byne wrote...
Nauks wrote...
Speaking of Gamble, I'm sure everyone's seen this recent quote.
BSN is pregnant! Little blue children for everyone!
http://melicamp.devi...-Baby-295713697
Modifié par protognosis, 14 avril 2012 - 03:34 .
byne wrote...
Nauks wrote...
Speaking of Gamble, I'm sure everyone's seen this recent quote.
BSN is pregnant! Little blue children for everyone!
Modifié par protognosis, 14 avril 2012 - 03:34 .
Modifié par Nauks, 14 avril 2012 - 03:43 .
Rifneno wrote...
Arian Dynas wrote...
EDIT: Come to think of it, that's something REALLY good to ask Gamble. "Does the Normandy still have the Reaper IFF installed?"
Yes, it does. This conversation might help us understand the Reaper IFF better since it's the current topic. I know I found it enlightening.
Adams: ...so I'm looking at the tests for the IFF upgrade. It looks like you've got a few million duplicate encryption keys.
EDI: That is correct. I keep them in the system in case I need to restart a particular key's evolution.
Adams: The keys evolve?
EDI: Reaper interrogation signals do not simply look for a friendly transponder code, they look for a friendly intelligence.
EDI: The extra keys help me seamlessly swap in simulated intelligence identifiers from divergent synthetic origins.
Adams: I see. So we need all the copies to seem like a living Reaper.
EDI: Yes. I tried saying, "humans are dust in the stellar wind," in a very deep voice, but apparently that is no longer sufficient.
... Let's go ahead and assume that last line was a joke.
Anyway, I don't think Vancouver was the best example. That was only a destroyer and it's possible that a destroyer wouldn't be able to destroy the Normandy in a single hit so it opted for the easy targets. I think the question to ask should have been "If the Collectors could see through Normandy's stealth from long range, why was the Normandy able to get the Primarch out undetected as the councilor told us?"
Either way I think it's going to be "the writers forgot about it" rather than a realistic explanation. The SR-1's stealth system was cutting edge a few years ago. It was a technological breakthrough in stealth flight. Think of it like the F-22 Raptor of Mass Effect. The Raptor was made in the early 90's and it's still the apex predator of the skies. Likely will be for quite a while to come too. Big breakthroughs don't come every couple of years. Moreover, the Reapers have over a billion years of technological advancement on ME's organic races. The chances of them having come up with a new stealth technology that the Reapers haven't seen it and don't know how to detect is astronomically low. The Reapers probably have more methods of enemy detection than we can imagine.
Modifié par byne, 14 avril 2012 - 03:43 .
protognosis wrote...
There are things that appear on Deviantart that can make a Krogan blush. What has been seen can never be unseen....
Modifié par byne, 14 avril 2012 - 03:49 .
protognosis wrote...
There are things that appear on Deviantart that can make a Krogan blush. What has been seen can never be unseen....
Rifneno wrote...
Arian Dynas wrote...
EDIT: Come to think of it, that's something REALLY good to ask Gamble. "Does the Normandy still have the Reaper IFF installed?"
Yes, it does. This conversation might help us understand the Reaper IFF better since it's the current topic. I know I found it enlightening.
Adams: ...so I'm looking at the tests for the IFF upgrade. It looks like you've got a few million duplicate encryption keys.
EDI: That is correct. I keep them in the system in case I need to restart a particular key's evolution.
Adams: The keys evolve?
EDI: Reaper interrogation signals do not simply look for a friendly transponder code, they look for a friendly intelligence.
EDI: The extra keys help me seamlessly swap in simulated intelligence identifiers from divergent synthetic origins.
Adams: I see. So we need all the copies to seem like a living Reaper.
EDI: Yes. I tried saying, "humans are dust in the stellar wind," in a very deep voice, but apparently that is no longer sufficient.
... Let's go ahead and assume that last line was a joke.
Anyway, I don't think Vancouver was the best example. That was only a destroyer and it's possible that a destroyer wouldn't be able to destroy the Normandy in a single hit so it opted for the easy targets. I think the question to ask should have been "If the Collectors could see through Normandy's stealth from long range, why was the Normandy able to get the Primarch out undetected as the councilor told us?"
Either way I think it's going to be "the writers forgot about it" rather than a realistic explanation. The SR-1's stealth system was cutting edge a few years ago. It was a technological breakthrough in stealth flight. Think of it like the F-22 Raptor of Mass Effect. The Raptor was made in the early 90's and it's still the apex predator of the skies. Likely will be for quite a while to come too. Big breakthroughs don't come every couple of years. Moreover, the Reapers have over a billion years of technological advancement on ME's organic races. The chances of them having come up with a new stealth technology that the Reapers haven't seen it and don't know how to detect is astronomically low. The Reapers probably have more methods of enemy detection than we can imagine.
byne wrote...
Well, stealth systems have advanced a bit from the previous Normandy. I dont think it applies to the SR-2's stealth systems, but if you sabotage the genophage cure, one of the war assets you get is the Salarian First Fleet, which says in its description:
"Acting on orders from Sur'Kesh, STG agents procured schematics of the SSV Normandy's stealth systems and the algorithms behind the Normandy SR-2's Reaper IFF signal. Months of research yielded something previously unthinkable--dreadnoughts with stealth capabilities. The salarians expect the Reapers to break through the dreadnought's electronic countermeasures eventually, but until then, they have a crucial advantage against their monstrous enemies."
So the Salarians at least have stealth systems that can confuse Reapers.
Also STEALTH DREADNOUGHTS! Salarians are freakin' awesome.
Arian Dynas wrote...
And for the record, big breakthroughs DO come through every couple of years in the ME universe, in Mass Effect 1 L2 Biotic Human implants were all the rage, with the new L3s just coming out. Two years later in ME2 they're already working on L5s. Not to mention Cerberus spared no expense on the SR-2. Nor for that matter, did the Alliance during the re-fit. (though seriously, that is one DLC I'd like to see, a DLC where you can finish re-fitting the Normandy and see just what the hell is in where the old armory used to be, as well as what happened to the hallway. The Comm room is now the war room, with the meeting room being where the tech lab was but... jeez all those damn cables lying around. Cant we get anyone to clean up? Seriously.)
byne wrote...
Arian Dynas wrote...
And for the record, big breakthroughs DO come through every couple of years in the ME universe, in Mass Effect 1 L2 Biotic Human implants were all the rage, with the new L3s just coming out. Two years later in ME2 they're already working on L5s. Not to mention Cerberus spared no expense on the SR-2. Nor for that matter, did the Alliance during the re-fit. (though seriously, that is one DLC I'd like to see, a DLC where you can finish re-fitting the Normandy and see just what the hell is in where the old armory used to be, as well as what happened to the hallway. The Comm room is now the war room, with the meeting room being where the tech lab was but... jeez all those damn cables lying around. Cant we get anyone to clean up? Seriously.)
I believe L2 implants had already actually fallen into disuse by ME1. Shep has L3s, and she's around the same age as Kaidan, and they would both have gotten their implants at a young age, so by ME1 they were probably already developing the L5s.
As for the Normandy's meeting room being where the Tech Labs used to be, idk if its just the xbox version of it its like that on other platforms too, but the door that you open to leave the War Room and go into the meeting room still says 'To Tech Labs' on the little thing that pops up saying 'Press A to use'. I found that odd.
I also found Mordin's email in the datapad app to be amusing:
"Shepard, where is my lab? Using Med-bay but change to room layout very confusing."
byne wrote...
Arian Dynas wrote...
And for the record, big breakthroughs DO come through every couple of years in the ME universe, in Mass Effect 1 L2 Biotic Human implants were all the rage, with the new L3s just coming out. Two years later in ME2 they're already working on L5s. Not to mention Cerberus spared no expense on the SR-2. Nor for that matter, did the Alliance during the re-fit. (though seriously, that is one DLC I'd like to see, a DLC where you can finish re-fitting the Normandy and see just what the hell is in where the old armory used to be, as well as what happened to the hallway. The Comm room is now the war room, with the meeting room being where the tech lab was but... jeez all those damn cables lying around. Cant we get anyone to clean up? Seriously.)
I believe L2 implants had already actually fallen into disuse by ME1. Shep has L3s, and she's around the same age as Kaidan, and they would both have gotten their implants at a young age, so by ME1 they were probably already developing the L5s.
As for the Normandy's meeting room being where the Tech Labs used to be, idk if its just the xbox version of it its like that on other platforms too, but the door that you open to leave the War Room and go into the meeting room still says 'To Tech Labs' on the little thing that pops up saying 'Press A to use'. I found that odd.
I also found Mordin's email in the datapad app to be amusing:
"Shepard, where is my lab? Using Med-bay but change to room layout very confusing."
Arian Dynas wrote...
As for the datapad app.. I wish I had an IPad for that reason alone
paxxton wrote...
*snip*
I think there were just L4s in ME2 not L5s which came in ME3.
byne wrote...
Arian Dynas wrote...
As for the datapad app.. I wish I had an IPad for that reason alone [smilie]http://social.bioware.com/images/forum/emoticons/sad.png[/smilie]
Well, here's a link of all the mail you can receive from the app, if that helps.
My personal favorite is from Javik:
"Water is significantly more intuitive than this clumsy apparatus. I am limited in how many charact"
Silly protheans dont understand our newfangled twitter stuff.
I also like this one from Javik:
"Thresher maws have gotten much bigger. Too big to ride now. A shame."
Although it makes me sad, because I know I'll never ride a Thresher Maw. [smilie]http://social.bioware.com/images/forum/emoticons/sad.png[/smilie]
Modifié par Arian Dynas, 14 avril 2012 - 04:11 .
Modifié par DreamTension, 14 avril 2012 - 04:32 .
beautifully articulated...spotlessvoid wrote...
Like many long time Mass Effect fans, my initial reaction to the ending of this trilogy was to stare blankly at my screen, stupefied, grasping at non-existent threads of logic. This was quickly followed by an explosion of words that can only be described as simultaneously eloquent and deeply profane. This was the ending? Dumbfounded and crestfallen, the more I thought things over, the more questions and plotholes came crashing down on me. I breathed in deep, exhaled slowly, quieted my wave of fury into a simmering rage and headed for the internet.
Over a hundred pages into Something Awful's Blasto killed Harbinger ME3 spoiler thread, and with the full weight of what a literal interpretation of the ending implied of Bioware gnawing at my psyche, I decided to start a new game on insanity importing my still recently completed me3 save. I couldn't get past Mars. So I returned to Something Awful, lurking for over a hundred more pages, trying to understand what Bioware had done to one of the three video game franchises I truly loved. Fallout, Half-life, and Mass Effect.
Then a lifeline appeared. A well reasoned plea and a link brought me to YouTube, where Acavyos deftly opened my eyes. Feeling rejuvinated, I promptly set out to share my thoughts on this fascinating theory. Something Awful was no longer of any use, they reviled the very mention of indoctrination, and their generally unwavering cynicism had long grown thin. I played my first few rounds of post release multiplayer, enjoying myself but with the ending still looming large in my mind.
Indoctrination theory had given me a new perspective, but I was admittedly skeptical enough to put down my controller, the disheartening sense of pointlessness still crushing my resolve continuing to beat me down with every line Liara spoke. Finishing my insanity run with a high enough EMS to get the destroy breathing scene was also still out of the question. Casting aside the dire warnings gainst entering the BSN by the Something Awful clan, I googled "indoctrination bsn."
Thank you byne, and everyone else that has been involved with keeping this theory alive and thoroughly researched. I have been reading daily, often for hours at a time, since before this thread hit 150 pages and truly feel a sense of solidarity with this group of users. I NEVER post on forums, but last night I decided I could no longer keep silent.
Genuinely, thank you.
I will hold the line.
DreamTension wrote...
Currently listening/watching the BioWare press panel (here) at around 17 minutes in they talk about IDT. We've all read the comments, but when you actually LISTEN and WATCH their reaction it's interesting. After Mike talks, the whole group just has this grin/smirk.
Again, can mean anything but after hearing the response I don't feel his response was as anti-IDT as I thought when I read the comments.
Sorry for the random interrupt. Continue other conversations.
Modifié par Arian Dynas, 14 avril 2012 - 04:44 .
Arian Dynas wrote...
DreamTension wrote...
Currently listening/watching the BioWare press panel (here) at around 17 minutes in they talk about IDT. We've all read the comments, but when you actually LISTEN and WATCH their reaction it's interesting. After Mike talks, the whole group just has this grin/smirk.
Again, can mean anything but after hearing the response I don't feel his response was as anti-IDT as I thought when I read the comments.
Sorry for the random interrupt. Continue other conversations.
a MOCKING grin/smirk or a KNOWING grin/smirk?
Watch the face of the guy who passes it off to Gamble, he's biting his lip trying not to smile, and if you watch the two guys sitting next to mike, both of them grin for a minute before intentionally making their faces go emotionless.Golferguy758 wrote...
I'm not seeing it.
Big Bad wrote...
Another off topic comment...is it possible to save both Tali and Legion during the Rannoch mission? My first time I was a paragon and was able to make peace between the Geth and the Quariansc, but Legion sacrificed himself. My second time, I was renegade-ish and accidentally sided with the Geth and watched in horror as Tali committed suicide. I immediately reloaded my last save and sided with the Quarians, but then I had to ****ing murder Legion!
I'm guessing that the ending of this mission can only be bittersweet at best, or am I wrong? Can both Legion and Tali be saved somehow?
Modifié par Arian Dynas, 14 avril 2012 - 05:15 .
Big Bad wrote...
Another off topic comment...is it possible to save both Tali and Legion during the Rannoch mission? My first time I was a paragon and was able to make peace between the Geth and the Quariansc, but Legion sacrificed himself. My second time, I was renegade-ish and accidentally sided with the Geth and watched in horror as Tali committed suicide. I immediately reloaded my last save and sided with the Quarians, but then I had to ****ing murder Legion!
I'm guessing that the ending of this mission can only be bittersweet at best, or am I wrong? Can both Legion and Tali be saved somehow?