Aller au contenu

Photo

Was the ending a hallucination? - Indoctrination Theory


57139 réponses à ce sujet

#37151
balance5050

balance5050
  • Members
  • 5 245 messages

EpyonX3 wrote...

balance5050 wrote...

EpyonX3 wrote...


Come to think of it. If you watch the scene again, Shepard is actually partially burried under rubble. His arms and legs seem to be pinned by the slabs of concrete. It's not very clear though. The cables are coming from above as well.

One thing that bugs me though. What happened to the big bright blueish light from the beam? The last scene is really dark. I haven't seen this brought up before.


He's lying in an upright angle, he must be leaning agains something right?





I don't think he's upright. he is slanted like you said but the angle isn't that extreme.snip
snip

If we assume the camera is laying on a flat horizontal surface, the angle doesn't seem that large.


That "cable" would have to be pretty stiff  huh? I mean it's almost parallel to Shep's body!

#37152
EpyonX3

EpyonX3
  • Members
  • 2 374 messages

Arian Dynas wrote...

EpyonX3 wrote...

balance5050 wrote...

MrFob wrote...

balance5050 wrote...

Wut. He's lying ON TOP of debris... 


It's tough to say from the vid actually. There is definitely debris under him/her but also all around and possibly above body parts as well. I'd say Shep is just right in the middle of the debris.


Looks like he's lying at an angle, maybe he fell on a ramp? It's a REALLY big ramp then!!



Isn't the way to the control and destroy option placed on a ramp from the main pathway? 


Just like how the beam is in the bottom of a bowl shaped valley, that proves nothing.

Also, that picture seems rather well lit for the blackness of space. Lit by WHITISH-BLUE LIGHTS in fact.


Right but the path to the beam wasn't littered with rubble and cables either.

The pictures I've seen floating around are edited. In game, the scene is way darker.

#37153
Big G13

Big G13
  • Members
  • 566 messages

Big Bad wrote...

Is it just me, or do things seemed to get a little more heated than usual on Sunday nights (ok, it's Sunday night where I' am - I have no clue about what time/day it is where y'all are at).

I think IT is probably true in some fashion, and I think that there is no way in hell Shepard could possibly have survived that explosion, but, really, can this discussion be had without people acting like ****s?

IT could be right or it could be wrong, nobody here knows for certain yet. Insults, immaturity and needlessly-heated arguments don't serve any useful purpose whatsoever. Since we're talking about a video game and not about whether the Holocause was a bad thing, could we please just treat each other like decent human beings?

/soapbox

I know you are but what am I. I know you are but what am I.

#37154
EpyonX3

EpyonX3
  • Members
  • 2 374 messages

balance5050 wrote...

EpyonX3 wrote...

balance5050 wrote...

EpyonX3 wrote...


Come to think of it. If you watch the scene again, Shepard is actually partially burried under rubble. His arms and legs seem to be pinned by the slabs of concrete. It's not very clear though. The cables are coming from above as well.

One thing that bugs me though. What happened to the big bright blueish light from the beam? The last scene is really dark. I haven't seen this brought up before.


He's lying in an upright angle, he must be leaning agains something right?





I don't think he's upright. he is slanted like you said but the angle isn't that extreme.snip
snip

If we assume the camera is laying on a flat horizontal surface, the angle doesn't seem that large.


That "cable" would have to be pretty stiff  huh? I mean it's almost parallel to Shep's body!


Why not? If it's being suspended then it's straighten out and appear to be stiff wouldn't it?

Also if the angle were that extreme, where on that pathway to the beam can shepard be? What's he leaning against?

#37155
Big Bad

Big Bad
  • Members
  • 1 717 messages

Big G13 wrote...

Big Bad wrote...

Is it just me, or do things seemed to get a little more heated than usual on Sunday nights (ok, it's Sunday night where I' am - I have no clue about what time/day it is where y'all are at).

I think IT is probably true in some fashion, and I think that there is no way in hell Shepard could possibly have survived that explosion, but, really, can this discussion be had without people acting like ****s?

IT could be right or it could be wrong, nobody here knows for certain yet. Insults, immaturity and needlessly-heated arguments don't serve any useful purpose whatsoever. Since we're talking about a video game and not about whether the Holocause was a bad thing, could we please just treat each other like decent human beings?

/soapbox

I know you are but what am I. I know you are but what am I.


:P  And on that note, i'm off to bed!

#37156
Big G13

Big G13
  • Members
  • 566 messages

Big Bad wrote...

Big G13 wrote...

Big Bad wrote...

Is it just me, or do things seemed to get a little more heated than usual on Sunday nights (ok, it's Sunday night where I' am - I have no clue about what time/day it is where y'all are at).

I think IT is probably true in some fashion, and I think that there is no way in hell Shepard could possibly have survived that explosion, but, really, can this discussion be had without people acting like ****s?

IT could be right or it could be wrong, nobody here knows for certain yet. Insults, immaturity and needlessly-heated arguments don't serve any useful purpose whatsoever. Since we're talking about a video game and not about whether the Holocause was a bad thing, could we please just treat each other like decent human beings?

/soapbox

I know you are but what am I. I know you are but what am I.


:P  And on that note, i'm off to bed!

I hope your smiling.Posted ImagePosted ImagePosted Image

#37157
MrFob

MrFob
  • Members
  • 5 413 messages
Ok, so I think we can rule out the slope of the ramp in star child's lair because that is more or less the center of a multi-kiloton explosion.
But, is it really a ramp or is Shep just tilted because some rubble is under him/her?

Modifié par MrFob, 16 avril 2012 - 05:43 .


#37158
Hawk227

Hawk227
  • Members
  • 474 messages

EpyonX3 wrote...

balance5050 wrote...

That "cable" would have to be pretty stiff  huh? I mean it's almost parallel to Shep's body!


Why not? If it's being suspended then it's straighten out and appear to be stiff wouldn't it?

Also if the angle were that extreme, where on that pathway to the beam can shepard be? What's he leaning against?


I don't get why other pro-ITers are so anti-cable. It doesn't hurt the theory at all. And I agree, if it was suspended over rubble it would look like that.

However, the entire run to the beam is steep downhill. If he was knocked directly backwards, that's roughly exactly the angle he'd be at.

Modifié par Hawk227, 16 avril 2012 - 05:44 .


#37159
EpyonX3

EpyonX3
  • Members
  • 2 374 messages

Hawk227 wrote...

Arian Dynas wrote...

EpyonX3 wrote...

balance5050 wrote...

MrFob wrote...

balance5050 wrote...

Wut. He's lying ON TOP of debris... 


It's tough to say from the vid actually. There is definitely debris under him/her but also all around and possibly above body parts as well. I'd say Shep is just right in the middle of the debris.


Looks like he's lying at an angle, maybe he fell on a ramp? It's a REALLY big ramp then!!



Isn't the way to the control and destroy option placed on a ramp from the main pathway? 


Just like how the beam is in the bottom of a bowl shaped valley, that proves nothing.


This.

The ramp on the citadel is 20yds behind him, tilted 90degrees to the left, and down from the walkway. It would be a an awkwardly precise tumble backwards to be lying like that. Or he could be on earth and blown backwards...


Assuming he fell limp and din't try to get back up and run.

#37160
Arian Dynas

Arian Dynas
  • Members
  • 3 799 messages

EpyonX3 wrote...

Hawk227 wrote...

Arian Dynas wrote...

EpyonX3 wrote...

balance5050 wrote...

MrFob wrote...

balance5050 wrote...

Wut. He's lying ON TOP of debris... 


It's tough to say from the vid actually. There is definitely debris under him/her but also all around and possibly above body parts as well. I'd say Shep is just right in the middle of the debris.


Looks like he's lying at an angle, maybe he fell on a ramp? It's a REALLY big ramp then!!



Isn't the way to the control and destroy option placed on a ramp from the main pathway? 


Just like how the beam is in the bottom of a bowl shaped valley, that proves nothing.


This.

The ramp on the citadel is 20yds behind him, tilted 90degrees to the left, and down from the walkway. It would be a an awkwardly precise tumble backwards to be lying like that. Or he could be on earth and blown backwards...


Assuming he fell limp and din't try to get back up and run.


Yup. That is absolutely correct.

#37161
balance5050

balance5050
  • Members
  • 5 245 messages

Hawk227 wrote...

EpyonX3 wrote...

balance5050 wrote...

That "cable" would have to be pretty stiff  huh? I mean it's almost parallel to Shep's body!


Why not? If it's being suspended then it's straighten out and appear to be stiff wouldn't it?

Also if the angle were that extreme, where on that pathway to the beam can shepard be? What's he leaning against?


I don't get why other pro-ITers are so anti-cable. It doesn't hurt the theory at all. And I agree, if it was suspended over rubble it would look like that.

However, the entire run to the beam is steep downhill. If he was knocked directly backwards, that's roughly exactly the angle he'd be at.


And don't forget, after Shep get's hit by the laser, he ends up WAY CLOSER to the conduit, even though it appeared to knock him back.

#37162
EpyonX3

EpyonX3
  • Members
  • 2 374 messages

Hawk227 wrote...

I don't get why other pro-ITers are so anti-cable. It doesn't hurt the theory at all. And I agree, if it was suspended over rubble it would look like that.

However, the entire run to the beam is steep downhill. If he was knocked directly backwards, that's roughly exactly the angle he'd be at.


I'd guess it's because the cables aren't there during the final push to the beam but are there on the citadel. It would hurt the thoery somewhat but it shouldn't completely debunk it.

I can live with that. The problem I have is that the cables are there, the grooved pattern on the rubble is similar to the blocks on the citadel and the beam's light is missing.

#37163
EpyonX3

EpyonX3
  • Members
  • 2 374 messages

Arian Dynas wrote...

EpyonX3 wrote...

Hawk227 wrote...

Arian Dynas wrote...

EpyonX3 wrote...

balance5050 wrote...

MrFob wrote...

balance5050 wrote...

Wut. He's lying ON TOP of debris... 


It's tough to say from the vid actually. There is definitely debris under him/her but also all around and possibly above body parts as well. I'd say Shep is just right in the middle of the debris.


Looks like he's lying at an angle, maybe he fell on a ramp? It's a REALLY big ramp then!!



Isn't the way to the control and destroy option placed on a ramp from the main pathway? 


Just like how the beam is in the bottom of a bowl shaped valley, that proves nothing.


This.

The ramp on the citadel is 20yds behind him, tilted 90degrees to the left, and down from the walkway. It would be a an awkwardly precise tumble backwards to be lying like that. Or he could be on earth and blown backwards...


Assuming he fell limp and din't try to get back up and run.


Yup. That is absolutely correct.



Let me be clearer just in case I was too vague. I was refereing to him falling limp and not trying to run after he gets knocked back on the citadel not the push to the beam.

#37164
Arian Dynas

Arian Dynas
  • Members
  • 3 799 messages

EpyonX3 wrote...

Arian Dynas wrote...

EpyonX3 wrote...

Hawk227 wrote...

This.

The ramp on the citadel is 20yds behind him, tilted 90degrees to the left, and down from the walkway. It would be a an awkwardly precise tumble backwards to be lying like that. Or he could be on earth and blown backwards...


Assuming he fell limp and din't try to get back up and run.


Yup. That is absolutely correct.



Let me be clearer just in case I was too vague. I was refereing to him falling limp and not trying to run after he gets knocked back on the citadel not the push to the beam.


Oh no, I prefer my version better.

#37165
Hawk227

Hawk227
  • Members
  • 474 messages

EpyonX3 wrote...

Hawk227 wrote...

I don't get why other pro-ITers are so anti-cable. It doesn't hurt the theory at all. And I agree, if it was suspended over rubble it would look like that.

However, the entire run to the beam is steep downhill. If he was knocked directly backwards, that's roughly exactly the angle he'd be at.


I'd guess it's because the cables aren't there during the final push to the beam but are there on the citadel. It would hurt the thoery somewhat but it shouldn't completely debunk it.

I can live with that. The problem I have is that the cables are there, the grooved pattern on the rubble is similar to the blocks on the citadel and the beam's light is missing.


The cables have a symbolic association: Reaper Control/Indoctrination. They're very prominent in the scenes with the Rachni Queen and Legion hooked into the dreadnought. The grooved pattern is about as straightforward an asset-reuse as there is. I think the crumbly nature of the rubble is FAR more telling.

#37166
gunslinger_ruiz

gunslinger_ruiz
  • Members
  • 1 650 messages

Hawk227 wrote...

EpyonX3 wrote...

Hawk227 wrote...

I don't get why other pro-ITers are so anti-cable. It doesn't hurt the theory at all. And I agree, if it was suspended over rubble it would look like that.

However, the entire run to the beam is steep downhill. If he was knocked directly backwards, that's roughly exactly the angle he'd be at.


I'd guess it's because the cables aren't there during the final push to the beam but are there on the citadel. It would hurt the thoery somewhat but it shouldn't completely debunk it.

I can live with that. The problem I have is that the cables are there, the grooved pattern on the rubble is similar to the blocks on the citadel and the beam's light is missing.


The cables have a symbolic association: Reaper Control/Indoctrination. They're very prominent in the scenes with the Rachni Queen and Legion hooked into the dreadnought. The grooved pattern is about as straightforward an asset-reuse as there is. I think the crumbly nature of the rubble is FAR more telling.


I don't remember seeing the cables during the Rachni Queen mission, I remember the reaper tech and the ....not sure what to call it, some kind of insect muck holding the Queen in place.

I associated the cables as a solid sign of Reaper tech and the creation of a Reaper, you do see a lot of them during the Collector Base suicide mission in 2, and during the citadel mission as well.

#37167
Hawk227

Hawk227
  • Members
  • 474 messages

balance5050 wrote...

And don't forget, after Shep get's hit by the laser, he ends up WAY CLOSER to the conduit, even though it appeared to knock him back.


I just watched that scene again looking for cables, and shepard is propelled, like, 100-150 yds closer to the beam. Maybe more. I knew it was a lot closer, but that's just ridiculous.

#37168
EpyonX3

EpyonX3
  • Members
  • 2 374 messages

Hawk227 wrote...

EpyonX3 wrote...

Hawk227 wrote...

I don't get why other pro-ITers are so anti-cable. It doesn't hurt the theory at all. And I agree, if it was suspended over rubble it would look like that.

However, the entire run to the beam is steep downhill. If he was knocked directly backwards, that's roughly exactly the angle he'd be at.


I'd guess it's because the cables aren't there during the final push to the beam but are there on the citadel. It would hurt the thoery somewhat but it shouldn't completely debunk it.

I can live with that. The problem I have is that the cables are there, the grooved pattern on the rubble is similar to the blocks on the citadel and the beam's light is missing.


The cables have a symbolic association: Reaper Control/Indoctrination. They're very prominent in the scenes with the Rachni Queen and Legion hooked into the dreadnought. The grooved pattern is about as straightforward an asset-reuse as there is. I think the crumbly nature of the rubble is FAR more telling.


But Shepard is waking up from the dream in this scene. Everything seen at this point should be literal and not symbolic. The Citadel is reaper tech as well so I don't think it's a stretch that the cables would be up there as well.

Asset reuse would seem likely but only if the blocks were still in tact. Each peices of rubble is unique yet share the pattern. They aren't reused assts. Bioware created new assets just for that scene.

#37169
balance5050

balance5050
  • Members
  • 5 245 messages

gunslinger_ruiz wrote...

Hawk227 wrote...

EpyonX3 wrote...

Hawk227 wrote...

I don't get why other pro-ITers are so anti-cable. It doesn't hurt the theory at all. And I agree, if it was suspended over rubble it would look like that.

However, the entire run to the beam is steep downhill. If he was knocked directly backwards, that's roughly exactly the angle he'd be at.


I'd guess it's because the cables aren't there during the final push to the beam but are there on the citadel. It would hurt the thoery somewhat but it shouldn't completely debunk it.

I can live with that. The problem I have is that the cables are there, the grooved pattern on the rubble is similar to the blocks on the citadel and the beam's light is missing.


The cables have a symbolic association: Reaper Control/Indoctrination. They're very prominent in the scenes with the Rachni Queen and Legion hooked into the dreadnought. The grooved pattern is about as straightforward an asset-reuse as there is. I think the crumbly nature of the rubble is FAR more telling.


I don't remember seeing the cables during the Rachni Queen mission, I remember the reaper tech and the ....not sure what to call it, some kind of insect muck holding the Queen in place.

I associated the cables as a solid sign of Reaper tech and the creation of a Reaper, you do see a lot of them during the Collector Base suicide mission in 2, and during the citadel mission as well.


They're all over the floors here

#37170
Hawk227

Hawk227
  • Members
  • 474 messages

gunslinger_ruiz wrote...

Hawk227 wrote...

EpyonX3 wrote...

Hawk227 wrote...

I don't get why other pro-ITers are so anti-cable. It doesn't hurt the theory at all. And I agree, if it was suspended over rubble it would look like that.

However, the entire run to the beam is steep downhill. If he was knocked directly backwards, that's roughly exactly the angle he'd be at.


I'd guess it's because the cables aren't there during the final push to the beam but are there on the citadel. It would hurt the thoery somewhat but it shouldn't completely debunk it.


I can live with that. The problem I have is that the cables are there, the grooved pattern on the rubble is similar to the blocks on the citadel and the beam's light is missing.


The cables have a symbolic association: Reaper Control/Indoctrination. They're very prominent in the scenes with the Rachni Queen and Legion hooked into the dreadnought. The grooved pattern is about as straightforward an asset-reuse as there is. I think the crumbly nature of the rubble is FAR more telling.


I don't remember seeing the cables during the Rachni Queen mission, I remember the reaper tech and the ....not sure what to call it, some kind of insect muck holding the Queen in place.

I associated the cables as a solid sign of Reaper tech and the creation of a Reaper, you do see a lot of them during the Collector Base suicide mission in 2, and during the citadel mission as well.


They're throughout the mission. I think you see them before you see rachni. Here's a link to a video that has them near the queen. 0 mins 25 secs for a great shot of them.

www.youtube.com/watch

Edit: Beat me to it!

Modifié par Hawk227, 16 avril 2012 - 06:04 .


#37171
gunslinger_ruiz

gunslinger_ruiz
  • Members
  • 1 650 messages

balance5050 wrote...

gunslinger_ruiz wrote...

Hawk227 wrote...

EpyonX3 wrote...

Hawk227 wrote...

I don't get why other pro-ITers are so anti-cable. It doesn't hurt the theory at all. And I agree, if it was suspended over rubble it would look like that.

However, the entire run to the beam is steep downhill. If he was knocked directly backwards, that's roughly exactly the angle he'd be at.


I'd guess it's because the cables aren't there during the final push to the beam but are there on the citadel. It would hurt the thoery somewhat but it shouldn't completely debunk it.

I can live with that. The problem I have is that the cables are there, the grooved pattern on the rubble is similar to the blocks on the citadel and the beam's light is missing.


The cables have a symbolic association: Reaper Control/Indoctrination. They're very prominent in the scenes with the Rachni Queen and Legion hooked into the dreadnought. The grooved pattern is about as straightforward an asset-reuse as there is. I think the crumbly nature of the rubble is FAR more telling.


I don't remember seeing the cables during the Rachni Queen mission, I remember the reaper tech and the ....not sure what to call it, some kind of insect muck holding the Queen in place.

I associated the cables as a solid sign of Reaper tech and the creation of a Reaper, you do see a lot of them during the Collector Base suicide mission in 2, and during the citadel mission as well.


They're all over the floors here


Oh man thanks for the screen, I saw it mentioned hundreds of pages ago and  thought I was goin' crazy NOT remembering them. Damn reapers and their cables.

#37172
EpyonX3

EpyonX3
  • Members
  • 2 374 messages

Hawk227 wrote...

balance5050 wrote...

And don't forget, after Shep get's hit by the laser, he ends up WAY CLOSER to the conduit, even though it appeared to knock him back.


I just watched that scene again looking for cables, and shepard is propelled, like, 100-150 yds closer to the beam. Maybe more. I knew it was a lot closer, but that's just ridiculous.


A simple explanation I can come up with is that bioware didn't want you creeping slowly for an hour trying to get the the beam. They also probably had some memory or engin issues when making you run that far in. If you stand and watch that scene and don't go far enough, you'll see the cuttoff point where no soldiers actually cross. That's the point where shep gets hit by the beam.

#37173
Rifneno

Rifneno
  • Members
  • 12 076 messages

EpyonX3 wrote...

I'd guess it's because the cables aren't there during the final push to the beam but are there on the citadel. It would hurt the thoery somewhat but it shouldn't completely debunk it.


No, they aren't.

#37174
Sajuro

Sajuro
  • Members
  • 6 871 messages

EpyonX3 wrote...

Hawk227 wrote...

EpyonX3 wrote...

Hawk227 wrote...

I don't get why other pro-ITers are so anti-cable. It doesn't hurt the theory at all. And I agree, if it was suspended over rubble it would look like that.

However, the entire run to the beam is steep downhill. If he was knocked directly backwards, that's roughly exactly the angle he'd be at.


I'd guess it's because the cables aren't there during the final push to the beam but are there on the citadel. It would hurt the thoery somewhat but it shouldn't completely debunk it.

I can live with that. The problem I have is that the cables are there, the grooved pattern on the rubble is similar to the blocks on the citadel and the beam's light is missing.


The cables have a symbolic association: Reaper Control/Indoctrination. They're very prominent in the scenes with the Rachni Queen and Legion hooked into the dreadnought. The grooved pattern is about as straightforward an asset-reuse as there is. I think the crumbly nature of the rubble is FAR more telling.


But Shepard is waking up from the dream in this scene. Everything seen at this point should be literal and not symbolic. The Citadel is reaper tech as well so I don't think it's a stretch that the cables would be up there as well.

Asset reuse would seem likely but only if the blocks were still in tact. Each peices of rubble is unique yet share the pattern. They aren't reused assts. Bioware created new assets just for that scene.

Unless of course, you are in a dream inside of the dream.

#37175
Hawk227

Hawk227
  • Members
  • 474 messages

EpyonX3 wrote...

Hawk227 wrote...

EpyonX3 wrote...

Hawk227 wrote...

I don't get why other pro-ITers are so anti-cable. It doesn't hurt the theory at all. And I agree, if it was suspended over rubble it would look like that.

However, the entire run to the beam is steep downhill. If he was knocked directly backwards, that's roughly exactly the angle he'd be at.


I'd guess it's because the cables aren't there during the final push to the beam but are there on the citadel. It would hurt the thoery somewhat but it shouldn't completely debunk it.

I can live with that. The problem I have is that the cables are there, the grooved pattern on the rubble is similar to the blocks on the citadel and the beam's light is missing.


The cables have a symbolic association: Reaper Control/Indoctrination. They're very prominent in the scenes with the Rachni Queen and Legion hooked into the dreadnought. The grooved pattern is about as straightforward an asset-reuse as there is. I think the crumbly nature of the rubble is FAR more telling.


But Shepard is waking up from the dream in this scene. Everything seen at this point should be literal and not symbolic. The Citadel is reaper tech as well so I don't think it's a stretch that the cables would be up there as well.

Asset reuse would seem likely but only if the blocks were still in tact. Each peices of rubble is unique yet share the pattern. They aren't reused assts. Bioware created new assets just for that scene.


The scene serves as a "gotcha" moment for the player. It's a clue to what happened. The prominent N7 tags that Anderson gave you show the player its shepard, and the cables are associated with reaper control, they hint at an indoctrination attempt.

I'm not saying the rubble is asset reuse, just that groove. It's an easy addition to add texture to a flat plane.