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Was the ending a hallucination? - Indoctrination Theory


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#36301
Legion109

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byne wrote...

This has literally nothing to do with IT, but it made me lol pretty hard.

Unlocked my geth engineer for multiplayer, and just did a match with him.

Banshees and Brutes literally have no clue what to do when confronted with my geth turret. Was waiting for extraction on silver, and I shot my turret into an advancing group of two brutes and a banshee. They all gathered around the turret and just looked at it while it shot them. Eventually another brute and banshee showed up as well.

They were utterly fascinated by it, but never actually attacked it.

To try to find a way to tie this post to IT: Geth turrets are capable of indoctrinating Reaper forces! We need to deploy geth turrets to all battlefields ASAP.


Lucky you the damn Banshees were much more interested in my Geth Engineer, oddly the Brutes didn't seem to like me no matter how close I got to one attacking it they would walk away. I have a feeling the Banshees thought I was some other type of motorized machine... 
:sick:

#36302
spotlessvoid

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Arian Dynas wrote...

DreamTension wrote...

Currently listening/watching the BioWare press panel (here) at around 17 minutes in they talk about IDT. We've all read the comments, but when you actually LISTEN and WATCH their reaction it's interesting. After Mike talks, the whole group just has this grin/smirk.

Again, can mean anything but after hearing the response I don't feel his response was as anti-IDT as I thought when I read the comments.

Sorry for the random interrupt. Continue other conversations.


a MOCKING grin/smirk or a KNOWING grin/smirk?


EDIT: watched it myself, and I noticed, every single one of them is wearing a big grin for a second or two when it's mentioned before they practically FORCE their faces to slacken.



The reaction, although certainly no confirmation, fits completely with IT.
The infamous "um" sounded like Mike collecting his thoughts, and in no way seemed mocking. He only laughed in response to the audience laughing, didn't seem to be laughing at the theory at all.

Chris was hard to read.

If Bioware intended IT all along, then they have quite an interest in not confirming it, especially with DLC coming in the near future. I don't see how else they could have played it.

They didn't reveal IT, but they certainly didn't dismiss it.

I'm downloading the video now and it's my first time seeing the footage, so I'll have to refrain from speculating any further until I watch the whole thing.

#36303
gunslinger_ruiz

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Big Bad wrote...

Another off topic comment...is it possible to save both Tali and Legion during the Rannoch mission? My first time I was a paragon and was able to make peace between the Geth and the Quariansc, but Legion sacrificed himself. My second time, I was renegade-ish and accidentally sided with the Geth and watched in horror as Tali committed suicide. I immediately reloaded my last save and sided with the Quarians, but then I had to ****ing murder Legion!

I'm guessing that the ending of this mission can only be bittersweet at best, or am I wrong? Can both Legion and Tali be saved somehow?


So far as I know Legion ALWAYS has to sacrifice himself in order to properly transmit the Reaper code upgrades to all geth. Tali only commits suicide if you side with the geth, as you saw, but during that pivital choice theres a Paragon/Renegade dialogue option that I think has 3 requirements: high enough reputation, Tali must be an Admiral, and you must rescure Admiral Koris (haven't confirmed that last one myself but he adds his authority to yours).

Regardless of the reputation dialogue, paragon or renegade, there's peace between geth and quarians, tali lives, Legion sacrifices himself for geth intellect.

#36304
Arashi08

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Arian Dynas wrote...

Rifneno wrote...

Arian Dynas wrote...

Disagree on the count with Ash, she is more asking "Well, he said go to the Council, are you sure that's our plan?"

Mordin likely says what he does because it's a type HE'S not seen before.

Though, letting the Normandy go is VERY telling. The Reapers WANT him to escape. Just like why Harbinger lets Shepard live and flies off at the end.

It's because they already know they have their hooks in him. They're the ones pulling the strings.


Yep.  And another note: remember how the Normandy is "one of the few ships that can get the primarch out undetected"?  No, it can't.  The Normandy's stealth system means jack diddly squat to Reapers.  Even their slaves the Collectors could see through it just fine.  Remember the start of ME2?

Ensign: Picking up something on the long-range scanner. Unidentified vessel. Looks like a cruiser.
Joker: Doesn't match any known signatures.
Ensign: Cruiser is changing course. Now on intercept trajectory.
Pressly: Can't be. Stealth systems are engaged. There's no way a geth ship could--
Joker: It's not the geth! Brace for evasive maneuvers!

In seconds we went from "something on long range scanner" to "Kinetic barriers down! Multiple hull breaches! Weapons offline! Somebody get that fire out!"

The Oculus could also see past their stealth.  And, interestingly enough, it's the only thing that could see through infiltrator Shepard's cloak.

So Councilor Sparatus was wrong (as usual), the Normandy couldn't get through undetected.  Either the writers completely forgot about it, or the Reapers let them go.


My god.. I completely forgot that even. That would be hindsight BRILLIANCE assuming IT is right. Which we do :)



Well Adams did say the Stealth systems were upgraded in the SR2 so that may explain  why the Reapers can't detect the Normandy.  and I think the Oculi were close enough when the Normandy passed them by in the Core that they could see the ship.  I could be wrong though since it has been awhile since i saw that scene and I didn't pay THAT much attention to it.

The normandy space travel mini-game states that the Normandy's stealth drive allows it to operate in Reaper-controlled areas.  Scanning gives the ship's position away so when you scan too much the Reapers in the system find the Normandy and chase it down.  That's whay makes me think the Normandy SR2 would be able to travel undetected by Reapers.

#36305
gunslinger_ruiz

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Arian Dynas wrote...

Golferguy758 wrote...

I'm not seeing it.

Watch the face of the guy who passes it off to Gamble, he's biting his lip trying not to smile, and if you watch the two guys sitting next to mike, both of them grin for a minute before intentionally making their faces go emotionless.

Big Bad wrote...

Another off topic comment...is it possible to save both Tali and Legion during the Rannoch mission? My first time I was a paragon and was able to make peace between the Geth and the Quariansc, but Legion sacrificed himself. My second time, I was renegade-ish and accidentally sided with the Geth and watched in horror as Tali committed suicide. I immediately reloaded my last save and sided with the Quarians, but then I had to ****ing murder Legion!

I'm guessing that the ending of this mission can only be bittersweet at best, or am I wrong? Can both Legion and Tali be saved somehow?

 

That's life my friend. You can't save everyone.
Just savor the tears. Mass Effect 3 was the first videogame to ever make me cry, and for all the right reasons.


I'm with you on the crying Arian, even those who disliked the ending can't deny the impact this game has on the gamer's emotions. "Emotionally engaging" the term has never been used a better way by Bioware.

#36306
Big Bad

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byne wrote...

Big Bad wrote...

Another off topic comment...is it possible to save both Tali and Legion during the Rannoch mission? My first time I was a paragon and was able to make peace between the Geth and the Quariansc, but Legion sacrificed himself. My second time, I was renegade-ish and accidentally sided with the Geth and watched in horror as Tali committed suicide. I immediately reloaded my last save and sided with the Quarians, but then I had to ****ing murder Legion!

I'm guessing that the ending of this mission can only be bittersweet at best, or am I wrong? Can both Legion and Tali be saved somehow?


Legion dies no matter what. He always has to die to finish uploading the code. Or he dies because you kill him.


That definitely fits in with the bleak tone of the game, but damn it's harsh.  And Mordin too, that scene brought some (very manly) tears to my eyes!

I guess that even with how terrible the ending is (if IT isn't true), it's a testament to Bioware's skills that they can create characters that we care so deeply about.  There aren't many stories - in any medium - that can pull on the heartstrings like Mass Effect does.

#36307
DirtyPhoenix

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Big Bad wrote...

Another off topic comment...is it possible to save both Tali and Legion during the Rannoch mission? My first time I was a paragon and was able to make peace between the Geth and the Quariansc, but Legion sacrificed himself. My second time, I was renegade-ish and accidentally sided with the Geth and watched in horror as Tali committed suicide. I immediately reloaded my last save and sided with the Quarians, but then I had to ****ing murder Legion!

I'm guessing that the ending of this mission can only be bittersweet at best, or am I wrong? Can both Legion and Tali be saved somehow?


Haha, both Tali and Legion died in my playthrough, I was like 50-50 renegade/paragon. The scene of the Quarian spaceships burning up was heart breaking :'(

#36308
balance5050

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DreamTension wrote...

Currently listening/watching the BioWare press panel (here) at around 17 minutes in they talk about IDT. We've all read the comments, but when you actually LISTEN and WATCH their reaction it's interesting. After Mike talks, the whole group just has this grin/smirk.

Again, can mean anything but after hearing the response I don't feel his response was as anti-IDT as I thought when I read the comments.

Sorry for the random interrupt. Continue other conversations.


Listen, RIGHT after the guy in glasses says "indoctrination theory" you hear a short, frusterated growl, like he didn't want it brought up, and then if you look at mike you see him thinking REALLY hard about what he's going to say.

Modifié par balance5050, 14 avril 2012 - 05:27 .


#36309
spotlessvoid

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I saw the grins too, and it almost felt like they were thinking "thank God I don't have to answer that."

Edited for making sense

Modifié par spotlessvoid, 14 avril 2012 - 05:25 .


#36310
DirtyPhoenix

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Big Bad wrote...

byne wrote...

Big Bad wrote...

Another off topic comment...is it possible to save both Tali and Legion during the Rannoch mission? My first time I was a paragon and was able to make peace between the Geth and the Quariansc, but Legion sacrificed himself. My second time, I was renegade-ish and accidentally sided with the Geth and watched in horror as Tali committed suicide. I immediately reloaded my last save and sided with the Quarians, but then I had to ****ing murder Legion!

I'm guessing that the ending of this mission can only be bittersweet at best, or am I wrong? Can both Legion and Tali be saved somehow?


Legion dies no matter what. He always has to die to finish uploading the code. Or he dies because you kill him.


That definitely fits in with the bleak tone of the game, but damn it's harsh.  And Mordin too, that scene brought some (very manly) tears to my eyes!

I guess that even with how terrible the ending is (if IT isn't true), it's a testament to Bioware's skills that they can create characters that we care so deeply about.  There aren't many stories - in any medium - that can pull on the heartstrings like Mass Effect does.


I agree. The game was great despite the ending.

#36311
SC0TTYD00

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Warning, Caution and Danger on in the scenes with the kid? Surely that's not a coincidence...

#36312
spotlessvoid

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[quote]pirate1802 wrote...

[quote]Big Bad wrote...

[quote]byne wrote...

[quote]Big Bad wrote...

Another off topic comment...is it possible to save both Tali and Legion during the Rannoch mission? My first time I was a paragon and was able to make peace between the Geth and the Quariansc, but Legion sacrificed himself. My second time, I was renegade-ish and accidentally sided with the Geth and watched in horror as Tali committed suicide. I immediately reloaded my last save and sided with the Quarians, but then I had to ****ing murder Legion!

I'm guessing that the ending of this mission can only be bittersweet at best, or am I wrong? Can both Legion and Tali be saved somehow?[/quoted]

Legion dies no matter what. He always has to die to finish uploading the code. Or he dies because you kill him.

[/quote]

That definitely fits in with the bleak tone of the game, but damn it's harsh.  And Mordin too, that scene brought some (very manly) tears to my eyes!

I guess that even with how terrible the ending is (if IT isn't true), it's a testament to Bioware's skills that they can create characters that we care so deeply about.  There aren't many stories - in any medium - that can pull on the heartstrings like Mass Effect does.

[/quote]

I agree. The game was great despite the ending.

[/quote]

That was what made so many people so bitter and disillusioned. How could this amazing game lead to that.
Of course, looks like this thread, and others like it, seem to know better.

Modifié par spotlessvoid, 14 avril 2012 - 05:32 .


#36313
byne

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Big Bad wrote...


That definitely fits in with the bleak tone of the game, but damn it's harsh.  And Mordin too, that scene brought some (very manly) tears to my eyes!

I guess that even with how terrible the ending is (if IT isn't true), it's a testament to Bioware's skills that they can create characters that we care so deeply about.  There aren't many stories - in any medium - that can pull on the heartstrings like Mass Effect does.


Its actually possible for Mordin to live.

1: Kill Wrex in ME1.
2: Destroy Maelon's research in ME2.
3: Dont tell Wreav and Eve about the STG Sabotage
4: Have high enough reputation to persuade Mordin that curing the Krogan is wrong.

Gotta sacrifice an entire species, including having Wrex and Eve die, but you get to save Mordin.

#36314
spotlessvoid

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byne wrote...

Big Bad wrote...


That definitely fits in with the bleak tone of the game, but damn it's harsh.  And Mordin too, that scene brought some (very manly) tears to my eyes!

I guess that even with how terrible the ending is (if IT isn't true), it's a testament to Bioware's skills that they can create characters that we care so deeply about.  There aren't many stories - in any medium - that can pull on the heartstrings like Mass Effect does.


Its actually possible for Mordin to live.

1: Kill Wrex in ME1.
2: Destroy Maelon's research in ME2.
3: Dont tell Wreav and Eve about the STG Sabotage
4: Have high enough reputation to persuade Mordin that curing the Krogan is wrong.

Gotta sacrifice an entire species, including having Wrex and Eve die, but you get to save Mordin.


A heavy price to pay for sure. That mission was exceptionally well written

#36315
Arian Dynas

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gunslinger_ruiz wrote...

Arian Dynas wrote...

Golferguy758 wrote...

I'm not seeing it.

Watch the face of the guy who passes it off to Gamble, he's biting his lip trying not to smile, and if you watch the two guys sitting next to mike, both of them grin for a minute before intentionally making their faces go emotionless.

Big Bad wrote...

Another off topic comment...is it possible to save both Tali and Legion during the Rannoch mission? My first time I was a paragon and was able to make peace between the Geth and the Quariansc, but Legion sacrificed himself. My second time, I was renegade-ish and accidentally sided with the Geth and watched in horror as Tali committed suicide. I immediately reloaded my last save and sided with the Quarians, but then I had to ****ing murder Legion!

I'm guessing that the ending of this mission can only be bittersweet at best, or am I wrong? Can both Legion and Tali be saved somehow?

 

That's life my friend. You can't save everyone.
Just savor the tears. Mass Effect 3 was the first videogame to ever make me cry, and for all the right reasons.


I'm with you on the crying Arian, even those who disliked the ending can't deny the impact this game has on the gamer's emotions. "Emotionally engaging" the term has never been used a better way by Bioware.


And mentally manipulative ;) GO IDT!

(READ NO FURTHER IF YOU DONT LIKE SPOILERS)   

But yeah, I wept bitter tears even KNOWING who was gonna die going in (thank you you bastards). The ones that had the most impact on me were Kasumi and Grunt. 

Kasumi I didn't know about, so faking her death was just so completely unexpected that I laughed out loud when she popped back up, thinking for a split second that she really had gone out in such an inglorious way, one of my favorite characters (the only one to act familiar with you btw, calling ya "Shep") just dying all because of some stupid indoctrinated jellyfish. And then she pops up and it's alright again! :D

And then Grunt... wow, just watching him, I had read that he died, so I was ready to be upset a little at first, but watching him charge into the enemy, going down in the most glorious way for a Krogan to die, brought down by sheer weight of numbers... that made me just sob. And then he crawls out, covered in blood, coughs and asks for something to eat, and I just whooped with joy.  :)

Which is also part of why I support IDT. When the demo was coming out, people were ripping apart the kid, claiming that "oh Bioware said they're gonna make us cry, is this kid that pathetic attempt to make us cry?" which was where I first noticed the kid didn't paticularly feel real. And now in hindsight I realize, other than Indoctrination theory, the kid has NO purpose. Seriously, he doesn't make you cry, maybe feel a little guilty, but you're not upset, yet they were able to make me bawl like a baby at least 4 different times during the game, so Bioware clearly knows how to set off the waterworks. And it's established even by the artbook the kid is a walking allegory,so why WOULD he be real?

spotlessvoid wrote...

byne wrote...

Big Bad wrote...


That definitely fits in with the bleak tone of the game, but damn it's harsh.  And Mordin too, that scene brought some (very manly) tears to my eyes!

I guess that even with how terrible the ending is (if IT isn't true), it's a testament to Bioware's skills that they can create characters that we care so deeply about.  There aren't many stories - in any medium - that can pull on the heartstrings like Mass Effect does.


Its actually possible for Mordin to live.

1: Kill Wrex in ME1.
2: Destroy Maelon's research in ME2.
3: Dont tell Wreav and Eve about the STG Sabotage
4: Have high enough reputation to persuade Mordin that curing the Krogan is wrong.

Gotta sacrifice an entire species, including having Wrex and Eve die, but you get to save Mordin.


A heavy price to pay for sure. That mission was exceptionally well written

  

And in the end, I don't think Mordin would really want that.

Modifié par Arian Dynas, 14 avril 2012 - 05:44 .


#36316
DirtyPhoenix

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[quote]spotlessvoid wrote...

[quote]pirate1802 wrote...

[quote]Big Bad wrote...

[quote]byne wrote...

[quote]Big Bad wrote...

Another off topic comment...is it possible to save both Tali and Legion during the Rannoch mission? My first time I was a paragon and was able to make peace between the Geth and the Quariansc, but Legion sacrificed himself. My second time, I was renegade-ish and accidentally sided with the Geth and watched in horror as Tali committed suicide. I immediately reloaded my last save and sided with the Quarians, but then I had to ****ing murder Legion!

I'm guessing that the ending of this mission can only be bittersweet at best, or am I wrong? Can both Legion and Tali be saved somehow?[/quoted]

Legion dies no matter what. He always has to die to finish uploading the code. Or he dies because you kill him.

[/quote]

That definitely fits in with the bleak tone of the game, but damn it's harsh.  And Mordin too, that scene brought some (very manly) tears to my eyes!

I guess that even with how terrible the ending is (if IT isn't true), it's a testament to Bioware's skills that they can create characters that we care so deeply about.  There aren't many stories - in any medium - that can pull on the heartstrings like Mass Effect does.

[/quote]

I agree. The game was great despite the ending.

[/quote]

That was what made so many people so bitter and disillusioned. How could this amazing game lead to that.
Of course, looks like this thread, and others like it, seem to know better.[/quote]

And that is what keeps the hope alive in me. How could they make such an ending unless they deliberately wanted to?

#36317
spotlessvoid

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Mordin is thoroughly paragon. I think that's why, along with plenty of other reasons, many of us love his character. He is the only one who seems as really selfless like a full paragon Shepard.

It seemed like he is of equal moral standing to Shepard

#36318
Arian Dynas

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spotlessvoid wrote...

Mordin is thoroughly paragon. I think that's why, along with plenty of other reasons, many of us love his character. He is the only one who seems as really selfless like a full paragon Shepard.

It seemed like he is of equal moral standing to Shepard


Mordin is... difficult.

He's motivated by noble goals, save as many people as possible, eliminate threats to them.

But at the same time he's also prone to takeing direct "pragmatic" and cynical routes, killing poeple to protect others as a first resort, the work he did on the genophage, ect.

He is firmly...

Paragade :P

#36319
Legion109

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To be honest ME3 was good despite the ending but did have many problems.

1) Rachni Queen - wait she never promised to leave the galaxy and never be seen again she promised that when the oily note returned her voice would join ours in a crescendo to destroy it. Also makes no sense that the Reapers would clone a queen (plenty of species to indoctrinate and use as servants already)

2) Geth/Quarian war - So that final thing I said in Tali's side mission about not going to war was meaningless to them, also rewriting or destroying the Geth heretics had little to no effect on the game.

3) Udina as Counciler - I chose Anderson but because Bioware wanted to have Anderson on Earth my choice didn't matter, I would have accepted like a little cutscenes or something of Anderson stepping down or him mentioning he came to Earth for Shepard but no all we got was a codex entry.

4) Quest Log - this system was simply horrible I couldn't tell half the time if I had collected the item that Shepard the snoop overheard some random person on the citadel was talking about.

5) Completing Quests - many times I would have the object they needed already but the game would simply not allow me to complete the quest or the quest giver would mysteriously vanish never to be seen again

6) Showers with clothes on - yeah I guess it makes sense to Bioware.

7) No consequence or confrontation when cheating - cheat on Garrus with Traynor and yeah he just moves on to Tali no confrontation or anything.

8) Less dialogue with choice.

9) Reapers moving the citadel to Earth rather then just linking with it (Nazara) and shutting all mass relays down and going system to system to eliminate resistance.

10) Kai Leng - Yay generic MGS cyborg ninja copy.

11) Crucible = Reaper off switch - yeah that just sucked.

I could go on but I don't want to take a page or anything.

#36320
Hawk227

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On the manly tears front...

At the end of Tuchanka, if you didn't tell Eve and Wrex about the sabotage Mordin figures out something's wrong. If you then tell him its sabotage, he gets mad and asks why you didn't tell him. The Paragon option here is:

Shepard: "I don't know if I can trust the Krogan..." LONG PAUSE "But I trust you"

Most moving line in the game for me.

#36321
Raistlin Majare 1992

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 Hey everyone just sitting here on my last day in Japan and I began thinking. The anti IT use the excuse that Bioware were lazy so why not compile evidence if they were lazy or not to get a sense of it? I know we have had loose parts scattered throughout the thread, but a compilation fora few pages to analyze would be nice. I can start with a few things:

Anti IT say that it was laziness that meant Anderson had no marks of battle in the citadel scene at the end despite supposedlycharging past Harby, yet they ignore that both Shepard and TIM had unique models for the scenes. Idd say that shows they were not lazy.

Tali face stockphotoshop...lazy, really lazy.

Stargazer scene...not sure here. It is a stockphoto, but it fits the scene and look of the games. I'm on the fence here.

If you choose to kill Mordin (not curing genophage) Shepard uses a carnifex, the same type of gun Mordin gives you in ME2 as a sign of trust and Shepard throws the gun away afterwards indicating it was the same gun...that is an awful lot of detail for someone who were lazy.

Anyone want to add something?

#36322
spotlessvoid

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Arian Dynas wrote...

spotlessvoid wrote...

Mordin is thoroughly paragon. I think that's why, along with plenty of other reasons, many of us love his character. He is the only one who seems as really selfless like a full paragon Shepard.

It seemed like he is of equal moral standing to Shepard


Mordin is... difficult.

He's motivated by noble goals, save as many people as possible, eliminate threats to them.

But at the same time he's also prone to takeing direct "pragmatic" and cynical routes, killing poeple to protect others as a first resort, the work he did on the genophage, ect.

He is firmly...

Paragade :P



True, although I should have clarified better. I was thinking in regards to who he had become by ME3.
Although he never seemed to have been motivated by personal gain, you are definitely right in pointing out his actions as being often tremendously unempathetic.

#36323
byne

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Legion109 wrote...

3) Udina as Counciler - I chose Anderson but because Bioware wanted to have Anderson on Earth my choice didn't matter, I would have accepted like a little cutscenes or something of Anderson stepping down or him mentioning he came to Earth for Shepard but no all we got was a codex entry.


To be fair, Anderson stepped down in one of the books, which was set before ME3.

#36324
Legion109

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byne wrote...

Legion109 wrote...

3) Udina as Counciler - I chose Anderson but because Bioware wanted to have Anderson on Earth my choice didn't matter, I would have accepted like a little cutscenes or something of Anderson stepping down or him mentioning he came to Earth for Shepard but no all we got was a codex entry.


To be fair, Anderson stepped down in one of the books, which was set before ME3.


Dating myself here maybe but...

The good ole days when games where games and you didn't need to buy books and comics to try to understand them.

Okay reverence over back to being :o:O:O

#36325
Arian Dynas

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[quote]Legion109 wrote...

To be honest ME3 was good despite the ending but did have many problems.

1) Rachni Queen - wait she never promised to leave the galaxy and never be seen again she promised that when the oily note returned her voice would join ours in a crescendo to destroy it. Also makes no sense that the Reapers would clone a queen (plenty of species to indoctrinate and use as servants already)[/quote]

She promised only to never be seen again, not to leave the galaxy. She promised to hide until the Rachni were ready to appear again. From what I understand about the generic "I-did-not-transfer-my-savegames" queen, she is apparently a queen that escaped the destruction and grew naturally, like this one would have had she not been found by the corps.

[quote]
2) Geth/Quarian war - So that final thing I said in Tali's side mission about not going to war was meaningless to them, also rewriting or destroying the Geth heretics had little to no effect on the game.[/quote]

It was going to be meaningless anyway, they were straining for a fight. And re-writing the Geth heretics means a higher Geth EMS and less quarians, but you have to fight significantly more Geth on all the Geth missions. Destroying them means more Quarians survive the battle and there are less Geth to fight your way through.

[quote]
3) Udina as Counciler - I chose Anderson but because Bioware wanted to have Anderson on Earth my choice didn't matter, I would have accepted like a little cutscenes or something of Anderson stepping down or him mentioning he came to Earth for Shepard but no all we got was a codex entry.
[/quote]

Karpyshyn is to blame for Anderson. And considering that it is established he stepped down MONTHS back, as well as him stating he is on Earth SOLELY because of Shepard, I fail to see any problem here.

[quote]
4) Quest Log - this system was simply horrible I couldn't tell half the time if I had collected the item that Shepard the snoop overheard some random person on the citadel was talking about.
[/quote]

I won't disagree here. The quest log being combined with the Codex IS a step backward in my opinion.

[quote]5) Completing Quests - many times I would have the object they needed already but the game would simply not allow me to complete the quest or the quest giver would mysteriously vanish never to be seen again
[/quote]

Yeah, this needs a defiente patching.

[quote]
6) Showers with clothes on - yeah I guess it makes sense to Bioware.
[/quote]

Dafuq?


[quote]
7) No consequence or confrontation when cheating - cheat on Garrus with Traynor and yeah he just moves on to Tali no confrontation or anything.
[/quote]

Meh, that's more of a "Cold shoulder" thing IMO

[quote]
8) Less dialogue with choice.
[/quote]
I actually didn't mind this, I thought it would be less choices, but in the end, I realized I rarely, if ever used any of the middle choices in the end anyway, and for the most part they usually were just "I choose not to get involved" types of things (see Neutral Shepard is a dick)

[quote]9) Reapers moving the citadel to Earth rather then just linking with it (Nazara) and shutting all mass relays down and going system to system to eliminate resistance.
[/quote]

Don't know about this yet, so don't tell me.

[quote]
10) Kai Leng - Yay generic MGS cyborg ninja copy.
[/quote]

Actually he's featured heavily in the novels, and in a way is set up as an anti-Shepard, N7 graduate, a chest full of medals, ect. Oh and partially synthetic using tech based off the Lazarus project :P

[quote]
11) Crucible = Reaper off switch - yeah that just sucked.
[/quote]

We don't really know what it does yet, going by IDT.

[quote]
I could go on but I don't want to take a page or anything.[/quote]

[quote]Legion109 wrote...

[quote]byne wrote...

[quote]Legion109 wrote...

3) Udina as Counciler - I chose Anderson but because Bioware wanted to have Anderson on Earth my choice didn't matter, I would have accepted like a little cutscenes or something of Anderson stepping down or him mentioning he came to Earth for Shepard but no all we got was a codex entry.

[/quote]

To be fair, Anderson stepped down in one of the books, which was set before ME3.

[/quote]

Dating myself here maybe but...

The good ole days when games where games and you didn't need to buy books and comics to try to understand them.

Okay reverence over back to being [smilie]http://social.bioware.com/images/forum/emoticons/w00t.png[/smilie][smilie]http://social.bioware.com/images/forum/emoticons/w00t.png[/smilie][smilie]http://social.bioware.com/images/forum/emoticons/w00t.png[/smilie]

[/quote] 

To be fair, never before did we have a videogame series with a story WORTH occupying a novel. And in this case, it's more "Buy comics and books to better appreciate them" than it is "Buy comics and books to understand them."

Modifié par Arian Dynas, 14 avril 2012 - 06:21 .