Sire Styx wrote...
But if IT is untrue, then Bioware shouldn't have spent the time putting in all these clues and actually made a good game.
I mean, ME3 was good. But I've heard there were loads of bugs. And I've had my share of graphical bugs.
I personally have experienced only two bugs, one because my battery was running low, so there was some skipping, the other was getting stuck behind a character after moving to a bad place during a mission and getting trapped in one spot because of where I was standing, my fault really.
There's a lot of other thigns that annoyed me about this game.
Tali's face was lazy. Diana Allers was an unnecessary addition. You couldn't really speak to people (it was more like the Katsumi/Zaeed thing from ME2). None of your choices mattered. If you killed someone in a previous game, then the reapers essentially made a puppet for the hell of it (e.g. Rachni queen, Legion). They spent loads of time killing off characters and lying to us on twitter, which could have been put into making a good ending.
Won't diagree on Tali's face, but after so much build up/hype, could they REALLY make anything that would live up to it?
Allers... eh, I'll agree with you, to me she seems a vapid ****, but... ugh, she's like a fungus, she's kind of grown on me, besides, the idea of a embedded war correspondent is NOT a bad one. but...
All of your choices matter, Bioware says so, and they're right, if you chose not to do a characrer's loyalty mission, then your suituation is more difficult and they can die, depending on how you resolve a suitation the same thing happens, besides, if you were a Reaper and you had a chance to not only strike directly at Shepard's heart by hitting him with a puppet of a person HE killed, or failed, don't you think that would do something to his willpower? I'd say it would. Psychological warfare is something Reapers are VERY good at.
Also, point out one "lie" on twitter. Please do, I want to see one you can objectively point out as a lie.
The child in the dreams. Why? Who is he? Just because a child died, would Shepard start to break down? It was a lazy attempt at getting sympathy from the player. They might aswell have had a laser shooting an orphanage. You know, if they showed a dog getting lasered, I'd be more upset than some random child. But why not show Kaiden/Ashely in the dreams? It's more personal??
Going by IDT, the boy is Harbinger, manipulating Shepard, breaking down his will, trying to make him lose hope, ect. He gave a face to the people Shepard could not save, Harbinger constantly reminding him of it, that's aimed right at your balls man, pure psychological warfare.
The Kai lang guy. That seemed like a lazy attempt at making an enemy for us to hate. To be honest, he seemed like such a trivial character. The most irritating part was when he attacked on that Asari world. I kept shooting him in the head with a sniper rifle, while Tali's drone shot out rockets and Garrus calibrated. But using space magic, he just cowered behind a rock recharging his health, not actually attacking me. It seemed like they were artifically (?) trying to make a difficult enemy :S
Kai Leng is from the novels. He's supposed to be a hard son of a ****. He's basically the anti-Shepard. Didn't you read his dossier? Extensive synthetic implants, N7 graduate, served with honors, spent time as a mercenary/pirate, ect.
Harbinger appeared for like, 5 seconds. It was if, 5 minutes before release, they went "oh crap, we've forgotten to add the main enemy in!"
"Quick, just stick a random reaper in and call it Harbinger!"
See my theory on where Harbinger is involved.
And the ending was awful. But the Normandy scene afterwards really irrtated me, how your squad mates teleported using space magic. Could they have not spent 5 minutes checking to see if the squadmates you had with you on the ground came out the Normandy? It shouldn't have taken too long for them to see this and correct it.
The only explanation I can think of is this:
www.youtube.com/watch
and your squadmates decided to call joker for a pick up and fly off.
They ARE on record as having said "Well if that's the case, I wouldn't trust that then." on the offical twitter when asked about the teleporting.
Day one DLC with an important character. That annoyed me. I bought it, but it still annoyed me.
It's as if they planned to chop out something that good ME fans would like. It just makes me wonder if other stuff has been cut for the sake of money. Which could explain some plotholes ingame.
Yes, Javik is important. But he's not necessary for understanding to the story, much like they advertised. Javik is as extensive as he is because HE was the Catalyst in an earlier draft. That storyline has since been changed, obviously. And for the most part, the reason he cost money imo is because since they included him in the Collector's Edition, he was intended to be something special for the people who bought the CE.
A lot of points indicate a rushed, lazy game. And I really don't want to think that, because I love the ME series. I can forgive any of these points, especially the ones which are contradicted by IT, if bioware have always intended IT and release DLC with IT in it. I will take back everything negative I've said and appologise if IT is true (and is actually added in a good non-lazy way that makes sense).
Name one.
Seriously, other than the ending, which clearly is more than it seems, name one single, solitary piece of evidence that the game was rushed. Last I checked it was actually DELAYED 3 months from the original release date (though that also could have been part of EA not wanting to compete with Skyrim.)