible/catalyst isn't in fact a weapon, it's a device that interacts with/controls the reapers.  By destroying the tube, you overload the device and it sends out some kind of backlash/shockwave that overloads the reapers, much like killing Saren in ME1 finished off Sovereign. That's theory mind you, just a way to explain it, it's not what I think is actually the case."

Thanks, i could libe with that (but i certainly don't want to). It's still bull...though. not your idea, the whole a,b,c concept in which a,b are so blatantly stupid...i'm just lacking words. i call it crap, they call it art. (well if it turns out o be IT..it certainly is art...sweet, sweet art)


My core point being that like the reapers and mass effect fields, this stuff can be explained.  My hope is the extended cut will tell me just what this star child is and if IT was even partially on the mark.  You can explain control, as you upload your conscious into the system like Legion did and control the reapers.  For synthesis you need a bit more complicated explanation as to how machines and flesh bond, but in a sci fi universe where your enemy is hundreds of thousands of years more advanced it can be done.

I didn't personally have a problem with the ending choice setup, I never imagined they'd have the technical chops (or the time to create the branches) to create a truly open ended finale to the trilogy.  I also viewed the whole game as kind of a resolution to the trilogy.  I got to wrap up all the story lines of all the races I had encountered.

I still say it's better than the original Fallout 3 ending, I just look forward to seeing some of the oddities (wierd AI kid, etc) explained in a little more depth. Posted Image

I like IT, I think it may be partially on target, I just doubt that it goes as far as some people think.

#34311
Hacedor1566

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In ME1, we know that the Citadel is reaper tech, and it's the center of mass relays network. So it's possible that the Crucible it's some kind of trigger, to generate somekind of chain reaction, or focus the mass relays energy to shoot down the reapers.

I'm no trying to debunk IT. And, even if this is true, the ending is still no-sense. I was just... Thinking. Maybe that's the true purpose of the Crucible. Maybe, without the Godchild think, and the "shoot the tube to activate", the "Citadel destruction beam" is a reasonable concept... I still don't understand why has to destroy the citadel, or the mass relays, but... What do you think?

#34312
Rifneno

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Sire Styx wrote...

By the way, I've just made a topic regarding the blue/red coloured endings and what they mean (paragon or renegade).
I just thought it'd be better than discussing it here, as it's not exaclty IT related.
Please have a look if you can and post your ideas :)
social.bioware.com/forum/1/topic/355/index/11221353


What's this "staying on topic" crap?  :)

#34313
Eshaye

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chidingewe8036 wrote...

Mass Effect 3 should have ended as easily as ME2 did with a clear cut and dry outcome.

- The Reaper War has begun
- if you don't prepare well enough and just half ass the game you get the worst outcome (a la Suicide Mission where Shepard and everyone else dies except Joker)
- if you prepare well enough but still leave out or ignore some vital choices you can still succeed but with a high casualty rate possibly even Shepard's life (a la The Suicide Mission where most of the crew dies but you still succeed)
- if you explore every avenue of preparation and are a completionist you are rewarded with defeating the Reapers, saving the galaxy, and living to tell the story at the end of the day (a la The Suicide Mission where everyone survives, and the normandy is fully upgraded, and all loyalties are done)


Yup this would have been more then acceptable. 

#34314
Tirian Thorn

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Rifneno wrote...

Sire Styx wrote...

By the way, I've just made a topic regarding the blue/red coloured endings and what they mean (paragon or renegade).
I just thought it'd be better than discussing it here, as it's not exaclty IT related.
Please have a look if you can and post your ideas :)
social.bioware.com/forum/1/topic/355/index/11221353


What's this "staying on topic" crap?  :)


Surely they jest...

#34315
Tirian Thorn

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Eshaye wrote...

chidingewe8036 wrote...

Mass Effect 3 should have ended as easily as ME2 did with a clear cut and dry outcome.

- The Reaper War has begun
- if you don't prepare well enough and just half ass the game you get the worst outcome (a la Suicide Mission where Shepard and everyone else dies except Joker)
- if you prepare well enough but still leave out or ignore some vital choices you can still succeed but with a high casualty rate possibly even Shepard's life (a la The Suicide Mission where most of the crew dies but you still succeed)
- if you explore every avenue of preparation and are a completionist you are rewarded with defeating the Reapers, saving the galaxy, and living to tell the story at the end of the day (a la The Suicide Mission where everyone survives, and the normandy is fully upgraded, and all loyalties are done)


Yup this would have been more then acceptable. 


+1

#34316
UrgedDuke

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does anyone know if it is confirmed that Martin Sheen is recording more dialogue. that could be telling because TIM is supposed to be dead. unless he is recording for dlc that comes before the ending

#34317
Tirian Thorn

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I know that they're not going to come right out and say whether or not IDT is true or not, but at the very least it would be nice if they would say that it's possible. Just to shut the nay-sayers up.

#34318
Tirian Thorn

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UrgedDuke wrote...

does anyone know if it is confirmed that Martin Sheen is recording more dialogue. that could be telling because TIM is supposed to be dead. unless he is recording for dlc that comes before the ending


I have not heard anything. 

It is widely speculated that a big DLC will be retaking Omega so I'd imagine TIM has some dialogue in that. 

#34319
N7xELITE

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 http://ts1.mm.bing.n...5c4fc3ef18e See they can still bring back firefly.

#34320
N7xELITE

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N7xELITE wrote...

 http://ts1.mm.bing.n...5c4fc3ef18e See they can still bring back firefly.

just thought i would share this.

#34321
InnerTurmoil

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Maybe it is because of all the tinkering I have done with my game saves,
but has anyone else noticed that the ghostly dark shrubs are present in the run to
the beam before you get hit by Harbinger's laser, and
would this change anything?  I actually loaded my game again to see if
this was a glitch or not.  I just may be behind the cruve and this is
already known. 

#34322
Skillz1986

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@n7xelite
i don't know why...but i cannot get that quote from serenuty out of my head. i'm also mentioning this because you just had to remind me of it..

"do you want to run this ship?"

"yes!"

"well...you can't"

#34323
Golferguy758

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InnerTurmoil wrote...

Maybe it is because of all the tinkering I have done with my game saves,
but has anyone else noticed that the ghostly dark shrubs are present in the run to
the beam before you get hit by Harbinger's laser, and
would this change anything?  I actually loaded my game again to see if
this was a glitch or not.  I just may be behind the cruve and this is
already known. 


They are there, increase in quantity after beam. One of weaker pieces of the theory :)

#34324
lex0r11

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What did i miss people?


Posted Image

#34325
InnerTurmoil

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Golferguy758 wrote...

InnerTurmoil wrote...

Maybe it is because of all the tinkering I have done with my game saves,
but has anyone else noticed that the ghostly dark shrubs are present in the run to
the beam before you get hit by Harbinger's laser, and
would this change anything?  I actually loaded my game again to see if
this was a glitch or not.  I just may be behind the cruve and this is
already known. 


They are there, increase in quantity after beam. One of weaker pieces of the theory :)


Yes, very true, but one of my initial concerns with IT was how it was just affecting Shepard during sleep rather than in reality.  The cerberus videos inside the dead reaper in ME2 showed crew members being affected by indoctrination in reality, not just their sleep.  This thread then did a great job of pointing out the reaper noises and that Shepard was being uncontrolably snarky at points, plus the kid (at some point) being a figment on imagination.  I came to see the real impact that indoctrination was having on Shepard.  Going through the dream sequences again made it pretty clear that the end branches from the dream trees are the same as the bushes which spring from the ground.  I personally think that having the bushes appear before the beam can be seen as a positive for IT, for the Reapers would be trying to attack Shepard's mind as often as possible, and the increase in bushes after the beam could be the increased intensity of the attack.

Hehe, now I'm going to play through all of London to see if there are any other bushes hiding around.  If there are any that would be great.