Aller au contenu

Photo

Was the ending a hallucination? - Indoctrination Theory


57139 réponses à ce sujet

#34726
Sire Styx

Sire Styx
  • Members
  • 337 messages
Off topic but I just saw on BBC3:
Some religious people are annoyed with ME3 because it has gay characters and it sets a bad example.
I'm sitting here going "lol what".
So I think I've found something more stupid than ME3's ending lol :|

#34727
schneeland

schneeland
  • Members
  • 548 messages
Ok. Midnight approaching fast. Looks like ... I should go.

See you all tomorrow.

#34728
Vahilor

Vahilor
  • Members
  • 506 messages

Sire Styx wrote...

Off topic but I just saw on BBC3:
Some religious people are annoyed with ME3 because it has gay characters and it sets a bad example.
I'm sitting here going "lol what".
So I think I've found something more stupid than ME3's ending lol :|


It's really a pitty that so much people are still intolerant to gay or lesbian people and for me it is a nice step of BW/EA to include LIs for gays as well.

#34729
Rifneno

Rifneno
  • Members
  • 12 076 messages

Apollo-XL5 wrote...

That picture says it all.
Harbinger is the leadeer, while the rest are simply drone(other sovereign, destroyer, carrier classes).


I don't know if I'd say they're drones.  Drone generally implies non-sentient or completely subservient.  A number of Reapers have shown disgust for 'lesser' life forms but there's no evidence AFAIK that they view other Reapers lower on the pecking order the same way.  But yeah, Harbinger is almost unquestionably the leader.  The codex even says he's believed to be the largest and oldest one.

I'm still kind of curious about the missing tentacle.  It looks like there was one there originally but it was removed.  If it was removed via combat, you'd think they'd have fixed it.  If it was removed for some improvement like quick-firing beams that someone mentioned a bit ago, you'd think that the other capital ships would've had the improvement added too.

Speaking of Harby, that's another thing that points toward IT IMO.  It's not a strong point, but it is kind of odd.  Harbinger is their leader, and the opposition wants to get to that beam whatever the cost.  Being the Reaper sent to guard that beam would be dangerous, even for a Reaper.  Who knows what surprises the organics might have in store for him?  I doubt they expected the destroyer they left to ascend to his perfection (by which I mean "scrap metal").  Why would the most important Reaper be the one to go?  The only way I can see it making sense is if Harby wants to direct Shepard personally.

#34730
Earthborn_Shepard

Earthborn_Shepard
  • Members
  • 1 306 messages

Vahilor wrote...

Sire Styx wrote...

Off topic but I just saw on BBC3:
Some religious people are annoyed with ME3 because it has gay characters and it sets a bad example.
I'm sitting here going "lol what".
So I think I've found something more stupid than ME3's ending lol :|


It's really a pitty that so much people are still intolerant to gay or lesbian people and for me it is a nice step of BW/EA to include LIs for gays as well.


I'm still heartbroken over Ashley's ridiculous straightness. :( I was saving one of my femsheps for her!

Modifié par Earthborn_Shepard, 10 avril 2012 - 10:06 .


#34731
Vahilor

Vahilor
  • Members
  • 506 messages

Earthborn_Shepard wrote...

Vahilor wrote...

Sire Styx wrote...

Off topic but I just saw on BBC3:
Some religious people are annoyed with ME3 because it has gay characters and it sets a bad example.
I'm sitting here going "lol what".
So I think I've found something more stupid than ME3's ending lol :|


It's really a pitty that so much people are still intolerant to gay or lesbian people and for me it is a nice step of BW/EA to include LIs for gays as well.


I'm still heartbroken over Ashley's ridiculous straightness. :( I was saving one of my femsheps for her!


I'm pretty happy they kept her straight. It would not fit the character Ashley to be lesbian.. and you got Traynor instead XD.

#34732
UrgedDuke

UrgedDuke
  • Members
  • 394 messages

Sire Styx wrote...

Off topic but I just saw on BBC3:
Some religious people are annoyed with ME3 because it has gay characters and it sets a bad example.
I'm sitting here going "lol what".
So I think I've found something more stupid than ME3's ending lol :|


remeber when ME1 was on FOX news and they were saying that the sex scenes were destroying the youth of america and other garbage.

Modifié par UrgedDuke, 10 avril 2012 - 10:16 .


#34733
Earthborn_Shepard

Earthborn_Shepard
  • Members
  • 1 306 messages

Vahilor wrote...

Earthborn_Shepard wrote...

Vahilor wrote...

Sire Styx wrote...

Off topic but I just saw on BBC3:
Some religious people are annoyed with ME3 because it has gay characters and it sets a bad example.
I'm sitting here going "lol what".
So I think I've found something more stupid than ME3's ending lol :|


It's really a pitty that so much people are still intolerant to gay or lesbian people and for me it is a nice step of BW/EA to include LIs for gays as well.


I'm still heartbroken over Ashley's ridiculous straightness. :( I was saving one of my femsheps for her!


I'm pretty happy they kept her straight. It would not fit the character Ashley to be lesbian.. and you got Traynor instead XD.


You mean because Ash is so religious? I think it would have been pretty interesting.. like.. she's all "oh no we can't do this.." and then you do a paragon interrupt :o

and Traynor talks waaay to much. I was constantly like "yeah, whatever."

#34734
Rifneno

Rifneno
  • Members
  • 12 076 messages

Vahilor wrote...

Sire Styx wrote...

Off topic but I just saw on BBC3:
Some religious people are annoyed with ME3 because it has gay characters and it sets a bad example.
I'm sitting here going "lol what".
So I think I've found something more stupid than ME3's ending lol :|


It's really a pitty that so much people are still intolerant to gay or lesbian people and for me it is a nice step of BW/EA to include LIs for gays as well.


Best one I saw was this genius saying he wanted to sue BW because he let his 8 year old son play an M rated game and, not really understanding what those dialogue options did, he was shocked to find his Shepard...  umm... using Kaiden's omnitool.

I was a bit annoyed by the turn they took in ME3 but only because it meant my hopes of my Shepard finding a nice human girl were dashed.  After 2 games of solid straight LI's they had to go solid GLBT in 3 to even out.  Not that there's much there anyway with only 3 new LI's.  And I don't know about anyone else, but I'd rather stick it in a garbage disposal than Allers.  FFS, at least Cortez and Traynor have personalities.

...  Gah.  This game sucked for LI's.  I bet the 3 people that went with Jacob by canon were really pissed.

#34735
Vahilor

Vahilor
  • Members
  • 506 messages

Earthborn_Shepard wrote...

Vahilor wrote...

Earthborn_Shepard wrote...

Vahilor wrote...

Sire Styx wrote...

Off topic but I just saw on BBC3:
Some religious people are annoyed with ME3 because it has gay characters and it sets a bad example.
I'm sitting here going "lol what".
So I think I've found something more stupid than ME3's ending lol :|


It's really a pitty that so much people are still intolerant to gay or lesbian people and for me it is a nice step of BW/EA to include LIs for gays as well.


I'm still heartbroken over Ashley's ridiculous straightness. :( I was saving one of my femsheps for her!


I'm pretty happy they kept her straight. It would not fit the character Ashley to be lesbian.. and you got Traynor instead XD.


You mean because Ash is so religious? I think it would have been pretty interesting.. like.. she's all "oh no we can't do this.." and then you do a paragon interrupt :o

and Traynor talks waaay to much. I was constantly like "yeah, whatever."


No not cause of the religious point I only think it did not really fit the character ^^ and not all have to ba all anyway.. would be very unrealistic ^^.

#34736
Vahilor

Vahilor
  • Members
  • 506 messages
Uh yes Allers never had a chance on my male Shep XD...

#34737
Earthborn_Shepard

Earthborn_Shepard
  • Members
  • 1 306 messages
Allers was the most pointless character in any game, ever. Worse even than Jacob. I'm still shivering whenever I think of her disfigured ass.

#34738
XXIceColdXX

XXIceColdXX
  • Members
  • 1 230 messages

Sire Styx wrote...

I can't understand the IT hate.
It's like that whole thing about people hating people who like Tali :S there seems to be no sense in it.

Have we had our own trolls going into other people's threads and attacking people or something?


Most people that hate iIT dont know the full details about it. Dont worry bout them.

#34739
Rifneno

Rifneno
  • Members
  • 12 076 messages

Earthborn_Shepard wrote...

Allers was the most pointless character in any game, ever. Worse even than Jacob. I'm still shivering whenever I think of her disfigured ass.


You checked out her ass?

XXIceColdXX wrote...

Most people that hate iIT dont know the full details about it. Dont worry bout them.


I guess ignorance isn't bliss after all. What do you know.

#34740
balance5050

balance5050
  • Members
  • 5 245 messages

Earthborn_Shepard wrote...

Allers was the most pointless character in any game, ever. Worse even than Jacob. I'm still shivering whenever I think of her disfigured ass.


Hey, Jacob was cool, he had "The Good Stuff"

#34741
UrgedDuke

UrgedDuke
  • Members
  • 394 messages


if you guys remember when ME1 was on Fox news this parody is perfect.

#34742
monrapias

monrapias
  • Members
  • 311 messages

Sire Styx wrote...

Off topic but I just saw on BBC3:
Some religious people are annoyed with ME3 because it has gay characters and it sets a bad example.
I'm sitting here going "lol what".
So I think I've found something more stupid than ME3's ending lol :|

That's because gay is wrong! A man and a man is filthy!


On a side note,  Liara and femshep is really hot.

(see what I did there? :P )

#34743
TheConstantOne

TheConstantOne
  • Members
  • 463 messages
 I've had a new idea on the ending and some evidence to sugest that synthesis is NOT space magic!  I figured I'd run these thoughts by everyone and keep meaningful discussion alive and well.
I'm coming to the belief that only the Reaper-child scene at the end was the hallucination.  You can explain the previous scenes easily enough without delving into indoctrination.  At the moment when Shepard passes out by the control panel, I believe the Reapers become partially affected by the Crucible.  Given what it can do to the Reapers, I'm thinking that even while joined with the Citadel in its "inert" state, the Crucible acts as a sort of reverse indoctrination device, i.e. the Reapers are given suggestions about alternatives to approaching the organic-synthetic problem: "imagine new possibilities" as the kid phrases it.  The Reaper-child, as the embodiment of Harbinger's mind, wakes Shepard up and puts him/her in the scenario that I think most of us feel is an illusion.  Harbinger, under the Crucible's Reaper-controlling influence, isn't trying to control Shep (in fact, Shepard may be on the verge of death right now, more on that in a moment) and so presents our favorite commander with a variety of choices reflecting the capability of just what the device can do depending on how well it was built (represented by war readiness.) Obviously, the Reapers still value preserving themselves and so would be very negative of destroy and much more amicable towards the other two options.  In the end though, Shepard's choice in the illusion guides him/her towards using the control panel to trigger the desired outcome.
On this note, I give the endings reimagined and ****proof that synthesis is not star magic!****

1) Destroy: The Crucible emits a signal that essentially shuts down a fundamental process that all synthetic life has in common, destroying the Reapers, all AI, and quite possible a large number of VI processes as well.  Technology gets the most set back in this ending and all synthetic life perishes.  The collapse of such advanced programs could affect the workings of the mass relays and cause them to shut themselves down.

2) Control: As a type of device capable of indoc-like feats, Shepard's mind is codified and transmitted to as a program to override the Reaper's prime directives.  Shepard gains control of the Reapers and what happens is largely up to your Shep from here.  The relays don't have to be destroyed in this ending (as the end sequence doesn't clearly show them failing for the control ending.)

3)Synthesis: According to the codex, the omni-tool quickly manufactures nanoparticles to create the omni-blade.  The Crucible does a smiliar feat in this ending: the device manufactures billions of nanites that interact with DNA to create synthetic functions in organics.  A command signal could also be emitted to modify all synthetic life as necessary. Mass relays are given the instructions to produce this nanite signal combo via a command sent by the Crucible.  This ending would require a lot of energy, enough to deplete the mass realys to the point where they cannot sustain themselves and, thus, cease to function.  

Shepard, being near death, could then pass away after this hallucination (or pull through, depending on war readiness and Shep's resolve: Shep's will to live would be lower with endings (2) and (3) as s/he believes that a physical death is coming.)

Sorry for the text mountain but I'm hoping for some kind of debate from this :D


#34744
Blubox

Blubox
  • Members
  • 47 messages
I finished ME1 a couple of days ago and Ashley tells you that they need 1 day for 12 lightyears with FTL flight (not sure if thats the right word, in german its ÜLG :/)

So with the mass relays destroyed it would take them a couple of month to get everyone to their home planet.

Tali tels you, also in the first game, that the flotilla is producing their own fuel and food, so that could take care of the turians and quariens while they stranded on earth. I dont know about the other races though.

#34745
Rifneno

Rifneno
  • Members
  • 12 076 messages

Blubox wrote...

I finished ME1 a couple of days ago and Ashley tells you that they need 1 day for 12 lightyears with FTL flight (not sure if thats the right word, in german its ÜLG :/)

So with the mass relays destroyed it would take them a couple of month to get everyone to their home planet.

Tali tels you, also in the first game, that the flotilla is producing their own fuel and food, so that could take care of the turians and quariens while they stranded on earth. I dont know about the other races though.


It'd take a hell of a lot longer than that.  12 light years seems like a lot... until you consider that the Milky Way has a diameter of 100,000 or more.  Also consider that less than 1% of the Milky Way is mapped by current civilization (non-Reaper ones anyway).  So it's not like you can just zoom by all of it at full speed because you don't know if you're about to run into a planet, or a star, or a black hole, or God knows what else.  No, I very much doubt most, if any, of those aliens are getting home.

True, the Migrant Fleet can produce dextro-DNA food for quarians and turians.  They're the only dextro-DNA species known, all the others are levo-DNA so they can eat food from Earth.  Though I doubt there's much to spare.  Hitting an enemy's food supply is just basic tactics and the Reapers don't suck at tactics.

#34746
Sire Styx

Sire Styx
  • Members
  • 337 messages
Personally, I'm not interested in having a gay LI, but I'm glad they included it. There was no reason not to, but it's a pity it took until the 3rd game to include it. I think it was all to do with people not playing the game and religious groups complaining about it wasn't it?

And:
Wait, what? Diana Allers was a lover interest?
She is my least favourite character like. I didn't even know she was based on a real person until a few days ago. It's ridiculous that they've spent time doing this, when there's things like Tali's face and the ending that needed sorting out :| And even after modelling her, they've managed to make her look like a malformed potato.

#34747
TheConstantOne

TheConstantOne
  • Members
  • 463 messages

Rifneno wrote...

Blubox wrote...

I finished ME1 a couple of days ago and Ashley tells you that they need 1 day for 12 lightyears with FTL flight (not sure if thats the right word, in german its ÜLG :/)

So with the mass relays destroyed it would take them a couple of month to get everyone to their home planet.

Tali tels you, also in the first game, that the flotilla is producing their own fuel and food, so that could take care of the turians and quariens while they stranded on earth. I dont know about the other races though.


It'd take a hell of a lot longer than that.  12 light years seems like a lot... until you consider that the Milky Way has a diameter of 100,000 or more.  Also consider that less than 1% of the Milky Way is mapped by current civilization (non-Reaper ones anyway).  So it's not like you can just zoom by all of it at full speed because you don't know if you're about to run into a planet, or a star, or a black hole, or God knows what else.  No, I very much doubt most, if any, of those aliens are getting home.

True, the Migrant Fleet can produce dextro-DNA food for quarians and turians.  They're the only dextro-DNA species known, all the others are levo-DNA so they can eat food from Earth.  Though I doubt there's much to spare.  Hitting an enemy's food supply is just basic tactics and the Reapers don't suck at tactics.


It's possible that they could go into some kind of cryostasis for the trip (I think ME 1 mentioned sleeping pods of this nature.  It's been a while since I've played that game so I could be wrong.)  FTL travel is programmed in such a way as to scan for obstacles (got this from ME 3 codex) so I don't think it likely that alien fleets would hit anything.  The trip home would take a few years for the closer species though.  Several years for the more distant races

#34748
Arturia Pendragon

Arturia Pendragon
  • Members
  • 492 messages
My version of post-game "clarification" and "clarity". Wrote it up in about 30 minutes, so there's bound to be some bad logic, spelling, grammar, and what-not...

If Indoctrination theory is true:

Introduce a new system: Squad Loyalty; similar to Shepard Paragon/Renegade system
- Based on Shepard's treatment of that character; dependent on how many games this Shepard has completed (ie, not penalized for not playing ME1/2)
--- How many complete conversations? Did Shepard complete ME1 side-mission, ME2 loyalty mission, DLC missions? How early were they recruited?
--- Is the character Shepard's Love Interest?
--- Previous Reaper contact: Did the character fight Sovereign-Saren? The human Reaper? Did they go aboard the derelict Reaper (IFF mission)? Cerberus Reaper artifact mission?

Control (difficulty: average)
- Shepard fully Indoctrinated and becomes the final boss; ME1 mecha-Saren revisited
- Player takes control of one of two other squadmates ("choose your team carefully"), their choice; uses previously equipped weapons and powers
- Shepard has full access to all his/her powers at enhanced strength; uses same weapons that were equipped; taunts former teammates, "Control is the only way"
- Fight on a timer; player can make several alignment-based interrupts during fight if they just try to survive; Reaper forces join fight as backup with progressive strength
--- If timer runs out/player lives long enough, history check occurs
--- --- Squad loyalty > 50%: Shepard can be talked down, break Indoctrination; Harbinger disoriented; repeat Sovereign death
--- --- --- Shepard rejoins party, activates Crucible; Reapers defeated; An End Once And For All
--- --- Squad loyalty ≤ 50%: Shepard refuses to stop, player must kill Shepard; Harbinger disoriented; repeat Sovereign death
--- --- --- Low EMS: Shepard kills non-player teammate as proof of his complete Indoctrination
--- --- --- Player fights off Reaper forces and activates the Crucible; Reapers defeated; An End Once And For All
--- If Shepard is killed before timer runs out, Harbinger becomes disoriented; repeat Sovereign death
--- --- --- Player fights off Reaper forces and activates the Crucible; Reapers defeated; An End Once And For All

Synthesis (difficulty: hard)
- Shepard liquefied into new Reaper and becomes the final boss; ME2 human Reaper revisited
- Player takes control of one of two other squadmates ("choose your team carefully"), their choice; uses previously equipped weapons and powers
- Shepard, as new Reaper, taunts former teammates during fight; attempts to persuade them that Synthesis is the only way
- Fight on a timer; player can make several alignment-based interrupts during fight if they survive; Reaper forces join fight as backup with progressive strength
--- If timer runs out/player lives long enough, history check occurs
--- --- Squad loyalty > 50%: Shepard can be talked down, convinced he's wrong; Shepard-Reaper turns on Harbinger and Reapers
--- --- --- Player fights off Reaper forces and activates the Crucible while Shepard-Reaper engages other Reapers; Reapers defeated; An End Once And For All
--- --- Squad loyalty ≤ 50%: Shepard refuses to stop, player must survive Shepard-Reaper's attacks while slowly moving towards the Crucible
--- --- --- Low EMS: non-player teammate sacrifices himself as a shield/distraction
--- --- --- Player fights off Reaper forces and activates the Crucible; Reapers defeated; An End Once And For All

Destroy (difficulty: varies based on assets)
- Shepard awakens in rubble, Harbinger becomes the final boss
- Player retains control of Shepard; Reaper forces swarm team, Thanix fight on crack
- Multiple history/choice checks take place; EMS checks take place; Normandy upgrade checks take place
--- Cinematic battle ensues with results/losses based on checks
- Shepard and team must survive Reaper attacks while slowly moving towards the Crucible; acquired assets make appearances in support roles, reducing difficulty
--- Krogan airdrops, Volus bombers, Geth Primes, Asari commandos, Elcor "tanks", ME2 character cameos, Salarian STG, other Spectres, Conrad Verner, etc.
- Harbinger eventually returns to "assume direct control" of the fight
--- Harbinger attempts to Indoctrinate squadmates after failing with Shepard
--- --- Squad loyalty > 50%: squadmate(s) shakes off Indoctrination attempts
--- --- Squad loyalty ≤ 50%: squadmate(s) turns on Shepard; can kill or incapacitate (see Feros mission)
--- Cinematic battle ensues with results/losses based on previous checks; Normandy and other assets distract Harbinger while Shepard and team move to Crucible
- Shepard and squad fight off Reaper forces and activate the Crucible; Reapers defeated; An End Once And For All
- Final results based on EMS value
--- EMS ≥ X (some relatively high value): Reapers destroyed with minimal losses; "happy" ending
--- X > EMS ≥ Y (some "default" value): Reapers destroyed with moderate losses; Shepard or teammate may die; "default" ending
--- Y > EMS ≥ Z (the "minimum" value): Reapers destroyed with heavy losses; Shepard, teammates, and/or Normandy may die; "bittersweet" ending

Your choices matter.

Modifié par Arturia Pendragon, 10 avril 2012 - 11:03 .


#34749
Dendio1

Dendio1
  • Members
  • 4 804 messages

Arturia Pendragon wrote...

My version of post-game "clarification" and "clarity". Wrote it up in about 30 minutes, so there's bound to be some bad logic, spelling, grammar, and what-not...

If Indoctrination theory is true:

Introduce a new system: Squad Loyalty; similar to Shepard Paragon/Renegade system
- Based on Shepard's treatment of that character; dependent on how many games this Shepard has completed (ie, not penalized for not playing ME1/2)
--- How many complete conversations? Did Shepard complete ME1 side-mission, ME2 loyalty mission, DLC missions? How early were they recruited?
--- Is the character Shepard's Love Interest?
--- Previous Reaper contact: Did the character fight Sovereign-Saren? The human Reaper? Did they go aboard the derelict Reaper (IFF mission)? Cerberus Reaper artifact mission?

Control (difficulty: average)
- Shepard fully Indoctrinated and becomes the final boss; ME1 mecha-Saren revisited
- Player takes control of one of two other squadmates ("choose your team carefully"), their choice; uses previously equipped weapons and powers
- Shepard has full access to all his/her powers at enhanced strength; uses same weapons that were equipped; taunts former teammates, "Control is the only way"
- Fight on a timer; player can make several alignment-based interrupts during fight if they just try to survive; Reaper forces join fight as backup with progressive strength
--- If timer runs out/player lives long enough, history check occurs
--- --- Squad loyalty > 50%: Shepard can be talked down, break Indoctrination; Harbinger disoriented; repeat Sovereign death
--- --- --- Shepard rejoins party, activates Crucible; Reapers defeated; An End Once And For All
--- --- Squad loyalty ≤ 50%: Shepard refuses to stop, player must kill Shepard; Harbinger disoriented; repeat Sovereign death
--- --- --- Low EMS: Shepard kills non-player teammate as proof of his complete Indoctrination
--- --- --- Player fights off Reaper forces and activates the Crucible; Reapers defeated; An End Once And For All
--- If Shepard is killed before timer runs out, Harbinger becomes disoriented; repeat Sovereign death
--- --- --- Player fights off Reaper forces and activates the Crucible; Reapers defeated; An End Once And For All

Synthesis (difficulty: hard)
- Shepard liquefied into new Reaper and becomes the final boss; ME2 human Reaper revisited
- Player takes control of one of two other squadmates ("choose your team carefully"), their choice; uses previously equipped weapons and powers
- Shepard, as new Reaper, taunts former teammates during fight; attempts to persuade them that Synthesis is the only way
- Fight on a timer; player can make several alignment-based interrupts during fight if they survive; Reaper forces join fight as backup with progressive strength
--- If timer runs out/player lives long enough, history check occurs
--- --- Squad loyalty > 50%: Shepard can be talked down, convinced he's wrong; Shepard-Reaper turns on Harbinger and Reapers
--- --- --- Player fights off Reaper forces and activates the Crucible while Shepard-Reaper engages other Reapers; Reapers defeated; An End Once And For All
--- --- Squad loyalty ≤ 50%: Shepard refuses to stop, player must survive Shepard-Reaper's attacks while slowly moving towards the Crucible
--- --- --- Low EMS: non-player teammate sacrifices himself as a shield/distraction
--- --- --- Player fights off Reaper forces and activates the Crucible; Reapers defeated; An End Once And For All

Destroy (difficulty: varies based on assets)
- Shepard awakens in rubble, Harbinger becomes the final boss
- Player retains control of Shepard; Reaper forces swarm team, Thanix fight on crack
- Multiple history/choice checks take place; EMS checks take place; Normandy upgrade checks take place
--- Cinematic battle ensues with results/losses based on checks
- Shepard and team must survive Reaper attacks while slowly moving towards the Crucible; acquired assets make appearances in support roles, reducing difficulty
--- Krogan airdrops, Volus bombers, Geth Primes, Asari commandos, Elcor "tanks", ME2 character cameos, Salarian STG, other Spectres, Conrad Verner, etc.
- Harbinger eventually returns to "assume direct control" of the fight
--- Harbinger attempts to Indoctrinate squadmates after failing with Shepard
--- --- Squad loyalty > 50%: squadmate(s) shakes off Indoctrination attempts
--- --- Squad loyalty ≤ 50%: squadmate(s) turns on Shepard; can kill or incapacitate (see Feros mission)
--- Cinematic battle ensues with results/losses based on previous checks; Normandy and other assets distract Harbinger while Shepard and team move to Crucible
- Shepard and squad fight off Reaper forces and activate the Crucible; Reapers defeated; An End Once And For All
- Final results based on EMS value
--- EMS ≥ X (some relatively high value): Reapers destroyed with minimal losses; "happy" ending
--- X > EMS ≥ Y (some "default" value): Reapers destroyed with moderate losses; Shepard or teammate may die; "default" ending
--- Y > EMS ≥ Z (the "minimum" value): Reapers destroyed with heavy losses; Shepard, teammates, and/or Normandy may die; "bittersweet" ending

Your choices matter.


I would pay for this+ a playble prologue with some nice lil retirement goodies

#34750
llbountyhunter

llbountyhunter
  • Members
  • 1 646 messages

Tirian Thorn wrote...

Vahilor wrote...

schneeland wrote...

Vahilor wrote...

But what I really ask myself.. I think BW/EA are interessted in selling more Mass effect stuff... regardles of the setting.. whatever.. but if they give people such a bad ending.. broken promises.. makeing fun of fans... and even more stuff to ****** people of.. who will buy Mass Effect stuff anymore ?

If they don't make a really good job with the ending DLC.. I will think multiple times.. if I will ever buy a Mass Effect title again.. or Dragon Age or whatever they make...


That's a largely confusing point for me, too. While I could have imagined that they go for the current route and then release the "true" ending right at PAX, they obviously didn't and decided to remain vague instead. So while they could have made their way up into the golden halls of gaming with a better timing, now, it seems, they can only redeem themselves to a point where people will stop to actively advise others not to buy ME3 (or any other Bioware stuff).


To be vague is not the worst thin.. if they had said "We work o the endings and probably will change some stuff." all would have be fine... what makes me very angry is, that they allways use the "artistic integrigy" as a kind of excuse for the bad ending and somhow keeping it (so it sounds to me in their  arguments) or the making fun of the IDT.. like in some of the twitter posts.

Not standing up for somthing they did wrong makes me really dissappointed.. if I do somthing wrong at work, I have to stand up for it as well..


I agree - at my job if I make a mistake I own up to it, fix it or never let it happen again.  

But that's because I've been told what is acceptable vs. unacceptable and also because I have high personal standards for my work.  Which is also measured against the industry and gonvernmental guidelines. 

Who at Bioware has said the ending is unacceptable?  No one that I know. 

And if they were willing to put this crappy ending out there in the first place - it just shows how lousy a QC they have. 



maybe there saying they didnt make a mistake because if the dlc has IT it will be interpeted as if though they had planned it since the beginning, and not used as a scapegoat

. theyll say "oh no, we didnt change anything because it was our artisic vision since the beginning......we simply under-estimated the player reaction."